Gears of War patch tomorrow
New Achievements and tweaks.
Gears of War's next patch is set to go live tomorrow, 14th June, and introduce eight new Achievements for the "Annex" game-type and "Hidden Fronts" multiplayer map pack, along with adjustments to the "Roadie Run" controls that stop players snagging on walls. According to Microsoft's PRs, "The title update will also help squash multiplayer exploits and provide general housekeeping."
All of which breathless single-paragraph cramming leaves us with little to add other than that the news came to us not via the usual channel of Epic's Mark Rein posting on the official forum, but through a brief press release issued by Microsoft UK's external PR chums, who would also want us to add that while Annex is free, the Hidden Fronts pack currently goes for 800 Microsoft points (GBP 6.80 / EUR 9.30), and will be made available for free to people put off by that on 3rd September.
So there. For more on the Roadie Run tweak, check out Epic's Rod Fergusson explaining things, and for more - oh so much more - on Gears of War, check out our Gears of War Xbox 360 gamepage. Funny it's only on Xbox 360. I wonder if they'll do a PC one? Someone should look into that.
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Comments (26) Latest comment 5 years ago
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Because people would just start a private game and get the achievements working together without actually fighting each other
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You mean "Gheys of Phwoar".
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No but it breaks the concept of "achieving" something.
If sniper head kill was an achievement... would setting up a private game and shooting your buddy (that doesn't move) in the face really be worth an achievement?
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@ TBB
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command and conquer seems to have it right, it has "play 100 hours of multiplayer" and "collect 10,0000000000000000000000000000 in tiberium during multiplayer matches"
both are just acheivements that say "I play this a f'in lot" which is cool.
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Really good to see Epic committed to keep putting out support for Gears. It remains the highlight of the 360 for me.
Interested to see what the acheivements will be.
Ive just got back into this in a big way after dallying with the Halo beta.
Also, surely it is blatantly obvious why kills etc in player matches dont count as achievements.
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Amazing!
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Because people would just start a private game and get the achievements working together without actually fighting each other
And now people don't because we hate screaming and cursing teenagers. Keep achievemnets offline!!
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I managed to fire off 10 rounds into a baddie, and helped his demise. *PING* it seems I was firing at the end boss and got the achievement for defeating him. Two achievements... the start, and the end.
I laugh about it now, but not happy at the time.
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Number 1 game on XBL at the moment and actually has been since launch (excluding Halo 2 on XBox and Halo 3 beta on 360).
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If you arent prepared to put time into multiplayer you dont get multiplayer acheivements, why do people see that as unfair exactly?
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Nah.
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Never experienced that. Router issue possibly?
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Every game I enetered I was met with abuse and taunts of noob and from then on I have always steered clear of GOW. Shame really as I felt it really had a lot of promise.
Still hopefully those idiots will stick with GoW and leave Shadowrun to us normal people. Cant say Ive come across one idiot in that.
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Every game I enetered I was met with abuse and taunts of noob and from then on I have always steered clear of GOW. Shame really as I felt it really had a lot of promise.
Still hopefully those idiots will stick with GoW and leave Shadowrun to us normal people. Cant say Ive come across one idiot in that."
As someone who has spent a lot of time in GOW multiplayer I can honestly say it isnt as bad as it used to be. (although there are still a lot of idiots)
Its worth persevereing though as when it works, it really works. Having a full room of 8 competent players, all communicating and working together in their teams is one of the true stand out LIVE experiences and shows what multiplayer really should be like.
compared to so many other online shooters where half your team are either team killing, running off with the sniper rilf and hiding in a corner, and hardly ever communicating, Gears can be a joy to play.
You just have to be patient and make sure you prefer the good players and avoid the bad ones.
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Funny you should mention the prefer bit of live. For some reason it only really struck me the other day that this is a really powerful feature.
I think the problem for me is that most of the games I joined seemed to be full of players better than me and not knowing the maps overly well meant it was extra tough.
Its a game I would almost certainly have gone back to in terms of multiplayer but fail to see the point seeing as I would assume its the hardcore left playing it and I will just get my ass kicked.
What I really like about Shadowrun is that TKing seems to be virtually non existant and Snipers in no way have and advantage unless they work in tandem with other team members and even then there are ways to defeat them.
Once the Gow maps are free I might try again but I feel the boat has sailed.
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yeah, I try and prefer/avoid people after pretty much every game. Also friend request anyone I get on well with. Works ok. Ive got about 20 people in my friends list from Gears that i know I will always get a good match out of.
It is a pain when everyone else has been practising this long and it took me a while to get into. try just picking one or two maps and getting them down before trying others.
How is Shadowrun btw? I found the demo a bit overly complex for what it was and I feel it seems a bit pricey for what you get but I do love a good bit of multiplayer so I may still give it a twizzle.
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shame they aint changing the achivements to unranked games
i still havent even played a ranked game, and have no intention of, even for the 10 GP.
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Shadow run? Normal people?
BWAHAHAHAHAHAHAHAHAAAAAAA!!!
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