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Gears of War 2 Hands On

Hands On by Christian Donlan

29 September, 2008

Page 1 of 2. Page 2 ->

Gears of War is what people who don't play videogames probably think all videogames look like. Meaty, rubble-strewn and dribbling splatter, its soldiers-versus-lizards storyline suggests entertainment of the direct-to-DVD kind, where characters are little more than a means to an explosion and the only brains are smeared across a wall.

That's how Gears looks, certainly, but how it plays is a different matter. Rather than an eye-bleeding Unreal-alike or an all-night pass to the local offal house, Epic's game moves at its own distinctive pace. Each level is a carefully-constructed maze of cover that will confound anyone bent on mindless blasting, while the weapon-set balances every strength with an equal and opposite weakness elsewhere.

With a template this solid, you could almost forgive the developers for approaching a follow-up as nothing more than a chance to churn out a handful of new maps and the odd one-liner to keep things moving along. But having had a chance to play through the first act of November's sequel, it seems the Gears team are a long way from running out of new ideas.

Don't worry, though: if all you're after is fresh heads to stamp on, you'll be fine. In fact, Gears 2 now even provides you with three different flavours of fatality mapped to the face buttons, along with the option to use a downed enemy as portable cover. But for those who want more, the team has also made attempts to vary the action and, in multiplayer, even experiment.

Gears 2 takes place six months after the first game, and the narrative focuses on the fight to save the city of Jacinto from destruction at the hands of the Locust. On paper, the first act kicks off with a fire-fight through an inner-city hospital before speeding on, past a suitably neo-Nazi battle speech, to mountainous countryside, where you're on a mission to take the fight underground to the Locust's enclave.

In reality this simple agenda quickly becomes a whirlwind of clever variation, with the tempo and objectives switching from one minute to the next. It's clear that aside from the prettiness and increased on-screen body count it's the pacing that has gone through the biggest overhaul this time around, and the results so far are extremely promising.

'Gears of War 2' Screenshot 1

Casual mode has been softened by dialling down enemy health bars rather than removing any gameplay elements.

The initial hospital battle is an exercise in controlled chaos, swinging from higher-ground sniping points to more intimate slaughter on the fly as I bumble through the corridors, playing co-op with a nice fellow who manages to hide his annoyance as I stop to scribble down notes in the middle of crucial battles. (Controversially, Gears 2 will retain the two-player co-op limit of the original.)

While there are scripted moments, such as conveniently placed explosive barrels or the brilliantly comic sight of two locusts popping up from behind a reception desk, the environments are just large enough to allow for experimentation in most encounters. Courtyard corridors are built for flanking and there are a range of cover options available at every turn, with each choice subtly altering the way the carnage plays out.

On top of this are the moments of sheer adrenaline, which show that Epic's approach to set-pieces has been significantly refined. Whether it's the downed Raven crashing through a skylight, or the electricity cutting out as Locusts start to converge from all sides and the ammo runs low, you are never entirely sure what's around the next corner - and the variety never descends into gimmickry.

Although the action remains fairly small scale - a bloodied mess of chainsawed torsos, close-combat gunfire, and kerb-stomping - there's a greater sense of the war going on around you this time, from the Reavers strafing ground troops glimpsed out of the dirty glass of the hospital windows, to a brief trip through rubble-choked streets, while distant - and not so distant - chaos erupts all around.

'Gears of War 2' Screenshot 2

Better soft body physics have been implemented, "to give us better gibs" in lead designer Cliff Bleszinski's words. We look forward to seeing that on the back of the box.

And when the game moves into the wilderness, this sense of scale increases. While the shift from plodding through corridors to riding on the backs of huge mobile assault derricks seems like you might be in for little more than a clockwork crawl through an elaborate shooting gallery, the mechanics are well hidden for the most part and you rarely feel like you're being unfairly railroaded.

There are boarding Locusts to fight off in the confined space of the derrick itself alongside occasional pit-stops to dismount while an NPC patches a fault, regularly shunting events back to more traditional control-and-flank gameplay. Elsewhere, enemies - previously restricted to a mere handful on screen at any time - swarm out of the ground in dizzying numbers. To make up for the lack of Brumak action in the original game, Gears 2 is now practically tripping over them as they break through the trees and topple boulders.

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Comments: 1-50 of 88 in total | next 50 »

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Gaol
29/09/08 @ 17:09
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This looks great.

Loved the first one on PC. Lot of folk want to knock it now but the visceral 'feel' of combat is terrific. Will probably buy a 360 when its released, at the new cheaptastic prices. Just waiting on the 1680*1050 support to see what that looks like.
Garibaldi
29/09/08 @ 17:09
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Grimaced at the mention of 'timebomb' enemies ( one of the staples of gaming I just really hate ), but hopefully Epic can pull them off adequately.
miiiguel
29/09/08 @ 17:11
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"Donnelly
29-Sep-08 17:02:55 I give this preview 8/10 "

Article posted at 17:00, coment "reviewing" it 2m 55 sec later. Fast reading... lol!
Eighthours
29/09/08 @ 17:11
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It does look rather good, I have to say.
Moonprince
29/09/08 @ 17:13
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To many good, new games coming out at the same time. Maybe next year when its second hand...
agparrot
29/09/08 @ 17:19
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Yup certainly looking forward to this..... any chance of a play at the Expo?
Physically_Insane
29/09/08 @ 17:24
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WANT
Thunderbolt!
29/09/08 @ 17:27
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Having played Army of Two before this I was initially shocked when getting shot your buddy doesnt come over and save you as you can save them. The driving sections were pants though! Although I did enjoy it once I got used to the gameplay mechanics.

I'll be getting this for the multiplayer which rocks.
Edited 1 times, most recently on 29/09/08 @ 17:34
Monkey_Puncher
29/09/08 @ 17:29
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Looking forward to it, co-op will be excellent as always!
rauper [staff]
29/09/08 @ 17:32
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agparrot: We're working on it....
mkreku
29/09/08 @ 17:36
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The main thing that bothered me in Gears of War (except for the ridiculous big bodies/small heads character designs) was that the battlefield was so static. You could barely even break a window! Gigantic explosions that leave a small black spot and no destruction?!

Did they increase the destructability in the sequel?
Xerx3s
29/09/08 @ 17:38
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Probably with fable 2 my most anticipated game this year. It will be another awesome coop blast (dates set :D).
legendmir
29/09/08 @ 17:39
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loved the bp garage joke tee hee
shamblemonkee
29/09/08 @ 17:45
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gears of bore, yawn!
miiiguel
29/09/08 @ 17:48
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Not bored enough to not post in its thread though..., lol.
doragor
29/09/08 @ 17:50
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sounds delicious. bring it!
Xerx3s
29/09/08 @ 17:54
#17
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"gears of bore, yawn! "

/makes fun of mister high and mighty trying to look intelligent there
bad09
29/09/08 @ 17:55
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It will be fun to dive into gears 2 if only for the online! SP was OK (a little dull and repetitive but good) but gears only really comes into it's own when facing human opponents, it's a shame they didn't up the max players a little more. Let's hope gears 3 will have Battlefront size games for serious carnage!

squarejawhero
29/09/08 @ 17:56
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Definitely one of the best, if not the best outside of Crysis, looking games in this gen. Incredible. Not so keen at all on the narrative in any way, shape or form (it's frankly, bollocks), but for sheer eye candy it delivers on all fronts. Except naked jubblies.
Skooch
29/09/08 @ 18:01
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Sounds brilliant. Can't wait for this. I still play Gears 1 online and it has a great MP already, just needs a little refinement here and there with some different modes. Horde online with mates will be absolutely brilliant.

/taps fingers
Chufty
29/09/08 @ 18:08
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Did they just mention geometry wars?

Something very similar to Horde was in UT2003 I think, and was a bit pants to be honest. I'm sure this will be better though.
andywilkie35
29/09/08 @ 18:09
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don't care what anyone says, I thought the first one was brilliant so I'm looking forward to this, and I'm not even a fan of games like this usually, i'm an rpg player! but yeah if this is the first one but just better in areas then I can't wait.
captainrentboy
29/09/08 @ 18:15
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Baring in mind that was just the first chapter, it's certainly all sounding a lot more Epic in nature than the first one, it appears there were like 4 or 5 big highlights just to that one section.
If they've managed to keep that up throughout the single player campaign, and not just limit the ''wow'' factor to the first hour or so, it could turn out fackin' awesome.
Edited 1 times, most recently on 29/09/08 @ 18:17
miiiguel
29/09/08 @ 18:20
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"don't care what anyone says"
You shouldn't. For every high-profile game you have the propotional amount of angry ppl bashing it (GTA; Halo; Gears 1). Fact.
kj66246
29/09/08 @ 18:24
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Where is the "And, ultimately, whether the world really needs another game about shooting monsters in the face" comment we had in the Resistance 2 preview..? ;-)

This look good like the sound of using the baddie as cover. Nice :-)
patchbox360
29/09/08 @ 18:37
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lucky bastards! anyway back to read the article
bcolter
29/09/08 @ 18:40
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This is why I still come to EG... Certainly not "MaddieGate".
bonker
29/09/08 @ 18:52
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"Gears of War is what people who don't play videogames probably think all videogames look like. "

Er, I *do* play videogames and even I think 'all' games look like this.

Brown/green
+
Guns
=
Modern videogame.
Edited 1 times, most recently on 29/09/08 @ 18:52
DaemonB
29/09/08 @ 18:52
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Nice one. Looking forward to this and Resistance2.
Edited 1 times, most recently on 29/09/08 @ 18:52
Calgon
29/09/08 @ 19:16
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Nice preview that, Christian, it really is sounding very promising and it looks great too.
Krun
29/09/08 @ 19:16
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More homo-erotic than He-Man vs Skeletor with machine guns for eyes.

Whooo-yaaarr!
Optyk
29/09/08 @ 19:31
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@Bonker:
Thats game realism for you. Unfortunatly, the real world doesnt look like Mario Galaxy.
However, in the event that the real world does look like Mario Galaxy, seek help.
QotSAfan
29/09/08 @ 19:32
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Did i read you protect broken derricks to make a change from a journey where you are "railroaded"? I utterly despise game design like this.

"And, ultimately, whether the world really needs another game about shooting monsters in the face"
Edited 1 times, most recently on 29/09/08 @ 20:19
Widge
29/09/08 @ 19:32
#34
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Looks like a good game on spec. I know about 0% about it though. I may check the first one on my PC someday.
Widge
29/09/08 @ 19:34
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RE: realistic games. As soon as you deviate from a realistic palette, the entire net goes up in spasms. "OMG! ITS FOR KIDS!"

Mirrors Edge seems to be the visual saviour of FPS at the moment.
Zappa
29/09/08 @ 19:37
#36
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Gears 1.5

dumb story and crappy graphics, just look at those textures.

Horde mode is so dumb no story, I can play wave after wave on a PS3 demo LMAO!!
squarejawhero
29/09/08 @ 19:39
#37
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Zappa hasn't taken his meds again.
The Bodybuilder
29/09/08 @ 19:40
#38
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Zappa's a slapper
Zappa's a slapper
Zappa's a slapper
Zappa's a slapper

I repeat

Zappa's a slapper
ademkermad
29/09/08 @ 20:04
#39
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why wasnt i invited to this event?
Xerx3s
29/09/08 @ 20:11
#40
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Zappa: Should a game for you then, considering your intellectually handicapped level.
captainrentboy
29/09/08 @ 20:16
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Is Zappa the new resident annoying cunt then?
Bloody hell, how many people do I have to ignore on here?
miiiguel
29/09/08 @ 20:19
#42
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Zappa gave Gears a rate of 1, I bet the game really gets on her nerves, lol.

Anyway, I confess I'm quite egoist, so I feel happy to realize that at least, this handicaped girl is not showing up.
wellzy4eva
29/09/08 @ 20:33
#43
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to be honest, I'm surprised there isn't more Gears of War 1.5 comments, certainly after the amount of halo 2.5 comments there was...

Ah well, I've preordered it anyway, cos it's throwaway fun at the very worse and I could never get on with Halo 3 (Half Life 2 is still better on pc IMO)

I reckon 8 outta 10 though, cos I get the feeling they will be refining the game type rather than revolutionising it, and the changes won't be enough to push it above 8 outta 10 (At least it's not a Gamespot/IGN 8 outta 10 which comes with a price tag, lol)
richardiox
29/09/08 @ 21:38
#44
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Resistance 1.5, Motorstorm 1.5, Wipeout PSP.5 etc.
Swings and roundabouts, who cares so long as they are good games.
Chufty
29/09/08 @ 22:15
#45
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Release date for PC? :P
onyxbox
29/09/08 @ 22:17
#46
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The more and more Cliffy B opens his mouth... the less I wan't to like Gears 2.

Cliffy: Please stop it now. C'mon seriously, just shut the f'ck up now, you're not doing yourself any favours.
Optyk
29/09/08 @ 23:08
#47
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The above is an example of vauge and generic hating.
He hasnt said specifically why cliffy B should shut up.
StooMonster
30/09/08 @ 01:36
#48
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They say there's not going to be PC version because of piracy, which is ironic considering that every single Xbox 360 owner I know has a firmware modified console (amazingly easy apparently) and pirates all their games and don't buy any ... at all; I expect all of these people to be hoisting the jolly-roger for GoW2 too.

Why can't we have a PC version again?
Pulsar_t
30/09/08 @ 03:25
#49
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lol seems I got modded :P Fanboys are still irritating, however..
The Bodybuilder
30/09/08 @ 07:48
#50
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@ Optyk
Considering this is a preview gor gears 2, and cliffy B has rarely spoken (other than a few quited lines), it's not even a worthy enough complaint.

Comments: 1-50 of 88 in total | next 50 »

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