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Gears of War 2 Review

Xbox 360 Review by Christian Donlan

3 November, 2008

Page 2 of 2. <- Page 1

It's an inventive approach that's echoed in the game's settings. Each of the five acts manages to be distinct, and yet consistent, with a broader colour palette, and a wider range of landscapes than the first game's. As it gets more experimental in its surroundings - and at least one level I'm not allowed to talk about is surprisingly experimental - its structure frees up as well. The first Gears could often fall into the trap of shunting you into a box and pouring in the enemies, before coaxing you into the next box and repeating the experience. This time the design is a bit bolder, allowing you lengthy periods where there's nothing at all to blast or chainsaw, and offering up the odd assault course, a simple puzzle, or even a chance to take in the scenery instead. These calculated low points turn out to be one of the game's best tricks, ratcheting up your anticipation until you're shooting at shadows; luring you deeper into its labyrinths before springing the trap. It's often easy to tell you're being softened up for a shock, but that doesn't make it any less effective.

As Gears 2 finds its feet in terms of pacing, the storytelling only benefits. Narrative may not have been a strength in the first game - it had a primitive tale to tell, and it did so in a confused manner - but with the sequel's twists and turns, a solid and intriguing yarn is emerging. And the link between story and level construction cannot be overstated: the gameplay variety eases you into the narrative, while the sombre mystery allows the designers to explore different kinds of gameplay, until, for one particularly effective section in the middle, Gears 2 barely resembles a shooter at all.

Yet even when the battles finally erupt, and even if its gunfights are more populated and intense overall, this is also a gloomier experience. Grim, menacing, and frequently subterranean, Gears 2 explores a darker world to the strangely cheerful hard-rock splatter of the original. It's still gorgeous to look at, covered with gloss and flaking rust and benefiting from some truly moody lighting, but Epic's beauty queen has taken on a harder edge. As the plot ambles towards its conclusion, the weight of the game's surroundings and the distinctly downbeat narrative are tangibly claustrophobic. Above all else, one of the biggest surprises is how uncomfortable it can make you feel, as story and setting come together to provide memorable moments in amongst the muzzle flashes and kerb-stomping.

'Gears of War 2' Screenshot 3

Brumaks are finally here - and there are a lot of them about, too.

Of course, as any veteran of late-night Gridlock sessions will know, the campaign was only half the experience with the first game, and Gears 2's multiplayer is equally excellent. The new maps tend to be more complex and multi-levelled, and as a result may take a bit longer for players to learn, but the fresh modes slot right in amongst the old favourites. Submission is a typically inventive take on Capture the Flag (the flag has a heartbeat - and gibs), and Wingman, where players partner up to take on other couples, is as close to deathmatch as Gears is ever likely to get, but with a tense, enduring interdependency that will probably end more than a few friendships.

The real star, however, is Horde, a ballistic assault on your worst score-rush tendencies that transforms maps into Gears-flavoured Mutant Storm: weapons spawn, then a wave of enemies hits, then more weapons and then another, tougher, wave. Although some maps are more suited to this than others - Day One's open-plan city intersection is particularly effective - Horde is a weighty slab of fun that can turn almost any of them into a time-sink, and the leaderboards are likely to be as compelling a reason to stick with Gears 2 as the levelling system has been for Call of Duty 4. Epic says it will monitor the game closely for exploits this time around (fair enough, we'll see), but we can confirm shotgun rolling is largely a thing of the past - incoming bullets now slow you down, and unless you're fighting somebody extremely stupid, you'll be dead before you're close enough to pull off any cheap tricks.

'Gears of War 2' Screenshot 4

The move from eight to ten players in online matches has made the maps more claustrophobic.

Like the original, on one level, Gears 2 is a brilliant advertisement for Unreal Engine 3, glorying in soft-body physics, glinting textures, and massive explosions. Even after a year of non-stop eye candy, Epic's series provides some of the most fiercely pretty visuals you'll get the chance to look at, even if its world is so charmingly ugly. Yet on another level, the game's a calling card from a developer that continues to mature in design as well as technology. The first game slowed down the crazy pace of Unreal Tournament - forcing you into using the environment every bit as much as the weapon-set - and the sequel continues to build on that with ease, but alongside the bare mechanics, Gears of War 2 shows a new interest in stories and varying the action. Best of all, it has the native intelligence to bring both aspects together.

9/10

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Comments: 1-50 of 366 in total | next 50 »

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The_Game_Guy
03/11/08 @ 13:58
#1
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Hello. Its good to be here.
But 0/10? Wow, that's bad. [edit - that was pretty funny for a few moments, I should post my screenshot somewhere.]

"Primarily, this is a game built for co-op." And that's just made it a 'no deal' for me.

Screenshot as promised

http://img219.imageshack.us/my.php?image...
Edited 3 times, most recently on 03/11/08 @ 14:08
keyboardmonkey
03/11/08 @ 14:01
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Second. 9 well i better order it and see it for myself.

I don't see why it's not a 10, but i guess playing the game will soon show what is missing or is badly done.
Edited 2 times, most recently on 03/11/08 @ 14:12
sweetcheeks
03/11/08 @ 14:01
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Ball kickage avoided
brinlarden
03/11/08 @ 14:01
#4
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wooo

EDIT: nice score, time to continue with my AS level now!
Edited 1 times, most recently on 03/11/08 @ 14:02
Gazza_UK
03/11/08 @ 14:01
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EG.. your late..
ecureuil
03/11/08 @ 14:01
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Confirmed shit, then. No sale for me.
Beano
03/11/08 @ 14:01
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Seems like a safe score for EG :)
JayeM
03/11/08 @ 14:01
#8
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Good enough for me.
andywilkie35
03/11/08 @ 14:02
#9
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Gears of Win
G1GAHURTZ
03/11/08 @ 14:02
#10
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9!?!?!?!??!

WHHYYYYY!!!!!!????????

lambtron
03/11/08 @ 14:02
#11
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Cool.

/buys
mashk
03/11/08 @ 14:02
#12
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Only a 9? Don't think I'll bother then... Ho hum.
Kingofnothin
03/11/08 @ 14:02
#13
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Meh
Gremo
03/11/08 @ 14:02
#14
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Omg interesting
GamerG
03/11/08 @ 14:02
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Awesome! Better than the original!
Skooch
03/11/08 @ 14:02
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This game sounds amazing I really cannot wait to play it!!! I think it is an awesome franchise and is a slick, gory, beautiful but most importantly FUN shooter with an absolutely outstanding multiplayer where your life really matters. Any game where you get a chainsaw attached to the end of your gun has got to be good! There will always be haters who dismiss something just because it is successful but I couldn't give a toss and will enjoy this game for hours, days, weeks, months and probably years to come.

/dons tin hat and grabs popcorn and sits to watch comments thread deteriorate

EDIT: For spelling, but also, the review praises it across the board (good story, visually appealing, nicely staged and timed) and there doesn't seem to be any downfalls so why the 9? Doesn't really matter but this does seem a little strange. Maybe because it is a sequel?
Edited 1 times, most recently on 03/11/08 @ 14:20
M83J01P97
03/11/08 @ 14:03
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Fallout 3 wins the year on 360 then, yay!
theiceman
03/11/08 @ 14:03
#18
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not better than LBP then lolz
Widge
03/11/08 @ 14:04
#19
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Yeah, sounds about right, not like it was going to be worse than GOW1.
ZuluHero
03/11/08 @ 14:04
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but in a sea of 10s? :P

Gonna get it - cant wait!
GamerG
03/11/08 @ 14:05
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So far

9/10 Eurogamer
9.5/10 IGN
A 1up
Monkey_Puncher
03/11/08 @ 14:05
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OMGZ ONLY 9/10? OMGZ CALL TEH INTERNETZ POLICE!

Great game, looking forward to it.
cthulhu_steev
03/11/08 @ 14:06
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"... and at least one level I'm not allowed to talk about"

Because of Kojima-style orders from MS/Epic, or a desire not to spoil the fun for potential buyers?
darkphoenix
03/11/08 @ 14:06
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Expected score to a great game. mine is preordered since August.
absolutezero
03/11/08 @ 14:06
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Fuck sake, the splitting up parts were the fucking worst parts of the original campaign. In a game built around co-op so much why hell would you actively choose the split players apart from one another?

Fucking stupid Cliffy!
Mogs
03/11/08 @ 14:06
#26
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Ouch. Only a 9? DO NOT WANT!

:P
DFawkes
03/11/08 @ 14:06
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Apparently it has better storytelling. This is actually important to me - if Gears 1 was more coherant, I'd have given that a 9. So it seems fair to me.
Charlie_Miso
03/11/08 @ 14:08
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9 = FLOP right?
stevetuck
03/11/08 @ 14:08
#29
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i hope its not like the last crop of xbox games....

Oblivion with a Fallout skin and CoD4 with a WW2 skin :/
Gazza_UK
03/11/08 @ 14:08
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funny how if games dont get 10's now people are a little dissapointed.. if only EG saved all those 10's they gave out back in the day (and recently) .. a 10/10 rated game should have been left for the 'perfect' and 'ultimate' experience
Edited 1 times, most recently on 03/11/08 @ 14:10
polar
03/11/08 @ 14:09
#31
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So better than the original then? For me this is all about the multiplayer - nothing else.
GamerG
03/11/08 @ 14:10
#32
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Wow the Sony fan boys are going even more mental than usual!
LeD
03/11/08 @ 14:10
#33
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Epic fail
chris_ace
03/11/08 @ 14:10
#34
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didnt get a 10? ouch! there goes my last reason to get a 360
Bad Devotions
03/11/08 @ 14:10
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doesn't affect my pre-order

looking forward to slicing up my mates with glee using my gold chainsaw bayonet :D Can't wait!
JYM60
03/11/08 @ 14:11
#36
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Nothing special.

And I was looking forward to fragging some fuckas!

My clan, XxxEliteSnpersxxX will be boycotting this shit.
Edited 1 times, most recently on 03/11/08 @ 14:12
Dizzy
03/11/08 @ 14:12
#37
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Great.... now the only thing I need is Left 4 Dead and Banjoo and my XMas shopping is complete! ;)

It was a good harvest this year. About 5 on 360, 2 on DS, 1 on Wii and 3 on PC. I am happy.
G1GAHURTZ
03/11/08 @ 14:12
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There isn't a single criticism in the review, but it only gets a measly 9.

What's up with that!?

Rubbish!
JYM60
03/11/08 @ 14:13
#39
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What's up with that!?

They didn't have one of the yes men review it.
slayaz
03/11/08 @ 14:13
#40
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Already ordered so bring it on.

Pretty solid review, but I am surprised it only got a 9 after fallout3 got a 10 and doesn't even have MP.

Anyway, looking forward to thurs / fri.
el bandito
03/11/08 @ 14:14
#41
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not a single mention of it being more badass :(
solidSnake04
03/11/08 @ 14:14
#42
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well looks like i was correct. well deserved 9. I cant wait to sink some hours in co-op
CannonAnBall
03/11/08 @ 14:14
#43
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only a 9/10??? pfft

I thought 9/10 was shit??
Darren
03/11/08 @ 14:14
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I'm not like the sound of the "frequently subterranean" bits, mainly because that was my least favourite part of the original game, but otherwise it sounds exactly what I expected, i.e. it's an improved version of the original game. That's good enough for me. Anyone know if the campaign is actually longer this time round... I noticed the review mentions there are still only 5 Acts?
Pike
03/11/08 @ 14:15
#45
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A 9?? This is an outrage. EG's bias towards their favourite console is painfully obvious!!1
GamerG
03/11/08 @ 14:15
#46
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I knew this game would have to be really special to be better than Fable 2, good try Cliffy "B" but bow down before the god like Peter Molyneux.
Rash'
03/11/08 @ 14:15
#47
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Dizzy, And yet nothing on a Sony product?

Why, Dizzy? Why?! ;o)
Edited 1 times, most recently on 03/11/08 @ 14:16
mcmonkeyplc
03/11/08 @ 14:15
#48
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Well fuck that! It's not 10/10. It's not worth it.
migasUK
03/11/08 @ 14:15
#49
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friday exchange, fallout 3 with GoW2
topblood
03/11/08 @ 14:16
#50
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if this game got a 7/10
i would still buy it.

and also LITTLE BIG PLANET is for geeks and little girls

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