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Gears of War 2 Hands On

Xbox 360 Hands On by Tom Bramwell

16 July, 2008

Page 2 of 2. <- Page 1

Horde sees a team of players working together to see off a huge number of enemies, who come in waves. Each player has the usual screen furniture plus some Horde stats in the top left - a health-bar for the Horde, which is replaced by a number once the amount of enemies remaining drops to a certain level - and at the end of a wave there are stats to pour over, noting who killed the most, team- and wave-specific scores and the impact of difficulty multiplier (something that's still being tweaked) on the points total. The object of the game is to last as long as possible.

Navigating specific levels (whether Horde is supported by all is still to be confirmed), the dynamic spawn-points for enemies initially drive you around the map, as ears prick to the noise of gunfire and grunts, but as enemy numbers thicken the pendulum swings the other way, and the team backs away instead. Signature elements like Seeder emergence holes and an avalanche that rips through one town centre will threaten stumbling retreats. It's not completely dynamic, though, because it's also meant for high-score play, and so the difficulty curve is rigid - enemies becoming more sophisticated in the seventh or eighth wave and thickening in numbers.

We're spoiled though, having played Valve's Left 4 Dead already, so Horde's simple sieges feel unrefined, with little to coax players together other than a desire to avoid mutual annihilation - and in the context of Monday's multiplayer event, it wasn't enough, every man playing for himself. It could reduce Horde to a fun, throwaway diversion rather than a long-term pursuit.

There are other modes though, and one we got to play was Guardian, which is an evolution of Assassination from Gears 1. As with Assassination, you're on a team with a leader and that guy is the other team's primary target. When he's taken out in Guardian, your team loses the ability to respawn, so you suddenly face an uphill battle to stay in the game. The pods were full all night and a few rounds of our own were bloody and amusing, benefitting greatly from bolt-ons like meat-shields and chainsaw duels. The other new modes we know about are Wingman (five teams of two) and Submission (CTF with an enemy as the flag).

'Gears of War 2' Screenshot 3

Marcus and Dom are the focus for campaign co-op, but familiar faces - like Cole Train - return along with new pals like Dizzy, a former Stranded who joins the COG to buy his family's security.

There are other refinements to multiplayer, too, and Bleszinski was on hand to clarify some of those. The Hammer of Dawn, for instance, now has a timer so that you can't just use it forever. Other knowing tweaks include the removal of the super damage boost on sniper rifle ammo following an Active Reload, which saw players firing into the air and reloading to follow with a single-shot kill - something deemed "unfair" in the original game. There's more elaborate blood trails and crawling around injured, too, seeking that helpful revival tap from a team-mate.

Meanwhile, Epic's keen that multiplayer isn't just the preserve of the dauntless hardcore this time, and so there are bots, and they're more than an afterthought. We're not told much about how they work (other than the fact Steve Polge, who designed the original Quake Reaper Bot mod, is working on them), but we know they're put to use Unreal Tournament-style. "We have a great mode, which is basically training grounds, in which you start off with you and a couple of bots against a few other bots and we basically walk you through the multiplayer experience," says Bleszinski, "so before you're unleashed into the wild of online gaming you can learn everything and have a chance of surviving."

'Gears of War 2' Screenshot 4

Sadly, Bleszinski doesn't tell us whether Marcus and Dom ever kiss.

It's a good idea in a sea of good ideas. A same-gen sequel, Gears of War 2 isn't always as glamorous as your Resident Evil 5s, Fable 2s and Final Fantasy XIIIs, but its E3 showing is extremely assured, and Bleszinski's not sweating on that release date, claiming that Epic has "a way of coming in perfectly under the wire and making everything button up nice".

"You'd be surprised in certain instances where just changing one number can make everything work, and it's just a matter of nudging," he says to us at one point. "Sometimes the pendulum swings one way, sometimes it swings the other way - same thing with weapon damage - so I'm confident we'll get it all ironed out." Either way, we'll certainly be doing what Cliff wasn't doing on Monday when 7th November rolls around, if only to find out whether Cole Train still sings at the end.

Gears of War 2 is due out exclusively for Xbox 360 on 7th November.

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Comments: 1-44 of 44 in total

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Razz
16/07/08 @ 10:52
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You lucky so and so's!
Dizzy
16/07/08 @ 10:56
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"We're spoiled though, having played Valve's Left 4 Dead already"

Logical since this is the central core gameplay of L4D ;)

The E3 demo gameplay was absolutely amazing... don't think this game can be beat for XMas.
Spanky
16/07/08 @ 11:00
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I hate you Cliffy B! Fo shu mofocopter!
Bartacus
16/07/08 @ 11:04
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This game looks so good.
Xerx3s
16/07/08 @ 11:10
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Want!

Machomachoman! I want to be a machoman!
Widge
16/07/08 @ 11:11
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^^^
always makes me think of Addams Family Values!
Darren
16/07/08 @ 11:11
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I'm only looking forward to playing the campaign solo and in splitscreen co-op because I just didn't like the online modes at all, I found them dull but then I'm not a big fan of online shooters anyway so that's no surprise. I'm expecting the campaign to be more of the same but a little grander in scale and a little prettier but that'll suit me fine so long as the last level is better than the lacklustre one in the first Gears. A decent story and script would be nice this time round too. ;)
asphaltcowboy
16/07/08 @ 11:12
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Awesome, can't wait! Sounds really good and I reckon Horde mode could be a lot of fun (/is reminded of marines survival in that MP mode of AvP). The main thing I hope they change this time around in multiplayer is ranked achievements: get rid of them! CoD4 did it the right way!
Dizzy
16/07/08 @ 11:14
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BTW L4D is coming out on the same day... so we can have our cake AND eat it too :)
Weezer
16/07/08 @ 11:19
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I have all three consoles and if I could only buy one game this year, this would be it. As far as I'm concerned there's nothing that has me as excited as this. Loved the first one to bits; I think this one should be better on every single level.

Here's hoping for a GoW3 in November 2010.
Dizzy
16/07/08 @ 11:21
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>Here's hoping for a GoW3 in November 2010.

That is probably the plan.. or GoW as launch on the new XBox in 2011 ;)
Edited 1 times, most recently on 16/07/08 @ 12:21
MikeN
16/07/08 @ 11:35
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CliffyB : "I had to act like I was playing it, even though I wasn't".

Why do presenters insist on doing this? Would it really have been a disaster to simply say "sorry guys my controller's dead - here's some footage we played earlier?"
Skooch
16/07/08 @ 11:37
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I love Gears, and not really for the single-player/campaign, the MP is KILLA! I played the first Gears through twice, on hard and then insane. But I played the online MP a lot. I am hoping that they pay careful consideration to the achievements, they should not underestimate how important these are to a lot of the hardcore fans. Whether you agree with achievements or not - a lot of people play to get them. They need to ditch the weapon achievements of Gears 1 in favour of team-based achievements; this will help the online a lot and move people away from individual weapons awards towards great team play.

Can't wait to play this!
andromeda
16/07/08 @ 11:58
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swearing won't make you any tougher looking Cliffy.
APHIZM
16/07/08 @ 12:03
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"epic draw distances"

Umm... what? The Gears 2 environment is a sky box past middle distance. Play Crackdown to remind yourselves of what an epic draw distance is.
BobsUncle
16/07/08 @ 12:10
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I think I played the GoW campaign through 4 times, Awesome. MP can suck my hairy beanbag though. Full of American twats.
Dizzy
16/07/08 @ 12:28
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>The Gears 2 environment is a sky box past middle distance

Played it???

Epic seems to be able to do it in UT3 no?
mattigan
16/07/08 @ 12:43
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They have already said that all the achievements are obtainable in either single or multiplayer modes.
asphaltcowboy
16/07/08 @ 13:02
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They have already said that all the achievements are obtainable in either single or multiplayer modes.

Awesome! Thanks! (Don't happen to have a link do you?)
GlassMoon
16/07/08 @ 13:52
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Cant wait for this, single player should be awesome but the multiplayer doesn't really interest me
andywilkie35
16/07/08 @ 14:06
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@ Darren

Spot on mate, i didn't see what all the fuss was about with the multiplayer. i played the campaign co-op through each difficulty level and loved it! and i agree that Act 5 wasn't the best ending. Its good to hear that they're taking the story really seriously this time, i.e. making it one that you really feel compelled to see through to the end
patchbox360
16/07/08 @ 14:56
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'Gears of War 2 isn't always as glamorous as your Resident Evil 5s'

WHAT?! lay off the crack m8.

resident evil 5 has the dumbest zombie AI i have ever seen also ugly, ugly character animation - its a revamped resident evil 1 implementing resident evil 4 gameplay, to conclude it is same old herbs, same old ideas with new graphics.
miiiguel
16/07/08 @ 14:59
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"They have already said that all the achievements are obtainable in either single or multiplayer modes. "
woot!
messiahtj
16/07/08 @ 16:12
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"Gears of War 2 isn't always as glamorous as your Resident Evil 5s, Fable 2s and Final Fantasy XIIIs"

Lol, lol, lol and more lol at the idiotic editors at EG!!

Now that FF XIII is coming to 360 the game its glamourous but when it was a PS3 exclusive all the time it was " we'll see about it" " We'll see if this isnt another CGI and not in-game???

This place its surely full of shit.
Sub-kamikaze
16/07/08 @ 16:36
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Guys, I think they just meant that it doesn't seem as glamorous because it's already had an iteration on this hardware. Final Fantasy, Resident Evil, Fable, etc, have not. That's all. No need for hostility...
Edited 1 times, most recently on 16/07/08 @ 17:38
BillyBrush
16/07/08 @ 17:36
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Maybe what they mean is it gets labelled as shooty aliens adolescence and a few of those games don't, even though the characters feature purple haircuts...

Cannot wait personally, the old ba da da da da music really does work well for a good bit of satisfying action and the graphics of the first have yet to be bettered imo...personally i would take more of the same but it does seem they've done a bit of work on the amount of stuff onscreen and destructable stuff, should make one of the best games out there even better...people can hate on em but Epic, Monolith those are the hawt studios right now
BTBAM
16/07/08 @ 17:41
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"Gears of War 2 isn't always as glamorous as your Resident Evil 5s, Fable 2s and Final Fantasy XIIIs'



Everyone who misunderstood this is a fucking imbecile.
patchbox360
16/07/08 @ 17:56
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'Everyone who misunderstood this is a fucking imbecile'

then explain how resident evil 5 is more glamorous than gears 2 jackass
messiahtj
16/07/08 @ 18:38
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"Gears of War 2 isn't always as glamorous as your Resident Evil 5s, Fable 2s and Final Fantasy XIIIs'

Everyone who misunderstood this is a fucking imbecile.

Lol, noobs these days. Hope ignore poster doesnt fail.
Widge
16/07/08 @ 18:50
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Sigh, Resi 5 is more glamourous than Gears 2 because of the precursors that you are benchmarking against. Resi 5 is light years ahead of Resi 4, Gears 2 not so. Hence the comment from the dev that same generation sequels don't always have the impact. Like Halo 2, lots of meh directed at that by some quarters, still a good game though.
Scimarad
16/07/08 @ 19:01
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Really enjoyed playing this..er..the first one...on co-op. The only thing I didn't really like was that it was a little short.
Edited 1 times, most recently on 16/07/08 @ 20:11
Lin
16/07/08 @ 19:52
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Hooray, another easy shooter with lots of bloom. Is this what PC gaming is dying for?
Crofto
16/07/08 @ 20:28
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The inclusion of bots is a very nice addition, and I appreciate that the developers - for once - are giving us offline players extra length from the game.

Even if the campaign turns out to be too short (like the original game) at least I can still have some split-screen matches with a mate against some bots. Good stuff.
BillyBrush
16/07/08 @ 20:47
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Resi 5 is light years ahead of Resi 4, Gears 2 not so

I wonder why someone might say that...still what about Dead Rising eh, that was light years ahead of Resi4, and Resi 5!

Anthony_UK
16/07/08 @ 20:54
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Loved the first game, one of the only games since Halo that i've actually played through multiple times.

But am I not the only one who thought the multiplayer sucked balls? it just seemed so random,full of people rolling everywhere. Perhaps I didn't give it chance to click, but unloading a full clip into someone only for the to sprint through your fire and chainsaw you/shotgun you in one go often made me turn it off in disgust.
onyxbox
16/07/08 @ 21:16
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looks like I'll be dusting off the Xbox this November (hope it still works)

;-)

This and L4D look amazing.

Xerx3s
16/07/08 @ 21:50
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Widge: You completely failed to make any point whatsoever with lining up a bunch of non facts..
Widge
16/07/08 @ 22:05
#38
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My work here is complete
Skooch
16/07/08 @ 22:57
#39
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"They have already said that all the achievements are obtainable in either single or multiplayer modes."

@ mattigan - can't find this anywhere on the web - are you sure? Link or I'm calling shemattigans on this claim.
penhalion
17/07/08 @ 10:33
#40
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Looking forward to single player. Actually looking forward to deadspace more than this now though.
captain_MAXIMUS
19/07/08 @ 10:58
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This looks so good you can really see the advancements made to the unreal engine
Mugwum [staff]
19/07/08 @ 16:49
#42
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""epic draw distances" Umm... what? The Gears 2 environment is a sky box past middle distance. Play Crackdown to remind yourselves of what an epic draw distance is."

You're right - I was referring (badly) to how well they have handled the skybox. It's extremely impressive.
Squamy
21/07/08 @ 14:05
#43
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This is looking extremely awesome!
mukki
22/07/08 @ 11:34
#44
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Yes!!!

man, Gears 1 being a launch title is still one of the best looking games on the xbox 360!

what does this say about the rest of the game developers....
ok being a bit unfair but really...

want Gears 2 now!

Comments: 1-44 of 44 in total

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