Gears 2 teaser on UT 360 disc?
Mark Rein suggests so.
Mark Rein has told Eurogamer the Xbox 360 version of Unreal Tournament 3 could feature a special treat for Gears of Wars fans.
"You might want to keep a close eye on the Unreal Tournament 3 disc. There might be something Gears of War 2 related on that," said Rein.
What, though? A new trailer perhaps? "Might not be! Might be. Whatever!"
However, one thing Rein does know is that Gears of War 2 will be a "much better" game than the original. Better than an eight, apparently:
"I think Gears 1 was better than an eight!" he stated. "You get what you get on reviews. If the best games get an eight, I'm OK with an eight. I dig that - horses for courses."
"I think Gears 2 is a much better game than the original, but we'll have to wait and see what the fans and reviewers think," Rein continued.
"I don't want to give away too much information. It's a just better game... We've improved it in many, many ways that'll be apparent before too long."
Unreal Tournament 3 is due out on Xbox 360 this summer and will feature five fresh maps, two new characters and split-screen play from the off.
Gears of War 2 is due out on Xbox 360 in November.
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Comments (35) Latest comment 4 years ago
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Would have been nicer had Epic included the Locust and Marcus Phenix models into UT3 as I doubt a trailer is going to make people rush out and buy it. UT3 didn't do so well on the PC and PS3 so it'll be interesting to see if it does better on the Xbox 360. Logically it shoudl as shooters + online mode seem to go down very well on the system.
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Lots of big weapons, narrow passages, penetrating raids and choke points.
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How could you not love the online aspect of gears, it was great fun. Personally I loved it more than the single player!
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Not to mention surprise assaults to the rear.
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funny, i actually really enjoyed the single player mode, of all the games i have ever bought, only gears and halo 3 have never been traded in
re-playing gears right now. If it were a film, it would be no oscar winner (apart form special effects) but its damn playable
on the other hand, i really disliked the online mode.
each to their own i guess
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I still fondly recall how I used the chainsaw on all four opposing team members by ambushing each one on successive turn, as one of my best performance online, and Gears provided those kind of high moments.
Looking forward to what Gears 2 will bring, initially I thought oh repackage of the first one but from the previews and devs comments, certainly looking like they are taking the franchise forward.
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I'd buy that for several dollars.
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So true. The co-op was fantastic to play, but the online versus modes were complete bull.
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It seemed to me (though perhaps I have my release dates mixed up) that Gears ripped off neraly every gameplay mechanic from that Rogue Trooper game by rebellion. Gears then seems to have been credited with the whole third person cover, blindfire, grenade aiming thing. In my book Gears was a good game but, didn't actually introduce anything new, rather copied wholesale from another game. 7 or 8 out of 10 was the max it deserved.
Still as i say maybe I have my release dates mixed up or something.
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Rogue Trooper
A third-person action-adventure game (again incorporating first-person vehicle and weapons levels) made by Rebellion Developments and published by Eidos was released on 23rd of May 2006 for PC, PS2 and Xbox.
Gears of War
It was initially released an as exclusive title for the Xbox 360 on November 12, 2006 in North America, and on November 17, 2006 in Europe outside of Germany, where Microsoft Game Studios did not publish the game after it was denied a rating.
Rogue came out about Nearly 6 months before Gears - so you're right.
EDIT - [link url=http://www.youtube.com/watch?v=HIpW5cWC7vU
]http://www.youtube.com/watch?v=HIpW5cWC7vU
[/link]
You tube link showing just how alike they are (considering game was on last gen).
Hopefully Epic will have had enough time to copy more of Rogue Troopers gameplay elements for the release of GOWII
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Yea Gears was made in 6 months.
God some of you guys can be emo whiners.
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Allthough if youre evaluating single player campaigns Gears is playable but contains some levels with annoying enough mechanics or enemies that really past the second play IMO make it not worth playing anymore.
+ Gears was never meant to be anything new, Rein admitted as much at press conferances the reason its 3rd person over the shoulder is Rezi 4 and i think he may have mentioned killswitch which was actually the first game to use cover blindfire etc, (even if it was a more than a bit rubbish which i think was pre 2004)
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@ dizzy
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"Yea Gears was made in 6 months.
God some of you guys can be emo whiners."
Yea in 6 months it wouldn't be possible in any way shape or form for the makers of the UE3 to incorporate any new features they like from a new game. But wait, was there no footage of Rogue Trooper prior to it's release? Was it like a complete surprise? And came from out of nowhere?.......... Oh wait, people in the industry had seen it over a year before it's release, giving over 18 months to copy any features.
How is reporting the incorporation or aping of good features from a previous game into a different one emo? Is this a word your trying to get to grips with?
If knowledgeably comparing the common features from a previous game (that some may even be unaware of) is "emo whiners" why the f**k do you even bother reading (and more importantly commenting) on any journalistic gaming websites?
As surely by your definition - you think all journalists working in the industry are "emo whiners" who mention common features (which is nearly all, as anyone would expect ) - hell almost everyone who makes games must be "emo whinners" when they compare their games to someone else's or pitch idea's.
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The environments were amazing and told a story then you saw the characters, but hey it was fun.
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Was hoping more for the tactical use of deployable sentry-guns etc
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Dude.. go make a game and then come back with your nonsense.
BTW the emo whiners are guys like you... not the EG article.
BTW2 FYI games are evolutionary. Usually the big design decisions are made the first few weeks/months and then tweaked during development to match the vision/gameplay. And yes, other games are used to show what they want to achieve and what features they like and don't like. Gears had all these features from day one. They decided to have this kind of gameplay and build a game around it. Revolutionary? Nope since many other games had done the cover system before. But in Gears it had a rather unique "flow" and the total package turned out to be pretty good and polished. It worked.
A "revolutionary" game only comes along every 3-5 year, so stop using this f*cking stupid "nothing original" argument every 5 seconds.
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Hi surfer dude - Gears of War 2 will have been developed from start to finish in 24 months - I feel sure 18 months is enough time to incorporate a feature - any argument to the contrary seems to be in denial of rational thought.
I don't need to be lead producer on a triple AAA title to understand how games are made, just like I do not need to be the manager of a Premiership team to understand football, or be a World Champion Boxer at 2 different weights to comment on the type of training Calzaghe required.
While the odd individual in the games industry maybe a genius (Carmack springs to mind) most are not, it is simply a job, that most people with a triple figure IQ could easily manage intellectually; in reality the ability to cope with stress is probably a higher priced commodity than intellect in a lot of the game developing departments thanks to budgetary, and thus time, constraints. Therefore most educated gamers are able to form rational balanced knowledgeable opinions.
"Nothing original every 5 seconds"? Can't find where I state that, or imply it, or for that matter state anything every 5 seconds.
What you stated previously was logically flawed i.e. comparison=emo whiner - you have agreed to that in your follow up comment - failing to distance yourself by using the word "flow" as a descriptive word in reference to GOW and a supposedly distinguishing feature. While I thought the game was great (bit taken in by the technical marvel at the time) it was clearly the sum of a reiterative process. Plus you probably feel silly about claiming Gears of War was made in 6 months - where you have drawn an almost schoolboy conclusion of that being the time any feature seen in the RT would have been apparent to the Epic team and gaming masses.
At no point has anyone in this comments section stated that the only reason GOW existed is due to Rogue Trooper - 3rd person shooters did not arrive with RT or GOW - arguably something like Berzerk which came out in1980 by Stern Electronics (itself inspired by the BASIC games Robots/Daleks) was right at the birth of the 3rd person shooter, albeit on a 2d plane.
Perhaps you have misinterpreted, or come to the wrong conclusion, that I think good idea's being taken from one game to another as a bad thing? I whole heartedly recommend it, if it works well, keep it - expand it if possible, if it doesn't - loose it or modify until it does work, if possible.
I recommend you relax more, learn to empathize with fellow co-workers, look up the word pluralism and try to appreciate subtle ironic comment (let me apologies for the irony now if your are neither British and/or English is not your first language - I know it can be difficult to follow at times).
IMO
Gone with the Wind was vastly overrated (IMO - Amazing the stories you can come up with when bed ridden - and note, the story was shelved for ten years before an exec got wind of it - to persuade Margret to make it into a film as she was unsure of it's quality.)
Thriller was not that great an album (IMO - undisputed King of pop - but less said about him the better)
And sliced bread is not as good as it is made out to be (especially when set against a warm uncut loaf with butter)
You see how I did that? Here's the trick - to win an argument justly, you attack their submission's with contrary submissions BUT you do not attack the person (more so when you do not know anything about them - as we all know the saying about the word assume).
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Errr????
Sometimes I hate discussions on the Internet. Did I really have to add a /sarcasm tag behind that one?
Anyway..case closed for me.
"Here's the trick - to win an argument justly, you attack their submission's with contrary submissions BUT you do not attack the person "
Oh man.. classic. I had to ROFL on that one. Next time we are talking in the debate forum I will let you know. Last time I checked thought, it was games.
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"Next time we are talking in the debate forum I will let you know. Last time I checked thought, it was games."
Erm doesn't the comments section exist so you can debate games and interact with each other?
Or are you stating that nobody should interact and debate with each other in the comments section?
Or are you stating that the comments section exists only to personally attack people?
If you hate debating on the internet, why bother witting anything?
The points you raise seem very strange.
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I am stating that you are replying just for the sake of it.
Like I said. Over and out.
/leaves
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