Gearbox denies Aliens has been canned
Despite reports of problems and layoffs.
Gearbox Software has denied that Aliens: Colonial Marines has been cancelled following reports of trouble at the developer on Friday.
Shacknews and Kotaku, citing multiple sources, both originally reported that the SEGA-published shooter had been ditched late in development and that 15-26 employees had been let go.
However, Gearbox president Randy Pitchford said "Aliens isn't canned" in a comment post on Shacknews, and told both sites that he couldn't wait for "the right moment we can more fully unveil our efforts there".
Pitchford didn't address the issue of layoffs directly, but he acknowledged that the company had been "adjusting our internal strategy to move from being about Opportunity, Ambition and Growth to a strategy that is oriented towards Quality, Focus and Performance" in a statement.
He said there had been "a number of recent tactical decisions" that were "natural manoeuvring that all studios should only consider after they finish a big effort", and that "we are, in fact, currently hiring".
Gearbox recently shipped Brothers in Arms: Hell's Highway, which struggled to emulate the critical success of its predecessors Road to Hill 30 and Earned in Blood. The developer is also working on the promising openworld ARPG Borderlands for 2K and other unannounced projects.
SEGA was unavailable to comment on the status of Aliens: Colonial Marines at the time of writing.
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Comments (15) Latest comment 3 years ago
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"Yeah, but what you got was male."
"It don't matter when it's Actarian, man."
Or something like that. What a film.
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Anything that L4D modders will come up with, will be better than this game.
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Hopefully they won't just do a by-the-books Doom clone.
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Oh and from what I could find on the webs it seems that the AvP 3 by Rebellion is a hoax. Although I wish it wasn't. Although if it wasn't I would be really pissed since the hoax stated it's X360-only, and I'm a PC gamer
Well my hope remains with that Alien RPG made by Obsidian if I'm not mistaking...
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Really? Ahh to play an AvP sandbox game, I'd pay the full £40 for that...
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Incidently, why can't he just say they let a load of people go? What's with all the management speak?
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First AvP made me shit myself. Second one was a little too cartoony looking, suffered from lazy writing (a main character called 'Frosty' doesn't remind me of Corporal Hicks, it makes me think of a happy jolly snowman); rubbish stealth coding; and some terrible editing that rendered the plot incoherent - only when I dug into the sound files did I find a short (excised) speech that explained what the hell was going on. But Monolith seem to be specially bad for that - Condemned and F.E.A.R. are both fun and nerve-jangling rides, but neither really hangs together when you go back and think through the story after you finish the game. Oh well.
Don't even MENTION 'Primal Hunt', eccch.