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GDC: Ubisoft unveils Eugen's RTS R.U.S.E. News

PC Xbox 360 PlayStation 3 News by Tom Bramwell

25 March, 2009

Ubisoft has unveiled R.U.S.E., a World War II real-time strategy game in which players can zoom in and out of the battlefield on an unprecedented scale and use deception to outwit their opponents.

Developed by Eugen Systems (Act of War: Direct Action) and due out for PC, PS3 and Xbox 360 within Ubisoft's next financial year (starting on 1st April), R.U.S.E. is based on the IRISZOOM Engine, which promises smooth transitions from overarching views of the entire war right down to individual units fighting it out across fields and through towns.

Players will be able to pick from pre-selected tricks (like radio silence) before going into battle, and use them to gain a tactical advantage, according to Rock, Paper, Shotgun. Ubisoft describes fighting as a "war of perception, where the ability to deceive and mislead the enemy determines success". There are signs of this all over - for example, you can always locate enemies, but unless you can see them you can't tell what they are.

Naturally then there's multiplayer in addition to a single-player campaign, and PC fans will be pleased to hear that the game's leading on their platform, and optimised for Intel's latest processors, including the Intel Core i7. There's no word yet on console controls. The game should be shown off in more detail at GDC later today though, so we'll have a poke around.

"With R.U.S.E., Ubisoft is once again shaking up a genre, offering an RTS with a twist that will thrill gamers," Ubi's EMEA marketing director John Parkes said. "Ubisoft is known for innovation and R.U.S.E. continues that tradition, offering the most immense and detailed maps ever seen in an RTS. Players can explore the maps using IRISZOOM Engine, which provides an aerial, smooth interaction unlike anything ever seen before."

You can try and get your head around it all with a little help from the first screenshot and the launch trailer.

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Comments: 1-12 of 12 in total

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Dizzy
25/03/09 @ 10:15
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Diplomacy?
Eighthours
25/03/09 @ 10:27
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That name is hilarious. :)
alimokrane
25/03/09 @ 10:37
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I really loved the trailer though. Thought it was quite orginal.
skillian
25/03/09 @ 10:50
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I can't help but think it'll either be rubbish on PC or rubbish on consoles. I'd love to be wrong though, and it'll be a big coup for Ubisoft if they can make an RTS that appeals to both sets of fans. Good luck to them :)

But yes, the name is pretty bad.
ChthonicEcho
25/03/09 @ 10:52
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Have they borrowed the naming style from Codemasters? They're doing it wrong, one letter should be left lowercase - RuSE.
Edited 1 times, most recently on 25/03/09 @ 10:52
skillian
25/03/09 @ 11:11
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Actually, having read the RPS article linked above, I'd like to withdraw my negative PC/console comment and just replace it with "this looks fricking awesome".

Because it really does.
TeeHee
25/03/09 @ 11:30
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Eh, more WW2- haven't they flogged that horse enough!?
Freek
25/03/09 @ 11:50
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Rus3 , making WW2 Xtr3mE!!!
Spekingur
25/03/09 @ 13:09
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What's wrong with the name?

After having seen the trailer I think it describes it as intended.

ruse: an action or plan intended to mislead someone
ruse: a clever trick or plan
skillian
25/03/09 @ 13:32
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Ruse would be fine.

R.U.S.E. is F.A.I.L.
metalangel
25/03/09 @ 14:11
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So, an engine that lets you zoom from all the way in to all the way out? Like Black and White did in 2001? Okay then. Are we able to turn these "tricks" on and off mid battle? Fair enough, radio silence while you move into position, but once you attack it's back to normal, yes?
matrim83
25/03/09 @ 18:22
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RUSE, GRAW, HAWX...

Ubi have a hard on for acronyms.

Comments: 1-12 of 12 in total

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