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GDC: Fable 2 Preview

Xbox 360 Preview by Tom Bramwell

20 February, 2008

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A Microsoft employee called Josh has shot Peter Molyneux's husband in the head. Molyneux confirms that this impossible to undo, and that his child will now be sent to a nearby orphanage. "You can get your kid to follow you," he points out, but you can't quickly get hitched again and dump the sprog on someone else. How about playing a sort of Pied Piper to other people's orphaned children? "You can go around and collect children," he says. "Whether or not that stays in to be honest depends on legal. What I worry about is children witnessing horrific things, like death of parents and stuff like that."

So then, it's business as usual for Lionhead, and Peter Molyneux - one of Britain's chattiest and most ambitious developers. Fable 2, another third-person action RPG, is due out later this year and for GDC he's got some new things to talk about. The biggest one being - as you might by now have guessed - co-operative play. "Everything in Fable 2 is fully co-operable," he says proudly. A second player with another Xbox controller can join at any stage of the adventure and stay for ten minutes, ten hours, or however long he or she wants.

"Co-op is quite good in other games," says Molyneux, "but for me it's not complete, because the thing I've really wanted is if I come into your world, I want you to pay me." When someone joins your game, you can negotiate the terms of their involvement, sliding bars left and right. Perhaps you get 50 percent of their earnings, or 30 percent of their experience. Which is great, providing of course they don't murder your husband.

'GDC: Fable 2' Screenshot 1

The reason this is relevant is that the other player gets to take their loot home with them. Stats and characters are now centralised online, so you can roam the worlds of other players and then go home and spend your cash. It's more expansive than that, too. As Microsoft reveals during its Game Developers Conference keynote two days after we play Fable 2, certain Xbox Live Arcade games will allow you to earn virtual money that you can then spend in the world of Albion.

"It's more than one game," he says of the XBLA interaction. One of them is called Keystone, although he's not sure which one is going to be announced and says he can't talk about it, although he does say it was his "seed of an idea". (He doesn't want to stop with Xbox Live Arcade, either. As he points out, Microsoft is "a really big corporation". He starts spitting out ideas: "the more words you type into Microsoft Word, the more you might earn Fable gold! You guys would be away!")

'GDC: Fable 2' Screenshot 2

Back in the real world, Keystone and its ilk won't be Lionhead-developed games - they are games from other Microsoft Game Studios developers. They aren't even anything to do with Fable. "You will be accruing Fable gold, and then if you buy Fable later on it will automatically recognise your gamertag has got this much Fable gold on it, and import it." You'll also be able to launch some of these XBLA games from in-game pubs. It's all gone a bit, dare we say it, PlayStation Home. But with husband-murder.

So let's talk about that gun. Last year Molyneux used GDC to espouse the game's drama, introducing your canine companion and emotional relationships, and then at E3 he talked about the one-button combat, which is meant to be ideal for casual and core gamers alike. But there are other buttons too: Y fires a gun, and B performs magic, which is another thing he can't talk about ("They knew that I was going to want to show all the stuff off, so they've crippled me," he says at one point, glumly).

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Comments: 1-44 of 44 in total

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Lexx87
20/02/08 @ 20:04
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:)
disc
20/02/08 @ 20:06
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So, three buttons for combat then.
SpigleyMcCheese
20/02/08 @ 20:10
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This sounds interesting indeed!
bcolter
20/02/08 @ 20:12
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Co-op RPG... Fantastic!
Bits
20/02/08 @ 20:18
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The co-op is over Live right? The preview at the Keynote and in this doesn't make that quite clear.
wewillselfdestruct
20/02/08 @ 20:22
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Peter Molyneux talks about new game. Lionhead coders watch nervously.

Although this time he does seem to have stopped himself quite a bit ;)
captainrentboy
20/02/08 @ 20:25
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Bits, I bloody hope so, two of you playing on the one screen would be shite.
I'm starting to want this game more and more now, this and GOW 2 are going to make my Chrimbo grrreat.
Raziel
20/02/08 @ 20:26
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Rumours the past few days spoke of 4 Player co-op. Though, 2 Player is great too.
Crofto
20/02/08 @ 20:32
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Kind of lost interest in this game as soon as "multiplayer" was announced to be in the game. I can't see the potential depth and enjoyment gained from an RPG go hand-in-hand with X-Box Live at all. If it can be done right, then co-op would be cool in a Baldur's Gate: Dark Alliance way, but I'm almost certain the inclusion of multiplayer in Fable 2 will severely damage any proper single-player RPG offerings.

I was looking forward to a well developed Western RPG on the 360, and Fable 2 looked to be that, until now.
retrend
20/02/08 @ 20:38
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excellent, instead of aiming for the world, just focusing on one thing like co-op that hasnt been done amazingly on the console RPGs could make this really great
insane_cobra
20/02/08 @ 20:38
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I wonder if you'll be able to buy houses in other people's worlds and then rent them for some otherworldly cash.
Xerx3s
20/02/08 @ 20:39
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I suppose it's like halo 3, 2 player coop guaranteed, 4 player if they can get it working.
dsmx
20/02/08 @ 21:05
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For the love of god get a restraining order on peter to stop him from talking to the press from now until the game is released.
Markusdragon
20/02/08 @ 21:19
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It looks good, and he actually has it demoed to prove it?

Fingers crossed until release, methinks.
Krun
20/02/08 @ 21:25
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I see a multi player world full of grief.
It's bad enough when someone enters a multi player game and player kills everyone and ruins your 15mins. Now these social misfits will enter your world, kill your Dog you trained from a pup, murder your wife & children and burn down your house.
Vin
20/02/08 @ 21:25
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God, this looks bloody amazing.
Benno
20/02/08 @ 22:09
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so whats stopping some cunt coming on and killing my wife and kids?

and by cunt i mean my real life mates just having a laugh

i can see this game been awesome over live haha
immateriaux
20/02/08 @ 22:44
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... but then the game is released and it is nothing like that at all. Ho hum.
BTBAM
20/02/08 @ 23:04
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dsmx - Well done, you tried to have an original opinion but it was miserable. What did he say wrong this time? Yeah, nothing. You just saw his name and thought 'yeah, this is what people say about Peter Molyneux, I don't have a clue but I'm gonna say it anyway.'



I'm not fussed about the multiplayer aspect, and I don't really look forward to paying more for Xbox Live Arcade games to earn money for Fable (unless thjey're free, then it's all good), but I'm still ridiculously excited.

Fable 1 didn't deliver, but I still thoroughly enjoyed it for what it was. I've exhausted Oblivion like no other game, and I'm really looking forward to this and GOW.

Razorus
20/02/08 @ 23:15
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Very very ambitious indeed. Please God make all this awesome-ness work!

I'm a bit worried about the idea of someone acting friendly, me welcoming them into my world, and then they reveal themselves to be bastards. They will kick my chickens, poison my dog with chocolate, rape and crucify my wife, then steal my kids and raise them as their own.
Dermoth
20/02/08 @ 23:27
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Could be awesome. Could just be Fable 2. Currently filed under "cockteasing".

Grayvern
21/02/08 @ 01:22
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Yes because we can 'trust' Molineaux's track record. Lets not forget that the weakest part in Fable ,the story, wasn't limited by the hardware as the rest of the game supposedly was.

Oh and without region limitation and the abundance of assholes on live i don't expect any great experience in multiplayer. And what about differing strength of characters.
lockload
21/02/08 @ 01:38
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Grayvern what a total troll you are if you invite randoms into a coop game that is your fault lol..

The comments int his article arnt random comments of features that moleneux has mentions they are demonstrated in game.

Everyone must watch the IGN demonstration video it covers everything in this article but you obviously see it and the game looks absolutely gorgeous :-)
Edited 2 times, most recently on 21/02/08 @ 01:42
Darren
21/02/08 @ 07:58
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I love hoarding everything for myself in RPGs so there's absolutely no way I could bear to play Fable 2 in co-op in case the other people nicked all the best stuff.

/recalls Baldur's Gate: Dark Alliance and its sequel on the Xbox in co-op...

Besides which good RPGs are usually so interesting, involving and lengthy that I'll personally have no need for co-op; they're fine for shooting games but not really necessary for RPGs IMO. Nice idea though, hope it works out well for people that want it.
locus2k1
21/02/08 @ 08:29
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why do i have a dreaded feeling there will be serial spouse killers online in fable 2?
rashes
21/02/08 @ 08:44
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You will have to be very careful who you play with and no joining games with randoms, thats for sure.

Oh, and what is with people not seeing the possibilities of multiplyer RPG?? You've heard of World of Warcraft, right?
I know its not persistent but at least the loot will be.
mechamonkey
21/02/08 @ 08:55
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I am really excited at the co-op prostpect.

After playing MMOGs for years things like Oblivion just seem so lonely, bring this on :)

Might actually get around to playign Fable before this comes out..
Britesparc
21/02/08 @ 09:34
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This looks like having pretty much everything I ever wanted in a game. Apart from lightsabers and hoverboards, but maybe they'll save that for Fable 9 or something.
mazzl
21/02/08 @ 10:43
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i just hope this is local co-op. would be nice to play this with a friend. and not via live.
Turambar
21/02/08 @ 10:47
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If they pull that find all the silver keys bs again then i'm out.
Lutz [mod]
21/02/08 @ 10:51
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No reason why it can't be both local and live co-op.
And the silver keys weren't exactly well hidden now were they?
Cloudane
21/02/08 @ 13:29
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This will either be one of the very best games of the year or simply end up being ambitious and disappointing at the same time.
DoKtoR
21/02/08 @ 13:35
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I'm thinking this game is priming itself for an EG 10/10... that being said the first game was one of my favourite xbox games (along with KOTOR)... so yeah, I might have a bit of bias there... cant wait for co-op Fable though, f**ken sweet idea!
bushwod
21/02/08 @ 14:26
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I don't think I'd trust co-opting with someone over live but I'd happly let my GF join in. Keep her from moaning about getting bored watching.
Xerx3s
21/02/08 @ 15:21
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Benno: Dunno but I think reloading a previous save might do the trick.
Xerx3s
21/02/08 @ 15:23
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"Yes because we can 'trust' Molineaux's track record."

Erm, considering that his track record is more impressive than 95% of the industry, I'd say yes.
The Bodybuilder
21/02/08 @ 19:20
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>"The world's "ten times larger",

This and the co-op are the best news so far.
The Bodybuilder
21/02/08 @ 19:22
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@ Crofto

Is someone forcing you play co-op? Or are you just one of those moaning whingers?
The Bodybuilder
21/02/08 @ 19:24
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>"Now these social misfits will enter your world, kill your Dog you trained from a pup, murder your wife & children and burn down your house. "

Leading to a cyber-space chase, were you chase that gamer from one world to another, like somekinf of cyber "jumper".
Lionheart
23/02/08 @ 09:37
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@ Crofto

Did co-op touch you as a child friend? You seem to have a reall hate for it

It's ok.... it's...ok
NewbieZilla
23/02/08 @ 14:42
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I actually agree with Crofto. I enjoy single player RPGs far more than co-op. But, I guess Crofto was looking forward to the game... Except this co-op is letting him down..

Whereas, Fable was bad enough, this is just another nail in its coffin.
Luckz
23/02/08 @ 17:24
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Having coop in increased my Fable2 care penis from complete flaccidity to quite a lot.
kangarootoo
24/02/08 @ 10:06
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Did no one else find bit of that a little... odd.

This line for starters (taken out of context for comedy effect, I agree).

"You can go around and collect children," he says. "Whether or not that stays in to be honest depends on legal."

Hehehe.

With all that "that is so sad. Yes, yes" business I am starting to wonder if PM isn't just creating a game world where he can finally find the love that was denied him in real life. There is just something a little bit... odd, about that whole aspect of the game.
Moribundman
20/03/08 @ 02:39
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I *think* that when someone comes in as your "henchman" it's not multiplayer in an MMORPG kind of way, it's co-op in an ad hoc San Andreas kind of way... Within YOUR game they are just a co-op character that runs around with you and your dog. Suggesting that you control the action, and they run around you and help out. The only difference from something like San Andreas is that you can go anywhere with them and when they're done, any money or experience they earned can be transferred back into THEIR game.

I was put off by the idea of having any old git from Live come in and mess with your game world, but I think it looks more like a 2-player/one console arrangement in the video. I think they have to stick with you and go where you go, rather than running amok.

With all this considered, I'm excited about it again.

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