GDC: Blizzard in talks with Microsoft about developing the next Xbox
Pardo explains why there's no WOW for 360.
Blizzard's Rob Pardo has confirmed his company has had talks with Microsoft about the successor to Xbox 360.
Pardo was speaking at the Luminaries Lunch held at the Game Developers Conference in San Francisco, and attended by GamesIndustry.biz. He would only state that Blizzard is actively in discussions with Microsoft - seeming to confirm the development process for new console hardware is underway.
Other developers at the lunch said they have not spoken to either Microsoft or Sony about future plans. This has raised concerns that content isn't a priority for format holders as they plan the next-generation of home machines.
"How many designers in the games industry do you think they are rounding up to [talk to], because this is going to make or break them this time around," said Acclaim's David Perry.
"I'm not aware that they are putting a big amount of effort into finding out how to make the games. The people who are actually physically going to make the games are all going to get a surprise."
Warren Spector, boss of Disney's Junction Point Studios and responsible for classic titles such as Deus Ex, said he believes format holders are too concerned with the wider entertainment market to focus on games.
"I get the impression they're focusing on owning the living room," he said. "One device that lets you watch movies, television and play games and music and all that stuff.
"They're so focused on that that I'm not even sure they're thinking about the games that are going to come out. Which is kind of crazy," he added.
Pardo said that so far there's been a good reason why Blizzard titles such as World of Warcraft haven't appeared on home consoles - the hardware hasn't been specifically designed to suit some genres.
"There are are so many games like we make at Blizzard that we don't take to consoles because they don't support the input device, and you end up with crappy ports. That's why RTS games never do well on consoles," he said.
"If I was them, I'd be sitting around trying to figure out what's a cool input device that supports all types of new kinds of games."
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Comments (29) Latest comment 3 years ago
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X720 = Media centre PC, wireless keyboard etc etc
No complaints from me if it's under £200.
And fully back compatible and upscalable on older games please Bill G.
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PLENTY - OF - INTEGRATED - FLASH (24GB+) & LARGE HDD OPTION.
BLUETOOTH INTEGRATION & SUPPORT FOR USING PHONES AS INPUT DEVICES FOR TEXT ENTRY.
There you go - more free consultancy. Now include plenty of RAM and go ahead and deliver the best games to the living room.
ryz
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X720 = Media centre PC, wireless keyboard etc etc
No complaints from me if it's under £200.
And fully back compatible and upscalable on older games please Bill G."
Never happening.
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Which is also why FPS games never do well on consoles.
Oh, wait...
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It needs to be sold with the console...
Maybe some kind of touch sensitive surface,together with "normal" controllers.
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>Oh, wait...
In all fairness, they did basically alter how the entire FPS genre worked so that it fitted the consoles, rather than the other way around.
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It's surely the best way of allowing more buttons on a controller without added an extra load of generic button that you then need to remeber the letter/shape of.
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The big problem you have with games like WOW is how you handle add-ons and macros on the console version. though i can see MS Sony seeing it as a perfect opertunity for more micro transactions.
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They're so focused on that that I'm not even sure they're thinking about the games that are going to come out. Which is kind of crazy"
I understand what he's saying, but on the other hand, people do want that. If you're going to buy a fairly powerful system for gaming, why not have some other capabilities built-in? It's not just the platform holders shoving it down our throats.
Also, if developers are concerned with input methods they should pressure manufacturers to include or allow them to include support for keyboard and mouse. It should be fairly simple and I don't see the need to re-invent the wheel. If they're thinking people may not want to use KB+mouse with a console, maybe they should consider that it's a little less bulky, not to mention expensive, than buying a PC because that's the only place where they feel they have the correct input methods.
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Or that you can use a wireless USB keyboard? Hell, my Mac's keyboard worked just fine.
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Exactly. If I were forced to use keyboard/mouse with my console, I would just walk over to my PC instead of trying to rearrange my living room furniture to find a comfortable way of placing input devices.
I actually have a Bluetooth keyboard with integrated touchpad for my PS3 - I doubt I've even used it for an hour total over the last year (entering personal data when signing up for PSN and a few brief web browsing sessions). There's just no way I'm gonna fiddle around with a keyboard in my lap when my PC is just across the room.
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I've thought that in the past. But have you ever tried playing an RTS using the touchpad on a laptop? It doesn't work awfully well. For FPS games it's even worse
Although if you've got access to buttons your other hand is holding, then it might be a bit more useful.
The other alternative is the LED/Camera wiimote combination. But I, for one, find it a bit tiring pointing the wiimote up at the screen all the time. And MS would need to find a way of combining a motion/pointer controller with a regular joypad so they don't end up alienating people who like 'proper' games like the wii has.
Of course, a wireless optical mouse would work as a pointer device, too. Modern ones work perfectly well on a couch arm or your lap, too. You can't use them whilst standing up, though. I spoke to someone relatively high up in the xbox group a couple of years ago (I think it was Phil Spencer) and they seemed really down on mice.
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The PS3 equivalent even has touch-pad functionality included into it (through a nifty double use of the buttons). No idea if that would work for RTS games though.
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That's a big bag of wrong. Ensemble proved otherwise.
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Am I missing the point here or is that title not stunningly misleading - should be
"about developing for the next Xbox"
Not sure about RTSs but Diablo could definately work.
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That sounds realistic, game should easily ship on a 32GB SD card, though including a card reader in both versions of the console would seem sensible and not very costly. I don't see any reason why the only differentiation between SKUs of the console would not just be in the HDD size.
However, I have a feeling that both MS and Sony are both going to have their next consoles as 'updates' of their existing ones - so they will have the same family of CPU, GPU and optical drive (though presumably/hopefully, quiet and faster), which will make backward compatibility straight forward backward. It could even help reduce dev costs initially, as games could be made to run on both platforms, with enhanced graphics, etc on the newer version of the console. With the issues Sony have had getting the PS3 moving, and the general economic climate, I do think that both of them will be trying to make their next gen consoles as easy for people to buy into as possible (cost, game compatibility) - how many people would hesitate to upgrade if their Rock Band songs, or collection of current downloaded games will not work on the new console.
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@Vin - Maybe, there will also be debate as to whether it was the Halo name that sold it. would it have sold nearly a well if it was no Halo based?
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Optical medium provided for backward compt but not the main avenue of delivering software, second hand games are diluting the profits of all publishers and so they would jump at an opportunity to maintain their profitability.
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No need to use them for movies - just data. Or they could just use Blu-Ray.
But yes - built in flash and an accurate motion pointer. Teh standard 360 controller can live on, and can be hled in the left hand with the pointer in the right. The pointer should be ergonomic, with a right analogue stick on it, that it can be used to replicate all of the right-hand functions of the 360 pad - especially moving the bloody camera.
I always thought that using accurate tilt controls would be good enough to replace a 'look' function from the mouse or right-stick.
I've not got any kit with which I can try this though. Apparently the Wiimote is shit and can't even nearly attempt this.
I wonder if the SIXAXIS / Dual Shock 3 could be used this way. I doubt...
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@des: "It needs to be sold with the console... "
Why?
@Freek: "Most gamers sit on a couch when they play with their consoles, they don't want these accessories."
Guitar Hero and Rock Band (not to mention corded controllers) have shown that you can play with cords a comfortable distance from the console. There's also wireless. So you still need a place to rest those thing, but people can get creative (pillow, lap, phonebook).
@N@: "have an accurate pointing device, a bit like the Wiimote, only more refined. "
Motion sensing devices are overrated. If they want to incorporate it into the controller, that's fine, but don't turn the Nextbox into a Wii.
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You meana keyboard and mouse that is still yet to be beaten?