BioWare shows Mass Effect 2
Reveals first real plot elements.
BioWare showed GDC crowds two videos of Mass Effect 2 gameplay and unveiled the first details of the space opera sequel.
The first video depicted a blocked out level and focused on combat. Little appears to have changed, although IGN says the HUD has changed and the cross-hair looks different.
The second video showed the player and squad being briefed by a female Asari while en route in a flying car to a penthouse populated by mercenaries.
Neither clip showed commander Shepard - who's thought to have been "killed in action
" - but rather a generic male model wearing N7 armour. During the conversation clip, the protagonist was never addressed personally and never replied.
Casey Hudson, talking to GTTV, went on to add further details of the plot.
"It's about what's happening with the Reapers, what happens to the human race," he said. "You'll be able to see the Elusive Man in Mass Effect 2."
"Romances will be as well done and as sophisticated in Mass Effect 2 as they were in Mass Effect 1. There's going to be more people that you can meet, that you can take with you on missions and stuff like that. So there are actually more romance options in Mass Effect 2," he added.
Hudson went on to say space combat is something BioWare wants to have in the Mass Effect trilogy, but that it won't feature in Mass Effect 2.
BioWare is also taking a different approach to developing Mass Effect 2: rather than write and build and then test late on in the process, the developer will go through numerous phases, and each of them will be playable. This will, BioWare hopes, allow issues to be addressed before it is too late.
Mass Effect 2, for PC and Xbox 360, was officially unveiled earlier this month. The RPG-shooter sequel will be out next year and will let players carry their saved games over.
Head over to our Mass Effect Xbox 360 and Mass Effect PC reviews for our thoughts on the first.
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Comments (37) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Though, I did max out his credit, couldn't collect any more cash at all, and have all the best equipment in the game. I guess he would have just lost some of that.
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Just fix the store and inventory stuff.
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I imagine the "keep your save game" stuff will relate to things like who lived and died in the first one, and maybe the game ending. Also, maybe there could be images of Shepherd, looking like your character, that kinda thing. And if you HAVEN'T played the first one, maybe these could be randomised.
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But either way, this is my only must-buy game of 2009. (Mainly 'cos I've got about 20 games from 2008 still needed to be played.)
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FOX NEWS ALERT!!! VIDEOGAMES PUT C0KZ INTO UR K1DZ EYEBALLS ITZ THE TRUTH!
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I'm wondering how the import save will work, in a way it would be cool to keep stuff I collected, but it can't be really that way, "my" Sheppard is a killing machine and wealthier than William Henry III.
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It comes out in 2010
Re: romance options. Hoping it'll have both the lesbian interactive sex doll of Fox controversy fame, and also the option of some man-love this time round, for those who like a bit of that.
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You mean her, don't you?
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Main story was good and everything, just had too much padding.
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I like having a new character for these things, as it makes it more realistic to start from the beginning being low-powered then working your way up to super-badassery.
I actually find that LESS realistic. real people don't level up in the short amount of time games usually span.
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But you all really loved the game so much you somehow missed that, right?
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The other theory is in relation to the actual plot. With The Elusive Man appearing in the game, this could open a whole bunch of storylines. Perhaps Cerberus (pro-human, xenophobic psychos) strike a deal with the Reapers, who promise them that they will spare humanity if they help them in their conquest of the Citadel races. They may promise them free reign as the dominant species in the galaxy, answering only to the Reapers.
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Why would the people from Cerberus be less susceptible to indoctrination than Saren? Doesn't make sense. The Reapers can't be bargained with.
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Given that it's now known (thanks to your/my/everyones Shepperd) that the citadel is the means by which the reapers can return to the galaxy to harvest it and the only known reaper left behind was destroyed. It's unlikely that the reapers pay any further part in proceedings. It seems like it will take them centuries to get back from whereever they are and they didn't have the power to do so on their own anyway (hence the citadel needing to open a portal back for them). In fact it's implied that the citadel is needed to wake them up in the first place.
Logic and common sense would dictate that the citadel races simply destroy the citadel and end any possible threat from the reapers. By the time they arrived under their own steam (if at all), the races would have evolved enough to decimate them. After all, it was only their constant blasting of these races back to the stone age that prevented this kind of retaliation in the first place. Mankind was uniquely placed to triumph over such an enemy because we advance at a wholely disporportionate rate to all other life forms, dispite or perhaps because we tend to have much shorter life spans. The length of our lives seems to spur us on to achieve something great in the time we have and so we advance at an alarming rate.
It's what scared the other races and why they wanted nothing to do with us. They seemed to see us as the logical "last man standing" as it were. Some of the conversations you get to hear show they have a real fear for what Shepperd achieves in the short time he is a spectre.
If they really have killed off Shepperd just to do some lousy "start from scratch" character thing, then this trilogy is going to go down hill real fast. There is zero reason why we can't start with all of the abilities from the last game. It's not like we were some super soldier at the end anyway.
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Did you reach level 60 ? "Mine" might not be "super" but he's pretty bad ass...
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(Tell me I'm not the only nerd who didn't spot that)
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as stated in the wiki:
Asari only look female to human eyes and comprehension, but are not considered male or female by other races.
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But they have said they wanted to do some kind of space combat in the ME trilogy. So here's hoping for that in ME3!
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Did you save the Council? Who in your party died (including Wrex)? Who did you recommend for a position on the Council? Which other friends/enemies did you make?
It's possible you don't play as Shephard anyway, so why would his/her abilities be carried over in this case? Maybe you recruit Shephard into your party but not until later in the game, once you find out that (s)he is alive despite the stories. In this case, perhaps it makes sense that the levelling up you did will carry over.
There are lots of possibilities but one thing I know for sure, BioWare know what they're doing. They won't let this series go 'downhill fast'.
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@chufty: They'll probably choose a particular set of ending conditions as 'canon' and go with that. Otherwise, the sheer differences in the story would almost require three seperate games. Or, they can do a Gayness Ex 2: Invisible War and clumsily claim that all the endings somehow occurred.
@penhalion: By your logic, the salarians should rule the galaxy because their lifespan is even shorter than ours.
@node: Sure did. I sure hope someone lost their job over that
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