Garriott "would continue" Tabula Rasa
Creator feels it wasn't given a chance.
Ultima and Tabula Rasa creator Richard Garriott has told GameDaily that he's disappointed that NCsoft didn't stick with his science-fiction MMO longer.
"Of course, I wish it had continued," Garriott said. "I also, personally, think it should have continued - in the sense of, it was a game that was hitting its stride enough where it could keep what I'll call a critical fan base, and had the opportunity to continue to be grown."
Garriott left NCsoft in November following his trip to the international space station. Weeks later, the MMO publisher canned his game. Garriott's remarks to GameDaily suggest he no longer had much influence at the company by the time he left.
"If I were in charge, I would continue to grow it, because MMOs are long-term plays, and that's what you should do with them," he argued. "That being said, we had already lost a fair number of critical team members... I wish it had continued." "I think NCsoft looks at it as an opportunity cost issue - where they put those resources and people on that, or something new. They chose something new," Garriott said.
Garriott told GameDaily that he was "still in the middle" of debriefing, medical experimentation and analysis of his space flight, and has no plans for further game development just yet. But he expects to return.
"Some day in the future, it's hard not to assume I will get back into gaming," he said. He didn't rule out a return to Ultima, or new ventures in either single-player or online gaming.
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Comments (16) Latest comment 3 years ago
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You can probably be sure it won't make money in the first months, but you can't at all be sure it will START making money after that time.
At what point should an investor say "no more money, its not a good investment"? We can't just dismiss the business side of things, because without wise investment there would be no games industry and no games for any of us to play.
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AoC, same story. Sold a lot of units, had people excited, they completed it, content ran out, grind is not fun, excitement went away, next game please.
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Mr Garriott, please kindly get your priorities in bloody order before you tell a company to continue on a game you could have invested in more yourself. It never had to come to this...
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Their technical support was neither terrible supportive nor all that au fait with the technology: they more or less blamed our ISPs and left us to it.
Needless to say we gave up quickly, thankful that we'd bought it for half nothing a couple of months after launch and left very wary of anything with NC Soft attached to it.
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id have probably stuck with it if i could have actually played it.
shame to see it go.
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+10
LOVED ultima.. hated the online shit
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Imbeciles
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18-Jan-09 22:33:36
You're all a bunch of wankers. You have not a clue what you talk about.
Imbeciles
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lol.
hit a nerve much?