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G.I. Joe: The Rise of Cobra Review

Xbox 360 PlayStation 3 Review by Dan Pearson

6 August, 2009

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Sometimes, in the often cliché-ridden and underwhelming world of movie tie-ins, a rare gem crops up which defies the odds and makes a silk purse from a sow's ear - a golden leaf which floats against the current of cultural effluent and heads upstream toward the spring of quality, high in the originality mountains.

These against-the-odds surprises, games like Riddick and Ghostbusters, provide welcome relief from the crushing mediocrity of the of churned-out, straight-to-bargain-bin excreta which form the majority of the genre. It's nice to see, however rare.

G.I. Joe is not one of these games. It is, in fact, almost the diametric opposite: a lazy and predictable slog through 20-year-old game design, stultifying 'action' and glaring, ridiculous omissions. There's no defending it on the grounds of being a kids' game, since most astute children will likely find this turgid, unengaging blast every bit as tedious and repetitive as their adult counterparts. Rendered as an entirely forgettable third-person run-and-gun through environments familiar to anyone who's picked up a pad in the last decade, G.I. Joe is the epitome of shovelware.

I was never a fan of G.I. Joe back in the mists of pre-pubescent time. I had two Action Men and an A-Team playset, but never so much as caressed the plastic biceps of these all-American super-soldiers. I don't, in truth, know all that much about them. What I do know is that they were terribly successful - selling millions worldwide and enriching the lives of children everywhere with daydreams of violence and just retribution. The reboot which accompanies the film and game, then, was always going to be a big ask - and typically it took the form of an increased edginess, higher levels of technology and violence, and the surgical removal of whatever charisma an imaginary vinyl killer could possess.

'G.I. Joe: The Rise of Cobra' Screenshot 1

Just look at the detail. There it is, just left of his shoe.

The characters, stripped of their individual charm by the black-suited monoculture of the film's tough new style, are forgettable yet numerous - with the anodyne lead Duke heading the charge toward stereotype. Whilst the dozen or so playable characters offer a little variation in playstyle, usually via the medium of armament, none has the necessary chutzpah to carry a story. Their inane, gung-ho military chatter is delivered with the enthusiasm and verve usually associated with Chris Martin after an afternoon in Valium valley. Ranging from the dull to the outright annoying, they are little but fleshed-out trigger fingers. It's a sad depreciation of the individuality which made the line such a success.

Gameplay is similarly grating. Hampered by an incredibly shoddy and unhelpful camera, which is entirely out of the player's control, it's a linear progression through such inspired environs as the icy forest, the sandy desert and the mid-Wednesday-afternoon Sainsbury's. The lack of perspective offered by the camera really shouldn't be underestimated - off-screen enemies happily blast away at you, corners are navigable only by luck and blind faith, and backtracking means trotting directly into the viewpoint - with no way of knowing what awaits unless you're some kind of digital Magellan.

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Comments: 1-45 of 45 in total

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Iain815
06/08/09 @ 22:32
#1
+1
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Ew.
Optyk
06/08/09 @ 22:33
#2
0
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Joe does blow.

Arwin
06/08/09 @ 22:41
#3
+1
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So that's how you write sellotape! Who knew ... And the costumes in Home are actually very cool, I'm wearing the white coat with the double katanas in Home now.

So apart from the lousy cartoons, the no doubt terrible movie, and this dreadful game, it's not a total loss, then. ;)
Paper
06/08/09 @ 22:49
#4
+1
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So that's a no for G.I. Joe: The Rise of Cobra: The Action Figure: The Movie: The Game.
Lamb
06/08/09 @ 22:57
#6
0
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I thought it would be like a fun romp with Scarlett, Lady Jaye and the Baroness!!! :p

Was hoping for a good game. :''''(

Dammit EA/Hasbro what happened? Really developer dudes lay on some programmers with mad skills to make these games.
the_dudefather
06/08/09 @ 23:06
#7
+5
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This is for lazy game design!
This is for the repetitive gameplay!
This for for the terrible AI!
AND THIS IS FOR THE UNITED STATES OF AMERICA!

/salutes Sgt Slaughter
RobotRocker
06/08/09 @ 23:25
#8
+5
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Not even Porkchop Sandwiches then?

/GAME OVER YEAAAAAAAAAAAAAAAAAH
LowEnergyCycle
06/08/09 @ 23:31
#9
+2
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3/10. What a massive suprise.
Gl3n
06/08/09 @ 23:45
#10
0
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We all know of rauper's shadey and illicit contacts with Mattel. I'm calling teh bias!

...oh
The_Mountie
06/08/09 @ 23:47
#11
+1
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Don't worry. There's still hope:

Jeff Minter is putting the finishing touches to "ACTION FORCE: Baron Ironblood vs. The Space Llamas" as we speak.
Farzlepot
07/08/09 @ 00:32
#12
+4
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I'm sold! We need some spare discs to scare herons away from the ponds.
persus-9
07/08/09 @ 00:43
#13
+18
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I always feel slightly guilty about reviews like this. I saw the title and I thought: "Oh, that's going to be bad." So I clicked. I read the first two paragraphs about how some movie games are good and I thought: "Yep, this is going to be very bad." So I read the switch around paragraph where Dan says this is not one of those times and carried on reading to the end, grinning throughout.

I don't take nearly that much pleasure in reviews of the good games that I'm not interest in. I wonder if I'm a bit evil. I'm reading a report of Dan having a horrible time with a horrible product that will be bought and cause no end of disappointment to thousands of people, many of them children and it was probably made by a development team who are probably great guys who are probably miserable as sin that they spent the last few months of their lives working on a movie tie in game that was almost certainly doomed from the start.

Yet here I am grinning like a ninny. I guess could put it down to an appreciation of good emotionally expressive writing and reviewers often have a chance to be more emotionally expressive when discussing games at the extremes of the score spectrum and Dan certainly did a great job of expressing his disgust here. Yet while I think that is definitely true I don't think that's all that going on here. I think I'm basically just an evil rubbernecker, slowing down to watch the latest horrific crash on the internet superhighway and feeding a little off Dan's misery. I didn't cause any of the misery so I guess I'm morally in the clear but there is something perverse about it. I'm still grinning though.
kendoji
07/08/09 @ 07:06
#14
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I'm with you persus, there is something wonderful about scathing reviews of terrible games.
sadakos_fury
07/08/09 @ 07:17
#15
+1
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And not a Red Shadow in sight. Blood for the Baron, if you please.
Anyone remember when this came out? It was another one of the small number of game tie-ins that didn't smell.
http://www.worldofspectrum.org/infoseeki...
muscleblade
07/08/09 @ 07:23
#16
0
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"Easy achievment points at least"

Guess your getting the game Miiiguel.

Oh no i didnt. Sorry.
designerheadache
07/08/09 @ 07:33
#17
+3
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probably a higher score than the movie will get me thinks. Utter bollocks.
Daymare
07/08/09 @ 07:35
#18
+2
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These against-the-odds surprises, games like Riddick and Ghostbusters...

and Wolverine!
muscleblade
07/08/09 @ 07:39
#19
0
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Wolverine did get a 5/10 on here so i dont think Eurogamer agree. I didnt like it much myself.
beastmaster
07/08/09 @ 07:50
#20
0
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I'd this the same G.I Joe 'with the kung-Fu grip'?
Zebula77
07/08/09 @ 07:52
#21
+2
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Did Wolvie really get a 5 on here? I thought that one was pretty decent. Repetitive, but quite a lot of fun.

This does not look like fun, tho. Neither does the movie.
TheDifficult3rdAlbum
07/08/09 @ 07:58
#22
+10
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>I had two Action Men and an A-Team playset

You rich kids make me sick - I hope you choked on that silver spoon in your mouth.
gallow
07/08/09 @ 08:04
#23
0
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So its a no job for Snow Job.
cragtek
07/08/09 @ 08:12
#24
+6
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G.I. No.
creepylizard
07/08/09 @ 08:26
#25
+3
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The movie will be just as bloody shite, no doubt. Just like those awful Mummy films...
creepylizard
07/08/09 @ 08:29
#26
0
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The good thing about the GI Joe toys was the joints at the knees and elbows. far more fun to play with..
Kirah
07/08/09 @ 09:26
#27
+3
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Would have been worth a 3.1/10 if it was called "Action Force: The Rise of Cobra"
Olemak
07/08/09 @ 09:30
#28
+1
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3/10 is probably accurat, but I could not help noticing that the description of the cover mechanism would also fit the cover mechanism in GTA IV perfectly:

"A simple cover mechanic is available: pressing A will stick your character to the back of one of the many convenient, destructible pieces of concrete which litter the playfield, where the three-part health gauge above their head will recharge a little more quickly. Hit fire again and they'll pop out and unerringly nail the nearest opponent - ducking back down when the trigger is released. Flicking the right stick changes targets, but there's really very little skill, or indeed enjoyment, involved at all."

Just saying.
XdarXideX
07/08/09 @ 09:48
#29
+2
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I saw the film last night. It's probably the biggest waste of $170m there ha ever been. The plot, acting, sets and cgi were horrible! Still it was entertaining in that you can laugh at how bad it really was (the icing on the cake for me was the name "Dr Mindbender"). I'll admit I'd forgotton about most of the cartoon series but it was like watching a cartoon. It may as well not have been live action.

I also played the game briefly before going to see it and I'd be tempted to say the game is more enjoyable even though it too is horribly shit!
schnide
07/08/09 @ 10:23
#30
+5
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This is great. Just great. The human race is at it's peak of evolution with cumulative knowledge in storytelling and technology the most advanced it's ever been.

And yet thousands of pounds and man hours have gone into turning out shite like this film and this game. I feel so proud.
Fatum
07/08/09 @ 10:38
#31
-6
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Still better than Darkfall. hrhrhr
Olemak
07/08/09 @ 10:55
#32
+3
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Kung Fu Panda The Game scored a 7/10

http://www.eurogamer.net/articles/kung-f...

That is the highest score I can think of for a tie.in game that was released pretty much simultanously with the movie in theaters. That Riddic game is not based on one particular film, remember, and had very little in common with the Riddic movie anyway. And Blade Runner was published like 20 years after the movie.
Chufty
07/08/09 @ 11:18
#33
+1
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Lol he said chutzpah.

Why do these games keep getting a 3? More 1s and 2s please.
TruWari3r
07/08/09 @ 12:51
#34
+1
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Still better then the movie
geeza2020
07/08/09 @ 13:20
#35
0
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i cant say im in the least bit surprised with the score this game got.

I am suprised that the reviewer managed to play it for more than five minutes without gouging out his own eyes.
wizbob
07/08/09 @ 13:20
#36
0
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sadakos_fury :And not a Red Shadow in sight. Blood for the Baron, if you please.
Anyone remember when this came out? It was another one of the small number of game tie-ins that didn't smell.
http://www.worldofspectrum.org/infoseeki...


Yeah, that game was alright. Do Hasbro also own the Action Force licence? Maybe someone could do a better job with that. I sold some of my broken old Action Force toys on eBay earlier this year, so there's definitely demand for them out there.
kinky_mong
07/08/09 @ 13:30
#37
0
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Their inane, gung-ho military chatter is delivered with the enthusiasm and verve usually associated with Chris Martin after an afternoon in Valium valley.

glol.
AgentBalti
07/08/09 @ 14:54
#38
0
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Still, not as bad as Big Rigs...check out that review! Ouch...coded by a small child.
crazyhorse174
07/08/09 @ 16:53
#39
0
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They'll never learn though will they? As bad as these games are, people will still buy them. Dont be surprised if this ends up riding high in the charts next week. As long as people keep buying them and giving the devs money, they'll keep churning them out.

The best thing we all could do is ignore them completely. Reviewing them on sites like this just gives them exposure.
Waldo
07/08/09 @ 17:14
#40
+2
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It'll be re-released on XBLA in 25 years and will probably score an 8. ;)
TRUTH
07/08/09 @ 21:13
#41
0
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The film was Sh#t too!
Bitkari
07/08/09 @ 23:36
#42
0
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More childhood memories ruined.

Daryoon
08/08/09 @ 12:03
#43
0
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I wish they'd stop all this dark-and-gritty bollocks. Why can't they keep things bright and campy when they make them? You'd almost think they want people to take their toy-inspired films SERIOUSLY!

Now, there are a couple of GI Joe games on the NES that are actually pretty passable. They were published by Capcom, I think, and were similar to games like MegaMan and Bionic Commando. The gimmick was that you selected a team of soldiers from a large group before each stage, with each character having their own specialities.

It would be funny if they were more playable than this thing.
davisorle
08/08/09 @ 14:10
#44
0
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Yeah, it only took me one ingame video from that game that i watched about 2 weeks ago to tell easily how much of a failure it is.. You know, usually you say "i cant tell that much for sure unless i play cause might end up being fun wasting some time with it even if kinda pointless" but this thing just screams out how bad it is. I only checked the review to see the score it got and honestly I think its exactly what it desearves :/

Id like to know what was the moral lesson for the developers of the game and what G.I.Joe would tell them for next time. Don;t think there even should be a next time for them :S
captain-future
17/10/09 @ 20:58
#45
0
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3 is even generous.

Comments: 1-45 of 45 in total

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