Funcom shares halve post-Conan
No mention of nipples in this report.
Massively reports that Norwegian developer Funcom's stock has fallen sharply since its fantasy MMO Age of Conan launched in late May.
Funcom's shares on the Oslo Stock Exchange have fallen from a high of USD 54 on launch day, 20th May, to USD 24 at time of writing.
There's speculation that, despite strong initial sales and account sign-ups, investors are concerned at how well the game will retain its players.
Although polished in the early stages, some feel that Age of Conan's content and quality thins out as the game progresses, and that this has led many players to cancel their subscriptions. We gave it the benefit of the doubt in our review.
However, as Massively notes, Funcom's stock had been steady at around USD 25 for months prior to Conan's launch, and it's possible that the USD 54 value was no more than a temporary bubble created around the game's strong performance at pre-order.
We've contacted Funcom for comment, but our personal feeling is that the markets are a little bit emotional, and should have a nice lie down somewhere cool.
Visit the Age of Conan game page for more, and expect a report on the game's progress since launch soon.
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Comments (27) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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If not, there is your reason.
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Pity. It has promise.
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while investors may have seen a cash cow, thinking they had another WOW here, that has nothing to do with the developers
again, i think its unfair to judge the game based on its first month and a half.
also remember the whingers are the most active on the forums, re-enforcing their own beliefs by finding people that agree with them.
christ, remember the AO launch? Even wow could have been smoother.
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WoWs problems at release were all hardware related, with the servers being overloaded for weeks. Later on there was limited raiding content but most people were still getting their keys for UBRS at that time, so it wasn't a big deal. AoCs problems are balance and bugs and lack of content, and the difference is that people can jump ship to a quality product when Funcom fail to deliver.
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Besides, analysts have always valued this company at about 23 to 27 NOK per stock. So this is really back to normal after a rather intensely hyped period around the launch. Nobody is worried about this, except the amateurs who bought FunCOm stock at the peak of the hype.
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Got to level 14 with the dark templar and level 9 or 10 with the necromancer, who in comparison was so easy, i didn't get hit once.
Ok, so i didn't give it a great chance, but it really didn't deserve it.
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Funcom never communicate with the players of their game, with the exception of inaccurate patch notes and hyped up letters from the director, so I wouldn't expect a reply to the questions raised by the site.
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ill definitely try WAR but im jumping on the 'increasingly excited about WoTLK Train' too.
AOC was a missed opportunity. they promised too much and delivered to little...
They are missing things printed ON THE BACK OF THE BOX for fuck sake.
that sort of attitude gets them no sympathy from me...
until they release new longest journey / dreamfall games that is...
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It's a pity, there are some nice ideas in AOC and it really did have a lot of promise.
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Good thing I sold my shares a week after launch day.
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I think it was a bit greedy of Funcom to put in 80 levels when there is only content for about 50, they obviously only wanted to get ahead of wow on some statistical level (MMO top trumps "my level cap is higher than yours!"
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The exception to the rule is WoW where people rejoin for the expansions and free major content updates.
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