Full list of OnLive pricing options
Rentals and licensing explained.
The OnLive service launched in the US last week and with it we got our first look at how much it will cost to access games through the cloud.
The initial range of pricing options includes rentals that last three or five days and an unlimited pass that provides access until at least 17th June 2013 - presumably the length of the current licensing agreements.
Buying a game through OnLive entitles you to access that game for the length of the agreed licence, providing you keep up your OnLive subscription. If you allow that to lapse, you can't access the games again until you rejoin.
The organisers are currently offering free subscriptions for the first year then reduced rates during the second for "founding members".
OnLive is a system that allows you to play PC and console games over the internet without needing fancy equipment, with the games hosted on powerful PCs in a server facility and a video stream of your actions sent to you over the net.
OnLive is due to launch in the UK in late 2011 with help from BT.
Check out the full list of pricing options below, and look out for Digital Foundry's take on the service's real-world performance very soon.
| Game | PayPass Options | Rental Durations | Demo? |
|---|---|---|---|
| AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity | $9.99 | Until at least 17th June 2013 | Yes |
| Assassin's Creed II | $39.99 | Until at least 17th June 2013 | Yes |
| Batman: Arkham Asylum | $6.99 / $4.99 | 5 days / 3 days | Yes |
| Borderlands | $29.99 / $8.99 / $5.99 | Until at least 17th June 2013 / 5 days / 3 days | Yes |
| Brain Challenge | $4.99 | Until at least 17th June 2013 | Yes |
| Colin McRae: DiRT 2 | Demo only | N/A | Yes |
| Defense Grid Gold | $13.99 / $6.99 | Until at least 17th June 2013 / 5 days | Yes |
| F.E.A.R. 2: Project Origin | $19.99 | Until at least 17th June 2013 | Yes |
| Just Cause 2 | $49.99 | Until at least 17th June 2013 | Yes |
| LEGO Harry Potter: Years 1-4 | Demo only | N/A | Yes |
| Madballs in Babo: Invasion | $9.99 | Until at least 17th June 2013 | Yes |
| Prince of Persia: The Forgotten Sands | $49.99 | Until at least 17th June 2013 | No |
| Puzzle Chronicles | $9.99 / $3.99 | Until at least 17th June 2013 / 3 days | Yes |
| Red Faction: Guerrilla | $19.99 | Until at least 17th June 2013 | Yes |
| Shatter | $8.99 | Until at least 17th June 2013 | Yes |
| Tom Clancy's Splinter Cell: Conviction | $59.99 | Until at least 17th June 2013 | Yes |
| Trine | Demo only | N/A | Yes |
| Unreal Tournament III: Titan Pack | $19.99 / $6.99 / $4.99 | Until at least 17th June 2013 / 5 days / 3 days | Yes |
| World of Goo | $19.99 / $6.99 / $4.99 | Until at least 17th June 2013 / 5 days / 3 days | Yes |
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Comments (72) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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A subscription, to buy and own games, I mean come on who in their right mind would do it? $60 for SP:C and it's still not your unless you pay up constantly.
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I predict a Crash and Burn scenario followed by a restructuring.
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I can't see who is going to pay a subscription and the cost of a game rental on top of that. The games on the list aren't that new either and they can be picked up on DD or retail a lot cheaper - and you get to OWN them.
I give the service 1 year before it closes. Unless they radically change the subscription model.
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This was always my concern. The move to a place where we the consumer pay for access but never attain ownership. At least with a PC/console I own the game. It is mine and I can play when I like.
This is the future? I hope not.
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Bought borderlands for £ 17 new and own it, look at the price for long term rebtal - $ 49 !!!!!!
Who is on the cloud ?
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I'm not personally interested in this service at all as I have a PC that is already more than capable of playing those games but I'd imagine that it might have limited appeal to the kind of people who rent rather than buy movies and they'll be the ones who'll take advantage of the rental service. It isn't going to be of much appeal to the core gamer though, I'd imagine.
Still interested in seeing how this service does though because I don't believe it can work as it's 10 years too soon.
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Even on PC there is Metaboli. Pay £13 a month download as many games as you want and play them for the life of your sub no extra fees...well apart from the "fancy equipment" of a PC that is.
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LOL. BT will be praying onlive fails and they dont have to try to implement this over our crappy 2Mb lines.
@Poorandugly - agreed, that would be a good idea. You rent the whole service with 1 payment, get to play everything. Probably onlive couldnt convince publishers to do it that way. But, as it stands, theres very little to attract people to this service.
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Okay, the files are streamed via the system so you don't have to worry about hardware, okay, awesome, except that... well... consoles have fixed hardware (more or less) during their lifecycles. And prices come down, so will these? And what of Metaboli? Of rental services like LoveFilm and GAME Rentals?
I genuinely believe in Cloud Gaming - I also think it'll end the PC hardware race, and for some of us at £500+ a year maybe that's not such a bad thing. But you have to get the infrastructure, the stable connections (Oh how fun cloud gaming will be in the UK with our archaic lines...) and most importantly - the price. The price will be so essential to this - say hello to our current economy, where people would like to hold on to some of our cash if you don't mind! Oh but there's no competition, of course, you can charge what you want... so said most DD sellers until the likes of Steam came along and smacked them around the chops a bit (and even then, change is slow).
And as launch line-ups go... I'm so not impressed. Maybe it's the 3DS last week but this is... rather embarassing, surely?
I dunno what else to say really. Is this the best they could come up with? With all due respect, for the length of time this has been in the works, you'd expect a far more... ahem... eager launch. Not that I don't appreciate the gesture, or the idea, but this business model just seems like a joke and one I don't think anyone with half a braincell to call their own will find particularly amusing...
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ht tp://blog.wolfire.com/2010/06/Thoughts-on-OnLive
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I hope people don't misunderstand, I believe in Cloud Gaming, but I want to be sure that it's viable. £500-or-so a year to keep a PC in tip-top shape (sometimes more) is a normal expense for a gaming PC, but I own my hardware and software. That, to me, is a big deal and something that needs to be addressed. A subscription AND you have to pay for your games AND you don't own them AND they can be revoked if your sub goes awry or you want out early with no compensation?
No offence to OnLive or any of it's fans, but until that is addressed, £500+ a year is still the most tempting offer.
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Why the hell would I pay the full undiscounted game price for a rental ?
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Normal? While admittedly myself I am choosing to build myself another, more powerful PC in the next year (which will mean my current mid range build has served me 2 years and still play anything with ease) but not everyone needs the latest card or processor and hardly any game really asks you to.
£500 a year is not normal PC gaming expense it's high end, there's a difference.
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Not "rent" for silly prices and lose them eventually for nothing!
This whole idea will never take off!!
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Okay, that is true. But I'm an avid gamer and I like to keep my PC running tip-top. To me, it's like getting a car serviced every 50,000 miles - once a year, I go for a tune-up. Sometimes it's cheaper - sometimes it's been a bit pricier, but as someone who ditched the car a while back for a motorbike (don't laugh!) I just have a little extra to hand for the PC. If you're okay with running games at lower settings, that's fine - but it just annoys me when a game has been designed on a better PC. (Of course, you get anomalies like the FFXIV benchmark - medium settings? Really Square-Enix? You absolutely sure? Where did you get your dev PC's from - The Terminator?!)
But you can see my point that Cloud Gaming should be aiming squarely at the likes of me, who spend money on the relentless persuit of technical prowess. But at the end of it all, we own our hardware, our software, our Windows 7 and everything else. Those things are ours, physical or digital - they are tangible things we have paid for, and own, and can install and download and redownload and reinstall. Cloud Gaming has to be affordable, and yes, this may be affordable. But does it make sense when you own absolutely nothing? Of course not. I don't rent my PC - I save up and straight-up buy my upgrades. Theat's mine. I own my games - either by physical copy, or fixed accounts on Steam and other services.
£500 potentially a year on this - a top-end game a month (well above RRP), sub fees... and at the end of the year, you still don't own anything. If OnLive goes down, you lose your money and all your games. If something goes wrong with a credit card (it happens to the best of us all) you lose access and possibly the rights to your games.
It's an awfully risky venture. I guess what I am saying is, until we can see a little more progress made on stability, pricing and less red tape BS - it's still makes more sense to own your own hardware and software. Sure, it might cost a bit more than a Cloud service - but at the end of it all, it's all yours - and no-one can take that away from you.
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So, if you stop subscribing, then you lose access to a $49.99 copy of Just Cause 2?!
So where do I sign up!!!?!?!?!?!
At least they're trying not to go bust with an unrealistic pricing model... oh wait!?
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Cheers, was looking for something like that. After a bit of tangible reviewage (and not just press bullshit) I could see how, priced right, it could really take off. However, my internet connection has NEVER hit 700kb/s. Hell, my work connection struggles to reach those lofty heights when I'm testing as the only user on the network. That barrier, along with the hilarious pricing structure, is going to hobble this.
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Need to go back and have a look at the comment sections when this was 1st announced... Quite a bit of egg on face now the system is a reality.
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The problem I predict OnLive having is that most of the people who don't have those things aren't interested enough to pay the amounts they seem to have to charge to make this economically viable. Everyone's talking like onLive plucked those figures out of the air, but chances are those are very close to the figures they need to make the venture work.
I don't see that happenning.
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I remain convinced Cloud Gaming will one day have its time - and save many of us a small fortune in the process. But they have to get it right - you want to run good games on great settings, then your target audience IS gamers. Scratch that, you plan on leasing out games full stop, your market is gamers - casual, hardcore and all shades in between. And people will want a deal that makes the risk of losing it all an acceptible alternative to owning their own product.
Cloud Gaming IS the future though. This just isn't it. Not in this format.
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huh?
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and then add 20% just for fun.
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..............no. I don't think so.
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So you're a casual gamer and you really don't have the money to spend on a console or decent PC, so you pay $14.99* a month plus $19.99 for Red Faction and get to play it on you PC. It costs you about $199.99 for one year - or you could buy a 360 Arcade for $149.99 & RFG for $17.73 (taken from Amazon US).
*$14.99 is the monthly supbscription charge, but not for the first year, or second year which is $4.99
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20 Goto 10
Found an old ZX81 book at the back of a drawer !
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Buy-rent a game for 3 years on an unproven platform for nearly twice what it costs to get an actual hard copy you can keep for good.
This is going to be a smoking crater-style situation.
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In its current iteration, I wouldn't even consider using it. Attaching a price to a game that is close to retail or over to "temporarily have access to it" with the addition of a subscription on top is fucking ridiculous. If they don't crash and burn after the first 6 months then I hope they are smart enough to redesign their pricing structure.
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I just canceled my LoveFilm and that was cheaper than this.
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1. What the hell are they thinking, and who is stupid enough to pay that.
2. Are they trying desperately to get their investment back and they are going to go under.
I suspect 2. There is just no way they can get a large enough (stupid?) enough group of people to make them any money. As someone else said, i love going back to old games and giving them another spin, i can do that if i buy the game.
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Err? I'm befuddled
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The 'piece of crap PC' needs to be able to run a 720p H.264 video stream at 30fps.
Your piece of crap PC will only be able to play SD games in jerk-o-vision... unless you buy a new video card...DOH!!!!
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=
perfect product for Apple bohos
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As someone says, if they take the service down you're fucked. If they change the subscription model, you're fucked if you don't buy into it. If your net connection is flaky, you're fucked. If your 'standard' PC can't run 720p at 30fps, you need better hardware but if you buy better hardware you can probably play the games locally and own them, for way less than it costs to 'rent' them...
I guess to an extent it's a similar situation to buying a MMORPG. The game is completely useless unless you pay a sub and as soon as you cancel that sub, you lose access to the game. The difference here is that it affects single player/offline games too.
Never going to work. Not ever.
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I feel for the saps who poured money into this catastrophe, I really do. Next they'll be reeling out 3D as the next big thing again... 8)
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Holy shit. Bobby Kotick probably wishes he could charge people that, but even he's smarter.
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There is a market out there I think. Theres a lot of people out there who want high end pc graphics without spending at least £800 on a computer, though probably more, and then updating every year or so if you want to keep playing at the highest settings possible. Then theres sorting out servers for online games, building it yourself as getting it ready made costs too much and maintaining the thing.
Its costly stuff and I bet there are people out there willing to trade in their ageing PC and just get a tiny little black box, and have a subscription. If you have the cash for that kind of pc, this will be cheaper anyway and so much more user friendly and space saving.
Its where things are going. Im waiting for something like this to be integrated into tv's like satellite tv is.
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You sir, are insane. You want to pay money to have permission to play games you rented at above full price? Are you crazy? And with lag, at low graphical settings, and input lag? Are you one of those OnLive guys who without fail appear in these threads assuring everyone that OnLive has no input lag and crazy things like that?
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Luckily, OnLive appear to have shot themselves in the foot already.
And can we stop this nonsense:
"though probably more, and then updating every year or so if you want to keep playing at the highest settings possible."
You can buy a game-capable PC for less than £800, and with the right choice of components you don't need to upgrade every year. My system is 3+ years old and still plays everything. Not every game needs to be played at the highest settings either. Just because those options are available doesn't mean you have to use them. You'd do well to tell much of a difference between playable-on-mid-range medium/high and 'very high' in most games.
And besides...if someone is obsessed with the best visuals they're hardly going to be paying for a service that streams laggy, lower quality graphics, are they?
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For regular people:
World of Goo. Offline game, a cheap one. Once you get it, whole internet can burn and you can still play it.
For cloud users:
Pay for internet+pay for cloud subscription+pay for the world of goo rental (and add VAT to base prices). And that allows you to enjoy a unresponsive game that descends into stuttering every time your net slows down. God forbid you lose your net connection completely.
I disagree with people claiming that cloud is future. That's because game performance and all the extra fees remind me old pre-zx spectrum times, leading me to believe that cloud is, indeed, a past.
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It'd make sense as a portable content delivery system (Proper games on your netbook on the train? Yes please) but the bandwidth required negates this. Otherwise, it's a horrible idea created through a vulture-like thought process that's pretty much destined to fail. And if it doesn't, then we'd better get used to this level of consumer rights fuckery, because no business could turn down a model like this.
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I've spent £700 over 4 years and can run anything on highest, which is pretty much exactly the cost of onlive (48*£14.95 = £717.60), but all the games I bought were cheaper, and I actually own them forever.
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I said £500 for a new build, not a year. Can't just upgrade that ageing Pentium 4. A Clarkdale or Lynnfield based system should last at least three years (Core 2 Duos have been around for 4 and still hold their own) with nothing more than a RAM upgrade and possibly a second video card down the line, should you wish to eke that extra bit of grunt out of it for a relatively cheap price.
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But arcades used to have the benefit of running games that had no chance of running on most home computers and consoles without massive visual compromises.
Really, the OnLive service would have to either be marketed towards portable consoles and phones or inexpensive set-top boxes like DVD players and digital television. Or host games that look really fantastic because they are running on PCs that cost several thousand pounds each and need to be kept in a freezer room. Streaming games is a great idea potentially, but it needs something special to generate any interest at all.
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Which means that it's more expensive than owning a console, based on a minimum 5 year console life span.
That and it's not very likely any single platform releases will come to onlive meaning that even with owning 1 console you will still likely be able to access everything available on onlive.
Also maintaining PC standards isn't too expensive previous generation cards are often steals, I picked up 4850 in november for around £100. Processors and Ram probably only need replacing every 3-4 years. Also a good power supply and modular metal case and quality fans could last you several hardware revisions.
(A 4850 is a 2 generation old card and still totally stomps all consoles graphical capabilities)