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FUEL Review

PlayStation 3 PC Xbox 360 Review by Tom Bramwell

26 May, 2009

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Speaking to friends about Asobo Studios' FUEL, it's jarring how many are expecting an open-world follow-up to the last Race Driver. The name - perhaps introduced following Codemasters' acquisition of the publishing rights last year - is no doubt designed to bring it into line with GRID, and on that basis it's perhaps a mark of the publisher's confidence, and augers well for something new and interesting. But in truth, FUEL is no more an extension of Codemasters' excellent track racer than Overlord II is, and it doesn't even use the EGO Engine.

The engine it does use, however - one of Asobo's own creation - is certainly no slouch, and that's just as well in a game that promises the sort of open-world racing sandbox we haven't seen since Test Drive Unlimited, with a range of vehicles that echoes MotorStorm, and environmental factors more consistent with the cinematic output of Roland Emmerich. This is an all-terrain racer, an astonishing 5000 square miles of North American wasteland crisscrossed by winding mountain roads, rivers, hills and more categories of bracken and brush than you'd find in the Eden Project.

It's even got something of a story. As a surviving petrolhead in a post-apocalypse USA, you're competing for the fuel to survive, which you earn by winning races and challenges - and that's winning, not coming second. Fuel can then be spent on new vehicles and liveries to suit your needs and wants. But the game doesn't dwell too much upon this, which is just as well lest anyone suggest "fuel" might as well be "dollars", or, for that matter, that competing for combustible fossils by burning through them over hundreds of miles of arduous terrain is a peculiar logic.

That peculiarity, however, is second only to the game's decision to let you forgo the open world entirely and select races and challenges from menus, unlocking new areas of the map, with their own new tasks, through progress rather than exploration, which is for all intents and purposes rendered superficial. You can exit the menus to the wasteland, and rumble across it in your choice of unlocked car, uncovering new races, vista spots (with arresting, 40km sight-lines), barrels of fuel and other secrets, but it's a strange halfway house, some way short of the audacity of either Test Drive Unlimited or, in particular, last year's Burnout Paradise.

Then again, it's nowhere near as much fun to explore FUEL's world as it is either of the others. Although you can hook up online to populate it with other racers, and then face off against them, for the most part it's a long, barren trek across terrain designed for tough, long-haul races rather than sightseeing. And while the visuals are admirable, you don't actually do much of the exploring; the game regularly informs you that you've spotted new challenges, and marks them on your map and menus, but generally speaking you would have missed them without the popup alert.

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Comments: 1-50 of 99 in total | next 50 »

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Dave52
26/05/09 @ 23:05
#1
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First (no really)...
dsmx
26/05/09 @ 23:05
#2
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I'm predicting a lot of people on other sites are going to moan how harsh eurogamer are with this review.
Agent_Llama
26/05/09 @ 23:06
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I was going to post first, but resisted... :op

I'm sure the morons will buy this, meaning FUEL gets a sequel and Codemasters continue in their arcadey ways... /longs for another proper touring car game (NOT sodding GRID) and prays they get F1 right
Edited 1 times, most recently on 27/05/09 @ 00:10
Hunam
26/05/09 @ 23:10
#4
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I have a friend who worked on this.

Time to get the mock on.
Triggerhappytel
26/05/09 @ 23:17
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/Sigh.

And Codemasters' slide into absolute mediocrity continues. I just hope OpFlash 2 and Dirt 2 are good.
Benno
26/05/09 @ 23:25
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better than darkfall atleast
persus-9
26/05/09 @ 23:26
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Oh dear, I quite liked the look of this (yeah it sounded very silly but in a good way, a ripping off Mad Max 2 way) but I guess it all went wrong in the execution. Ah well, here's hoping the suckers who don't read reviews buy it anyway and they get to learn from their mistakes and make a sequal that lives up to the concept.
SomaticSense
26/05/09 @ 23:27
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Codemasters only published it remember. Also remember they published Jericho as well, so they do have a past history of releasing utterly shite games.

Personally, I'd love to see a return of proper Codies. The Codies who did Micro Machines, Dizzy, TOCA Touring Cars, and CMR. Not liking their current direction at the mo. All the personality has been drained out of them.
mkreku
26/05/09 @ 23:27
#9
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Strangely enough, I still want this..
john_silence
26/05/09 @ 23:30
#10
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Well of course! You're a kreku.
TurboBailey
26/05/09 @ 23:32
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Ouch!

Still gonna rent it. I love racing games
JHuxley
26/05/09 @ 23:40
#12
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Shame. I'd still like to play it myself though because my taste doesn't always run parallel to EG's...or most people's for that matter. Never really got in to Pure, for instance. Worth a try anyway...demo perchance?

It's also worth dwelling upon the memory of Evolution Studios' game - the first one anyway

I haven't come across many people that have played both games extensively and still insist the first is the better of the two. The opposite, if anything. They're both flawed, both feature track design that varies from average to utterly fantastic and are both a whole heap of fun. If anyone is still put off by EG's review (or the admittedly average demo) I'd go out and buy this instead of Fuel.
ilmaestro
26/05/09 @ 23:54
#13
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"Speaking to friends about Asobo Studios' FUEL..."

If it sounds like the start of a Tim Rogers review, then it sounds bad.
Razz
26/05/09 @ 23:56
#14
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Nooooooooooooooooooooooooooooooooooooooooooooooo!!!!!!

I was /really/ looking forward to this :(
figaro7
27/05/09 @ 00:10
#15
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Stick to PURE, its brilliant! Oh and any chance of an Excite Bots review?
Edited 1 times, most recently on 27/05/09 @ 01:11
Shane86
27/05/09 @ 00:40
#16
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How eurogamer still get early review copies amazes me, "here have a free game, no doubt you'll give it a shit review, have it anyway"
Escape
27/05/09 @ 01:49
#17
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'Rein it in.'

How many hours did it take you to type, Tom?
Enkeixpress
27/05/09 @ 02:05
#18
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I'm still getting it because of it's huge world!
Atticus12
27/05/09 @ 02:11
#19
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im not gonna pass judgment until i play it

i would also like to know how long the guy played it for to make that reveiw
Edited 1 times, most recently on 27/05/09 @ 03:12
Waldo
27/05/09 @ 02:26
#20
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Sounds like Powerslide crossed with 1nsane. I'll play it, but that's mainly because I'm a sucker for racing games.
Beano
27/05/09 @ 05:24
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5?... FIVE???... auch!!

DIRT and GRID were letdowns for me but I expected FUEL to be better - FOOLs!
justsomeone
27/05/09 @ 05:49
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this is what happens when you start your game design by "fixing" the "problems" that idiots kept complaining were in burnout paradise. reset to track?

i was looking forward to this too. in the end it seems, this review has simply made me want to go back and play burnout again from scratch. never compromise.
Lummox
27/05/09 @ 06:19
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I noticed the review says that you can "hook up online". I'd originally assumed that this game was similar to TDU i.e. provided that you were connected to the net the game would be populated with other players even if you were playing the offline races. Is this the case now?
Emilia'sHorse
27/05/09 @ 06:23
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I was watching some video clips of this yesterday wondering if this was going to be worth having. Thank you Tom, answered that question for me, back to Motor Storm....and a bit of Grid.


I just forgot, TDU is sat on shelf. I really liked that, time for some driving bliss.
Edited 1 times, most recently on 27/05/09 @ 07:28
Scimarad
27/05/09 @ 06:38
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This is one for the bargan bin, I think. I find the idea of the game a little too interesting to resist entirely.
spookyzombie
27/05/09 @ 06:48
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They've certainly done the most they (legally) can to copy the PURE box art.
kendoji
27/05/09 @ 06:51
#27
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Dammit I wanted this to be good!
metalangel
27/05/09 @ 06:53
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Fuelish Asbo (sic) Studios, you've run out of gas! But really, why make such a vast game environment and then not put anything to do in it?
Furfoot
27/05/09 @ 06:54
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MOTORSTOOOOAARM!
seasidebaz
27/05/09 @ 07:03
#30
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I KNEW this game was going to be shit. I was saying at work yesterday that the game was meant to be out yesterday and yet there were no reviews (even though it had been delayed by a week a couple of days earlier).

UncleLou
27/05/09 @ 07:19
#31
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Not surprising. The early videos showing the landscapes had promise, the latest videos showing the racing made it look completely unremarkable. Shame.
thebaron
27/05/09 @ 07:38
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oh dear that's bad! was looking forward to this...

Is it me or has the quality of XBOX 360 games gone downhill this year???


Quint2020
27/05/09 @ 07:42
#33
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Ugh, enough with all this Codemasters hate, they didn't even bloody develop this one and GRID got high scores pretty much everywhere, Toca elitists need to stop bloody moaning.
Edited 1 times, most recently on 27/05/09 @ 08:43
Whizzo
27/05/09 @ 07:45
#34
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Not too surprising there's no demo for this one then if it's not up to much.
muscleblade
27/05/09 @ 07:45
#35
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"Is it me or has the quality of XBOX 360 games gone downhill this year??? "

This is a MULTIPLATFORM game!!!

killuminati2911
27/05/09 @ 07:55
#36
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Codemasters is one of the worst publisher on earth. Can't believe why they'r still open for business..
designerheadache
27/05/09 @ 07:57
#37
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I just bought PURE, and have to say i am glad i didnt hold out for this!

PURE is just so much silly fun its great :P
El_MUERkO
27/05/09 @ 08:03
#38
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better than darkfall?
linkster
27/05/09 @ 08:05
#39
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8/10 OPSM
7/10 OXM
4/5 Guardian
4/5 Times
Trinod
27/05/09 @ 08:09
#40
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GRID is a word for all things good in the world
andromeda
27/05/09 @ 08:13
#41
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to be fair, as much as i like DiRT and grid GRID, its this extreme racing/americanisation that is responsible for the slide in quailty .
You can never beat the thrill of hairin' it through a narrow english country lane in Colin McRae 1. RIP fella. At least this shite no longer tarnishes your name!
jonarob
27/05/09 @ 08:14
#42
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Awwwww
El-Dev
27/05/09 @ 08:19
#43
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@thebaron,

There are Xbox 360 games this year?
Ashen-Shugar
27/05/09 @ 08:30
#44
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In summary then:

BANG! Metal guitars! KAPOW! Multiplayer! WHIZZwooooooo! AMERICAN LOUDNESS!

Oh, and there's also some crappy racing.


Stop making 'extreme' american shite and make racing games again please.
Darren
27/05/09 @ 08:31
#45
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@linkster - Yes, EG are harsh with their reviews, so much so, that at times I think that they must try so hard to write them that they forget games are meant to be fun. After all they gave X-Men Origins: Wolverine just 5/10 and pretty much everyone else seems to rate it higher, even Edge gave it a 6 and it averages 73%+ on Metacritic and GameRankings.

Then I sensibly remember that EG reviewers are just ordinary people like us who just have different tastes and standards so while the criticisms can be considered objective (if the review is well-written and balanced), the score at the end is always subjective because despite those niggles and flaws you may actually like the game. It really depends on your tolerance for such things and how much you like the genre really. I absolutely love Wolverine for example, it's one of the best movie-licensed games I've played in ages (not counting Riddick: Dark Athena as that's really a spruced up remake) and would give it a solid 7/10 myself. Yes, it can be repetitive and it's not the most polished game around but that's true of any game in any genre and that game at least manages to keep things interesting right to the very end with new enemy types and skills/mutagen upgrades. It makes exceptional use of the license and is actually far better than the movie it's actually based on. A rarity indeed! :)

Anyway, I tend to view EG's scores as a "de minimis" limit so if a game gets 5/10 or higher and scores better elsewhere plus the demo is entertaining *and* it's a genre that interests me then it's a worthy purchase IMO. After all if I only took EG's word on games then I'd have missed out on gems like Banjo-Kazooie XBLA and the aforementioned Wolverine.

/waits for EG to give Virtua Tennis 2009 5/10...
Spooke
27/05/09 @ 08:32
#46
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Codies are long past their prime.

Now do yourselves a favour and release Toca World Touring Car in the PSP store, it was the last good game you ever made.
Domovoi
27/05/09 @ 08:40
#47
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Much pre-release hype and promising previews on Eurogamer, and then a 5/10 review. Weird.

Anyway, still sounds like something fun to pick up in the bargain bin. I don't give a damn about racing mechanics.
Lexx87
27/05/09 @ 08:42
#48
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And yet people STILL talk like this is a terribly low harsh score. It's average! Not great, not terrible either. Why can't people see that :(
linkster
27/05/09 @ 08:42
#49
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@ Darren

Fair points all. But Tom's review I think goes further than is really necessary in kicking a game that should be lauded for the ambition it shows. Criticising the fact that in an open world game of unprecedented scale there is an OPTION to play it in a structured way that means you dont HAVE to drive everywhere is baffling - obviously its there to cater for different types of players. Similarly to say the world isn't worth exploring is beyond even the harshest criticism I could imagine. The game is far from perfect, but the other reviews so far have been fair. This IMO isn't a fair assessment, and that's a shame.
Edited 1 times, most recently on 27/05/09 @ 09:45
Darren
27/05/09 @ 08:42
#50
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I've just watched a couple of the FUEL gameplay videos and I was very impressed with the engine. Love the race with the twister and I understand the game has a large variety of environments and weather conditions, always a good thing in a racing game. Only the obligatory excess of screen tearing marred the visuals but that can easily be fixed by purchasing the cheaper PC version. I'm going to keep my eyes on the other review scores because this is a game that interests me a lot. Looks a lot of fun in the videos...

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