Fresh bits for Sonata PS3
Characters, costumes, events.
Namco Bandai has said that the PS3 version of Eternal Sonata will come with new content.
Among the additions are two new playable characters Crescendo and Serenade, a costume system you can use to alternate what your troops wear, and events to help sink you deeper into the storyline (well spotted, IGN).
Eternal Sonata was given the green light on PS3 in September, but will not be arriving on shop shelves until next year.
The Xbox 360 version, however, is already out and has received wide critical acclaim for its sumptuous artistic style, inventive gameplay and wonderful score.
Pop over to our Eternal Sonata review to find out why it is one of our 12 Games of Christmas on Xbox 360.
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Comments (25) Latest comment 4 years ago
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As for the costumes, well sadly the 360 version shows your characters wearing the same stuff throughout the game - it doesn't change despite upgrading your outfits throughout the game - so that sounds like a nice extra for the PS3 version, particularly as the game has loads of gorgeously rendered and lengthy cutscenes so you can view them (more even than Blue Dragon which came on THREE DVDs and Eternal Sonata's arguably look superior!).
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They do look wonderful in both.
I want DLC!! Especially the costumes.
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Remember the so called exclusive material for splintercell?
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I'm only at chapter 3 in Sonata, but BD use a couiple of mass scenes (raid on the flying airship comes to mind), which probably were to big in scale to do in engine. The tearing was unnecessary though, maybe LO will fix that with the new engine and all.
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I rate them equally, I love them both.
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Both multi platform and exclusives (Blue Dragon, Lost Odyssey, Infinite UnDiscovery etc) and certainly in the comparative timeframe, far better than what was on Xbox.
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There are no DVD size constraints, you just have multiple DVDs or better compression.
Check the rant over on:
[link url=http://jbooth.blogspot.com/2007/10/ps3-miscon ceptions-and-spin.html
]http://jb ooth.blogspot.com/2007/10/ps3-m...[/link]
"But it's got a lot more space than DVD"
Ok, you got me there - it does have a lot more space, and there is the potential to use that to do something cool, but thats unlikely to be realized in any useful way... Most developers who use the entire Blue Ray drive are doing it to work around other problems with the ps3 such as it's slow loading - for instance, in Resistance: Fall of Man, every art asset is stored on disk once for every level that uses it. So rather than storing one copy of a texture, you're storing it 12 times. If you took that entire game and removed all the duplicate data, it would likely fit on a DVD without any problem."
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