Free Unreal Engine 3 is very popular
Downloaded 50,000 times, says Epic.
Epic Games has watched over 50,000 people download the Unreal Development Kit in just one week.
Released on 5th November, the UDK is a free version of Unreal Engine 3 that provides students and enthusiasts with tools that underpin some of today's best PC and console games.
Anyone can build and release a UDK-powered game for free, but Epic draws the line when companies decide to charge for their creations.
The excitable Mark Rein is "very excited" about all of this, and is "looking forward " to seeing what games and applications are made using the UDK.
Head over to the Unreal Developer Network to join a busy network of game-builders, and keep an eye on 3D Buzz for "dozens" of video tutorials for the UDK.
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Comments (21) Latest comment 2 years ago
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Good initiative by Epic nonetheless.
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To me this move seems more like a ploy to get more comapnies using the engine as it's become less popular over the years as it's rediculously expensive to license. That may be just the cynic in me though.
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Not really, have you played MW2
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It's just one of the pieces. You'll need something like Maya or 3D Studio and knowledge of C/C++ as the scripting is based on that. Then you'll need to learn the editor in order to put together the levels, AI pathing etc. etc. Basicallythe engine is nice to have but, totally useless in most hands. Heck it's next to useless in some AAA team hands too!
Damn I need to leash that inner cynic!
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I had that for the Amiga 500+. It was AWESOME!
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You put it in a very cinical way indeed, but there's probably truth in there.
If students and amateurs who aspire to get a position in the games industry get familiar with the engine and it's code on a hobbyist basis, then there's a good chance they're all in favor of using UE3 for commercial products they might one day end up working on.
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But Epic can convert that vanishingly small number into revenue for them (surely the goal here) then fair play to them.
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I was just playing that today.
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It made sense to do it, say 5 years ago, but it seems quite frequently that they started off as a programmer ego-trip where competent but unexceptional devs thought they were John Carmack. If you can do something better (CryEngine etc) then go for it. Otherwise spend the time/money making a better playing game.
On the other hand, it does mean that you don't get that everything-looking-same feel to games, like you did when every goddamn studio was using Renderware - circa GTAIII.
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* Windows Vista 64 SP2
* 2.0+ GHz multi-core processor
* 8 GB System RAM
* NVIDIA 8000 series or higher graphics card
* Plenty of HDD space
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If it's done right then it can look different. Take Borderlands for example.
One big benefit I see of this release is higher accessibility for what were previously Unreal game mods. For example, The Ball is now a standalone demo.