Four PS3 wands can be used at once
Plus: they'll have rumble, says report.
Sony plans a major push for the PS3 wand motion-sensor in spring next year, with plans to establish "a range of first-party and third-party content".
That's according to a developer brief leaked on Kotaku, which goes on to reveal that the wand will have rumble and up to four controllers can be used at once.
Sony unveiled the prototype wand motion sensor at E3. The hardware has in-built sensors as well as a dome on top that is tracked by the PlayStation Eye. This provides 1:1 motion-sensing capability. Furthermore, Sony says the PS Eye will be able to track head movement and recognise voice.
Sony notes, however, that there will be "SPU overhead" that has "an impact on memory" when using these features.
The platform holder also told developers there is "possibility" the DualShock 3 pad, which features rudimentary motion-sensing, will be compatible with the wand controller. An example where the wand is used as a sword and the DualShock 3 as a shield was given.
There's still no firm release date for the PS3 wand.
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Comments (27) Latest comment 3 years ago
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Gosh!
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Thats all I'm interested in in motion controlling.
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Get ready for Wii-quality graphics.
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The way the PS3 works is that most things "console related" have an impact on memory for developers. If a dev wants to include voice chat, then there's an impact on memory. Eyetoy? Impact on memory. Custom soundtracks? Again. The same for PSP connectivity, screenshots, etc. Because of this, devs are well used to working within that kind of environment and can make decisions on which features to support (or not) depending on their need.
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Anyway, I imagine there will be quite a few games that will suffice using just one wand per player, much like on the Wii, so I reckon four player games are definitely not out of the question.
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Its worth considering that as yet noone knows how much the Natal's onboard processor does. Realistically the more it does then most likely the higher cost of the peripheral, especially if they make it a re-programmable device. (firmware update via USB)
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Also, am I the only one who really wants a nunchuck-type attachment/controller?
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You're right why bother coding for multiple consoles at all, it's such a waste of time...
Sony's in a nice position with this, for example at first glance the difference between Motion+ and Sony's Wand look minimal so you could easily port Wii games over to the PS3.
Alternatively you can cross platform Natal with Sony's PSeye although that might gimp what Natal can really do, with PSeye being the earlier technology.
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Good marketing too. i.e. don't employ the Wii Music ad person to do the Natal one.
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It doesn't take a genius to figure out that their solution always had the capability to do these things. But as the general population is rather stupid, it doesn't hurt to state the obvious every now and then...
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I think I've seen that video. It's amazing, the elasticity of human skin.
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Remember they made a big point of the controllers used for the E3 demo being prototypes. Everyone took this at the time that Sony were panicked by Natal and rushed it together, but maybe they were just keeping the actual device under wraps. We know they have a bunch of related patents, and if they realistically intend a spring 2010 release with the feature's they have recently revealed, they must have something a lot further along than anyone thought. Just like the slimmed-down PS3 they swear blind doesn't exist.
All very cloak and dagger...
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It would be truly an achievement if they'd been able to rush that together within a day...
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Actually what this sounds like to me is the same thing Sony has done with PSN and the Dual Shock. The competition showcase something Sony did not think about and then Sony comes back and say we can do it too. The problem is that while the competition has researched on implementing their technology and understand the pros and cons, Sony has not and thus their effort will be weak.
So yes, the PSEye can do head,face tracking and voice recognition but the question is how much research has Sony invested in those pieces of technology. MS appears to understand that taking away memory and processing from their console will not be something developers will want to do unless they are making games on the Wii level. You already have developers saying that they are using all of the SPEs so having to take up more memory and an SPU can get costly.
Anyway, I hope this is not Sony reacting but instead has already poured the amount to time, money and thought into their solution so it will be something that developers will get behind.
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Hmm...No...Natal tracks 48 points,you would need 48 wands to replicate it...
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Hmm...No...Natal tracks 48 points,you would need 48 wands to replicate it...
Actually, Natal would be able to track 192 points since it was stated that 4 player support will be included with Natal.
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