Four player co-op for Halo 3?
Beta code says "yes".
Crafty coders playing the Halo 3 beta have unearthed references to a four-player co-op mode.
We're still waiting to hear from Microsoft about whether it's legitimate, and if it will feature when the full-game launches on 26th September.
"Only 2 players may play splitscreen coop on the same Xbox 360 console. The party size is too large to start the game. Up to 4 players may play coop on Xbox Live or System Link. Loading information from Xbox Live..." read the on-screen text for the party-menus, courtesy of teamxbox.
Their digital probing also gave them an insight to previously unannounced weapons, vehicles, and game types. A full list of these can be found below.
Weapons
- Assault Rifle
- Battle Rifle
- Beam Rifle
- Brute Shot
- Carbine
- Excavator
- Gravity Hammer
- Flamethrower
- Magnum
- Missile Launcher
- Needler
- Plasma Pistol
- Plasma Rifle
- Fuel Rod Cannon
- Rocket Launcher
- Shotgun
- SMG
- Sniper Rifle
- Spartan Laser
- Spiker
- Sword
Vehicles
- Mongoose
- Warthog
- Hornet
- Pelican
- Scorpion
- Ghost
- Brute Chopper
- Spectre
- Shadow
- Banshee
- Phantom
- Wraith
Game Types
- Capture the Flag: Invade your opponent's stronghold, heist their flag, and bring it back to your base to score.
- Slayer: Kill as many of your opponents as you can. The player with the most points wins.
- Oddball: Find the ball and hold on to it to earn time. The player with the most time wins.
- King of the Hill: Gain control of the hill to earn time. Keep your opponents off and earn the most time to win.
- Juggernaut: Work together to take down the Juggernaut. Beware, you kill the Juggernaut, you become the Juggernaut, and only the Juggernaut can win.
- Territories: Find and control the territories on the map. The more territories you control, the faster you earn time.
- Infection: Destroy the Flood or become infected. Score points for killing flood or big points for infecting a human. The player with the most points wins.
- Assault: Da bomb!
- V.I.P.: Protect the V.I.P. from dying at the hands of your opponents. If you are the V.I.P., you must stay alive or your opponents score a point.
Variations
Apparently these will be shareable with other users in a similar way to movies.
- Team Slayer
- Team Swords
- Team Rockets
- Team Shotguns
- Team Fiesta
- Team Phantoms
- Slayer Duel
- Sword Duel
- Rifle Duel
- Rumble Slayer
- Rumble Swords
- Rumble Rockets
- Rumble Shotguns
- Oddball
- Fiesta Ball
- Team Ball King
- Phantom King
- Crazy King
- Team Crazy King
- Multi Flag CTF
- CTF Wraiths
- CTF Classic
- Shotgun CTF
- 1 Flag CTF
- 1 Flag CTF Fast
- Multi Bomb Assault
- Rapid Assault
- Neutral Bomb
- Neut. Bomb Fast
- 3 Plots Land Grab
Games menu options
A glitch also allowed beta players to see the following settings from the game menu options:
- Damage resistance
- Shield multiplier
- Shield recharge rate
- Immune to headshots
- Grenade counts
- Infinite ammo
- Weapon pickup disabled
- Player speed (25%, 50%, 75%, 90%, 100%, 110%, 125%, 150%, 200%, 300%)
- Player gravity (50%, 100%, 200%)
- Vehicle use (passenger only)
- Motion tracker range (10m, 25m, 75m, 100m, 150m)
- Appearance: Vis effects (black glow, team glow, white glow). Active camo (good camo that might fool and elite, poor camo that might fool a grunt, invisible).
- Indestructible vehicles (on, off)
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Comments (46) Latest comment 5 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
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You mean a rumour with sites that refer to eachother as source.
EDIT: The odd thing however is that the pelican is greyed out as an object on the H3 webby.
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/lightens Monday blues
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The thoughts of a Halo 2 on Legendary co-op completer
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it's been redesigned as a vertical take off and landing craft so it can implemented in multiplayer. in the beta one of the loading screens has a flying craft in a hangar that looks suspiciously like it might be the remodelled Pelican.
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But after playing the ultra fun team skirmishes on the beta, and wondering how much more fun it could be, then seeing this list, It's nearly at the top.
The hornet sound like the human equivilant of the banshee.
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You should email Bungie and tell them which stages are going to be too easy with 4 people, I bet they haven't even thought about it themselves.
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When you have 4 players, then you have to think about the level design.. Certain stages could be way too easy for 4 people.
I see what you mean what would be cool is if they adopted what Killzone did with the four seperate characters, where they sort of branched off into their own little segments on the level to help out the other 3 players accordingly to that characters ability.
That'd be pretty cool.
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An explanation as to why the graphics aren't as good as other game, perhaps? Bungie have always stated they were going for a more epic, war situation with halo 3 (think future war scenes of the terminator series).
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However, I'm being a bit cautious about all this, because even if there's references to it in the code, it doesn't necessarily fit that it makes it through to the final game, right?
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Still, it'd be fun to have 4 warthogs ploughing through loads of Covenant
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Nope
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Bungie did the same thing for Halo 2, remember?
If you wanna have a look at sp alpha build, then look at the first video doc from LIVE. The graphics are also on par to that of the alpha mp build at the time, so if the mp build has progressed to what we see today, then the same applies to the sp build too.
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Fingers crossed, eh?
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"Just adding more and tougher opponents does not give the same thrill imo."
Well thats probably true in their opinion too. What makes you think they didn't consider this, instead of just assuming the worst?
I thought the co-op in both H1 and 2 was great fun, so I've no reason to currently expect that H3 will be any different.
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That would be comedy gold every single time if it was always found next to a warthog in a 4 player game.
"Guuuys, wait up!" Eeey eeey eeey
Hehe, I crack myself up
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I hope so too darren, I hope so too.
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/doesn't read to avoid losing the magic
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I've had a fair few blasts on the Beta now, and bar possibly getting rid of the jaggies the graphics, on what are hopefully just the multi-player, don't bother me one bit anymore, cuz it's just so facking fun anyway, especially when you personally know your team of four on the slayer/task matches.
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They had better take this in good grace, as they have only themselves to blame.
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If this isn't a rumor, I wonder how they're going to implement the team change.
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I imagine that the 'gravity hammer' is something like what the brute boss from Halo 2 carried around.
Myself, I'm most excited that it looks like we might *finally* get the Flamethrower. The whole Marathon feel that the games have is cheapened without the ability to set your friends on fire.
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Plus the idea of being able to change the gravity in matches is fun too...
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The thought of playing four-player Co-Op with the Campaign mode of Halo 3 is incredible!
Halo 3 is going to be the best game ever!!!!!!! That's why I have my copy pre-ordered, and that's why I will be waiting in line at midnight to take mine home and play it on my Xbox 360!!!!!!!!