Forza Motorsport 3 details and DLC plans?
Yet more from the Intellisponse blunder.
Forza Motorsport 3 could include over 400 cars and 100 tracks, brand new race modes and take up so much space it requires two DVDs.
That's according to information leaked as part of the gigantic Intellisponse breach this weekend, rounded up by X3F. Intellisponse is a market research firm, and it looks like naughtier sections of the Internet have been rifling through its bins.
Forza 3, which Microsoft has not officially announced, is detailed in a slideshow that also mentions extensive plans for downloadable content and a VIP service for letting people subscribe to access everything for a one-off fee. Presumably the idea was to get a section of the public's feedback on specific pricing scenarios. Well, that's certainly going to happen now.
Those new race modes we mentioned include "drag, drift, oval, point to point racing, etc", and there's talk of "near limitless customisation options for car tuning and custom artwork" and a "powerful assist system" to help idiots learn to drive. Forza 2 had those things, obviously, so we'll assume they are now bigger and better, if not more badass.
"Assume that new cars and tracks would be released on Xbox Live shortly after the launch of Forza 3 and continuing on each month," the slides continue, preparing to test the group's reactions. "For example, every month you might see a new pack of 10 cars for [GBP 3.40 / USD 4.99 - there are US and UK slides] and every three months, a real-world race track for [GBP 3.40 / USD 4.99]." There could also be larger expansions - perhaps 30 cars and a new track for GBP 13.60 / USD 19.99 - a few months after release.
More interesting is talk of a VIP membership option for GBP 13.60 / USD 19.99, which would sign you up to download everything that's released for the game on Xbox Live, entrance into exclusive online events, and other perks like "VIP status on Forza Auction House and Community boards, extra server space for photos and videos, and a free month of Live".
There could also be a Collector's Edition of the game featuring unique content. "This could be anything from authentic racing gear (gloves, helmets, etc) to specially created automobile manufacture gear (branded jackets, etc) to VIP motorsport event tickets"
Finally, there's talk of a special 2010 edition of Forza Motorsport 3 to launch a year after release rounding up all the previous 12 months' DLC and adding 30 new cars, a new real-world racing track and 2010 liveries for each existing vehicle, along with the top 20 user-generated car skins and tuning set-ups. This would then slot in at a mid-range price.
At this point, Microsoft has yet to officially comment on anything Forza 3-related. It's also worth reiterating that the information smuggled out of Intellisponse is not secret squirrel blueprints for Forza 3, but rather possible scenarios to test responses.
Speaking of which, it will be interesting to see how those involved in this impressive Internet meltdown go about cleaning it up.
You may also like...
-
Why Devs Owe You Nothing
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Face-Off: The Darkness 2
-
App of the Day: Sir Benfro's Brilliant Balloon
-
Sony admits "dropping the ball" with Demon's Souls
-
Who Killed Rare?
-
EA evaluating FIFA Street features for FIFA 13
-
Ultimate Marvel vs. Capcom 3 Vita Review
-
Gotham City Impostors Review
-
CD Projekt: Witcher 2 intro cinematic "the most expensive asset we ever created"
-
Kingdoms of Amalur: Reckoning Review
-
One Piece: Unlimited Cruise SP Review
-
Grand Slam Tennis 2 Review
-
The Darkness 2 Review
-
Skyrim patch 1.4 now live for Xbox 360
-
Skyrim patch 1.4 performance tip: make a new manual save
-
Mass Effect 3 FemShep trailer debuts
-
Epic's Sweeney on graphics tech: "the limit really is in sight"
-
Double Fine Adventure passes Day of the Tentacle budget
-
Valve admits hackers accessed Steam transaction log
-
Metal Gear Solid: The "Lost" HD Remasters
-
King Arthur 2 Review
-
Next Xbox has tablet-like touch-screen controller - rumour
-
App of the Day: Superman
-
Blizzard legally opposes Valve's Dota trademark application









Comments (65) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
suddenly bluray wasnt a bad format choice for sony was it.
Comment below viewing threshold Show
Not to start a fanboy war (i own both) but I'd rather have two disks than a SLOW speed drive which needs HDD space to run games......
Comment below viewing threshold Show
Comment below viewing threshold Show
well i rather not have to get up halfway through a race to change the discs arpund so the install and slow speed suits me fine . must be microsofts idea of wii fit .
oh and before a smart arse says , i know disc changes wont happen during a race it was a joke.
Comment below viewing threshold Show
Comment below viewing threshold Show
suddenly bluray wasnt a bad format choice for sony was it.
You'd need to speak to Sony's accountants and ask them that
Comment below viewing threshold Show
Comment below viewing threshold Show
lmao! silly. billy.
Comment below viewing threshold Show
Of course, this is all rumour and speculation at the moment, my guess is that if forza3 ever DOES come out, it will fit on 1 disc, then everything else will be dlc.
Problem I see though, I though Turn10 were working on PGR5 according to another (older) rumour? So I don't see them making Forza3 at the same time...
Comment below viewing threshold Show
No one can argue that developers aren't holding back contents for games now.
I'm beginning to hate games.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
And, 360 has +300 tiltes, two of them are multi-disc (and they're both awesome and exclusives!).
Comment below viewing threshold Show
funny that 5 gig takes 8 mins , wonder if you just learnt a word called exagarate on your word of the day calender!!
Comment below viewing threshold Show
Incorrect. Shane Kim said something along the lines of 'Turn10 could, possibly, do PGR5, maybe'
"what's " naughty cars" ?"
If you've been on the AH in Forza 2, it's almost a certainty that you've seen a naughty car (i.e. a car with questionable content painted on it)
Comment below viewing threshold Show
You appear to have missed the word "rumour" I put in there...
Anyway, Forza3 would need to do many MANY things to beat GT5, especially seeing as both will release around the same time.
Comment below viewing threshold Show
Comment below viewing threshold Show
Yes, but the rumour was that they could work on PGR5 maybe in the future, the rumour was not that they are working on PGR5.
EDIT: oh and LMFAO @ "Anyway, Forza3 would need to do many MANY things to beat GT5, especially seeing as both will release around the same time"! Are you on crack? farticus has pretty much covered the response needed for that comment!
Comment below viewing threshold Show
What the f***? The only thing Forza needs to get from GT is a cockpit view, GT5 will most likely compete against Forza 2!
Comment below viewing threshold Show
GT5 is getting a damage model. And varying weather conditions. It models a car far more accurately than Forza when actually driving it (and I know as I have been racing on a real track in a real car).
Forza2 was a good game, but in no way the best driving game so far. Cars could be tuned to ridiculous levels that are impossible in real life. At least GT retains realism.
Forza3 needs to be a complete overhaul, rather than the very tiny step-up from Forza1. And yes, I have owned both games, played them more or less one after the other, and can say they are the same game. IF (and it's a big if) this game IS being made, and is half-decent, I will buy it. BUT GT5, with all the improvements that are going into it, will probably be better.
Comment below viewing threshold Show
Comment below viewing threshold Show
"It models a car far more accurately than Forza when actually driving it (and I know as I have been racing on a real track in a real car). "
Lol!
"At least GT retains realism. "
Hate to brake it to you mate but like Forza, gt has as much realism as a 2d mario sprite. You lot call them 'simulators' but truth is that they are far from that (yes I too played both).
Comment below viewing threshold Show
Forza2 consisted of me putting a rear-wheel drivetrain into a ford focus, adding all the racing upgrades, tweaking very slightly, and managing to get the thing to do 0-60 in about half a second, top speed of about 200mph and beating purebred sports cars down the straights. And all this power from a 2.2litre engine.
Realistic? Yeah, sure...
I'm sorry if you like to crash into people / objects / anything else in a racing game, but guess what? That's why burnout is popular.
I like good games, I enjoyed Forza2, but GT5p is a hell of a lot better as a pure racer. And now they're adding dynamic weather and a damage model, there's not much difference apart from one's on the Xbox and one's on the PS3. Which in your opinion instantly makes it pants.
Oh, that and the fact that GT5 will come on 1 disc...
Comment below viewing threshold Show
Comment below viewing threshold Show
It just highlights how little the 'marketing team' really understand about the product and people they are trying to sell to.
Forza 3 I'd love to be able to purchase, and it has nothing to do with any of the crap listed in the article.
Forza 2 was slightly boring in career mode, but multiplayer, the paint shop, its frame-rate and the superb handling model made up for everything. It is a golden wonder of a racing game in my book (time attack and multiplayer only mind
Yes, it looks bland (perhaps to maintain frame-rate) at times but anyone who loves racing games outside the Arcade bracket will know it has almost everything that matters. The GT series used to lead the way, played it over and over in multiplayer and time attack of course (see a trend in more realistic racing games here?) but where the hell is the new one? A beefed up slice of a game that should have been out ages ago? Brilliant. That is why I no longer have faith in Polyphony. They seem to be somewhat slow at developing and, from a position of great strength, seem to be doing little to overtake the new king of racers.
Forza 2 may, for some people, be less than stellar in the graphics department at times (I personally think it can be quite pretty), may appear less than feature packed (Is GT5 going to be?) but it is a truly great driving simulator. Drive the Ring in a high-powered real wheel drive road car without any aides and tell me that isn't driving crack
Oh - and I'm quite sure it WONT come on two discs ffs, its not a MMORG with tons of video - Stop taking the article contents as gospel, its trash.
Edits for awful spelling.
Comment below viewing threshold Show
Heh.
Comment below viewing threshold Show
Comment below viewing threshold Show
"I've only had about 10-12 PS3 games, but enjoyed every one of them more than an equivalent 360 game."
"Microsoft, get your act together, then give your fanboys a break from the constant defending they're having to do at the moment. "
"Factor things in like Halol3, which I bought and a few days later traded back in, along with many MANY other people"
and when everything fails:
"ps3 games are far, FAR more robust. "
There are more... something about 360 owners beeing stupid, and MS and EA beeing evil guys...
Now tell me, this one makes sense ?:
"I am console neutral "
Comment below viewing threshold Show
Good post. You have gone up a long way in my estimation
@miiiguel:
seasidebaz (aka barryhaswell on Xbox Live) ... has a gamerscore of 7580
And that hasn't been updated in a very long time cos I don't have a 360 at the moment, and haven't done for about 6 months...
Factor in that Halo3 was just an overhyped joke (Wooo big scary generic aliens, a generic homoerotic lead character, and a level designed like a bumhole and you'll see what I mean...) and that the 10-12 games that I've had on PS3 have been better than a 360 equivalent (Uncharted > Tombraider, Oblivion > Oblivion, Everybody's Golf > Tiger Woods, and so on...)
I like a lot of games on the 360. I also don't like a lot of games for both consoles (MotorStorm was the biggest waste of £20 I ever spent...) So yeah. I am console neutral. Please don't start taking my comments out of context again.
Comment below viewing threshold Show
what did you expected it to be ? A dramatic RPG ? I mean...?!??
"10-12 games that I've had on PS3 have been better than a 360 equivalent (Uncharted > Tombraider, Oblivion > Oblivion, Everybody's Golf > Tiger Woods, and so on...)"
you'll have a hard time reaching 10..., face it.
"Please don't start taking my comments out of context again."
The context seems to be that you hold a grudge to MS (maybe it's because they're filthy rich, or something you read on the internet..., maybe because you were fine with the Sony monopoly of last gen, who knows - most likely not even you), and that's fine, a lot feel that way. I only kinda dislike one thing, in many posts you describe 360 users as some sort of different race who dont deserve the same respect.
"I am console neutral."
not true, imho, for the reasons posted above.
on-topic: I prefer PGR.
Comment below viewing threshold Show
Oh dear.
Comment below viewing threshold Show
All I want is better visuals and more tracks.
Comment below viewing threshold Show
"I'm sorry if you like to crash into people / objects / anything else in a racing game, but guess what? That's why burnout is popular."
it is so blinkered. The people who say this invariabley are the ones who also hold the GT series up as some pinnacle of realism....
GT looks stunning but then when you see the cars bumping into each other and bouncing off scenery it completely spoils the illusion, it would be a lot more realistic and more sim-like if it had propper collision physics.
Objective fact; in this regard Forza is superior, if only by default because it actually has some collision physics.
Agree with farticusmaximus
The replay camera angles in Forza 2 were terrible, far too zoomed in on the car so you could never see the driving line/drifting around corners
Corvette races were rubbish, infact most stock American car races were rubbish.
Forza 3 needs more tracks! the lack of tracks in Forza 2 seriously made career mode tedious.
The Oval circuit was boring and New York was lame, basically two long straights joined by a couple of corners.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Personally I slightly prefer GT5p handling - but, and this is the crux - I prefer it as to me it is a little easier. Graphically GT5p is better but suffers from the occasional tear/frame rate issue - it's really not that far off smoothness mind with the problems being related to specific tracks or conditions. One thing I don't like about GT5p is the tire squeal SFX, that does my nut.
Introduction of damage to GT5 proper may resolve some of the differences between Forza and the GT series, but as a driving experience currently I think Forza has the edge in overall technical terms.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
GT5p looks RUBBISH at 720p. Jaggies / Tearing / Slowdown - awful.
1080p is probably no better (although unable to try it...)
1080i looks unbelievable, however. Nowhere near as many jaggies, no slowdown, no tearing (except a little on London...) Only trouble is it then displays DVDs in interlaced mode, so resolution needs to be switched again.
At least Forza2 is consistent. And it doesn't look that awful, just not stunning (edit: until I played in HD resolutions, then it looked a bit "meh" but was functional)
That said, the car paintjob tools took it to another level. Just wish they'd actually released the tool for Mobile that let you paint cars on the go.
Comment below viewing threshold Show
Comment below viewing threshold Show
Since then i have been 360-centric. PGR2 was good, PGR 3 awful, and PGR 4 pretty good again, but i'd put Forza above both of them. Although the races are actually less fun than PGR4 in short bursts, it does feel a lot more realistic. I tried GRID recently, and it was dire, i dunno how anyone can play that game...
Anyway now ironically, with a bunch of strategy & RPG games being locked on the 360, it might be time to get a PS3 too.
Comment below viewing threshold Show
Whoever implemented the physics setup and pushed for such realism at Turn 10 gets a massive thumbs up from me. The graphics engine team at Polyphony get a massive thumbs up too... just a slightly smaller thumb due to reported update/slowdown perhaps? All in all I'd personally go for Forza 2 and 60fps. No doubt the next version of the game that comes out (shouldn't GT5p 'look' better after all this time?) will be improved but we need that solid 60fps once again (the holy grail IMO). Forza 2 sucks in many areas (boring career mode, level of AI competition once you've tuned your car, shocking replay camera angles, only 8 players, no weather blah).
I'm against Polyphony, for a number of reasons (some personal but the prime being their shocking development time-frames) yet still regard the GT series as legendary. Forza gets so many things right for me, but when it comes down to the facts, either title is a million times better than the other racing games available on console.
Weather, weather, weather... that is what is needed now. Forza 3, make it so!
Comment below viewing threshold Show
"Regarding handling:
I guess everyone comes away from a real-life experience with a certain imprint of what their emotions and responses were, and games can attempt to trigger some of those but ultimately those responses and emotions are recalled and interpreted differently by every persons brain.
In real life we may have driven the same track in identical cars but we would still have different 'memories' of the event, and thus realism of anything but visuals in any game has to be viewed with a large degree of subjectivity. "
That has to be the most sensible point that i've ever read on the forza/gt comparisons.
For me personally, Forza has had the edge in this sense, though the gt5p 'simulation' mode seems to be very close.
I just hope Turn10 take a little more care with the art assets in Forza3, as the differing qualities of some of the car models is very noticeable, especially compared to the consistency in the gt games. Though i guess its a trade off between getting games out on time vs lengthy delays.
Comment below viewing threshold Show
This is marketing research to see what people think about these different DLC scenarios - not a fair indication of what's going to be in place. I, for one, don't mind paying for downloadable content in general. Sure, there are many cases where the DLC is overpriced, and I don't get that DLC. On the other hand, it might be just right for someone else. This whole notion of "it should have been in the original game" is just nonsense. Who suggests what "should" be in the game? Some jackass on a EG thread? If the original content of the game doesn't merit its purchase price, then don't buy it. If it does, then there you go...
p.s. Both Forzas were/are awesome. Both games probably got/get the most playtime from me on their respective consoles.
Comment below viewing threshold Show
Comment below viewing threshold Show
If tradition holds up, that means there will be around 12 tracks, each with 2 layouts, driven forwards and backwards, with a mirror option. Obviously this varies slightly, as the Nurburgring can have 3-4 variations by itself.
That would then make it 12x2x2x2, or 96 "tracks" (as a preliminary estimate).
I seriously hope Turn10 don't take this route. It should have gone out with the 80's.
Comment below viewing threshold Show
Comment below viewing threshold Show
If tradition holds up, that means there will be around 12 tracks, each with 2 layouts, driven forwards and backwards, with a mirror option. Obviously this varies slightly, as the Nurburgring can have 3-4 variations by itself.
That would then make it 12x2x2x2, or 96 "tracks" (as a preliminary estimate).
@seasidebaz
I guess....
I am console neutral = trash MS games excessively
Comment below viewing threshold Show
Comment below viewing threshold Show
I used to be a GT obsessive, and wasn't a fan of Forza 1 at all. But Forza 2 was fantastic, so if they keep up this level of quality progression then No3 should be amazing
Comment below viewing threshold Show
22 tracks (picked from the air) and loads of cars would suit me. No shitty reverse modes though.
Comment below viewing threshold Show
/post extracted of all Turn 10 terminology PR bullshit
Comment below viewing threshold Show
LOL!!!!!!!!!!!!
Comment below viewing threshold Show
But in PGR4 career mode I noticed the occasional frame drop when it was raining. Not on all tracks but still disturbing. Never had such issues with Forza 2. So while I also hope Forza 3 will have better graphics they should not compromise on fps, handling etc...
Comment below viewing threshold Show
2 was nothing more than a graphical overhaul. Developers for the most part are getting so lazy. Releasing the same thing over and over and again.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show