Forza Motorsport 3 dated for US
Xbox 360 exclusive for October.
Microsoft has given Forza Motorsport 3 a North American release date of 27th October. Confirmation of a European date hopefully isn't too far behind.
A quick glance around shows local retailers GAME, Play and Amazon reckon 23rd October as the European date. HMV, however, claims the game will arrive on 30th October.
Those dates coincide with the Eurogamer Expo 2009, by the way, which takes place in Leeds and London this year. Coo. Amazing.
Developer Turn 10 thinks Forza Motorsport 3 is "the best simulator on any console". E3 footage was convincing, but Turn 10 needs to pull out the stops as racing behemoth Gran Turismo 5 also finally wheels out of the garage this winter. Probably.
Head over to our Forza Motorsport 3 gamepage for all out coverage so far.
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Comments (36) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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I'm a little disappointed though that the game will still only have 8 car races though. That's a bit behind what other current gen games have such as PGR 4, Race Driver GRID (I know, neither are simulations), Race Pro (uber-crap game though) and Gran Turismo 5 Prologue. I appreciate that it's quality not quantity that counts in a race, i.e. the A.I. is decent and competitive, but even so when you consider the original Xbox game had the same 8 car races it's a little surprising that the car count hasn't increased like it did for Gran Turismo for example.
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Thank your lucky stars that Bioshock 2 has been pushed back!
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I think it's high time for a wheel, not had one this gen (well except for the one that came with my new DC).
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It's true they had weather effects in PGR4 and more vehicles too if I recall....but they weren't making the damn tyres bend into corners in PGR4!!
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I'm very interested in a lot of the new featuers here, I suck at simulations but things like the rewind feature sound great and I love the costumisation aspects, so I might give it a try.. Doubt I'll spend the £55 for the collectors edition though, as awesome as that looks.
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@Power_n_Glory
Do you even know what you are talking about? But then again you could be right. A blizzard in a nextgen weathersystem might need at least half a BR disk right? lmao you tard.
Im not into racing games but im a sucker for the looks and new techs in games so ill buy to check it out and play till i get bored like most games of the kind.. At least this and a Dirt is a must i guess.
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It really does not appear to contain the things I'd hope they'd have by now. Better AI (anything would be better than the two previous titles and they talk of improvements but I simply think it talk), weather (come on for christs sake! its 2009), more than 8 cars... Formula One will have 26 cars next season.
Cockpits look nice, but take a lot of screen space.
You can now roll cars... not sure it adds all that much tbh but any addition is welcome.
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/kicks polyphony
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Don't be offended if I say the Xbox probably won't be able to handle more cars on the road. It's just a guess and no I'm not a a PS3 owner. I'm actually wondering if the new Dirt game will have weather effects. It should if it's a rally game. I'm just a little disappointed that they haven't included these effects in all driving games. I thought PGR4 was excellent because of the weather effects, and dashboard view. I'm happy Forza has the dashboard view but the weather system is still missing. Imagine Forza with rain effects and having to change tires at the cockpit.
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Still looking forward to the game for the new tracks and my preferred dashboard view but it's beginning to sound like it's less featured packed than I thought...
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With regards the amount of tracks people are expecting with Forza 3, don't forget that Forza has a habit of referring to three variations of the same track as THREE tracks! Until you see the names of each individual driveable track, to save from disappointment, you'd probably be better off assuming there's about a third to half the amount that official figures suggest. Apart from the stupid snakey test tracks, I don't think they'll be many more than 25 different racetracks (each with several variations – opposite way around, long version, short version, etc).
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Although it is nowhere near release yet it sounds like Gran Turismo 5 will be a huge step over and above the previous PS2 games in terms of features. It even manages to run at pseudo-1080p at 60 fps (seeing as GT5 Prologue does), promises damage modelling and packs in more cars on-screen (check out the NASCAR footage in the trailer). I'm not saying it'll be the better game - personally I find the A.I. in Gran Turismo extremely bland and boring - just that if you're going to do a next-gen sequel then you need to pack it with features that make it stand out from the previous games.
It was that lack of ambition that made Forza 2 such a crushing disappointment for me; it was just a lazy remake of the original with bland visuals running at 60 fps with marginally better physics and handling. I do think that Forza 3 will be better based on what I've seen from E3 but it doesn't sound like the game I was quite expecting really. It's the only game I'll be buying for my Xbox 360 this autumn so it had better be bloody good! Don't let me down, Turn 10!
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What exactly does it offer that you feel makes GT5 much better?
Like I said, I'm not a massive fan of simulations, but I have always prefered the Forza series, as it gives more options for those of us who suck to actually play it, without dumbing down the game for the pro's. I know GT5 has a lot more cars, but Forza easily has far more tweaking and customisation options for them.
Feel free to convince me, but drop the fanboy BS.
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You have clearly never played Forza or anything outside of your Bull Sh** PS3.
I have a PS3 with GT Prologue. They both pale into insignificance when placed next to Forza. It isn't even a contest.
I think that GT is for the stupid idiots who know nothing outside of their Playstation bubble!
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Polyphony Digital really should get their act togeter before Forza pissed to much over them
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Haven't played GT since GT2 but after spending all my credits on kitting up my first car, I couldn't be bothered to spend that same amount of time earning credits to do a second car. It's too repetitive. Maybe things have changed since GT3 and will change on the new one.
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I mean Gran Turismo 5 is many months away from release and we know from Gran Turismo 4 that Polyphony Digital have a habit of announcing features and withdrawing them late into development, e.g. GT4's online mode! Who's to say that weather won't be dropped from GT5 too? It is perhaps unfair to compare Forza 3 with, what is really, a rival's spec sheet.
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I'm actually happy there's no weather or night races. Only makes games like this, which can be frustrating as it is, a further pain in my arse.
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"Forza is and always will be the poor mans GT. 360 owners will lap it up as they know no better, like a dog that chases its own tail or runs out in front of a car. The smart people with cash play GT"
Big statement from probably a small boy. Please explain how you came to these conclusions. I'm baffled as to how a console who's only into it's second generation could possibly have more 'tail chasing dogs' of owners compared to a system that's had many millions more owners and is in it's third generation. Surely the Playstation owners are much more likely to have bought the machine purely because they owned one or both of the previous incarnations. I really want to know what actually makes a GT gamer 'smart' and a Forza gamer not.
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Both features were at least conspicuously absent from the trailer you mentioned, so who knows. But, anyway, if we can't get the next-gen we'd love, we have to love the one we have
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Correction. 'Smart' people with cash are STILL waiting to play GT
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GT was great, in it's time. Things have moved on, considerably.