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Football Superstars Preview

PC Preview by Lee Hall

23 July, 2007

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Like all beautiful things (Sheryl Cole, anyone?) Football Superstars is dead simple. Everyone loves football, right? And MMOs are an increasingly compelling alternative to the humdrum of real world considerations such as the price of a pint and the question: 'will my wife mind if I turn the lounge into a Pro Evo gaming shrine'? So why not combine the two?

Genius.

Football Superstars is the result of just such a 'it's so obvious it has to be done' meeting of ideas down the pub. The game casts you as a fledgling footy star, good enough at 16 to be a professional with all the potential to become a global icon. You play all your matches, hooking up with team-mates for real-time footy games that will help you develop your skills, gain notoriety and - above all, perhaps - wealth.

Yup, money makes Football Superstars' world go round. Dosh you acquire can be offloaded on luxury items and all manner of other goodies in the 'lifestyle world', a sprawling series of cities where you can live the life of a football icon. Hang on, was that a greased pole we spotted in the basement nightclub they just showed us?...

The First Half

'Football Superstars' Screenshot 1

The animations look ok, but that pitch will need some work.

If it sounds a bit schizophrenic, we have to admit that FS did strike us as being a bit mental -in a good way. The challenge of creating both a compelling football action game and a satisfying second life environment where you can forge relationships with other players (and NPC barmaids, by the looks of it) is, well.. Monumental.

We suspect that during the course of development Monumental will have to prioritise one aspect of the game over the other, but for now we're absolutely hooked on the possibilities this fully fledged alternative football universe presents. As we discovered when we visited Monumental's new Nottingham HQ, the football side of things is at the moment the less developed area of the game, but as CEO Rik Alexander points out there's a lot less to do here than in a traditional action game such as FIFA or PES.

For starters your opponents are all human, so there's no need for complex AI programming. What's more, because all players are individuals, it's up to gamers, formed into squads of our own, to make the action on the pitch realistic.Ultimately the better players, according Rik, will be those who work with their team-mates that will enjoy big wins.

'Football Superstars' Screenshot 2

When Saturday comes you'll be gracing some spectacular arenas.

Right now the dev team is in the throes of motion capture, so the small sided match they showed us required the use of our not inconsiderable imaginations. Stiff sliding tackles and ballooned shots did little to distract us from the potentially enengaging prospect of human-controlled teams going full tilt in pretty stadia. At the moment, all controls are mapped onto a single button, which will be totally alien to modern day football action gamers

The Monumental guys are confident that the controls will work, however, with on-screen prompts designed to give you a sense of the movement of the ball. The developers are also promising that the system will be intuitive, yet deep enough to offer more experienced players a challenge of improving. Just as soon as we get our hands on them, we'll let you know if the controls live up to the billing.

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skillian
23/07/07 @ 11:04
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The football sounds alright but are people really interested in the whole 'celebrity' side of things? I don't think so, and I hope not.
sickpuppysoftware
23/07/07 @ 11:08
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My stumbling point would be trying to get 11 people to all log-in at the same time as a team every time a match is due. I couldn't commit to that week in week out.
Mike83
23/07/07 @ 12:22
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In games, I can't see many people rushing to play in net, or at Left Back.
Ikari2001
23/07/07 @ 13:15
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it's quite a funky idea, but should be interesting to see how it all eventually works.

If you're worrying about people getting together to play something on a particular date, there are plenty of players in WoW who regularly meet to play instances together each week :P will football fans be as organised? quite possibly lol
peeetah
23/07/07 @ 13:24
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Like MMUK said who the hell will wanrt to play in defence.
skillian
23/07/07 @ 14:04
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I was a slide tackle master on PES - I'd happily take up one of the defensive spots.
KILLA
23/07/07 @ 18:06
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i love players like maldini and nesta, i'll play in defence.
Dagdriver
23/07/07 @ 18:28
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God knows we need fresh ideas for the gaming scene - bt this just sound too daft to me..... but then again, Sims became a success, so why not? But propbably not a game for most hardcore FIFA/PES players....
y2rich
23/07/07 @ 22:00
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This could well work quite well match wise. When I used to play IOS for Half Life regularly the only teams that ever won were those which were well organised and had a defence. Once the serious players get separated from the average "GIVE ME BALL I WANT TO SCORE" players, this could be awesome.
The Bodybuilder
23/07/07 @ 22:01
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I would play left back, as I played left back in real life.
Or central mid.
ulov3
23/07/07 @ 22:38
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I'll take the golie so i can drink beer in peace as I am playing
Ikari2001
24/07/07 @ 16:06
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maybe we will see different football formations used to allow more players to play up front :P such as the good old 2-3-5 formation lol
NormH
25/07/07 @ 16:07
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Isn't it Cheryl Cole rather than Sheryl?
Inky75
26/07/07 @ 23:02
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If your an aged gamer like me then maybe you`ll remember this has been tried before just without the live capabilities, all i remember was spending most of the game trying to get the ball at least once.

http://amigareviews.classicgaming.gamesp...

The game is I-Play 3d Soccer.
sanduixe
12/05/08 @ 15:33
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"In games, I can't see many people rushing to play in net, or at Left Back."

I agree.

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