Panzer Dragoon Orta
First Look - mystical wars, dragons and oddly named young girls - Sega at their best!
Thousands of years after the fall of the ancient civilisation the world is a cruel and unpleasant place, and the few remaining human tribes live in fear of biogenetic terrors - powerful artefacts born out of blasphemy. In the midst of the battle for precious water resources, the Empire discovers a factory in the ruins of the Old Century and manages to shape its own organic weapon - the Dragon. The key to restoring peace to this distorted world is a young girl held captive under ball and chain.
Her name is Orta

Tonight at nine: When Dragons Attack!
Panzer Dragoon Orta is the latest game in a series which has grown in infamy since its release on the Saturn way-back-when. Its exclusivity on Xbox will be enough to sell thousands of the consoles to hardcore gamers bent on playing the latest instalment, and in its own right it looks and sounds like a fantastic game.
Each of the game's 10 stages will be tied together by sumptuously detailed cut-scenes, and will feature a climactic boss encounter. This is of course preceded by lots of fast-paced dogfighting with other sky-dwellers. Orta's dragon companion will be able to take different paths depending on timing as well as observation - a bit of speed at the time will see the pair swoop through a crumbling rock pass, whereas failure to make it in time will seal that door shut and leave Orta looking for another way past.
The dragon's weapons are varied and perhaps a little obscure. The main weapon is a lock-on laser which is fired from the mouth and can hit multiple targets. This weapon powers up as the dragon morphs. As there are three stages of metamorphosis, which sees the dragon upgraded for certain situations, so too there are three specific levels to the lock-on laser. The second stage increases its accuracy and inflicts more damage, whilst the highest dispenses with the laser and has the dragon steal hit points from enemies and unleash a berserker attack with immense destructive power. Furthermore, Orta herself, perched atop the winged beast, can unleash attacks using whatever weapons she happens to have handy. This manual shooting is supposed to be a fair bit more accurate than the dragon's own attacks.
Graphically, Panzer Dragoon Orta is clearly going to wow a lot of people. The screenshots and footage released so far top almost anything so far shown on the Xbox, and if Sega can pull off the level of detail they're promoting, and couple it with a compelling enough adventure, Panzer Dragoon Orta could be one of the biggest and most successful Xbox titles since Halo.
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Comments (32) Latest comment 9 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Wait a minute: If I buy an XBox and this game, that means Microsoft lose money and SEGA make money? That would be a very nice reason.
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So is this game - which smacks of 21st century space harrier - the killer app the Xbox needs to woo john the plumber from leeds away from the PS2 herd? In a word, no. It looks very good indeed, and probably plays quite well to, but i get the feeling this game will preach to the converted, rather than sway the undecided. I hate to say it, but a big brand football title, Fifa 2002 or PSE2 would probably sell a shitload more consoles than PDO and a price cut ever will.
Even tho i am a stauch supporter of the PS2 and would rather burn in hell than buy a M$ labelled product, then endless price cuts are starting to pique my curiosity, over and above the Gamecube. If I can pick one up, with the new controller S, and a couple of games for around £150, i might just bite. Maybe. But i need to see that must have, killer app.
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Molineux's projects are great but they are short-lived. B&W, Dungeon Keeper, Populous are all great games initially but after you scrape back the surface of technological advancement there's a big satisfaction sized hole underneath.
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so what?? it was a rubbish b movie with playable sequences!!!
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Gran Turismo will never leave Sony consoles, ever. Certainly not to PC. MGS2, is and probably will always be PS2 exclusive. The Substance update is just that - an update. Same with JSRF - an update of the dreamcast game. Amped?!?! a triple A killer app? purleeessse! SSX Tricky bitch-slapped it all over the slopes. Project Gotham? Good but no GT3 beater. Rallisport? Not exclusive anymore. And brutal one mans champagne is another mans pisswater.
B4 i get flamed for the next year, let me say that i know full well the litany of shit that is released each year for the sony slab. The latest dross is that stitch experiment rubbish. Fukin PS1 game on the PS2. Embarassingly poor. But lovem or loathem, Sony's methods do mean more quality software is likely, even tho much more crap is also a result.
Look people, i aint tryin to slam anything, i'm just callin it how i see it. and what i see is a lack of truly triple a, 100% xbox specific killer apps, specifically designed to woo johnny punter away from the PS2 and Gamecube. As i said, preaching to the converted, not the undecided.
edit - layout
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You put the PS2/Tricky and Xbox/Amped side by side, let him loose for 5 mins on each, which one is more likely to get a sale? Amped may look a little better. But Tricky is a whole lot flashier. Amped probably has more refined controls, with more scope for nuances, but it takes a little while to get into the flow. Tricky's controls are straightforward, easy to get to grips with, and the on screen results much more immediately gratifying.
The bottom line is, both games are good in their own right, but Tricky is much closer to the definition of a killer app, i.e. a title guaranteed to shift consoles to you're average punter.
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Comparing the two Tricky definately would come out tops.
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so thats a 7 / 10 then
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would you like to drink some champagne??? *hands you a glass.....*
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http://ga merankings.com/htmlpages4/4986.asp
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microsoft will eventually own your soul, too.
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If so Im not really interested, didnt like it the first time, Im not going to like it with nicer graphics.
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Even tho i am a stauch supporter of the PS2 and would rather burn in hell than buy a M$ labelled product,
oh well.
Ive just got my saturn back from my brother so may well dig out my old copy of Panzer Dragoon Zwei and see if its as fun as everyone said it was. must admit, i bought that one on hype and never got real far in it. the new game does look good tho.
ooh ooohh (seen as we are in a SEGA mood) I also put SHENMUE back in my DC last night for the first time in a year says the save game, and i think i may well have gotten past the ANNOYING AS FOOK fork lift truck bit. So boring that it stopped me playing the game for a whole year (and i was REALLY enjoying it up until then) I have just got back home and had an evil phone call saying that my birds been kidnapped. cant wait to get home and have another go
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Sorry to hear that binky, let us know if you need a whip round for the ransom.
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Yes Please Mr Otto, as long as when u say "whipround" u mean collection and NOT some kind of spanking ritual ??
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That reminds me - I was always convinced I was missing something in SHENMUE 2 where you meet a fellow Japanese student in a convenience store in a city. She seemed particularly 'friendly' and I moved on to Kowloon convinced I'd missed some amorous sub-plot relation.
Well, I read somewhere that if you play through Shenmue II using your completed Shenmue savefile you have the opportunity to further your relationship with this cutie - although (SPOILER) allegedly she turns out to be a kick-ass karate champion and knocks the stuffing out of you - (END SPOILER) but then what do you look for in a relationship?
Ah, fond memories.
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simplygames. are the only people i can see that have a copy of shenmue2. for 26 quid. Can anyone beat that?
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And believe me, you don't really want to wait for the Xbox version (though it'd be nice if it was here). Shenmue 2 kicks off apace and you instantly feel it's shed most of the problems of the first one (hello young kitten symbolisms).
Though shorter loading screens would be nice...
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(I actually have it, just never played it, as I am wanting to finish the 1st one)
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As for the crates, with you all the way. Treat it like a real job - putter around in last place in the morning races and do the minimum of crate work. Usually an event happens in the lunchbreak and after work.
Oh, and look out for the old man on your way home...
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a) is the bit i mentioned before (the phone call about the girl) the end of the annoying crate lifting ??
and
b) am i anywhere near the end ?
appreciate it..
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And you're REALLY near the end...
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http://www.xbox.com/uk/Games/catalog.htm?genre=adventure
And they didn't mention it in X02. So it seems that they are not going to release it outside US.
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Well, it builds to a good climax on Disk 3 and apart from one or two hella-irritating QTEs at the end of seriously tough fights, I enjoyed it.
Well I'm at the start of the (reputedly short) Disk 4. Time to admire the scenery. (There'd better not be any long planks atop those mountains...)