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Max Payne 3 Comments by Robert Purchese

24 June, 2009

He's 12-years older, dual-wielding.

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Comments: 1-50 of 74 in total | next 50 »

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LukehMuse
24/06/09 @ 11:03
#1
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I'm confused. I came in expecting Max payne 3 screenshots and all I got was a fat bloke running about in a rainforest!

I know it's early days but wow, what a dissapointment visually. Where the subways, and the snow, and the dark, dramatic fights through flats of new york? Boo. :(
OllyJ
24/06/09 @ 11:06
#2
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I like it, looks diffeent. Hopefully it'll have the same fun Gameplay. Nothing quite like a slo mo sideways dive, lining that dot on the forehead and pulling the trigger. Sweet.
Bealsy
24/06/09 @ 11:10
#3
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gotta love being a fat beardy guy with guns. Hows that for random screen shottage. WIN!
jaywalker3010
24/06/09 @ 11:13
#4
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least u seeing pics, i just see red X's
JediMasterMalik
24/06/09 @ 11:16
#5
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That doesn't look like uncharted at all... I MEAN MAX PAYNE... MAX PAYNE!!!!

Seriously though, it looks like it will retain the mechanics and little else from Max Payne (and 2). Which is a shame, cause I liked the story, atmosphere and setting of Max Payne, perhaps more so then the admittedly very good gameplay mechanics.
Edited 1 times, most recently on 24/06/09 @ 12:16
Triggerhappytel
24/06/09 @ 11:16
#6
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To be fair though Lukeh, it would have been a bit dull to drudge around the streets of NYC and the interior of warehouses or subways and so on again.

At least these will be warehouses in a tropical country, with palm trees and the like.
gaselite
24/06/09 @ 11:18
#7
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I love Max Payne but I don't think I'm down with this new setting and interpretation of the character.

It also looks from the screenshots (admittedly limited grounds to suggest something like this) like it might take itself just a bit too seriously. I really hope that doesn't happen to this series, which was always pulpy and fun. Conversely though, I hope they don't try and be too overtly humourous with proceedings.

Interested to see where this will go but not as excited as I was after the announcement.
Edited 1 times, most recently on 24/06/09 @ 12:19
Artemus
24/06/09 @ 11:19
#8
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RIP Max Payne 2001 - 2003
b00n
24/06/09 @ 11:23
#9
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Screens look good enough, but why totally drop the unique setting and character of the games? That was what made the games stood out, next to the then-new bullet time. Really hope the atmosphere, story, voice-work, setting etc is more in line with the original game than the looks of the guy. And also hope the developers use their imagination to come up with a few original levels like the dream-sequences.
ChthonicEcho
24/06/09 @ 11:31
#10
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When will this tropical trend come to an end?

Max Payne was always associated with neo noir. It was the heart of the franchise. Now we're in the brightly coloured Sao Paulo, a city that actually looks nothing like the fucking Cidade de Deus seen in these screenshots.

I'm sure it'll be a good game. It's Rockstar. But it's about as Max Payne as Far Cry 2 was Far Cry.
Dark_Stranger
24/06/09 @ 11:34
#11
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Max Payne & the raiders of the lost images
smartgun
24/06/09 @ 11:35
#12
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They're all CMYK images. Eurogamer, you need to convert them all to RGB as the internet doesn't use ink.
lambtron
24/06/09 @ 11:36
#13
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0_0 He looks like Zangief!
cyacomini
24/06/09 @ 11:39
#14
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did you guys post Splinter Cell images by mistake?
sneetch
24/06/09 @ 11:44
#15
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Simply put, in NYC there's just not enough lush foliage to show off their new lush foliage technology. ;)

I quite like the idea of a sun holiday with Max Payne, so long as I can still dive sideways and blow two sets of nuts off before sliding to a halt behind some (conveniently placed) boxes, barrels whatever I'll be happy. :)

Have to reinstall Max Payne tonight now.
sneetch
24/06/09 @ 11:49
#16
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@ChthonicEcho
Max Payne was always associated with neo noir. It was the heart of the franchise. Now we're in the brightly coloured Sao Paulo, a city that actually looks nothing like the fucking Cidade de Deus seen in these screenshots.

I'm sure it'll be a good game. It's Rockstar. But it's about as Max Payne as Far Cry 2 was Far Cry.


Maybe that's a little harsh based on a couple of screenies, it'll hopefully have the same comic-book storytelling style as the first two.

If it doesn't I'll cry.
dllord
24/06/09 @ 11:52
#17
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Where have the pics gone you bunch of mullets?
photoboy
24/06/09 @ 11:52
#18
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Tell you what Rockstar, put Max's hair back on top of his head where it belongs and re-hire James McCaffrey for the voice and I'll buy it. The pain killer addiction and beer gut can stay if you like.

I do actually get a bit of a Max Payne vibe from these screenshots, even though the environments are unfamiliar. If they can just make Max Payne look like Max Payne again I think they could be onto something... unless this is one of those games where the lead designer is so precious with his brainchild he won't consider changing anything despite it being a good idea.
BadBoyBonner
24/06/09 @ 11:57
#19
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GFX don't seem much better than 6 years ago!!!

http://www.gamershell.com/pc/max_payne_2...

This looks like a poor man's Uncharted 2 or Just Cause 2 minus most of the fun.
peak_performance
24/06/09 @ 11:57
#20
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Can't imagine the Max Payne theme over those shots. And the graphics have taken a turn to the nextgen filters, there's so much post processing on these shots it's hard to see the texture quality. The first two games had very natural graphics...

They should not have named this Max Payne but something completely else. Then they wouldn't have to stand up to a highly regarded series name.
UncleLou
24/06/09 @ 11:59
#21
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Far Cry 1+2, Crysis, Uncharted, Just Cause, Mercenaries, Boiling Point, Kane & Lynch, the upcoming Lost Planet 2 - it's getting a bit much with palm trees and bright sunlight lately. Wouldn't mind playing the odd game taking place in more Northern landscapes.
glaeken
24/06/09 @ 12:02
#22
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Indeed I demand they bring back brown games. This sudden craze for the tropics is madness. Why the hell should I have to look at so many colours when brown has served me so well up until now.
Kyle
24/06/09 @ 12:03
#23
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It looks nice and all, but one of the main points of Max Payne was that it was noir. NOIR, I say! They should have just made a new IP.
peak_performance
24/06/09 @ 12:08
#24
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Eh, glaeken, this is just brown with brown colours. Good job at missing the point completely.
makeamazing
24/06/09 @ 12:09
#25
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I have to admit I am not currently liking what they are doing to Max Payne... changing his look, voice, the settings... I mean if I want a game in a forest setting I could just play Farcry or Just Cause...

It seems at the moment all of the things that made MP great have been removed and its just a game called MP without the style/feel of it.. I hope I am wrong but we shall see.
Shrike
24/06/09 @ 12:11
#26
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Wow. Way to take something with a (fairly) distinctive style and make it indistinguishable from half a dozen other games. I was worried that the new game would just be capitalising on the movie, but it doesn't even seem to belong to the same franchise.
ChthonicEcho
24/06/09 @ 12:32
#27
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Why was the subheading changed? Rockstar didn't like the funny, Robert?
menage
24/06/09 @ 12:43
#28
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A fat Vin Diesel still beats Mark Wahlberg in this case:p.

Doesn't look very inspiring though.
space ace
24/06/09 @ 12:44
#29
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just a reminder that the new setting, sao paulo, is the crime capita of the world
ChaK
24/06/09 @ 13:02
#30
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that's fine with me, sounds ok, even if doesn't even look close to the real max.

Anyway for those crying about tropical setting overdose, I guess we could say the same about NYC can't we?

just bring it !
Edited 1 times, most recently on 24/06/09 @ 14:02
Harmonica
24/06/09 @ 13:16
#31
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Screenshots still aren't loading here.
Triggerhappytel
24/06/09 @ 13:19
#32
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"This looks like a poor man's Uncharted 2 or Just Cause 2 minus most of the fun."

What an utterly moronic statement; how can you possibly say this from half a dozen screens and - if I'm not mistaken - no footage to go on yet.

I think everyone's overreacting a little. It's Rockstar after all - y'know; the most consistent developer/publisher in the business. I'll be very surprised if this game isn't very good, even if it deviates a little from the template of the previous games.
Harmonica
24/06/09 @ 13:21
#33
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Found them on the Shack anyway. Looks like a fat Sam Fisher and completely par for the course this generation.

Not impressed.

Alan Wake is the new Max Payne anyway..
Nithron
24/06/09 @ 13:38
#34
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There's only so many settings, people, that eventually they will all be overused.

Jungles all look nearly the same, cities all look nearly the same, deserts look exactly the same. You could use Antarctica, but even that's been done a couple of times.
UncleLou
24/06/09 @ 13:40
#35
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Indeed I demand they bring back brown games. This sudden craze for the tropics is madness. Why the hell should I have to look at so many colours when brown has served me so well up until now.

I don't think colours are an achievement per se. I am neither getting bored of black and white films, nor of Rembrandt paintings. I don't think Apocalypse Now or First Blood would be better films if they had more colours, nor is Warhol a better painter than Goya, just because he's more colourful. ;)
jaguarwong
24/06/09 @ 13:51
#36
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Yeah I agree with so many above - I want exactly the same game I've played before.

Adding new ideas to a series is the worst thing a talented development team should do...

...oh wait.
UncleLou
24/06/09 @ 13:56
#37
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No, but "new ideas" and replacing a pretty distinctive setting with the latest generic setting of choice isn't the same thing, is it.
FWB
24/06/09 @ 13:56
#38
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Time has not been kind to Max. In fact I'd go as far to say that it's raped him... repeatedly.
[TR]
24/06/09 @ 14:02
#39
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I bet they're just setting it up for Bruce Willis to play Max Payne in the next movie.

And these screenshots could be for any game other than Max Payne 3. It distinctly looks nothing like the other two games.
Edited 1 times, most recently on 24/06/09 @ 15:03
Bertie [staff]
24/06/09 @ 14:10
#40
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They're all CMYK images. Eurogamer, you need to convert them all to RGB as the internet doesn't use ink.

They're swapped now. I thought our online converter would handle it automagically. Sorry!
AphoticCosmos
24/06/09 @ 14:12
#41
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I'll reserve judgement until I play it, but technically it looks fantastic.
solidSnake04
24/06/09 @ 14:14
#42
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they better ditch this old max payne guy. doesnt look inspirational enough. bring back the younger one
SEVQA
24/06/09 @ 14:44
#43
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I think I can agree with what the majority are saying here! WHERE THE HELL IS MAX PAYNE!!! this looks nothing like what we have come to love and seems like a completely different game!
crabdamage
24/06/09 @ 14:45
#44
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Ironically the movie was more faithful to the source material than this 'sequel' is looking.
svd_grasshopper
24/06/09 @ 14:50
#45
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love the bullet time in the other games. diving round a corner with a swan-off or down stairs or through a door with the uzis. the sniper headshot was also cool slowed down. bullet time is a major part of this game. as other have said though, the setting looks crap. we want gritty NY bronx type scenerios.
Spekingur
24/06/09 @ 15:04
#46
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Of course the setting is in the tropicals! Every employer in a developer team dreams of staying where there are palm trees, sunny, good drinks and pretty people.

This is supposed to be in Brazil, right? In some city. Possibly what is considered slums by other western nations. Apparently there's alot of those in Brazilian cities according to the same western nations. Which is a bit silly since, according to these nations, Africa is bad for your health and sending stuff to the upper atmosphere costs alot of money. Neither is true.
sneetch
24/06/09 @ 15:06
#47
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@UncleLou
No, but "new ideas" and replacing a pretty distinctive setting with the latest generic setting of choice isn't the same thing, is it.

Are there all that many games set in Sao Paulo? ;)

The game is still set in a city just not New York or some other, standard-issue US city, there may be palm trees in the background rather than just street lamps but you're not all that likely to be spending your time jungle fighting. I think people are reading far too much into the game and its perceived direction from just 6 screenies.

Max should have washed his vest and shaved though. He knew there'd be photos.
BadBoyBonner
24/06/09 @ 15:11
#48
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Triggerhappytel

Erm, you even copied my sentence - first 3 words give it away "This looks like" - how else are you meant to tell what something looks like other than by looking at it? The images display no USP for this game in a highly competitive genre.

It seems your comment is more akin to something so senseless as to be laughable - not mine.

It's a huge change in art direction (from previous games) that's moving in a direction that seems like it will be overloaded in Cuban-a-like's

Just Cause 2 and Uncharted 2 look like great fun - I have yet to see anything from this that looks anything other than generic.

Stills showing base jumping, parachuting, climbing and discovery, physics fun tethering etc. seem fun, these seem very me too.

What you are implying? That Remedy thought they would purposefully release the worst generic shot's possible of their new game ensuring it is derided by core gamers?

Show me something great and I will say it looks great, show me something that looks generic and I will say it looks generic - this is looking generic judging from the released material - which one would assume are some of the best shots currently available rather than purposefully trying to look generic..
Artemus
24/06/09 @ 16:11
#49
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^ Remedy aren't making this.
notmyrealname
24/06/09 @ 17:44
#50
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needs moar obscure lovecraft references! (I'm looking at you 2!)

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