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Comments (71) Latest comment 3 years ago
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I know it's early days but wow, what a dissapointment visually. Where the subways, and the snow, and the dark, dramatic fights through flats of new york? Boo. :(
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Seriously though, it looks like it will retain the mechanics and little else from Max Payne (and 2). Which is a shame, cause I liked the story, atmosphere and setting of Max Payne, perhaps more so then the admittedly very good gameplay mechanics.
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At least these will be warehouses in a tropical country, with palm trees and the like.
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It also looks from the screenshots (admittedly limited grounds to suggest something like this) like it might take itself just a bit too seriously. I really hope that doesn't happen to this series, which was always pulpy and fun. Conversely though, I hope they don't try and be too overtly humourous with proceedings.
Interested to see where this will go but not as excited as I was after the announcement.
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Max Payne was always associated with neo noir. It was the heart of the franchise. Now we're in the brightly coloured Sao Paulo, a city that actually looks nothing like the fucking Cidade de Deus seen in these screenshots.
I'm sure it'll be a good game. It's Rockstar. But it's about as Max Payne as Far Cry 2 was Far Cry.
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I quite like the idea of a sun holiday with Max Payne, so long as I can still dive sideways and blow two sets of nuts off before sliding to a halt behind some (conveniently placed) boxes, barrels whatever I'll be happy. :)
Have to reinstall Max Payne tonight now.
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Max Payne was always associated with neo noir. It was the heart of the franchise. Now we're in the brightly coloured Sao Paulo, a city that actually looks nothing like the fucking Cidade de Deus seen in these screenshots.
I'm sure it'll be a good game. It's Rockstar. But it's about as Max Payne as Far Cry 2 was Far Cry.
Maybe that's a little harsh based on a couple of screenies, it'll hopefully have the same comic-book storytelling style as the first two.
If it doesn't I'll cry.
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I do actually get a bit of a Max Payne vibe from these screenshots, even though the environments are unfamiliar. If they can just make Max Payne look like Max Payne again I think they could be onto something... unless this is one of those games where the lead designer is so precious with his brainchild he won't consider changing anything despite it being a good idea.
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[link url=http://www.gamershell.com/pc/max_payne_2/screenshots.html?id=13244
]http://www.gamershell.com/pc/max_payne_2...[/link]
This looks like a poor man's Uncharted 2 or Just Cause 2 minus most of the fun.
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They should not have named this Max Payne but something completely else. Then they wouldn't have to stand up to a highly regarded series name.
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It seems at the moment all of the things that made MP great have been removed and its just a game called MP without the style/feel of it.. I hope I am wrong but we shall see.
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Doesn't look very inspiring though.
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Anyway for those crying about tropical setting overdose, I guess we could say the same about NYC can't we?
just bring it !
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What an utterly moronic statement; how can you possibly say this from half a dozen screens and - if I'm not mistaken - no footage to go on yet.
I think everyone's overreacting a little. It's Rockstar after all - y'know; the most consistent developer/publisher in the business. I'll be very surprised if this game isn't very good, even if it deviates a little from the template of the previous games.
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Not impressed.
Alan Wake is the new Max Payne anyway..
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Jungles all look nearly the same, cities all look nearly the same, deserts look exactly the same. You could use Antarctica, but even that's been done a couple of times.
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I don't think colours are an achievement per se. I am neither getting bored of black and white films, nor of Rembrandt paintings. I don't think Apocalypse Now or First Blood would be better films if they had more colours, nor is Warhol a better painter than Goya, just because he's more colourful. ;)
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Adding new ideas to a series is the worst thing a talented development team should do...
...oh wait.
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And these screenshots could be for any game other than Max Payne 3. It distinctly looks nothing like the other two games.
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They're swapped now. I thought our online converter would handle it automagically. Sorry!
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This is supposed to be in Brazil, right? In some city. Possibly what is considered slums by other western nations. Apparently there's alot of those in Brazilian cities according to the same western nations. Which is a bit silly since, according to these nations, Africa is bad for your health and sending stuff to the upper atmosphere costs alot of money. Neither is true.
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No, but "new ideas" and replacing a pretty distinctive setting with the latest generic setting of choice isn't the same thing, is it.
Are there all that many games set in Sao Paulo? ;)
The game is still set in a city just not New York or some other, standard-issue US city, there may be palm trees in the background rather than just street lamps but you're not all that likely to be spending your time jungle fighting. I think people are reading far too much into the game and its perceived direction from just 6 screenies.
Max should have washed his vest and shaved though. He knew there'd be photos.
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Erm, you even copied my sentence - first 3 words give it away "This looks like" - how else are you meant to tell what something looks like other than by looking at it? The images display no USP for this game in a highly competitive genre.
It seems your comment is more akin to something so senseless as to be laughable - not mine.
It's a huge change in art direction (from previous games) that's moving in a direction that seems like it will be overloaded in Cuban-a-like's
Just Cause 2 and Uncharted 2 look like great fun - I have yet to see anything from this that looks anything other than generic.
Stills showing base jumping, parachuting, climbing and discovery, physics fun tethering etc. seem fun, these seem very me too.
What you are implying? That Remedy thought they would purposefully release the worst generic shot's possible of their new game ensuring it is derided by core gamers?
Show me something great and I will say it looks great, show me something that looks generic and I will say it looks generic - this is looking generic judging from the released material - which one would assume are some of the best shots currently available rather than purposefully trying to look generic..
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And yet, how can tell this looks like less fun than any other TPS when you haven't seen any footage or played it?! A few still images is no place to ploclaim that this is seemingly better or worse than any other example in the genre.
"Just Cause 2 and Uncharted 2 look like great fun - I have yet to see anything from this that looks anything other than generic."
But-there's-only-six-fucking-screenshots! Maybe part of the game will be set in Sao Paulo, maybe it will have interesting ideas to stand out from the rest of the market, maybe it will be a good, solid TPS but nothing amazingly original. How can you possibly make judgments on how entertaining the game is, knowing so little about it...?!
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The game could've still been set in new york (or any other city, chicago perhaps?) but, like this version, could've gone for a open-world setting.
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Well there's one gamer I won't buy.......how the fuck did ANYONE developing this game think this is the way to go?
Gritty film based action or fucked up beardy baldy morris dancing with desert eagles?
QQ....just QQ
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Maybe towards the end of the game he'll discover the conspiracy leads back to NY, he'll put on a leather jacket and go back to the NY winter. You never know
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But having said that it would take one hell of a developer to manage to pull of a bright and breezy colour palette and draw a contrast with the dark manoeuvrings of the plot. Think of Blade Runner, essentially.
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if the gameplay is the same - what's the worry?
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It'd be a bit like if the developers of Bioshock felt like having slottable 'magic' powers was the USP of Bioshock and made a sequel set in modern-day NYC without the art-deco aesthetic or water.
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what made max payne 1 and 2 so greate was just as much the setting and atmosphere as it was the gameplay. the allways dark snowy new york, dark and gritty, film noir. This is just some jungle shotter with the name max payne tagged on it. the game might be good but imo judging from these screens it doesnt desverve the name Max payne.
As you apparently have not realised that the screenshots are actually of a city and not of the jungle I don't think you should be judging anything from these screens.
Looking beyond the fact that there are more than 5 different colours shown IMO declaring that it's not Max Payne because they've changed the setting is ridiculous, what made Max Payne for me was the narrative and the "comic strip" over-the-top storytelling more than anything else. They were great games but New York was just a backdrop if the second game was set elsewhere it'd be as good.
Just to recap: having a palm tree does not make it a jungle (if it did then my office is a jungle) and you can tell a dark story in a dark fashion in a sunny place: in the Maltese Falcon Humphrey Bogart goes to Istanbul (and if sunshine is good enough for Humphrey it's good enough for you :P) also the entirety of LA Confidential is set in, well, LA not exactly renowned for its snow.
Have some faith. The first two were great, so long as they keep the same general story style I'll be delighted. (Also, that last screenshot in the warehouse is textbook "noir".)
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That is all.
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The E3 news gave me an info overload, I gave EG a break just because... im still playing BF2... here I come back to "yer'olgamer"™ and games start to look even more the same, the comments get votes, is this just a bad dream?
Max payne 3 should have tiled walls only, "Max Payne 3|the turkish baths" -"it's hamam time!"