...Kinect, indie games and red rings.
"If there's anything in reality that's not fun, we will change it."
The locust swarm again.
Tuesday, 13 April 2010
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Dan Pearson joined Eurogamer in 2006 before moving over to GamesIndustry in 2010. He covers all areas of the business and spends much of the rest of his time feeling old and killing dwarves in poorly constructed fortresses.
Read more articles from Dan by visiting the Dan Pearson archive page.
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