First Champions Online update detailed

New powers, zombie PvP, late October.

Cryptic has outlined the first major update to its superhero MMO Champions Online: Blood Moon, a Halloween-themed patch due in late October.

Blood Moon introduces a new suite of superpowers to try out. The Celestial powerset features the healing and buffing powers of the Seraphim and the offensive attacks of the Nephilim.

The update will also herald the rise of the undead villain Takofanes. Werewolf packs, undead heroes and zombies will appear across Champions' world, and there will be a Zombie Apocalypse player-versus-player event in the Canadian Wilderness zone. If you die fighting the zombies, you'll return as one of them.

Champions Online launched yesterday for PC in North America, and hits European shops on Friday. Watch out for more on Eurogamer MMO very soon.

Comments (11) Latest comment 2 years ago

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  • Markusdragon #1 2 years ago

    So something along the lines of the WoW:Wrath pre-launch zombie event meets Marvel Zombies?
  • spimmy #2 2 years ago

  • Gl3n #3 2 years ago

    When's the review?

    And Spimmy, they've already fixed those issues with cheap retcons.
  • Bodd #4 2 years ago

    they've already fixed those issues with cheap retcons

    Well, they've extended retconning to the beginning of your character. However, it's still prohibitively expensive. Still, launch MMO, radical changes are to be expected. I'm having fun by not taking it too seriously, picking powers for concept rather than effectiveness, and laughing at the forum doom-mongers.
  • spimmy #5 2 years ago

    bait n' switch is how it looks to me tbh
  • makeamazing #6 2 years ago

    If you have purchased from Direct2Drive you can already play it in the UK... i know cause i have been playing it :)
  • Spekingur #7 2 years ago

    Still going on about this, spimmy? Perhaps you should've been nicked spammy...

    Seriously, spimmy, all MMOs have balancing issues. Both before, during and after launch. Get over it and welcome to the world of MMOs.
  • spimmy #8 2 years ago

    rofl considering nothing ive said is spam
  • OkamiKidd #9 2 years ago

    I wish people would drop the whole "They changed everything" crying game. If anyone does any research at all, which apparently is very rare, they would know that reprogramming a ton of stuff takes time. Lots of time. That means that this Patch has been in the works since Closed Beta... and they're addressing issues that were mentioned in EVERY review of the game, ie. the game was too easy. I've seen people that had their characters maxed out BEFORE THE GAME LAUNCHED. How is that NOT too easy? Of course they made the game harder. The only (IMHO) valid complaint is that they did it on launch day with absolutely no notification. They should have done it a couple days earlier, then started the Early Start program.
  • poopmonster #10 2 years ago

    rectcon is crazy expensive. I got to Level 13 with digging, which I love, but grouping is a pain as everyone flying has to wait for me, so now I want to change to a flight power but I can't afford it (and would have to Undo EVERYTHING to get to it).

    So I have to re-roll, leaving my newfound team to continue up the ladder.

    Retcon isn't broken, it's just poorly conceived - Travel at least shouldn't be bundled in the same undo chain as everything else.
  • poopmonster #11 2 years ago

    @OkamiKidd

    Yeah I wasn't in the beta and so have no idea what the game was like pre-nerf, but I'm pretty sure that the game is full of whinging crybabies. CO is piss easy compared to any other MMO I've played at launch (and they're *always* too easy at launch).

    Someone should drop Hogger into the Desert newbie zone. That'll shake things up...