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First Champions Online update detailed News

MMO PC News by Oli Welsh

2 September, 2009

Cryptic has outlined the first major update to its superhero MMO Champions Online: Blood Moon, a Halloween-themed patch due in late October.

Blood Moon introduces a new suite of superpowers to try out. The Celestial powerset features the healing and buffing powers of the Seraphim and the offensive attacks of the Nephilim.

The update will also herald the rise of the undead villain Takofanes. Werewolf packs, undead heroes and zombies will appear across Champions' world, and there will be a Zombie Apocalypse player-versus-player event in the Canadian Wilderness zone. If you die fighting the zombies, you'll return as one of them.

Champions Online launched yesterday for PC in North America, and hits European shops on Friday. Watch out for more on Eurogamer MMO very soon.

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Comments: 1-11 of 11 in total

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Markusdragon
02/09/09 @ 09:22
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So something along the lines of the WoW:Wrath pre-launch zombie event meets Marvel Zombies?
spimmy
02/09/09 @ 09:41
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how odd nothing at all about this

http://www.massively.com/2009/09/01/comm...
Gl3n
02/09/09 @ 10:26
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When's the review?

And Spimmy, they've already fixed those issues with cheap retcons.
Bodd
02/09/09 @ 11:21
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they've already fixed those issues with cheap retcons

Well, they've extended retconning to the beginning of your character. However, it's still prohibitively expensive. Still, launch MMO, radical changes are to be expected. I'm having fun by not taking it too seriously, picking powers for concept rather than effectiveness, and laughing at the forum doom-mongers.
spimmy
02/09/09 @ 11:35
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bait n' switch is how it looks to me tbh
makeamazing
02/09/09 @ 11:52
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If you have purchased from Direct2Drive you can already play it in the UK... i know cause i have been playing it :)
Spekingur
02/09/09 @ 12:50
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Still going on about this, spimmy? Perhaps you should've been nicked spammy...

Seriously, spimmy, all MMOs have balancing issues. Both before, during and after launch. Get over it and welcome to the world of MMOs.
spimmy
02/09/09 @ 13:25
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rofl considering nothing ive said is spam
OkamiKidd
03/09/09 @ 02:58
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I wish people would drop the whole "They changed everything" crying game. If anyone does any research at all, which apparently is very rare, they would know that reprogramming a ton of stuff takes time. Lots of time. That means that this Patch has been in the works since Closed Beta... and they're addressing issues that were mentioned in EVERY review of the game, ie. the game was too easy. I've seen people that had their characters maxed out BEFORE THE GAME LAUNCHED. How is that NOT too easy? Of course they made the game harder. The only (IMHO) valid complaint is that they did it on launch day with absolutely no notification. They should have done it a couple days earlier, then started the Early Start program.
poopmonster
03/09/09 @ 12:07
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rectcon is crazy expensive. I got to Level 13 with digging, which I love, but grouping is a pain as everyone flying has to wait for me, so now I want to change to a flight power but I can't afford it (and would have to Undo EVERYTHING to get to it).

So I have to re-roll, leaving my newfound team to continue up the ladder.

Retcon isn't broken, it's just poorly conceived - Travel at least shouldn't be bundled in the same undo chain as everything else.
poopmonster
03/09/09 @ 12:09
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@OkamiKidd

Yeah I wasn't in the beta and so have no idea what the game was like pre-nerf, but I'm pretty sure that the game is full of whinging crybabies. CO is piss easy compared to any other MMO I've played at launch (and they're *always* too easy at launch).

Someone should drop Hogger into the Desert newbie zone. That'll shake things up...

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