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Comments (100) Latest comment 6 years ago
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Doesn't look that different to X though...
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Can't see a huge leap in technology from these screen grabs, but to be honest since FFVII it doesn't seem to matter how good the graphics are, the game hasn't IMHO been up to scratch story wise.
We will have to wait and see.
~Fish~
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How long we gotta wait?
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At least the female lead looks a lot sexier. Hopefully she's not a goody two-shoes! :-)
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/curtains/
/feels shame/
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Also, I was really hoping they would break the popstar pretty boy trend when I looked at that early advertisement....but....
Hell, why don't they just cut the bullshit and start making interactive hentai movies. You KNOW that's where they're headed.
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Ooooh, can't wait!
(by the way, all people who moan about Raiden in MGS II are OFFICIALLY dickheads and insecure in their sexuality - Okay maybe the last bit was stretching it...)
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Still looks good tho.
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Notice how it's only males who complain about male protagonists being "too feminine"?
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Still, hopefully the gameplay makes up for art, looks good though.
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Give me Cloud back. Sure he was blond haired blue eyed too, but he was super deformed and really f'd up. Vaan will have one weapon and one single line of speech:
weapon: surfboard
speech: california dude!
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That's only been said about 12,294,983,756 times, but I never tire of hearing it. Thanx for that... whateveryournameis.
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So we all agree that VIII was bobbins then?
Loved 7. LOVED IT. 9 was also very, very good. Never played 10 (still haven't got around to actually buying a PS2 ...
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And I bet that the main character is a whiny bitch.
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It'll be interesting to see how the game looks only using half as many polygons as FFX (Gamespot) looks like those spot shadows are back after the realtime ones in FFX-2. The shaky cam footage I've seen looks fantastic enough, especially the new magic eye candy.
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What was wrong with it?
(Apart from the World Map)
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And the US only had FFI, FFIV and FFVI - neither of which gathered much mainstream appeal. When FFVII came out, with it's flashy CGI, everyone took notice. And even though many of the characters were obvious stereotypes or cliches, no one noticed because this was their first experience of the genre.
And anyone who says VIII is the worst FF obviously hasn't played II...
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VII, IX, VI, X, IV, VIII, V
Not played I, II or III to any great length so I can't really comment on those. :-)
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Love FF, but haven't played any except 6, 7 & 8 because I don't have a PS2. Even 2nd hand they seem to be a rip off.
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As for the 8 debate, It's my favourite - dodgy romance or not...
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I don't know where I got that stupid idea from. Anyone care to enlighten the innumerate?
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More FF features!
They really bring out the tards!
/waves at squallz
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erm.. i got lost so just wandered around fighting..
though by the end my characters were so strong the final battle was loooong but pretty easy
g
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I doubt we'll ever see XI over here unless they really do decide to launch the PS2 HDD in Europe. I guess it depends on how it performs in the US.
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I want a special Eurogamer feature comparing a FF story's intellectual level with that of its mainstream audience.
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The game you're describing is FFX-2. This thread is for FFXII.
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I thought it was a WWE thread for a minute.
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Final Fantardsy: Advent Tards
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Havn't Squares lead character(s) always been kind of bland? To my eyes the extras have always been the colourful ones. I can understand such a choice since Squenix would want as many as possible to be able to identify with the leads. Personally, I don't mind. I've played all FFs since IV and liked them all (in various degrees of course).
The setup with the princess and the thief is surprisingly close to the FFIX plot background, but it could still turn out quite diffrently I suppose.
I know it's immensly unlikely but I'm hoping the multiplayer combat system from FF:CC would spread to more of their games. Co-op multiplayer is great and it would give me and my wife a way of playing the game together instead of fighting for control of the PS2 whenever they release a new RPG.
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Ugh! I'm hoping it doesn't!
I generally get to play multiplayer games about once a year, for about an hour. And then it's usually a FPS. Getting someone to sit with me and co-op play a Final Fantasy game for 60+ hours would be absolutely impossible!
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/flies to the moon on the white chocobo to kill Onyx weapon.
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What "Colex" story? Pleaz pleaz pleaz explain this "Colex" story to me.
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I think co-op is great and as it has started to catch on with the FPS genre, I'm hoping to see more of it in other. Metal Gear Solid (and II) would be an excellent co-op game, pretty much like Rainbow Six but more focused on stealth (a Death Match mode in Metal Gear would also be cool of course).
Getting back to FFXII, I think the game as good potential. I've never played an Enix game before and hope to experience a bit of that company's influence in this game. Graphics seem good as usual (although top notch graphics is not particularly important in my book) and I have great expectations on the music (which is more important to me).
The one thing I do worry about is the female lead. Square has often supplied good female extras (including Beatrix, Lulu and Yuffie) while the leads (with the possible exception of Tifa) have been weak and demure. I must admit I would feel kind of funny playing a girl, but since I gather girls would feel the same about playing a guy I guess it's not more than fair that the female lead should be heroic too.
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As long as it was an optional thingy then I would have no complaints whatsoever. The trouble is, the way they've done it in FF:CC has somewhat diluted the single-player game to the point that it doesn't look as though it'll be half as fun playing on your own. Which is a shame, 'cos I was really looking forward to it.
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I don't think Enix will have any influence on this game. Only Square staff will be working on it.
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One could always hope :)
Still, there seems to be a lot of new talent on the team so the game might be a bit diffrent after all.
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Tardemon!
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Square can't actually hear you ya know?
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One word: gameFAQs
You think it's a coincidence it's populated by tards, and the most popular games there are FF?
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LOL
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BTW I am not happy about this half medival fantasy setting (I am simply bored of the traditional medival setting). The world of 10 or 7-8 was great. Why back to the boring schema?)
BTW I am not happy about another ultra gay character. (I want Auron like characters!)
But, the Nelo Angelo like very-very evil boss looks good. ;)
Are there Moogles, too? :D
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I think FFXII looks ace. Vaan looks okay. I loved FFVI-IX, didn't think X was as good, but not because of the characters, but because of the boring story and no world-map. And wasn't Tifa's boobs overly large? Nobody complained about that. I would rather have a girl with little clothing, than a girl with huge boobs in a Final Fantasy game. Huge boobs in a game characters really makes the girl look like a whore. Or a porn star or whatever. None of the new characters even look close to the sluttyness of Tifa.
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It is worth mentioning that I never liked japanese RPG's, wich puts me outside of the game's target (that and the fact that I'm not a Japanese teenager; the "japanese school-girls love it" argument that comes up from time to time pisses me of. So what? Are young japanese girls the ultimate judges of taste?).
Oh, and I definitly think this looks like porn. The girl might not have big breasts, but her skirt isn't exactly huge either.
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I'm 26.
edit: And I like Ashe. My problem is Vaan.
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And the teenagers today dress like idiots anyway, so why should Final Fantasy be any different?
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And yes, I know they're not having sex in the pictures, but they do look like they're going to have a go at it pretty soon.
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LOL - You have a point.
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Do you live in Androgynville?
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"Why yes, that's a splendid idea."
etc. ;)
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Now is the era of the lady-boy!
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I actually liked the trailer for FFXII and consider buying it when it comes out. The characters in (J)RPGs play quite a major role in these games so I suppose that's where the bitching comes from.
The "twist" they took with Yuna in FFX-2 is unforgettable too: "gee, let's rip most of her clothes off and stick two big automatics in her hands". Tomb Raider No. Whatever must've been released in Japan the week the character designers had their brainstorming sessions.
I mostly play JRPGs for the battle systems so I'll shut up about the characters now.
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I prefer the story.
...but I used to ~max out the characters stats in most games. ;)
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Played all the other FF games but, none come close to good old Cloud and Sephiroth. Even the final blow where you waited sweating for your overdrive guage to fill up as seth just stood there looking like he could kill you with one blow.
That was inspired. No girl to rescue (she was long dead by this point) no romance to get in the way, just two bitter rivals and one final battle...glory or death were the only choices either of them had at that stage in the game.
sigh.....FFXII just looks like another romance quest.
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And Barret, for the truly disturbed.
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Ah, but was that really Sephiroth in that last 'fight', or was it Jenova's conciousness attempting to gain dominace over her last remaining puppet? After all, the battle took place in Cloud's head...
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Uh, Ultimecia was there manipulating events from the beginning, and was first mentioned directly at the end of the second disc. And the ending was confusing?
Oh well, if you think Ultimecia popped up out of nowhere, it's no surprise you had trouble understanding things. Why am I even wasting time with this thread anyway?
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Here is an extract from IGN website:Described as an action RPG, this game becomes the fourth entry in the "Compilation of Final Fantasy VII" project which includes Before Crisis: Final Fantasy VII for mobile, Final Fantasy VII: Advent Children for DVD and Final Fantasy VII: Dirge of Cerberus for PS2. Production is being overseen by Yoshinori Kitase, the director of the original Final Fantasy VII, with Hajime Tahata serving as director. Tahata and Kitase served similar roles on the development of Before Crisis. Character designs for the game are being handled by Square Enix superstar Tetsuya Nomura. (It's for the PSP and not PS2)
Crisis Core: Final Fantasy VII seems to be Zack, Cloud's buddy from his days with SOLDIER. In fact, the story seems to take place during that particular time period, pitting both Cloud and Zack against fledgling evil maniac Sephiroth. Tons of sword fighting ensues of course, with Cloud getting smacked around a bit by his old superior. But Zack is no slouch, and he takes on hordes of baddies despite overwhelming odds.
As for FFXII, looks like this game will be released sometime in Q2, as far as the info I read from IGN. Square had spent a lot of time in developing this game and some of the in game architectures are from Europe or based on European designs of old. So you guys should be very flattered that you'll be getting to see some buildings resembling the ones next door.
The game graphics are really good and you won't be seeing anymore random battles, only real time. Some of the ingame graphics do resemble some things from FFXI, we'll just have to wait and see.
FFXII, is scheduled to be released in March 2006 in Japan. I hope they do a parrell import of the English version during the same time, in the US and Asia. Europe and UK always seems to get their games at some later dates after the dust as settled in the states and Asia.
UPDATE:JAN 30 2006
I got to play the demo, which comes bundled with DQVIII. The demo plays well and the battle system is a far cry from yesteryears. Game graphics - excellent. Can wait for the game to be released.
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