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Final Fantasy II Review

PSP ntsc-us Import Review by Simon Parkin

22 October, 2007

'Own The Birth Of A Generation' urges the copy, somewhat awkwardly, on the back of the box. Setting aside the broken imagery (consider the acres of placenta you'd have on your hands) the phrase does manage to outline, with rare marketing frankness, the only reason players would be interested in buying this, the latest overhauled re-release of the second Final Fantasy game.

Of course, the chances of finding a gamer interested in owning Final Fantasy II out of historical curiosity who is simultaneously yet to actually play the game might be more problematic for Square-Enix. Once upon a time this was a tricky title to find outside of Japan, but nowadays, thanks to emulation and fan translation, not to mention re-releases on WonderSwan Color, PlayStation, various mobile phones and the GBA (in the form of Dawn of Souls) the chances are that any interested parties already regretfully own this primitive RPG.

Essentially this is a port of the PlayStation remake of the original Japanese Famicom game. The new dialogue and CGI cut-scenes introduced by the PlayStation version remain intact here, the novelty being yet another graphical upgrade. Unlike the recent DS remake of Final Fantasy III this update is purely 2D, boasting pin-sharp pixels spread across lush parallax backgrounds. The visuals are indistinguishable from the first Final Fantasy Anniversary - no bad thing as both games are bright, pretty and engaging, albeit within tight nostalgic boundaries.

'Final Fantasy II' Screenshot 1

As well as Dawn of Souls' new 'Soul of Rebirth' bonus dungeon, this update introduces the 'Arcane Labyrinth', an area filled with difficult enemies and traps to reward thick-skinned players with even more of a challenge.

But sadly this is about where our compliments dry up. When a classic film is remade it usually undergoes, for better or for worse, a reworking of dialogue, ironing out of problems and a contemporising of detail and form to bring to fresh life what has become outdated or over-familiar. But there is no such creative overhaul for Final Fantasy II. While the GBA title Dawn of Souls might have rounded off some of the original game's sharper edges, many of the terrible design decisions that characterised the Famicom title are re-presented here.

Principal amongst these is the oft-derided levelling system that keen JRPG fans will recognise from lead producer Akitoshi Kawazu's later games in the Romancing Saga/Saga Frontier series. The game does not employ the conventional character-levelling system but instead sees characters' stats and proficiencies increase according to their actions taken in battle. At first glance this is a good idea. Your characters start out as blank slates, able to equip any weapons and armour while free to learn any spells that take your fancy. It's through repetition of moves they improve in their chosen offensive/defensive emphases and so you begin to chisel out an individual and unique party for yourself.

However, in reality the system is broken almost beyond repair. As characters can only increase their hit-points through being hit (rather than when they level up) you're forced to turn your units against one another to before healing them with another party member to increase their stats. As boss battles can be very difficult, fighting amongst your team isn't optional to success (unless you faff about shifting the team's formation so that each team member gets targeted by enemies evenly and then grinding) and so battles become a wearying chore.

'Final Fantasy II' Screenshot 2

It's a shame to see so much time and energy invested into creating excellent 2D portraits, characters and backgrounds when the game they support is lacking.

The story lacks nuance and complexity but that doesn't mean you won't need to pay attention. As the game lacks a quest log it's easy to forget what you're meant to be doing next, particularly if you pick up the game after a few days away. In addition to the levelling system the game tries another innovation that failed to catch on with the wider crowd. During conversations with characters some words will be written in red text. A quick button press and you're able to learn this key word and then use it as a conversation point when approaching other NPCs - an extremely basic interpretation of how conversation trees are handled in old LucasArts adventures. But rather than add depth and interest to NPC conversations, this simply makes the simplicity of the game's narrative logic flow all the more obvious.

These factors combine to make the game more of a historical curio than a game anybody would want to play for fun in 2007. While much of the game's flow is shared with later games in the series (and so is both solid and familiar) the broken ideas that combine with them sour the experience. As a result it's the weaker of the two anniversary games (the other being the first Final Fantasy game) released on PSP thus far. Indeed, seeing as the two games have traditionally been released in one package in recent years it seems a little unfair of Square-Enix to separate them again for full-price releases here.

There are many videogames from the late eighties that have warranted a graphical overhaul and reprint to introduce younger players to their enduring qualities. But Final Fantasy II was a poor videogame in 1988 and no amount of spit and polish will perform the necessary shifts to its foundations to produce a good one in 2007. Let's hope beyond hope that this is the last time Square-Enix repaint and parade this game on yet another platform, especially when there are so many wonderful videogames in their vaults that do warrant contemporary attention.

4/10

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Comments: 1-21 of 21 in total

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Lemming81
22/10/07 @ 09:34
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Ouch. At least FF3 got a 're imagining' for the DS...
caligari
22/10/07 @ 09:36
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...and they gave Landstalker a 5!

Cheeky basts.
HiddenAway
22/10/07 @ 09:38
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I read the caption and knew the score immediately.

Of course I didn't realise the score would be double that of what I expected :p
caligari
22/10/07 @ 09:45
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The War of Lions is where the real party is at.
caligari
22/10/07 @ 09:45
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Oh, and still no PSP Slim review, EG? ;_;
Royal Fool
22/10/07 @ 09:47
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Whoa, wait, wait... this is full price?

Hahaha.
Kon
22/10/07 @ 09:51
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Oh, and still no PSP Slim review, EG? ;_;

Now there's a thought.

I can't really say I expected much from this FF2 remake so the score feels right. I just hope that the forthcoming FF4 on the DS fares (much) better. I have yet to enjoy a FF title since the original FFX. Am I getting too old for lengthy RPGs?

/ponders if buying Eternal Sonata is really such a good idea
Steroyd
22/10/07 @ 09:58
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The War of Lions is where the real party is at.

And despite the postal strike ending last week, I still haven't got it through the ****ing post. ;_;

Am I getting too old for lengthy RPGs?

Having a FF on a portable should negate the length of time it takes to complete it, then again if the saving system is unforgiving...
Carlo
22/10/07 @ 09:59
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:S
Hughes.
22/10/07 @ 09:59
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At least on the PS1 you got FF I and FF II on the one disc. If I'm ever tempted to play these again I'll just rip them myself and have the convenience of playing them from the mem stick.

Squenix's retro-udders must be rubbed raw.
Steroyd
22/10/07 @ 10:02
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Yeah the fact that they can stuff FFI and FFII on a GBA cartridge AND STILL add stuff to the game, means it's beyond a rip-off with what they're doing on the PSP, make use of that damn UMD you lazy ****tards.
HiddenAway
22/10/07 @ 10:57
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@ Steroyd

You too huh?

I thought it arrived today. We did get a parcel. Opened it up and realised it was my sister's.

/feels stupid
BobsUncle
22/10/07 @ 11:41
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WOW! That game looks rubbish!
Kon
22/10/07 @ 12:27
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Having a FF on a portable should negate the length of time it takes to complete it, then again if the saving system is unforgiving...

Yeah, you would think so wouldn't you? Unfortunately I've ended up selling both Valkyrie Profile and Tales of Eternia on the PSP as they were just sitting there gathering dust for well over six months. Add to that Tales of the Abyss, Dragon Quest 8, Odin Sphere, Lucifer's Call, Shadow Hearts 2, Kingdom Hearts 2, Okami and Twilight Princess and my list of unfinished RPGs is looking very intimidating.

I'll still try to have a go with Persona 3 and Eternal Sonata but I feel that the need to maintain a job and a girlfriend/social life is killing my favorite hobby.

And to think there is still a unwrapped copy of Super Paper Mario sitting next to my Wii for almost a week now... :(
Edited 1 times, most recently on 22/10/07 @ 13:28
Lov3
22/10/07 @ 12:29
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Probably not a great game. However, the older FFs are far more entertaining to play than the newer releases. FFX, for example, was a bloody terrible game, but I bought the FF3 DS remake out of pure curiosity, and it was much more fun. At the very least, one of the things you'll find in this game that you won't find in later FFs is a challenge.
Hamflank
22/10/07 @ 13:00
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Chrono Trigger hello?
Steroyd
22/10/07 @ 16:13
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@HiddenAway

Did you order from Amazon?

I thought it came today to, but it was the Spiderman trilogy :/ which I ordered a week after FFT.

I am not pleased about that at all.
Gaol
22/10/07 @ 17:27
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Frankly can't see why anone would play pre-FFV these days, and V and VI are at a push. Plus why full price for this crud when PS1 remakes are downloadable at £3.49?

While I'm ranting, I bought that War of the Lions and it is utter utter guff. I speak as a JRPG fan too, it really is brain numbingly easy and looks terrible (CGI aside). How it got the scores it did critically is beyond me, lotta nostalgia freaks out there.
Drakron
22/10/07 @ 17:41
#19
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FF T is shit ... they only added FMV sequences and changed the dialog to "the old English" to and did not clean up the gameplay were that was actually needed, there is a lot of 90's gameplay that are very anoying to see in the 2007

Of course why should they? they only need to apply a new paint coat to their old and sell it on portable consoles, people still buy then ...

And old games being better that new ones ... depends, some old games are pretty bad as early FF really do not aged well.
HiddenAway
22/10/07 @ 21:44
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@ Steroyd

Nope. Play.com. All but one of my 6 packages are from them (Jeanne d'Arc the other one from Movietyme) and my sister ordered something from them. Hers came first.

/is jealous
/waits till tomorrow
Azu
07/03/08 @ 13:55
#21
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"it seems a little unfair of Square-Enix to separate them again for full-price releases here."

They are sold for roughly half the price of a full-priced game (20.49 euros and whatever it is in pounds at Play.com), so no, this is not sold at a full price.

Comments: 1-21 of 21 in total

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