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Wii lacks fighters, reckons Toribash dev News

Wii News by Robert Purchese

26 May, 2009

Nabi Studios reckons turn-based ragdoll fighting game Toribash can fill a gaping genre-hole on WiiWare this year.

Speaking exclusivley to Eurogamer, creator Hampus Soderstrom said he considered other platforms such as Xbox Live Arcade but believes the biggest opportunity is on Nintendo's family console.

"I always just liked the platform better and thought it would suit Toribash much better. And also Wii didn't have any [fighting games]. OK it has Smash Bros. [Brawl], but fighting titles are really lacking on Wii," he said.

"Check in the WiiWare Store and there's only one game listed in the fighting genre category, and that's a snowboarding game that has a sort of fighting element."

Only, Toribash is very violent. The game pits two ragdoll fighters against each other and declares the winner as the person who inflicts the most damage on the other. The user points with the Wiimote and orders each body-part a different command every mini-turn, a bit like stop animation. The result is lots of blood as arms and legs and heads go flying.

"The only limitation is your creativity," said Soderstrom, who thinks it's "pretty cool" when players "take off their own arms and use them as the weapon".

Nintendo were "pretty okay" with the idea, surprisingly, which resulted in Toribash being rated Teen for including Fantasy Violence, which Soderstrom - who invented the game because he likes Judo - snorted at.

He hit a couple of restrictions, such as making sure characters don't look like Miis and discarding user mods, but otherwise the content is unaffected. Soderstrom has even managed to add hair to the Tors, implement a "more intense" online multiplayer matchmaking tournament system, make the blood more realistic and integrate the all important video sharing facility.

"In Toribash [PC] if you want to share a video you have to go to the forum and you need to upload it and [the other players will] rate it there. On Wii we have that built in; the game has a system for sending and receiving replays, which is very nice," he told us.

Tor's joints can be boosted to be stronger and faster by shaking the Wiimote, and we'll be automatically ranked globally or among friends depending on how good we are. And we're not very good.

As for the PC version, that's been played 20 million times, according to Soderstrom. But then that SKU has been around since 2006 and is free, where the WiiWare version will be offered at a premium. Just how much he doesn't know yet, because "it's not up to us really to decide that".

But why should we pay? "We've added a big new experience and it's always going to be fun to play," he explained, adding that he's not sure how well it will sell, but that he's simply focused on making the game "as good as possible".

As for a release, Toribash will be done "when it's done", although Soderstrom said it will definitely be this year - there's about two months of development left plus a month of certification to get through.

And, once that's out of the way, Soderstrom and team can get back to Toribash on PC.

"We keep doing updates, not every month but every other month, adding some features," he said. "At the moment we're going to do a 4.0 version, that's going to be out when we finish the Wii game."

Pop over to Eurogamer TV to see Toribash Wii in action. Alternatively take in some still pictures in our Toribash gallery.

Or, better still, pop over to the Toribash website and try the game for yourself. It's fiendishly addictive.

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Comments: 1-19 of 19 in total

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mingster
26/05/09 @ 15:48
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toribash is the most godawful thing ive ever had the misfortune to try
pjmaybe
26/05/09 @ 15:51
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King of Fighters Anthology says this chump is wrong
kinky_mong
26/05/09 @ 15:51
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"turn-based ragdoll fighting game"

ZZZZZZZZZZZZzzzzzzzzzzzzzzzzzzzzzzz.
DaMonkey
26/05/09 @ 15:56
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Toribash is awesome once you learn what the hell is going on. Always hilarious in multiplayer. I would imagine the Wii pointer controls will work quite nicely with this
Les
26/05/09 @ 15:57
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I reckon not.

But then again, I don't like fighters.
seasidebaz
26/05/09 @ 16:11
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Just been on the Toribash website, will be giving it a go tonight. Sounds like my kind of fighting game!
neonemesis
26/05/09 @ 16:24
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King of Fighters Collection: The Orochi Saga
Samurai Shodown Anthology
SSBB
Castlevania Judgement
Tatsunoko VS Capcom
SNK Arcade Classics VOL.1 (Includes Fatal Fury, World Heroes etc.)

Quite a few Wii fighters actually. Not all new games granted but still good quality games. Doesn't count the VC Street Fighter II's either.
kangarootoo
26/05/09 @ 16:46
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I just watched the video for this, and I have to say I'm not much impressed. It struck me as borderline random.

I'm sure a bit of practice will improve things, but not much beyond an hour of novelty. Even with friends round and beers (often the excuse that floats a crap game) I can't see it staying on the console for that long.

Love to be proved wrong. as it looks interesting. I just can't imagine actually being interested in playing it for more than 5 minutes.
markd250
26/05/09 @ 18:06
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Now, I love Toribash on PC - the comedic dismemberment really never gets old for me.
But, it's probably the worst game to have to watch in the world, due to it's turn based nature. I would worry about this fitting into the Wii model.
Well, we will see...
Golgo
26/05/09 @ 19:00
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Why doesn't he make one then?
FenderMaster
26/05/09 @ 23:30
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Guilty Gear is on Wii i believe...
ilmaestro
26/05/09 @ 23:53
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It sure is. I'm glad people have already done the hard work of pointing out just how many fighting games the Wii does actually have for me. ^_^
Meho
27/05/09 @ 08:30
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Yeah, but what the guy says is that there aren't any (well, one) fighting games on WiiWare. Where Toribash wil be sold. Which is really fine as it is a quirky, niche game perfect for some eccentric times in your life.
JeroenZM
27/05/09 @ 10:49
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There's a 'snowboarding game with fighting elements' on WiiWare? That sounds fucking amazing!
Dalir
27/05/09 @ 14:12
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This page needs more comments from "veterans", so to speak. Uh, yeah, Toribash is one of those games you need to give a chance to learn. The learning curve is, and is meant to be, harsh. It's an innovative gem of a game, and it truly is amazing once you learn how to control the ragdoll. And some of the new elements in the Wii-version will make it even better, like the 'boost'-function, polished graphics/physics, the goddamn hair, etc etc. If you're interested in extraordinary fighting games, this is something for you.

Also, that vid is a dev video. If you want an idea of what's possible, just YouTube toribash.
Edited 2 times, most recently on 27/05/09 @ 15:18
kac1010
28/05/09 @ 01:04
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With the PC version, there's more to it than just multiplayer. There's singleplayer, with hundreds of unique mods to choose from, where you can create any type of replay you'd want. Hopefully, we'll be able to post these on the Wii, without the difficulties there are on the PC version, where you have to go to the game's forum, and upload the replay there. The Wii will make the game very interesting, and I'm sure that everyone will find something that they'd like in the game itself. whether its the costumization, the gameplay, the visual style, etc.

HURGH
Edited 1 times, most recently on 28/05/09 @ 02:04
Deady2
28/05/09 @ 06:29
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Dalir makes a good point. I think the biggest thing that throws people off about the game is that they are expecting just another fighter, and then when they find out that the game relies heavily on strategy, they are disappointed.

The thing about Toribash though is that it allows the player to choose how their characters move. So instead of pressing "a" and getting the same predetermined punch every time, you can actually design the movements to as much detail as a single frame at a time. It IS difficult to learn, but once you get the basics, you begin to see just what is possible with the set up, which is just about anything you can think of.

The game isn't for everyone, but its depth is near endless, and anyone who enjoys this sort of thing will no doubt be well pleased. It is the only game I know of that is really capable of giving the player almost complete control of their character, which opens you up to all sort of possibilities
gamerbad
28/05/09 @ 11:44
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Toribash Is the best game for the Wii and for the PC Ever.

~Gamerbad
[RAWR]borgpunx
29/05/09 @ 10:55
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Empty your mind, and give it a try. Do not come into this game thinking its just another fighting game. It's different!!
Toribash evolved so much in the several years it's been out. It can be played on any O/S, whether its PC, Mac or Linux. And now even more evolving, I'm delighted to see it ported (with countless new goodies) to the Nintendo Wii. When I first came across the game in it's early stages, I didn't give it much time and thought, and started to think like mingster and kinky_mong. It didnt catch on to me because I didn't give it a chance. I was lucky enough to come across the game again a year ago, and this time, I gave it more time. One year into the game I'm still playing it, and loving it more and more. The more you play, the more that you understand how the game works, how to move your character. It does take some time to become "pro" at this, but it's so rewarding. What other fighting game, let alone videogame can you move your character any which way you want. None that I know of. Endless moves- kicks, punches, throws and grabs. Question is, are you going to be the one that comes up with the ultimate opener that everyone wants to replicate? Its all in your hands. Everything Dalir said pretty much sums up all the goodies the new Wii version has to offer, so I need not repeat. As a veteran of the game, I welcome everyone to Toribash, and to give it a try. I'm always up on the PC version, so if you need some pointers, how to move, punch, grab, I'm always there. As a member of the Nabi Fight League, I'm here to assist and train you. Thank you.
Edited 2 times, most recently on 29/05/09 @ 12:13

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