You may also like...
-
Gravity Rush Review 54
-
Sony patents method to interrupt your gaming with an ad 127
-
Wii U Aliens: Colonial Marines is best-looking version because of console's "more modern tech" 91
-
XCOM: Enemy Unknown Preview: First Contact 11
-
Kingdoms of Amalur: Reckoning needed to sell 3 million to break even 74
-
Activision vs. Vince Zampella and Jason West: Inside the game industry trial of the decade 72
-
Arma 3 in-engine footage shows off lighting tech 23
-
Skyrim gets mounted combat in new update 59
-
Jet Set Radio announced for PlayStation Vita 31
-
App of the Day: Go Robo! 2
-
Ghost Recon: Future Soldier Review 132
-
Day Z: The Best Zombie Game Ever Made? 8
-
Dirt Showdown Review 89
-
Minecraft overtakes Black Ops on XBL activity chart 25
-
Minecraft total sales hit 9.2 million 9
Comments (5) Latest comment 5 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
The only thing that's clear (without having to write long, boring posts) is that currently the 360 represents better value for money if you want to play multiplatform titles with high visual quality.
Comment below viewing threshold Show
here is a better comparison for Fight Night 3
http://uk.gamespot.com/features/6162742/...
Turning Motion blur off, and reducing the lighting model to PS3 quality could probably allow the 360 to run Fight Night 3 at 60fps in 1080p.