FIFA 11 Preview

Personality+! Pro Passing! Er, custom chants?

While other 10-million-selling game developers throw their lawsuits out of the pram and cuddle up to new sugar daddies, one of the biggest and most bankable development teams in the world quietly gets on with business in Vancouver.

EA Canada's FIFA series will break the 100 million sales barrier with this year's iteration, FIFA 11, and so far the only casualty has been EA Sports boss Peter Moore's credit card: after the last version clinched a 90 rating on Metacritic, Moore threw the team a massive party.

With Konami regrouping for the impressive-sounding Pro Evolution Soccer 2011, however, this is no time to get sloppy, so initially it's a little surprising to discover that FIFA 11's headline features are Personality+ and Pro Passing - systems that emphasise player attributes a bit more and make passing more realistic. Is that it?

Both features are more dramatic than they sound. "We want to use all of our player attributes more fully," creative director Gary Paterson says of Personality+, before explaining that in FIFA 10 the key stats for each player were shot power, strength, speed and acceleration.

FIFA 11 will expand on that so things like dribbling, passing, work rate, tracking back and defending are more personal. There's a huge difference in how Andrei Arshavin and Sol Campbell dribble, for example, but in the past it might just be recognised visually; now the time it takes between touches, the length of stride, the ability to link multiple turns and other attributes will be recognised in gameplay.

'FIFA 11' Screenshot 1

Distinctive dribble styles like Arshavin's should be evident visually but also have gameplay ramifications.

This may be particularly interesting in defence, which Paterson acknowledges has "never been done that well" in FIFA. "We had some feedback last year that it felt like strikers could still defend and tackle as well as defenders. We're working on ways in which we can eliminate that," he explains. For example, a good dribbler will be able to cut inside a low-skilled defender, but a higher-skilled defender with a greater tackle range may not fall for it.

Goalkeepers have been a pretty interchangeable bunch in the past, but Personality+ aims to sort that out with different save styles and agility attributes. Jose Reina may be back in his feet almost instantly after stopping a low shot, for instance, whereas an older keeper might not.

With personality making a bigger difference, the EA Canada art team has been putting greater effort into making players recognisable, not just through facial modelling - although that is an ongoing process - but by implementing new body types and animations.

There are specific body types for the likes of Peter Crouch and Shaun Wright-Phillips, for example, and where the range of available animations and body types hasn't been sufficient to support particular players, artists have hand-crafted exceptions - notably Cristiano Ronaldo and Lionel Messi.

'FIFA 11' Screenshot 2

Players will now have to judge the trajectory of a cross rather than automatically lining up to receive it.

The area where Personality+ is likely to make its biggest impact, however, is in the new Pro Passing system, designed to lessen the effect of "ping-pong passing" - a pet hate of FIFA fans which allows players to pass the ball quickly to the halfway line and beyond without giving the other guy a look in.

Ping-pong passing "reduced the emotion and sense of achievement of getting a scoring chance or scoring a goal," according to Paterson, and he believes that Pro Passing, which comes in two parts, is the answer.

The first part is giving the player a power bar for passing, but then also providing feedback. "Say the pass is 20 yards and you only power up enough for 15 yards - it's still going to go to the player, but it's going to be a little softer, which will potentially allow defenders in to intercept it, and will at least slow down the build-up," says Paterson. A HUD element will then show you how much power would have been optimal to maintain momentum so you know better next time.

The second part of Pro Passing is contextual error. Last year EA Canada told us how it calculated the "error" on shots to determine trajectory - considering velocities, ball pressure, right or wrong footedness and other factors - and this year some of that is applied to passing. "We're not going to go too far, but the idea is the difficult first-time passes may have more error on than before," says Paterson.

For example, if you receive the ball at speed, while moving, from a player off to one side and behind you, your player is going to need to have fortune and skill on his side to deal with it without taking a touch. Take a touch, however, and you should be better placed to distribute the ball to the next man.

"You can still build plays, but if you want to do these first-time passes one after another it's going to be difficult," says Paterson, who also notes that there may be a cumulative effect. If the first pass is a bit hard, for example, and the next player tries to play it first time, their pass may have more error, which becomes an issue for the next man, and so on.

"It's a lot more subtle than at first it sounds," says lead producer David Rutter. "When we first put it in it was almost as intimidating as your first go on fully manual controls. We've kind of dialled it back a bit.

'FIFA 11' Screenshot 3

Don't get injured don't get injured don't get injured.

"Now when I'm playing the game, it allows maybe one or two maximum ping-pong passes before the ball deteriorates to the point you need to take a touch and control it - which is kind of how real football works." The idea is to make you think a bit more tactically to build play, after which goal-scoring opportunities will feel more significant.

If Personality+ works out though, you should be able to identify your most skilful players more easily during build-up, allowing you to advance by using players who stand the best chance of doing deft things at pace. "A really good passer can calm the ball down," notes Rutter. "If you're going to try to be very ambitious with lumbering players like Sol Campbell you're going to come unstuck."

EA Canada has also been taking notes from forums and Twitter. "I'm kind of always suspicious of people when they stand up in front of a room of people and say, 'hey, we're really listening to our consumers and doing everything they want,'" says Rutter. His proof that they have in this case is a massive database of user requests.

'FIFA 11' Screenshot 4

Defenders should be better at actual defending than attackers.

There's been a fair bit of minor and major wish fulfilment, in fact. Handball will be optional, for example. "I've been loath to put it in until we have AI for the players to try to avoid it," Paterson admits.

"They still wanted it in, so I put it in as a toggle. It will default to off but you can turn it to on with no penalties or fully on. I don't anticipate a huge number of people will use it, but these certain people do want it."

Another request - one that has gone into PES 2011 as well, amusingly - is to customise goal nets. In FIFA 11 you'll be able to customise looseness and shape.

"The feedback we're responding to is very diverse, ranging from small things like that to very big things like ping-pong passing," says Paterson. "We've not put the streakers in though," adds Rutter. "We get asked for that a lot." Boycott!

FIFA 11 also includes "hundreds and hundreds" of gameplay tweaks. Corner kicks shouldn't be so boring, apparently, with players (including the goalkeeper) now having to read the ball trajectory rather than effectively knowing in advance.

We're also going to see more idiosyncratic techniques, like swerve passes with the outside of the boot, and backspin and driven lofted through-balls.

When you score an amazing goal, you'll also - finally - be able to save the replay locally, even if you're playing an online match.

Like the excellent 2010 FIFA World Cup game, FIFA 11 also has an answer to goalkeepers rushing out and getting chipped all the time in FIFA 10 - although Paterson approached it in a different way to his colleagues on that game.

"The goalkeeper coming off the line created emotion in the game," he says of FIFA 10 and earlier instalments, "because there was pressure on the attacker. But because the chip was so easy it didn't really force you into a decision. We don't want the keeper to creep out so much, but we've also added more contextual error into the chip system."

You'll need to be more composed and on your good foot to guarantee a chipped finish, in other words. Meanwhile goalkeepers will also be smarter at dealing with loose balls and shots from off to one side of the goal.

'FIFA 11' Screenshot 5

Nani should be better at... wait, what's Nani for again?

Speaking of the World Cup game, however, FIFA 11 hasn't ignored it completely and there are some hand-me-downs. The World Cup penalty system will make the transition, as will the two-button control option. "We're not calling it the Dad Pad," says Rutter, "but those controls are coming across as well."

Sadly the scenario mode - called Story of Qualifying in World Cup - isn't making it across, and the team isn't discussing Manager Mode, Clubs or Be A Pro in any depth yet, but we should learn more about those in the coming weeks - perhaps at E3 but more likely at gamescom in August.

In the meantime though, we can chew over one more prospect - audio customisation. "It's probably not quite as glamorous as the gameplay but I think it's a bit of a sleeper hit," says Rutter.

Basically, if you happen to have music or a crowd chant you've downloaded off the internet and burned to a CD, you can rip it to your console hard drive as normal and then import it into FIFA 11. You can assign music to teams and leagues, so you hear it whenever you access them, and you can assign crowd chants to individual teams.

'FIFA 11' Screenshot 6

Nasri's head will be patched following release.

"If you were really hardcore I guess you could get your mates round and record it," says Rutter - something he does with the journalists assembled in Vancouver to see the game. The results probably won't make it into the shipping version.

The big question is, when it does ship - early October is always a good bet for FIFA, although EA's only saying autumn at the moment - will Peter Moore be throwing another party, or have they come up with a better wager this time?

"We haven't had a discussion about it this year," says Rutter. He expects to do so at Cologne though. He must have a wish list, I venture? "I am a gentleman, and all terms of a bet would remain entirely private between me and the person we might or might not be having a bet with." Yeah, until Moore whacks it on his blog anyway. "I know!" he shouts. "Ever the showman."

FIFA 11 is due out for PS3, Xbox 360 and no doubt every other platform ever invented this autumn.

Comments (64) Latest comment 2 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • Ryboy #1 2 years ago

    Until they start making every single football stadium, for every single team featured in the game, I'm not buying it.
  • bad09 #2 2 years ago

    With them dumping my current platform (PC), I'm automatically a PES man now. Shame..
  • tgigreeny #3 2 years ago

    As much as I'm loathed to buy FIFA each and every year, it spend more time in my 360 than any other title, so I suppose it's a justifiable investment. I hope PES gets its act together this year and provides more than a token alternative.
  • Dave797 #4 2 years ago

    Sounds great the community has been crying out for a realistic passing engine, hand balls and saving goals locally for ages now, very pleased that all have made it in. Need to get MM sorted for this to be the success it can be but for now a good start
  • Skandalle #5 2 years ago

    Who ate all the pies!

    The new passing sounds like it will compliment Fifas style of simulation alot, i wonder what aces PES has up its sleeve though.
  • marcgiu #6 2 years ago

    sounds quality - they seem to be making the effort around the gameplay. Loved the pens in 2010 WC game as well. Just need to tune the mgr mode - that was bugged to f#ck last time
  • nahmed #7 2 years ago

    Must have been hard to come up with some new marketing gimmick every year. At least they are trying!
  • dpb135 #8 2 years ago

    Your own chants, getting rid of ping pong football and handball ........ excellent. Im in
  • onezeonx #9 2 years ago

    Can save goals to hard drive!???

    AWESOME
  • Postumo #10 2 years ago

    Yeah, they should fix the "speed rules!" cheat. I play World Cup South Africa and i like Italy because it's very balanced: fast and strong defenders, creative midfielders and forwards that know how to use their heads.

    But when i come to play again England, and the guy is using The Walcott, Wright Phillips, Agbolanhor and ashley cole as defenders, it becomes a problem because the guys are really fast and they get everywhere. They shouldn't defend as well as Carrick, Barry or Ferdinand. Walcott as a defensive midfielder should be a mess, he should be useless in that position, but he isn't!!

    Epic Fail EA!

    Positioning, Anticipation, Passing ability, ball control... should be more important...

    With Pro Passing it seems that Spain and Barça are going to be the beasts!
  • HandOfBeadle #11 2 years ago

    "With them dumping my current platform (PC), I'm automatically a PES man now. Shame.. "

    They haven't dumped your platform. Where did you read that? PESFan?
  • Bmovie #12 2 years ago

    They need to realise that not everyone outside the Premier league is completely useless and unfit. Most lower league players are equally as fit as there top flight counterparts, but in FIFA10 ask them to play twice a week and they are on their arse. There's also plenty of lower league players capable of doing the 5 star skill moves, but on FIFA? No chance!
  • bad09 #13 2 years ago

    "They haven't dumped your platform. Where did you read that? PESFan? "

    It's 360/PS3 only, unless EG have it wrong of course but seeing the pattern before with Tiger Woods and no World cup game it would appear FIFA online is all PC FIFA fans will get. Footie K&M micro transactions 'ain't my thing so PES it is this year.
  • Cigol #14 2 years ago

    Rght now it's just buzzwords but this is exactly what Pro Evo fans reduced to playing FIFA have been crying out for! If they manage to deliver, and Konami fall short with PES11, then I think we can finally dispose of the coffin containing PES. Of course it could just be hot air but I'm excited by the prospect of them bringing individuality to the players for once.
  • Physically_Insane #15 2 years ago

    Sounds good but the game still looks (graphically) awful.
  • Protex #16 2 years ago

    FIFA 11 will be released on the PC as well, that much I can confirm.
  • asharkman #17 2 years ago

    Who the hell is jose reina?
  • Drpwnage #18 2 years ago

    Look forward to hearing what they have in store for online Clubs that is far and away my favourite mode in Fifa 10. The new passing system, improvements to defending and keepers and more impact from players stats bodes well.
  • NicolasVH #19 2 years ago

    Was hoping to hear something about Manager Mode, as that was the biggest fail in FIFA 10. Happy to hear from Marcel Kuhn soon; if he didn't get fired. ;)
  • TheBoyChris #20 2 years ago

    Custom chants - genius :D
  • Eurolamer #21 2 years ago

    "in FIFA 10 the key stats for each player were shot power, strength, speed and acceleration."

    I KNEW it...

    "There's a huge difference in how Andrei Arshavin and Sol Campbell dribble, for example, but in the past it might just be recognised visually; now the time it takes between touches, the length of stride, the ability to link multiple turns and other attributes will be recognised in gameplay."

    Feck me... please tell me this is a joke... They've only just thought of this?
    Edited by 1 at 09/06/10 @ 10:24
  • uglygamer #22 2 years ago

    One thing I would love in FIFA games is an option where you can watch others play in head to head online matches.
    Edited by 3 at 09/06/10 @ 10:37
  • DarthKebab #23 2 years ago

    Can players actually use their preferred foot to shoot from long range as well please, and for pretty much everything else too.
  • HL706 #24 2 years ago

    Here's hoping they added controllable keepers for Clubs, removed the option of play as Any and sorted the defensive line. What defender actually tracks a man standing 20-30 yards offside instead of holding the defensive line?

    In fact, just fix the last one and i'll buy it! :D
  • superdelphinus #25 2 years ago

    i remember them saying in the previews of fifa 09 that the be a pro mode would become much more evolved in the future - not much evidence of this so far?
  • El-Dev #26 2 years ago

    Diamond formation in midfield plus set to counter-attack still overly strong I'm guessing, how they've never balanced that out shocks me. Nearly everyone online plays with that system.
  • polar #27 2 years ago

    How about they just fix all the basic game-ruining bugs that littered FIFA 10? I'd buy that.

  • Petulant_Radish #28 2 years ago

    Old kits for the 2010-11 season eh EA? Poor form, I know some haven't been released yet but surely you're not going to release them games with last seasons uniforms of choice on.

    Jose Manuel Reina is the Liverpool goalkeeper asharkman.
  • youhavenomail #29 2 years ago

    Admittedly I'm no owner of a massive gaming franchise, but I'd have probably embargoed this kind of thing for a month until after I'd extorted every penny out of 2010 FIFA World Cup. I'm more of a bastard than EA!
  • kobashi #30 2 years ago

    they are moving in the right direction with this. Online should be a much better experience as all the assisted playing prats will now find it more difficult to pass and score goals!
  • HandOfBeadle #31 2 years ago

    FIFA 11 is NOT X360/PS3 only. This is just news based on the console version of the game. Let's put that to bed now.
  • vizzini #32 2 years ago

    I'll reserve opinion on Fifa 11 until I try both demos; but looking at these two quotes Eurogamer will be useless at reviewing Fifa 11, and PES 2011 fairly.

    Eurogamer Fifa10 review conclusion (9/10)
    But, having convincingly overtaken its main rival last year, FIFA 10 nevertheless consolidates its lead with great authority. Last year, I said FIFA feels like football, rewards football, and punishes football for football reasons. The difference between FIFA 09 and FIFA 10 is that the latter knows exactly where the former fell short of that, and makes up the distance in almost every case.


    While in this article

    There's a huge difference in how Andrei Arshavin and Sol Campbell dribble, for example, but in the past it might just be recognised visually; now the time it takes between touches, the length of stride, the ability to link multiple turns and other attributes will be recognised in gameplay.

    This type of problem in an old version of PES (eg Pro Evolution onwards) would have earned it a 6/10 every game they released.

    Get your head out your wallet Eurogamer! If Fifa is still rubbish; relative to competition, give it a Backbreaker styled score (4/10) or easy up on all mediocre games.

    PES 2010 is quite clearly still a superior football game than Fifa 10(imo :) ); emphasizing the words “superior” and “game”; and I'm guessing EA's dev team still play PES in preference, just like the rest of us..
    Edited by 2 at 09/06/10 @ 11:58
  • LiamK #33 2 years ago

    Looking at forum threads and sales charts, I can be pretty much certain that "the rest of us" aren't all playing PES instead of FIFA. But then you have used the phrase "quite clearly", so I must accept what you say as fact.

    "Old kits for the 2010-11 season eh EA? Poor form, I know some haven't been released yet but surely you're not going to release them games with last seasons uniforms of choice on.

    Of course they aren't going to release FIFA 11 with last years kits. This is EA... if there's one thing they can do, it's the licenced stuff. They just haven't put them in yet. It will be something that can be done at any time and is probably far less important and difficult than the gameplay stuff.

  • sfp_noodle #34 2 years ago

    Fix the bloody Manager Mode!! Honestly, 3 years running (amount of years I've been with Fifa), the Manager Mode has game breaking bugs that ruin what is promised to be a very engaging and tactical single player experience. In Fifa 10 I spent 6 seasons moulding Bristol Rovers from a half star team into a 5 star world beating team. After winning everything with them I decided to move on to Barcelona knowing I'd left behind a team that would do well in my absense. The shock though when I saw that Barca's budget was at -£2,493,459,000 and their wage budget was at minus -£693,884 :|

    At first I thought 'cool' the game punishes teams for overspending' but when I tried selling players to bring the debt down the figure stayed the same. Of course, one quick trip to the EA forums confirmed it was yet another major bug. Fifa 09 froze completely at a certain stage in Manager Mode as 'there were too many trannsfers for the game to deal with' according to an EA man. That makes no sense. Theres a billion teams in the game, EA is a big enough and rich enough bunch of developers to get rid of shit like that before release. What's even more shocking is the lack of support post release. Fifa 10 to date has released ONE patch and even that was just to rectify team kits and other irregularities. Fans are constantly screaming on the Fifa forums for answers yet no-one from EA bothers answering.

    Whilst gameplay changes are always welcome, I will refuse to buy the next Fifa unless this is sorted. I love the new World Cup game but that has far fewer modes and therefore has a lot less wrong with it. I'm certain the gameplay in Fifa 11 will be excellent again but I get bored playing online all the time. Manager Mode is the best single player experience in the game and if it continues to be riddled with bugs then I will refuse to buy it this year. Hopefully EG's review will have an extensive look at this mode when it's released.
  • vizzini #35 2 years ago

    @LiamK
    I can be pretty much certain that "the rest of us" aren't all playing PES instead of FIFA.

    You are correct, I should have chosen the words “quite a lot of us”; as I can't extrapolate the numbers of people playing (offline) from those that bought from sales figures either.

    But with so much potential for a Vancouver Q/A team to neg comments, things might not always be what they seem in threads either.
  • TonyHarrison #36 2 years ago

    I challenge EG to actually give an in depth review of the game come release, and by that I mean spend a bit more than five minutes on each mode, as that's about how long you need to play to discover the bugs in FIFA 10...

    If we can find them on launch day, then they deserve at least a paragraph in the review as a fair warning.
  • marcgiu #37 2 years ago

    Petulant_Radish - when has FIFA ever released a game with old kits - the game is not out until October
  • darth_paul #38 2 years ago

    there are a lot of things that piss me off in FIFA 10. I hate it when the opposing team is constantly applying pressure on the ball carrier from minute 1 to 90, without losing stamina. They should get tired pretty soon, but no.
    And then, why is there a lag between me pressing a button, and the friggin´ player actualy performing that action (PES feels more responsive in comparison).
    And dont get me started on the defence. Complete monkeys. They could code a decent AI for defence, this time around.
    Edited by 2 at 09/06/10 @ 12:20
  • Petulant_Radish #39 2 years ago

    Well it seems strange to release shots with the old Chelsea kit in it when they have already worn theirs in a competitive match, so there's no need to hide that one before a press release.
  • Yossarian #40 2 years ago

    Things I am learning from this thread: PES fans are growing increasingly demented. Just make the switch, guys.
  • secombe #41 2 years ago

    Fix the bloody Manager Mode!!

    I agree, I've never been so bitter about a gaming experience as I have with FIFA 10 Manager Mode. Plunging hours into getting Bournemouth up through the leagues, only to be constantly be hounded by niggles, bugs and then eventually complete game breakers. The incredible thing is, I'm not aware of anyone who has played MM for a while who hasn't experienced bugs, how they all got through testing is beyond me. Inexcusable for a series that is 'tweaked' every year and sells millions.

    I hope reviewers of FIFA 11 at least play two seasons of Manager Mode before passing judgement on it, as very few clearly put any sort of serious time into it before publishing last time around.
  • andromeda #42 2 years ago

    @Physically_Insane

    you're right there about the graphics. The players look like broken mannequins. And fugly as hell too.

    Oh wait, that;s just Chelski for you.
    Scum
  • ERG1008 #43 2 years ago

    Judging by the EG review of Fifa 10, I get the feeling the game was reviewed by playing 1v1 or online.
    As most people have pointed out, there were some awful bugs in the 1-player that you came across within 2-3 games.
    The Manager Mode has so much potential yet is so broken I gave up after 2 and a half seasons.

    Eurogamer, please can you have a single player & an online review this year like you've done with other games?
    Thanks
  • MrChuckles #44 2 years ago

    I play a lot of single player Fifa 10 (I'm certainly average, and play at 3->4*), and my annoyances are:

    (If anyone can tell me how to do these, that'd be awesome)

    Players 1 vs 1 vs The Keeper fail to score about 75% of the time unless you chip.
    Corners are useless, the defenders get there first 90% of the time.
    Crosses are pretty useless, apart from the ones the AI do to your back post which i have no idea how to do.
    Trying to get a Left Back to overlap your Left Winger when attacking is impossible however you set up your team.
    It's too easy to score off an opponent's kick off.
    The Manager mode transfer system is balls.
    The Squad Selection Screen is still painful, the Ultimate team one is much better.
    The opponents stats flash up for about 0.5 seconds in a league match setup so you have no idea of the ranking of the team you are playing.
    AI Defending players are seemingly prescient. They block every shot, never fail a tackle if you try to go past them.
    When a ball bounces out of a tackle, the AI is running straight to it before you have even worked out the trajectory.
    Goalkeepers seem to have a fear of the ball if it has bounced off a defender, meaning some hilarious own goals where they follow the ball in rather than kicking it away.

    You'd think with all those complaints that i'd never score. Just means 90% of my goals are off through balls. Seems nigh on impossible to score any other way. i do tend to win most matches too.

  • SwashbucklingStuff #45 2 years ago

    @Postumo 'With Pro Passing it seems that Spain and Barça are going to be the beasts!'

    Last time I checked this was the case in the real world too! Did you see Spains 2nd goal yday Vs Poland? If you can do that in FIFA 11 i'll be very happy.
    Edited by 1 at 09/06/10 @ 12:53
  • PuppyFiddler #46 2 years ago

    Seems to me a lot of what he talked about is already in the game to a large degree and he's hoping people will think it's new.
    The passing in the world cup game has a good degree of errors built in and it can have you throwing the controller in frustration (my controller is rattling). Also chipping is a hell of alot harder, I've lost count of the amount of goal bound chips myself and other people have missed against me online that would have been guaranteed in fifa10. It's all good though.

    What I want to see sorted out is the habit the computer has of setting your players on the pitch in retarded locations for set pieces. Throw-ins often have your players standing outside the sideline or nowhere close along with them making no effort to move around and get into space during free kicks. Also the defensive a.i. can be seriously stupid at times even when it's under your control they sometimes halt their run to try to get rediculous offsides .
  • tiredoldandy #47 2 years ago

    Defenders should be better at actual defending than attackers.

    It's a revolution!
  • Power_n_Glory #48 2 years ago

    They've got to fix the manager mode bugs. Introduce players getting taken off the pith by stretcher, players should get long term injuries during games, at least have a cup cut scene celebration when you win the league/cup and sort out the transfers. I'm 5 seasons into my league and the likes of Paul Scholes will still be in the starting line up for Man U when he's pushing 40 years old.

    Also, CPU team selection needs to be sorted. I've seen silly cases where John Terry or Vidic play as wingbacks.

    I may rent Fifa 11 just to make sure the bugs are ironed out before I spend the full price.
  • trubadman #49 2 years ago

    We can finally save goals we scored online, shame all my best goals havent been saved for the last 6 years :(
  • Shikasama #50 2 years ago

    Should we just give 10/10 now and get it over with? We can find all the bugs after you've kowtowed to their Metacritic score.
  • Trigga_Tybalt #51 2 years ago

    For the old kit whiners they are just there for placement, they will get the actual kits you know when they are all actually out and implement them properly. Look at all the shots for F1 2010 they have 2009 cars in them moment for the same reason, they haven't made them yet. Calm down!
  • Dogzilla #52 2 years ago

    All sounds great, now just get rid of Martin 'Paint Dry' Tyler and Andy 'CUNT CUNT ANNOYING FUCKING CUNT' Gray.
  • thesonglessbird #53 2 years ago

    "You Scouse bastards!" chant = would buy. Otherwise, PES.
  • MrChuckles #54 2 years ago

    'Well, they'll both be quite happy with 0-0 at half time'... yeah, i've had 15 shots on target and they've had none.. I'm bloody ecstatic...
  • chiz #55 2 years ago

    There's a rumour going around that the PC version will use the same engine as Xbox360/PS3.
  • Metalartin #56 2 years ago

    This may be a rent for me too, FIFA10 might be better than PES but it still has some big flaws which just make it frustrating at times, the more I notice them the more I hope PES take the crown back next time around. Id much prefer a revamped PES than an improved FIFA personally.
  • curtlikesmeat #57 2 years ago

    Agree with all the disappointment about last year's Manager Mode and the poor EG review which completely missed all the game breaking bugs - hope for better this year!

    Incidently I picked up PES yesterday on the cheap (sold Fifa a few weeks ago) - I think it plays a better game still but it's still a way short of Fifa in terms of providing the all round experience. The Master League works better than Fifa's Manager Mode but doesn't feel as big in scope (in terms of not being able to take lower division teams to the top - a licensing issue I suppose). The Champions League license is excellent.
  • Rodchenko #58 2 years ago

    'Well, they'll both be quite happy with 0-0 at half time'... yeah, i've had 15 shots on target and they've had none.. I'm bloody ecstatic...

    Hehe, so true. Sometimes I just feel like punching Tylesdale's and Townsend's faces. But the after the match quibs in FIFA WC can also be infuriating as hell. You have 70/30 ball possession, ten shots on target, of which only one goes in, while two hit the woodwork, one hits one of your team mates, 5 are saved by ninja CPU keepers and the two headers go inexplicably above or wide, while the COM manages to score the equalizer on their only opportunity in the whole match, usually a cheap breakaway which has your defence in shambles. And then, to add insult to inury, you get something like: "England devastated over unexpected draw with Honduras. Fans disappointed."

    Also: is it just me or did they just admit that all of their player stats – bar a few essential ones – are practically useless?
  • jebus #59 2 years ago

    @uglygamer "One thing I would love in FIFA games is an option where you can watch others play in head to head online matches."

    Yeah - also if you join a club game late just the ability to be able to watch and not just have to sit in the dressing room waiting.
    Talking of clubs - why can't you do all your set up and formation tweaking BEFORE you going looking for a game then having to sit there while some plank runs the clock down
  • rodpad #60 2 years ago

    Guest mode, ala two people on one console playing in Online Teamplay/Club Mode please.
  • scottuk666 #61 2 years ago

    talking of square ball goals, i think thats more of a defending issue, plenty of goals are scored like that in real life, however infuriating. thats the same as complaining about people marking your men to stopo you playing a short pass off goal kicks and free kicks. that also happens in real life, believe it or not!!
  • scottuk666 #62 2 years ago

    ye i go online, racked up around 300 games. I know what your on about but i find that tracking the second striker with my controlled defender and then sending a second defender and the keeper to the ball seems to work okay for me.
  • Luckz #63 2 years ago

    "With them dumping my current platform (PC), I'm automatically a PES man now. Shame.. " => "They haven't dumped your platform. Where did you read that? PESFan?"

    They dumped the PC ('rebooted the series'?) with FIFA 08.
    Since then, it's only gotten unplayable PS2 ports, with EA citing 'performance reasons'.


    @Eurolamer
    "Feck me... please tell me this is a joke... They've only just thought of this? "

    Yes. And that's just how 09 and 10 play, and why they're ~6/10 games at best. I mean, PES2010 is a 3-5/10 game, and let's not speak of the above-mentioned ghastly PC FIFA or PES2008 & 2009.
    10 added pretty cool 360 dribbling but made this momentum shit even more excessive so that your best chance of getting a ball is taking a step back from the player with the ball and then just sprinting towards him at full velocity.. Aaaaand of course in both 09 and 10 every team can play like Barcelona on speed. The preview read like they might actually have fixed that before "We've kind of dialled it back a bit. Now when I'm playing the game, it allows maybe one or two maximum ping-pong passes before the ball deteriorates to the point you need to take a touch and control it" - so basically you get Barca on Speed for two passes and then get to play football. Dubya-tee-eff, mate.


    re "EA Canada has also been taking notes from forums and Twitter.", good job EG at not mentioning that this is both EA's and Konami's favourite claim, 'listening to the fans', right before they release yet another barely improved rehash. See everybody above already mentioning that 10's manager mode is 100% bugs. Ribery plays side defender, injuries are broken, transfers are/become broken, finances are bugged, ...
    But no, all EG contributes is some sad "Boycott!" joke.



    tl;dr version: What Shikasama said.
  • fifaquestions #64 2 years ago

    Wow, i'm looking really forward to this game! Already there are lots of questions about it on http://www.fifaquestion s.com