Pro Evolution Soccer 6
GC: Football fever in Germany. Again.
For once, Microsoft has the luxury of not taking sides - and being praised for it.
Unlike its uphill battles to convince on HD-DVD, multiple hardware configurations, the Rare purchase, and so on, when Chris Lewis got up and blurted "Microsoft owns football!" you felt the excitement in his voice. Finally! Something we can truly stand behind.
The news that both FIFA and Pro Evolution Soccer are next-gen exclusives for Xbox 360 for 12 months is spin, of course. After all, the PlayStation 3 versions of both probably wouldn't be ready in time for Christmas, and taking the money hat and siding with Microsoft instead of pandering to an under-stocked, first-days PS3 install base probably made sense to EA and Konami. As for 2007 - well, it's not an international tournament year, so they can afford to ignore the PS3 until Christmas rolls around again.
But it's a good bit of spin. Because most people - and certainly a lot of industry folk - will consider the whole thing powerfully symbolic.
Of far more interest to those of us who play PES, however, was the news that it's finally in proper widescreen.
Yep - one of the off-shoots of its passage to Xbox 360 is that Konami's annual football simulation had to take the HD pledge, and although the graphics weren't exactly flying the HD flag with the gusto of EA's opposition, it was definitely in widescreen. It actually took a while for me to adjust. At first I just thought it was slow, until it dawned on me that I wasn't playing it stretched for once.
Really that's the most significant news you can take away from the Leipzig demo of PES on 360 unless you have all day to play it (and I don't, sadly). The limited demo structure only allowed for Czech, Brazilian, Italian and Spanish squads, no substitutions (and thus no chance to glance at any stat changes and so on), and the most you could discern from the menus available was that the difficulty levels are now described in words rather than counted in stars. Deep.

So for now there's no word on Live support (though it's inevitable), or of how the game otherwise distinguishes itself from the, er, current-gen PlayStation 2 and PC versions. Although we did hear today that Konami aims to allow up to eight players to compete online on those two systems through four linked machines.
Microsoft's blustering PRs pointed to a new animation system, which basically appears to be the old one but shiny. There's a waxwork kind of look to the players, which certainly isn't unflattering - and coupled with the usual year's worth of tweaks gives the game a much-needed sheen. Oh, and there are in-game ads. RBK balls and Canon digital-camera marks in the corner of replays. Woot.
Having played a selection of exhibition matches against various opposition, the gameplay feels like a slightly stiffer version of Winning Eleven 10, but with key tweaks to push it forward. Which is to say that it's a significant change compared to Pro Evolution Soccer 5, but mostly in that it's walked back some of its bolder and harsher adjustments.
The incredibly common pressing fouls, for example, are almost non-existent now - producer Seabass and his team having decided, he told us before the show, that the decision to ratchet them up had been ill-conceived. Instead the unpractised hand turns pressing-focused games into the usual crochet-style passing battle through the centre of the patch, with occasional interceptions and attacks usually breaking down as participants form up to shoot. Other PES5 changes, though, like the reversal of R2 functionality - or in this case "RT" - remain.

Konami's championing improvements to the AI, naturally - players will run into space more intelligently, it says, and there were some signs of this - and players can indeed work to turn defenders a bit more. Backwards dribbling is included too, adding to the close-control side of the game, which is already quite refined, while you can retain the ball while slide-tackling.
Meanwhile, the softness of Winning Eleven 10 - our Microsoft evangelist told us he was convinced Konami had dumbed down WE10 to appeal to the Japanese during a World Cup year - wasn't quite the same. PES6 certainly represents a challenge.
But the most you can really glean over a handful of games, however mixed the opposition, is that there are the usual tweaks to take into account. Neat little directed backheels that interlink play with greater fluency, and some neat one-handed saving animations. Otherwise much is familiar - little's been done to address the creaky dead-ball systems, although there are some new icons and a left-and-right bumper "skip animation" button when a foul goes on.
There's still a bit left to do to the code by the look of it - with some obvious glitches in places, worryingly apparent slowdown during the left-to-right sweep when poised over a dead-ball (an old PES bugbear), and some truly dippy goalkeeping. At one point a novice opponent played the ball back to Dida in the Brazilian goal at pace, and it went under his foot, Thomas-Sorensen-against-Brum-style, and wandered painfully into the net. Maybe it was meant; maybe PES simulates to that degree now. Or maybe not. Pat and his purple words didn't think so.
What you do get from it though, particularly poignant off the back of a FIFA '07 presentation full of wisdom about player traits, adaptable animations and variation in play, is that Pro Evo pretty much did all that in the first place, and remains good. On the basis of the Leipzig demo, I can't wait to get stuck into it over a longer period.
Pro Evolution Soccer 6 is due out on Xbox 360, PS2, PSP, PC and DS in October. But not PS3. Ner-ner ner-ner-ner, etc.
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Comments (68) Latest comment 6 years ago
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From the bottom of the article lol
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Pro Evolution Soccer 7 for PLAYSTATION 3
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Anyway, it's all about the gameplay, I'm not a g-hoe.
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Somebody shoot that man
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cursor spazzing on 50 - 50's.
Goalies with the intelligence of goal posts.
Hell I have a list of a whole lot of issues that I thought could be remedied with extra processing power.
There's still time though but ATM it sounds disapointing Pro Evo next gen.
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You mean it takes months for you to stop noticing those tiny little annoyances? I agree.
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He should've said 'pwns'. That'd have been funnier.
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I dunno, this is just a clean port of WE10, clearly. They'll get the full dev team behind the next version, and possibly overhaul the game, and it's likely to create as many new problems as it fixes.
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anyone seen any online vids of this or Fifa 07 for 360 yet? I can't find them anywhere!
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4 linked machines on PS2 \o/
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And it sucked, apparantly.
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I've played Winning Eleven 6 on my Cube which was graphically superior to the PS2 version and both PES 4 and 5 looked better on the Xbox than the PS2 build. But the games were designed to be played with the Dual-Shock controller; hence making the Pro Evolution ports inferior game-play wise on other systems. You're obviously not a PES fan or you wouldn't have waited until the game came out on the Xbox to play it.
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Lol, that's one of the biggest pieced of horseshit I've ever read! Nice one, made my day."
No, it's completely true. I own a Dreambox converter that lets me use a PS1 pad to play PES 5 on my Xbox.
Having the special moves handled by the annoyingly placed BLACK button just doesn't work if you want to be good at the game. Just try doing a Super Cancel volley on the Controller S by holding R and BLACK and somehow getting your thumb up to X in time, and then watch the one I scored with a PS1 pad and weep:
[link url=http://files.filefront.com/WE9___G ascoigne_48m_volley/;5366306;;/fileinfo.html
]http://fi les.filefront.com/WE9___Gascoig...[/link]
Pro Evo plays far better on a control pad with four shoulder buttons. There's no debate about this. So PES 6 should be fine on the 360.
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I'll be getting both Fifa and PES for the 360; obviously the E/G forumites will be having footy competitions and I don't want to miss out.
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just fooling around, Sid
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Production as been dalayd 'cos it'll launch nukes as well by christmas time.
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Tut, only Peter Enckelman had that honour. Shoddy journalism.
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Oh then you must be a real pro then... Horseshit!
Works fine on the s-controller, I bet super cancel volleys could still be done with the right timing and if you find it too difficult use it for what it was designed for... retaining possesion on stray passes and the like(take a touch then shoot or pass for a proper volley instead of a twitchy first touch shot). The only thing I will give the PS pads over the s-controller concerning PES is not the shoulder buttons(Id take two triggers over 4 buttons anyway because triggers offer a more precise degree of control... even if the buttons were pressure sensitive they still wouldnt match them) its the D-pad which is only just about good enough on S-controller( I use the D-pad anyway but still... with the hard plastic and straight edges on it you can get blisters untill you get used to it), personally I think this is a game where D-pad controll suits it best but like I say all in all it works fine on the s-controller.
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Works fine on the s-controller, I bet super cancel volleys could still be done with the right timing and if you find it too difficult use it for what it was designed for... retaining possesion on stray passes and the like(take a touch then shoot or pass for a proper volley instead of a twitchy first touch shot). The only thing I will give the PS pads over the s-controller concerning PES is not the shoulder buttons(Id take two triggers over 4 buttons anyway because triggers offer a more precise degree of control... even if the buttons were pressure sensitive they still wouldnt match them) its the D-pad which is only just about good enough on S-controller( I use the D-pad anyway but still... with the hard plastic and straight edges on it you can get blisters untill you get used to it), personally I think this is a game where D-pad controll suits it best but like I say all in all it works fine on the s-controller.
What the hell are you on about man? Taking a touch for a proper volley? Pressure sensitive buttons? You are no pro. Respect Feanor who knows the game better than you. Shut it.
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[link url=http://hosted. filefront.com/Feanor5503
]http://hosted. filefront.com/Feanor5503
[/link]
PES was designed to be played with the the Dual Shock, and unsurprisingly it needs four shoulder buttons to be played properly. For example, the controlled shot they introduced for PES 5 requires to you press BLACK a milisecond after you press shoot on the Controller S. This is much easier to do with a Dual Shock where you have to press R2. And just try using BLACK to move your player backwards for a volley, then move your thumb up to shoot in time. But it's easy using R2 as you can see in this video:
[link url=http://files.filefront.com/WE9___Adri ano_R2_volley/;5399700;;/fileinfo.html
]http://fi les.filefront.com/WE9___Adriano...[/link]
I'm most amused by your claim that Super Cancel is just as good using R + BLACK, as it is using R1+ R2 with your thumb free to press a face button to shoot or pass at the same time.
And the triggers on the Controller S don't allow for more precise control in PES because the buttons in the game don't respond to how hard you press them. It's not a driving game, so you can slightly hold R or jam it down till your finger hurts and the response from your player will be exactly the same.
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Portuguese Champion's League Teams:
Sporting Clube de Portugal (aka Sporting)
Futebol Clube do Porto (aka Porto)
Sport Lisboa e Benfica (aka Benfica)
Draw in 10 minutes!!!!
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http://d.turboupload .com/d/910155/Volley...
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So I've been using the 'S' controller since release and it works great (I had used it for PES4 too), not quite as easy to use super cancel as the Dual Shock but it's definitely possible to score golas like Feanor has been posting using it.
I'm not going to say I prefer it to the Dual Shock but I've gotten used to it now.
Too bad the d-pad will always suck no matter how long i play with it, so it's analog for me anyway.
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To me its like John Maddens US footy on the Megadrive was pretty good in its day but you wouldn't play it over the recent versions. I don't credit the yanks with much intelligence but if John Maddens hadn't have evolved over the years I doubt it would be one of there best sellers every year, the yanks demanded these improvements. Us europeans on the over hand, nope just give us the same guff, hard to see how they could make it much better guv'nor! Pro Evo is now at least 2 generations behind the US stuff. Fifa's crapness is no excuse, Konami are mugging us just as bad.
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really?
your kidding right?
they look like ps2 screens with vasoline wiped over the screen to make them more smudgy....
the 360 is capable of much more....
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Not a football fan?
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I was at the GC today and the DS versionof thegame looks and play shite.
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Not to mention the PS2 and PC version will sport 8 players in a online match while the Xbox 360 will get 1 on 1 like the PS2 did for a whole year.
Sooo... in a way the PS2 and PC version might be better online (never thought i'd ever say that), while the X360 version.... is in HD.
While Sony introduced the "timed exclusive" in to the console realm MS have introduced....
Launch AND Launch Window.
Console Exclusives.
And now Next Gen exclusives.
What next? Region Exclusives. o_O
Timed Region Console Exclusives
Live Arcade Timed Console multi-platform region exclusives.
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Unfortunately, the Dreambox does not work well with a PS2 pad. I tried it for 10 minutes and was shocked at how terribly unresponsive it was. But if you have a PS1 pad (where the buttons are digital, not analog) then it works perfectly. And you just have to get used to pressing L2 to change players instead of L1.
I actually just bought a new PS1 pad from a online games store based in California. They were the only place I could find one online.
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http://ww w.gametrailers.com/gamepage.php...
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They can barely keep the frame rate decent on the PS2 on the Wide angle, so having it in true widescreen ain't going to happen. They even left the bloody crowd out of the Wide angle on PES 5 and WE 9. Playing a game at stadiums like Stamford Bridge looks bloody awful.
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Thing is though, the d-pad on the 360 controller is complete and utter wank. I'd go as far as to say that it is by far the worst d-pad i've ever used and was a complete cock-up by whoever designed it.
I really want to get this on 360 as opposed to PS2, but the fact that i've always used a d-pad for footy games means that just isn't going to happen until Microsoft admit they have a shit d-pad and then completely re-design it.
edit: *it
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]http://ww w.1up.com/do/newsStory?cId=3153...[/link]
OOooops!
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Hans-Joachim Amann, Head of European Product Management at Konami Digital Entertainment
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2006-08-25
Some web sites have the report (or an expression which is possible to mislead) that Konami's soccer game "Pro Evolution Soccer 6" will be an exclusive title for Xbox 360, but such a fact doesn't exist.
We are developing "Pro Evolution Soccer 6" for multiple platforms to be played by many fans.
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We interviewed Pro Evolution Soccer producer Shingo "Seabass" Takatsuka today and he told us that next-gen version of Pro Evolution Soccer 6 would be exclusive to the Xbox 360 through the end of the year, but not for 12 months.He also confirmed that a PlayStation 3 version of the game was already being worked on, and would most likely be released in spring or summer of next year, although no specific release date had been confirmed as of yet.
[link url= http://uk.xbox360.ign.com/articles/728/728533p1.html
]http://uk .xbox360.ign.com/articles/728/7...[/link]
Oh No he Didnt!!!!
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It's not okay when EA (or anybody else for that matter) do it, but when konami do it for PES, it's okay because we're no "G-WHORES"?
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Eh, I don't use the D-Pad to play footie games. The D-Pad is archaic at this stage, and is useful only in fighting games now. Oh, and the Tony Hawk games as well. For everything else, I use the analogue stick. And, unfortunately, its position on the Dual Shock has always been...well...awful. Therefore, the Xbox 360 pad wins by default for me, and that's not even counting the new and improved positioning of the white and black buttons.
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Also, I'm not going to buy a PS3 for some while.
So, Xbox 360 vs PS2 version:
Xbox360 has widescreen
Xbox360 may be better online
Xbox360 version will probably have slowdowns (it's the first effort, and most likely a port with polish on it. Not to mention the implimentation of widescreen)
How many will be playing this version online? The Xbox versionof PES5 is pretty uninhabited.
but
PS2 version has the Dual Shock 2
PS2 version will probably have much slowdown (pes5 slowdowns were insignificant and rare)
There will be THOUSANDS playing the PS2 version online.
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The momentum is turning more and more against Sony, for some justified reasons but mostly because they've been hugely succesful and now people want to see them fail. Which will eventually happen, I'm sure of it, be it not with 360 and PS3 than with 720 and PS4. While Sony is big in the console market, compared to MS it's a small company. Sony had around 70% of the quite small video games market, while MS has 95% (a defacto monopoly) of the huge PC OS business and also quite a large stake in the server OS market and a monopoly with it's Office software.
MS is playing the game brilliantly, slowly turning the console into a PC (and unfortunately Sony is following this trend) without anyone noticing. The great (and closed) Xbox Live service was a master stroke. It's not only a good service (although just bringing to consoles what was already available for quite a while on PC) but it made sure a great portion of the hardcore gamers loved the Xbox. As all gaming journalists are hardcore gamers, they eat out of MS's hands. And those idiots keep focussing on the video games market and that it will be good for games if there's more competition, while they fail to see the bigger picture with MS getting a bigger and bigger share in the OS market in general.
MS is in a position to kill PS3 right away, they have more than enough money to make every third party game a 360 exclusive. But that would be quite expensive and hurt MS's overall stock price. Instead they are smart enough to chose for a war of atrition. Slower but with a relatively small amount of money, they will make sure PS3 will do worse than PS2 and PS4 will do worse than PS3, at which moment Sony, like Sega, will be forced to leave the hardware market. And chances are Nintendo will suffer a similar fate although they may be able to last a litte longer with their hugely profitable handheld business.
So in 5 to 10 years, we'll all play games on an machine with an MS OS, be it a PC, a pocket computer or a mobile phone. Those machines will be way more expensive than the current consoles as MS will not remain in the hardware business (and so the businesses that actualy make the pc's will have to earn a profit on the hardware itself). Too high risk, too small margins. So we'll pay more for the machines and probably the same amount or more for the games as there will be not alternative.
While xbox fanboys apparently applaud this scenario (why else support MS?), most gamers will be hurt.
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Pes 6 will have
1) New animations on players you hardly use.
2) No extra teams, just change some teams players and flags,
3) Will get reviews of 9 or 10 out of 10, even though the game will have the same bugs as before.
4) Players will still jump over the ball on the wing.
5) You still cannot rotate the camera 360 degrees for freekicks, goalkicks, corners, throwins etc.
6) Rebounds, deflections will 9 times out of ten go directly towards the cpu players feet.
7) A heading system where you have no control when you jump, the power of the header and most of the time no control on the direction the ball will go
8) Players will head, clear the ball and even slide tackle without you even pressing a button.
9) Poor commentary.
10) 9 out of ten interceptions are you player making a perfect pass to the cpu player, even though the cpu player is not even near your receiving player or near the path of the ball.
11) Human controlled players who stand still if there is a deflection or rebound (even if the ball is next to them), while the cpu player 10 meters away gets to the ball first
12) Random power for shooting, i have no problems if the height changes, but why would my player blast the ball if i only tapped the power button.
13) Henry will still have low dribble speed
14) Bugs from PES4 and PES5
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Is that such a bad thing? (I'm not talking about MS having a monopoly).
I mean, the end of console fanboyism. There will be a hardware standard, like the dvd, and it's all about the games.
But as you said, new tech always comes, and that may mean upgrading graphics cards. Thus becoming a g-card fanoyism, like the PC world.
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I agree, that in itself is not a bad thing, if there would be a real standard. But it would probably soon devolve to what we have right now with PCs so that for every game we'll have to check the specs, download several patches and pray that the sofware will run.
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All the criticisms DryHeat has listed are there, but tbh it's a difficult balancing line between making a game realistic, fun and challenging. Things like AI cheating can get annoying, but at the same time the AI making a particular game a challenge to get a 1-0 victory is better than winning every game 6-0 because you've figured out the AI.
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