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The Elder Scrolls IV: Oblivion First Impressions

PC First Impressions by Oliver Clare

2 March, 2006

On arriving in the Berkshire town of Windsor, make your way to the castle's Cambridge Gate. From there it's a short walk west down Victoria Street to the inn called 'Take Two'. Enter this establishment taking care to sheath all weapons first. Within seconds of crossing the threshold you should be accosted by the cheerful wench behind the bar. She always asks strangers for their names and enquires as to the nature of their business. Be honest in your replies. Explain that you've come to gaze upon Oblivion; divulge that you seek the one known as Lawton. Hearing this she will nod knowingly and send for him.

Lawton should appear within a few minutes and tell you to follow him. Do as he says. He will lead you up a narrow spiral staircase lined with strange trophies (Platinum awards engraved with names like GTA: San Andreas and Max Payne) to a darkened fourth floor room empty except for some tables and chairs, some large phosphorescing screens and assorted computer paraphernalia. Seat yourself in front of one of these screens and press the 'new game' button.

Cat person or lizard person?

You are now playing the anxiously awaited sequel to 2002's fabulous but flawed first-person RPG Morrowind. Start by choosing a character race from the ten that are offered.

Would you like to be an agile bipedal feline that can see in the dark and pad past foes unseen? If so pick the Khajiit jaguar-man. Or maybe you'd prefer to be able to breathe underwater and resist poisons (Argonian), summon ancestral ghosts whenever you please (Dark Elf) or go unnoticed in a Stockholm supermarket (Nord)? Whatever species of adventurer you choose you will begin your game life in the same way, as a hapless inmate in one of Cyrodiil's deepest dungeons.

'The Elder Scrolls IV: Oblivion' Screenshot 1

Get punched in the mouth by this chap and you'll be passing molars for months.

Thankfully liberation arrives promptly. Wait a few moments and you will be joined by none-other than Emperor Uriel himself. He along with two bodyguards is fleeing the Imperial City via a subterranean secret passage accessed via your cell (fortunate eh?). Once Uriel and his party have left let a minute or so pass then follow them down into the bowels of the earth. What follows is an entertaining hour of gentle dungeon crawling that combines basic instruction with narrative scene-setting. Play it your own way, being careful to search corpses and caskets for grub, equipment and treasure (even if an item can't be traded, worn, or consumed it will probably come in handy at some point as an alchemical ingredient) experiment with combat and magic techniques, and savour the wonderfully atmospheric surroundings.

Melee has changed for the better since Morrowind, but is still relatively simple. A left click jabs, slices or bludgeons, a right click triggers a shield block or weapon parry. All arms and spells can now be hotkeyed and hit detection is far finer than it was making for much more elegant, satisfying slaughter (the new Havok physics plays its part too) Even despatching the feeble rats and goblins that infest the escape route catacombs turns out to be fun.

Cleverly Bethesda don't dump all the character creation chores on you straight away. As you negotiate this initial underground section you are asked at intervals to select your star sign (birth signs bestow special powers) and choose your character class (pick from 20 presets or make your own combi-class) and specialisations. Once these exercises are complete, character engineering becomes much less intrusive, abilities improving automatically with use.

Fresh heir

'The Elder Scrolls IV: Oblivion' Screenshot 2

What Orcs wear to weddings and job interviews.

By-and-by you will quit the fetid tunnel network and find yourself in the open air contemplating a characteristically awesome Oblivion vista. Enjoy this moment; let your gaze wander from the gently swaying herbage at your feet, across the glittering river and up the forested slopes beyond. Note how the faraway mountain peaks are not obscured by ugly fogging. Though the PC version is a needy creature (the recommended spec is a 3Ghz processor, 1 GB of RAM, and a GeForce 6800 equivalent video card) it rewards the well-equipped with truly breathtaking sights. It's not just the scenery that impresses either: even something as prosaic as a rough leather shield can take your breath away in this game. The crispness of the textures, the complexity of the modelling, the subtlety of the shadow-mapping... it all adds up to the best-looking dungeon delvers you'll have ever seen. If there's visual weakness anywhere it's in the facial models, a few of which look a little toon-like close-up when compared to the stunning armour and equipment.

Right, you've survived the escape and taken-in the view, what to do next? Here this walkthrough starts to unravel a bit. The Elder Scrolls titles have always offered vast lands and incomparable freedom and Oblivion is no different. An impatient player might choose to focus on the story tasks and set-off in search of the Emperor's lost son. If you do opt for this course of action be prepared for an interruption about three chapters in. On arriving at the gate of the Demon-ravaged city of Kvatch, Lawton will probably appear and request that you turn back (Previewers are not permitted to pass this point). Fortunately there's a wealth of other activities available. You could simply explore the massive game world for instance. With the new ability to teleport instantly from location to location, there's less reason to roam than there was in Morrowind, but those that do decide to wander will be rewarded with numerous interesting wilderness encounters. Self-contained cave systems and dungeons litter the countryside, as do NPCs and roaming wild beasts. Mounted explorers can expect to have creatures like wolves and mountain lions snapping at their heels as they gallop from place to place.

Bloodsports and burglary

'The Elder Scrolls IV: Oblivion' Screenshot 3

It looks just as good on the Xbox 360.

If rambling sounds a bit aimless then impressive settlements like the Imperial City, Skingrad and Anvil offer an abundance of more structured pastimes. You might want to try your hand/paw at gladiatorial combat. Fighting in the Colosseum-style Bloodworks in Cyrodiil's capital is a fine way to develop combat abilities, earn some Septims (ES cash) and vent some aggression. Even if you don't take to the arena personally you can enjoy the sport by betting on bouts and watching from the terraces. Slightly less risky is membership of one of the class-based societies. Joining something like the Fighter's Guild opens up lots of lucrative side-missions. If these are all as intricate and original (watch out for an imaginative variant of the classic clear-rat-infestation-from-Mr-X's-cellar task) as the few we tried then Guild life should be an attractive option. Naturally you can also make a living through commerce and thievery too. These activities involve two of Oblivion's engaging mini-games: lock-picking and persuasion.

Oblivion overflows with enticing career options and tempting locations. Inevitably by the time Lawton appears for the last time and asks you politely to leave, you'll have barely scratched the surface and be eager to play more. Your options at this point are threefold. 1. Wait for release day (still unconfirmed but definitely within the next six weeks) 2. Request a supplemental preview play-test at a later date. Or 3. Cudgel Lawton to the ground and play on into the night. Should you choose that last option then be sure to make use of the cupboard at the far end of the room to conceal the concussed corpse...

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Comments: 1-50 of 138 in total | next 50 »

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UncleLou
02/03/06 @ 07:40
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/wants it NOW

Good to hear the combat is more fun - any word on the feeling of the world? Is it more alive than in Morrowind?
Whitewalker
02/03/06 @ 07:52
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I suspect by these impressions that someone is impressed....aaarrggg...I want it too!!!!
Wobble
02/03/06 @ 07:59
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Hmm, no comments on the loading times or the low rez textures at mid distance that some others picked up on... They were on 360 though i think..

Did you get a look at the 360 version Oliver?
Any idea what the spec of the PC you were using was?
Xerx3s
02/03/06 @ 08:07
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Me wants! \0/
Machiavel
02/03/06 @ 08:13
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"It looks just as good on the Xbox 360"

That surely needs follow up, considering the ruckus and harrumph over this fabled middle distance graphical crappiness. I'm sure a top spec PC won't have a similar problem.
morriss
02/03/06 @ 08:14
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Yay.

Shouldn't it look better on 360 than on PC, not 'as good'?
squaylor
02/03/06 @ 08:17
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There had better not be any bloody Cliff Racers in this one...
Dizzy
02/03/06 @ 08:19
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This month is gonna kill me. Oblivion, Ghost Recon and The Outfit!!!

/strokes 360

If this game is just half as good as Morrowind I will love it.

>considering the ruckus and harrumph over this fabled middle distance graphical crappiness

If by that you mean one blog was complaining about it.... then yes.
Edited 1 times, most recently on 02/03/06 @ 08:20
Rayn
02/03/06 @ 08:19
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Visually the PC and X360 versions are identical. There are some minor diffrences but who cares, really? As long as they both play good both PC and consoleplayers will get the chance to sample the next chapter in the Elder Scrolls universe which can't be a bad thing?
UncleLou
02/03/06 @ 08:29
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Shouldn't it look better on 360 than on PC, not 'as good'?

/slaps morriss

No, why? :)
OnlyMe
02/03/06 @ 08:50
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Because new consoles are usually at least 6 months ahead of the PCs in terms of power?
Moonprince
02/03/06 @ 08:57
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heh says who...
Scimarad
02/03/06 @ 08:59
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"Enjoy this moment; let your gaze wander from the gently swaying herbage at your feet, across the glittering river and up the forested slopes beyond. Note how the faraway mountain peaks are not obscured by ugly fogging."

So are you saying that stuff about distant terrain features looking ultra crap is untrue? And for the record it was more than just that one guy having a tantrum, they have mentioned it in every preview I've read so far apart from yours. Did you notice anything or not?
OnlyMe
02/03/06 @ 09:07
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Moonprince: says history
Tiiti
02/03/06 @ 09:07
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Shall I buy it for my shiny 360 or go for the PC version on my very new and shiny uber specced PC? hmm... Choices, choices...
Moonprince
02/03/06 @ 09:13
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Doubt 360 can beat a top end pc. Could be wrong though. Just can't see it myself when I consider what I could stick into a pc box - x1900 etc etc
Wobble
02/03/06 @ 09:17
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"There are some minor diffrences but who cares, really? As long as they both play good both PC and consoleplayers will get the chance to sample the next chapter in the Elder Scrolls universe which can't be a bad thing?"

The people that are trying to choose between getting the PC and 360 version care.
As the 360 version is £15 more it's only worth that for the 'playing from your couch' and 'better menu system' as long as the graphics aren't fucked up. If they are implemented badly on the 360 then it's probably not worth the £15 extra.
Moonprince
02/03/06 @ 09:19
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But then you have to consider the 360 version will come with no other issues. It will (hopefully) run out the box.

Whereas with the pc version you'll have to consider your spec etc.
If you have the system, Id go pc, if you dont have a clue, then 360 would be the safe bet.
Blerk
02/03/06 @ 09:20
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The write-up sounds really quite interesting, but the videos on EGTV worried me - specifically the combat, which doesn't seem to have changed much since Ultima Underworld days. Is it really still just 'hack/block/hack/block/hack/block/spell/block/repeat'?
kangarootoo
02/03/06 @ 09:25
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Ooh, I've got a warm feeling (and its not just the onset of middle age causing me to lose bladder control when I get excited).

"ruckus and harrumph over this fabled middle distance graphical crappiness"

Lets put it in context, I'm not sure the word "crappiness" is completely appropriate. How about we replace that with "not quite as awsome lookin'".

As for the "XB360/PC, which is better business". I believe Bethesda themselves said that on release the XB360 version will look a little better as the current gen of PCs won't be as potent.

I don't know or care either way personally, lets not split hairs when we can be pretty sure both versions will look amazing. I just wanted to pass on what I believe the devs themselves had said.

I dub this thread a happy Oblivion thread. Lets not let it descend into "my platform is harder than your platform" nonsense please :)
Edited 1 times, most recently on 02/03/06 @ 09:26
Aegus
02/03/06 @ 09:27
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The thing we all want to is ; can you be female?
Feet
02/03/06 @ 09:29
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@ Blerk - Isn't that pretty much how to it goes in RL? What else do you want? It's not like you can choose to be a ninja or a samurai.
Edited 1 times, most recently on 02/03/06 @ 09:35
OnlyMe
02/03/06 @ 09:33
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I expect Oblivion to look a LOT better than Everquest II (which says a lot) which means It'll probably be requiring a lot more than EQII. I don't know what a top-end PC is today, but I doubt it'll play as well on my AMD 64 3200+, 1gb ram, GF6800GT as on my Xbox 360. I may end up downloading the PC version to compare after I bought the 360 version, but I doubt it'll outperform the 360.

I consider my PC to be somewhat high-end, in that it's above the average. Which means most people will have a worse PC than I have.
Mr_Brown
02/03/06 @ 09:38
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I shall be buying this for the 360. Minor graphical differences aside, playing on my Xbox 360 is just more comfortable than spending hours on my PC. And thats a big factor on a game like this...you are going to be spending hours upon hours on it. Ether way this game can't come soon enough!
Wobble
02/03/06 @ 09:39
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"Which means most people will have a worse PC than I have."


Most people maybe, but probably not most gamers. That's probably an average gamer rig for about 2-3 years ago. (imho)
kangarootoo
02/03/06 @ 09:40
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For me, regarding combat, I will be happy with something that just works. Its not the kind of game where I personally feel I need a detailed combat system, but I do want one that won't impact my fun.

If basic hit/block/hit model allows me to deal with the beasties I encounter whilst also seeing the effects of increasing my combat skills then i think I will be happy. The Morrowind system could be a bit of a pain sometimes, and simplifying it may be the right direction to head in. The previous Elder Scrolls games were never really about combat for me and Oblivion is likely to be the same.

EDIT: Today is going to be one of those typo heavy days.
Edited 1 times, most recently on 02/03/06 @ 09:42
Wobble
02/03/06 @ 09:44
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I want it to have the combat system from grandia III, that sounds great :(

First person + melee combat = suck imho. (still buying this though, but I wish they'd give up on the crappy combat choice.)
Talha
02/03/06 @ 09:46
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@OnlyMe : I have an almost identical system, and mate, that is not high-end these days. These days a high-end PC has four cores (OK, two) and two video cards in SLI/Crossfire linkage, and around 2GB of RAM.

Let' hug each other and cry together.

That said, I think this game has no reason not to run well on our rigs. Honestly I too was thinking along the lines of 'Will it run on my machine' while reading the appetizing preview. SOmetimes I am forced to think that buying an X360 now will relieve me of PC upgrades for at least one year.

By the way, I think comparison between PC/X360 are not only about raw power - console games tend to be better optimized too, and that can make quite a lot of difference. I won't be surprised if the X360 version beats even the highest-end PC of today...
Edited 2 times, most recently on 02/03/06 @ 09:52
disc
02/03/06 @ 09:48
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All I see is talk about the graphics.

Mashum
02/03/06 @ 09:49
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Does it have southpaw and legacy control options?
Sko
02/03/06 @ 09:56
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Love previews where the opener shows how gleeful they are to be allowed out of the office. It's like you can almost see the packed lunch their mum made for them... ;)
kangarootoo
02/03/06 @ 10:05
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"Does it have southpaw and legacy control options?"

Wasn't there talk of some of that business being taken out of the game and into the XB360 front end? I remember talk of inverted camera axis being a system seeting. if they didn't cover stick swapping too, that would be a missed opportunity. Does anyone with a 360 know what sort of things you can set?

What did Morrowind on XB do? I would guess you will get the same.
Edited 1 times, most recently on 02/03/06 @ 10:06
Errol
02/03/06 @ 10:07
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ecommended spec is a 3Ghz processor, 1 GB of RAM, and a GeForce 6800 equivalent video card

Will the game run really well on these specs ?
kangarootoo
02/03/06 @ 10:08
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Oliver, did you get a chance to nosey at the detail settings? Taking farcry as an example, you can drop a lot of the detail right down but the overall look is still very impressive.

Oblivion looks like it has the kind of environments where even dropping some details will still result in a very rich environment, but only if they give you enough control over the settings.
kangarootoo
02/03/06 @ 10:09
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Incidentally, can you actually buy XB360s at the moment (like for real money, not bonkers eBay prices) or are stocks still very short?
Blerk
02/03/06 @ 10:12
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@ Blerk - Isn't that pretty much how to it goes in RL? What else do you want? It's not like you can choose to be a ninja or a samurai.

Well... it would be kinda nice to have a bit of strategy in there. And maybe some moving around. Anything to make it more than a toe-to-toe game of paper/rock/scissors with swords.
Frogger
02/03/06 @ 10:27
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Environments seem to be better, physics seem to be better, AI seems to be better, graphics seem to be better, combat system seems to be better...

And there are still people moaning ?

This game will just be f***ing great !

I just can't wait to play it...

And I'll buy a 360 in order to do so, as it will cost me less than buying the PC video card needed to play it on my PC.
Tiiti
02/03/06 @ 10:30
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I think I will go for the 360 version so I can sit on my sofa and play along with the missus. I can't see it being any worse than the PC version even on my spec

my PC spec
AMD 64 4600
2gig corsair pro ram
WD 1500 10000
ati 1900 crossfire

Mashum
02/03/06 @ 10:32
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...there are 360s out there to buy - no Oblivion bundle pre orders that I have been able to find.

Also I don't think you can configure lefgt handed controls from the 360 front end - Ghost Recon Advanced Warfighter (at least in preview) had not way to play using a southpaw/legacy layout.

Finally... I'm not normally one to complain but this article basically pinches the walkthough joke from the Oblivion preview at xbox360.1up.com - a bit cheeky!
Sko
02/03/06 @ 10:32
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"Well... it would be kinda nice to have a bit of strategy in there. And maybe some moving around. Anything to make it more than a toe-to-toe game of paper/rock/scissors with swords."

I suppose it you backstep out of range, you can make things more interesting. There's also the archery/magic aspects to throw into the mix. Several previews I've read talk about the ease switching attack methods mid fight.

Me, I'll just stand there and whack them with my sword. I not think... good.
MrChuckles
02/03/06 @ 10:39
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I'm with the others in this thread so far. Looking forwards to it greatly (although i played Daggerfall more than Morrowind), but still hoping for the day that they update the crappy combat system.

That is the blot on the otherwise awesome game, and was the reason i stopped playing Morrowind (As well as my diary getting to be over 150 pages and having no idea which quests i had completed and which were still open).
smelly
02/03/06 @ 10:49
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Surely it's obvious with elder scrolls which version to get, the PC Version.

Ignore the graphical changes between the two, if past experience is anything to go by, at least you can patch the pc version!
Mho7276501
02/03/06 @ 10:51
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According to gaming steve's latest podcast there are pro's and cons with both versions. The pc game running on a good spec machine just beats the 360 in terms of graphics but as has been said it really depends on the spec of the pc being used. Seeing as he played both versions on the same day one after the other i trust his opinon. Plus he has no reason to bias towards either version.
smelly
02/03/06 @ 10:52
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According to gaming steve's latest podcast there are pro's and cons with both versions.

Biggest pro being : You can patch the pc version

'nuf said.
kangarootoo
02/03/06 @ 10:53
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"As well as my diary getting to be over 150 pages and having no idea which quests i had completed and which were still open"

The Tribunal expansion sorted all that quest log nonsense out, so I would expect something much better organised in Oblivion.
Ceatlan
02/03/06 @ 10:57
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Smelly:

'Surely it's obvious with elder scrolls which version to get, the PC Version.

Ignore the graphical changes between the two, if past experience is anything to go by, at least you can patch the pc version! '

Ahh but smelly, 360 games can be patched.

Actually since the 360 is a single defined hardware platform its a lot less likely to have bugs in it, as a lot of the problems and bugs PC software suffers from are caused by it being an open non-standard platform. Every PC can have any type of processor, any type of graphics card from any manufacturer, any amount of hard drive space, any amount of memory, any other software installed on it etc etc.

A developer knows that if it works on the 360 in their office it will work on everybodies, where as nothing of the sort could ever be said for any PC or PC software.

Ceatlan
Talha
02/03/06 @ 11:00
#47
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@Tiiti : You are unbelievably mean and filthy scum like you is responsible for 68.9% of depression victims on Earth today. Why do you even have to be on the net - can't you just chill in your country mansion or something, instead of making our lives miserable and our painfully constructed systems inadequate with a single keystroke?

@Catlean: I agree with you on every point even though I don't have an X360. Console versions of games generally tend to be a lot less buggy, although ironically I think that is down to lack of online takeup from console players. The day most console owners have access to online we will start seeing bug-infested games on consoles as well, the devs knowing that they can always patch the game later.
Edited 1 times, most recently on 02/03/06 @ 11:05
Wobble
02/03/06 @ 11:06
#48
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"Finally... I'm not normally one to complain but this article basically pinches the walkthough joke from the Oblivion preview at xbox360.1up.com - a bit cheeky!"

Not really, this one was written like a Walkthrough FAQ, wasn't the 1up one like a choose your own adventure book?

(@Smelly: and yeah as already stated, 360 can be patched just as easily as pc now.)
Wobble
02/03/06 @ 11:10
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/double posts...

One (more) thing that's been worrying me about my decision to go for 360 over PC versions:
The save game/profile loading bug that's cropped up in a few games so far.. imagine if your 360 overwrote your save after 40h of gameplay or something, that would be a nightmare.
PearOfAnguish
02/03/06 @ 11:11
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Forget the patches, the PC version will have mods. That is one very, very good reason to get it on PC. Morrowind had some excellent free addons.

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