Nintendogs: Chihuahua and Friends
And they call it puppy love.
Who wouldn't want to own a real live puppy? They're cute, they're cuddly, they're always pleased to see you, and in the event of a nuclear holocaust you could always use them for food before starting on the corpses of your family.
Problem is, real live puppies just aren't an option for some people, either for practical or financial reasons or because their boyfriends say it wouldn't be fair on the dog because you'd be too lazy to walk it every day and the flat's too small and the hairs would get everywhere and the landlady probably wouldn't allow it anyway and besides he's a "cat person" (which means hasn't seen Curse of the Cat People because if he had he'd probably be keeping very quiet about such a fact frankly).
Anyway, yes, a real live puppy isn't always an option, so hurrah for good old Nintendo for coming up with an alternative that costs less money, requires less energy and is much less likely to try and "get friendly" with your leg. And what's more, it actively encourages you to poke it with a stick and won't get you in trouble with the RSPCA for doing so.
The Nintendogs concept will be instantly familiar to anyone who's ever had anything to do with a Tamagotchi or one of those Petz games for PC - you're responsible for a virtual pet, and must offer regular food, exercise and entertainment if you want to keep it happy.
But Nintendogs has so much more to offer than those earlier pet sims - it's more complex, more involving, and altogether a lot more fun than they ever were, as we'll explain.
The Japanese version comes in three flavours - Chihuahua and Friends, Shiba and Friends and Miniature Dachshund and friends. Each features a different selection of breeds and whichever you opt for there are plenty of dogs to choose from, such as poodles, pinschers, corgis, German shepherds, Yorkshire terriers and Shetland sheepdogs, to name but a few.

We opted for Chihuahua and Friends - it may be the least popular edition in Japan, but it seemed to feature the best choice of decent-sized, normal-looking dogs as opposed to those weird rat things that Hollywood celebrities like to adopt because there's just about room for them in their handbags alongside all the bars of gold and bags of cocaine.
It all kicks off at the pet shop, where you're shown a selection of puppies and given a rundown of their different personalities. If your Japanese is anything like as good as ours it's at this point you'll start to realise that Nintendogs is somewhat text-heavy, and that a rough grasp of what the kanji characters for "Yes" and "No" look like isn't going to get you very far.
Still, some useful translation guides are available on Gamefaqs, and with their help it's not impossible to work out what the deal is.
Once you've bought your puppy and brought him (in our case) home, it's time to teach your dog some new tricks, which is where the DS's microphone and voice recognition capabilities come in, and where things start to get interesting.
First off, your puppy must learn to respond to his name. We had some trouble getting ours to respond to 'Guttenberg', and so plumped for 'Lucky' instead - more obvious, yes, but with one less syllable to confuse the poor pup.
All you need to do is record yourself saying the name, and then practice calling your puppy. Each time he responds, a quick pat on the head will produce a shower of sparkles to show that your dog has understood and is feeling rather pleased with himself.

The same basic formula applies for teaching him other tricks, except you also use the stylus to demonstrate what you want the dog to do - draw a straight line in a downwards direction to get him to sit, for example. It's fun to work out what stylus movements encourage which tricks, though we're still trying to find the "juggle" move.
Feeding and watering your puppy is simple enough - buy the appropriate items from the shop, which also sells doggy shampoo, brushes, toys and a wide range of fetching collars, and touch the item on the 'Home' screen to use it. Job done.
Just like real live ones, your puppy will need walking at least once a day if he's going to stay alert and happy. To do this, touch the relevant icon and you're shown a map of your home town, complete with the location of your house, the pet store, local parks and so on.
You'll also see a number of question mark icons - this means your dog will either come across a 'present' (usually something fairly useless which you can sell at the shop, but occasionally something cool like a pair of doggy shades), or another puppy to interact with.
Then it's a matter of drawing your chosen route on the map - ensuring that your dog's stamina, shown in a bar on the left of the screen, won't run out before you make it back home.
The actual walking can be a bit of a chore, quite honestly. There's not much to look at apart from simply-drawn houses and parkland, and you spend a lot of time watching your dog sniffing other dogs' arses to decide whether they're friend or foe, or waiting for him to finish doing a piss (which leaves a blue circle on the map in a strangely satisfying manner). And you mustn't forget to clean up his doggy plops, which is simply done by touching them with the stylus.

Each time you exercise your puppy he gains a bit more stamina, which means longer - and, well, more boring - walks. You can also take him up the park, meet other doggies and play a bit of frisbee, but it all wears a bit thin rather quickly.
At least it's realistic, though - anyone who's ever owned a real dog will be familiar with such tedium. And anyone who's girlfriend wants a real dog will use the fact that she even gets bored of walking a pretend one as further evidence that it would be a bad idea, incidentally.
That's basically all there is to the game to start off with. Your dog can only learn three or four new tricks per day, but once there are enough in its back catalogue, you can start entering competitions and winning prize money - which is where the game becomes more than a technologically-advanced pet sim.
As your winnings grow, so does the range of breeds available to you. You also get more items to choose from, and even buy a new apartment if you're feeling particularly flush. Although you can only keep three dogs in your apartment at a time, there's a 'doggy hotel' where you can send pups for a break.
We haven't been able to try out the wireless multiplayer mode yet, but it sounds really rather good. Not only do you get to introduce your pup to your friends' doggies and watch them play together, but if you put your DS into sleep mode and come within WiFi range of another player who's done the same, you'll be alerted by a loud bark - then you can just open up the consoles to start playing. We can't say we see ourselves spending hours playing with a stranger's puppies on a train platform, to be honest, but it's a neat touch.
It's not just the incentive to buy new dogs and collect more stuff that makes Nintendogs such a playable game. The puppies are so well designed - they move realistically, they respond consistently and they look cuter than cute can be - that you really do find yourself wanting to care for them and keep them happy.

Which brings with it a whole bunch of guilt, we have to say. Unless you look after your puppy every day, it'll become miserable and listless. It won't die since unlike Tamagotchi, Nintendogs live forever, but that doesn't mean you won't feel a wave of shame when you realise your puppy's got fleas because you forgot to brush it for four days.
Because Nintendogs does such a good job of making you care for your doggy friends, you do feel obligated to look after them, even on days when you might not have the time or particular inclination to play the game. We've even been known to have conversations of the "You do it," "No, it's your turn" variety round these parts. But again, it's just like real life... And although walking can be a chore, there's so much else going on in the game that we've found it impossible to put it down. Har.
However, as much as we love Nintendogs, we can't really recommend buying a Japanese import unless you have a basic grasp of the language, as it's too much hassle to work out how your puppy's feeling or what you're supposed to do sometimes. All in all, it's probably worth waiting for the US version, due out in August, or the European release in October.
Both will feature exclusive breeds not available in the Japanese game, too, so we'll certainly be buying the first English language version we can get our hands on. And, providing you don't have an active and deep-seated hatred of puppies, pet sims and general cuteness, we'd recommend you do the same.
Nintendogs is due out in Europe this October.
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Comments (44) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Its almost worth getting a DS for. Perhaps they'll be an emu out for psp in the not too distant future...
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Ah, that takes me back to my youth... but I digress.
I found it to be absolutely charming and has bags of personality, but it wore thin for me very quickly. I put it down after about a week and haven't gone back. Partly because of the Japanese making things difficult, but also because spending twenty minutes a day walking and feeding my two puppies (Yoda and Kylie) just became a real chore.
I will probably grab a US or UK one, though, because being able to understand things without having a FAQ by my side should help improve things.
Not sure which version, though. I got the Chihuahua version and so should probably get a different one next time, but the little guys are so cute...
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That bait is so obvious that even I am not going to fall for it.
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* until they invent a version with kittens in it
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/bolts for door
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am i strange?
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/waits for wage packet from EG
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I think that may have been me. Started a thread a while back - was working away quite happily when it struck me. It was the sarcasm and the implied 'mehs' in a lot of her articles
That and the fact that a girl writing about videogames is clearly ludicrous. If ellie's really a girl how come there aren't any reviews of Olsen twins and Barbie GBA games? Eh? Answer that. That's what girls like playing. Or knitting sims.
the offending thread
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/stands in front of mirror
/lifts shirt
/jumps up and down
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Erm.. well as most of the games seem to be cut down versions of ps2 games, if you cant play the games portably.. why bother with an emu? Just play the ps2 game?
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Thing is, they aren't aiming the game at you (or me, as a matter of fact) but at those people who wouldn't normally play games, especially those dark, gritty ones that seem to be the new industry standard. And they are extremely successful at doing so so fair play to them. I might not like most of Nintendo's output, but I respect them for having a great business sense.
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hmm....
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I thought this was going to be a clubbing sim !
/joke
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You're trying too hard arnie
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This game needs cats. Can't be that obscure a concept, can it? Can you imagine how much fun it would be trying to virtually stuff a de-worming pill down its lethal feline snappers?
/Recalls hilarious feeding-cat-pill chain-mail a while back..
/Forwards to Nintendo as subject material
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Yes, and you could use the PSP's stylus and two screens and microphone to... oh wait.
How are you imagining that working exactly, sir?
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That bait is so obvious that even I am not going to fall for it."
Oh alright, then...
Announcing the Sony PSP exclusive "CyberEmu", where you get the chance to pet your choice of dromedary. Featuring every species of emu, ostrich and cassowary known to man, you will be able to take it out running in the Australian outback all day long! Featuring wireless multiplayer modes where you can race your emu with other players' pets, or simple time trial mode where you try to beat the clock. It has the perfect blend of arcade thrills and more realistic emu handling thanks to the Havok 4.0 FeatherLight(TM) physics engine simulating bird feather aerodynamics.
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Erm.. if you mean by "gimicky" - "using the stylus" then yes.. that's what most of the ds games do?!?
Confoosed by this statement? Unless it's from a fanboy desperately clutching at straws as a reason to slag off another console in a thread?
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Is 40 on 40 from Famitsu good enough for you?
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Actually, I have a real dog and would feel awful if I bought this and spent more time on it than with my living dog.
I won't get Nintendogs until my real dog croaks.
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40/40 in the gaming bible will mean nothing to them, seeing people enjoying Nintendo games will mean nothing to them, heck, arnie could probably love some nintendo games more than anything else, and it will mean nothing. In the end, for some reason, some people are just "nintendo haters", even if they have forgotten why they were in the first place.
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Have you played it? No? Shut the **** up then..
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*should be good for a laugh*
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i'm just pointing out that no game ever should get perfect scores, not nintendogs, not half life 2, not Halo 2, none.
why do all you fanboys think to criticise is to hate a whole company? it's ridiculous!
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and why is that?
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because no game is perfect.
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Ahem, I think you'll find they're called Doggles. Also available in Moggles and Hoggles varieties. Probably.
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I'll go to the back of the class with a dunce hat on then
But my comment was more geared towards what you said about it being gimicky.. I still dont understand whats gimicky about it?
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You give us shit for praising something new and amazing, when it is you that is in the wrong.
If Sony were to have something new and great, like Eye Toy, it would be praised to the ends of the earth, but everything Nintendo does is bull shit, just because it is Nintendo? That just aint cool.
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Ok, that would be the part where you posted here 7 times... and counting.
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So who can't accept other peoples opinions?! Was that comment supposed to cover your ass!?
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i said i wasn't interested in another gimmicky nintendo title, i poined out a spelling correction that was no such thing, i criticised a magazine for giving ludicrously high scores, and responded to accusations that i 'gave you shit'.
please, point to the personal criticism, because it's all coming AT me, not FROM me.
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But then again, it dosn't bother me anymore. One more copy of it for someone else to buy if arnie is PUT OFF by a game that the gaming bible has given perfect scores.
End... of... story.
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surey there's room for a 37, 8 or 9 there?
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They would crap in your neighbour's garden, ignore *all* your instructions and spend most of their days at the house of the old lady who gives them tinned fish rather than the value horsemeat you thought it liked.
You would turn your DS on at all hours to check if the cat had returned, and when at last it did, that bastard would just sleep and ignore you.
Oh! One good idea though - if you came into the range of another DS owner, the DS would wake up with a 'psss'ing noise and you'd find their cat crapping in your garden or pissing up your bins. Or shagging your cat.
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first of all, guys are not the only ones who play video games. there are plenty of girls who play all the same video games as you do, you sexist jerk.
and if you hadn't noticed, all the "girl" video games you named haven't been very successful. if all girls played those games, they'd probably be up in the selling ranks with all of your "boy" games.
whether you like it or not, there are as many girl gamers as there are guy gamers. just because you're too shallow to notice, doesn't mean it isn't true. and you know what? most of them could probably kick your ass at video games.
that's all that i wanted to say.
and that i'm getting nintendogs. ^_^
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