Jump to navigation
Sponsored by Alienware tracer
Advertisement

Championship Manager 4 First Impressions

PC First Impressions by Kristan Reed

6 March, 2003

'Addictive' is a much abused term when used in connection with videogames, and people have been bandying it around for decades now. In the early days of videogames magazines, the seminal Crash even used to rate a game's 'Addictive Qualities'. If Championship Manager had been around in that sepia tinted era, it would deserve 100 per cent. Nothing else in this author's 25 years of playing videogames has quite inspired the long term obsessive compulsive addiction that CM has. In the mid 90s, around the time of CM2, it was almost impossible to think about anything else. We can think of no higher complement than it became more important than real footy - and remember what Bill Shankly said about football being more important than life and death? Yes, it was that bad.

In the end it was a case of weaning ourselves off the game for the sake of our mental health. We purposely steered clear of CM3's various season updates for this very reason - apart from anything else, we missed playing other games, not to mention our social life. But this dangerous addiction may have to be revived, albeit temporarily, with the release of CM4 around the corner. We, like everyone else, waited patiently to download the 30MB 'Beta Demo' which went up on the SIGames.com site last Friday. But unlike other games, CM takes a fair amount of investigation to unravel its subtleties - some of which players won't experience for months.

It's a personal thing

'Championship Manager 4' Screenshot mar031b

As a game CM4 is almost impossible to properly review. Your impression of the game will be entirely personal to how deep you want to go into the management of your club. On a basic level you can pick a team, select the squad, and play the matches just as you always could, but the differences for version four are numerous. The interface, for starters, is far more intuitive this time around, and it immediately makes the game more navigable with a series of drop-down menus that bears more than a passing resemblance to the Windows standard. It may sound unexciting, and we can almost hear the sneers of the "it's just Excel" crowd from here, but anything that makes one of the greatest games ever made more slick and fun to play deserves to be applauded.

One of the key, and much talked about additions is the game's 2D 'bird's eye view' match engine, which enables players to really see the shape of their team, and make tactical changes based around this if, say, your full back is continually being skinned by the opposition's nippy winger. In the demo this overhead view only kicks in once there's a key moment of action, although the full release will allow you to watch the entire match like this. Personally, seeing the game played like this does take some getting used to, and in a way strips away some of the old magic of previous versions. Sometimes part of the charm is using you imagination to picture what your bunch of cloggers are up to, and holding your breath as the text commentary builds up your moves. Seeing a bunch of blobs moving around a screen, while it does give you an infinite amount more feedback on the reality of how your team is performing (and by extension individual players), it's something we believe will only be of real use once you've been playing the game for an extensive amount of time - which we clearly haven't, admittedly.

Worthy of note is the presence of 39 national leagues (with more to come in the patch, we understand), with reportedly over 200,000 players and staff. We seriously pity the poor bastards at Sports Interactive and its worldwide network of 'helpers' for having to input and check (and make realistic) the players and management of every single major league in the world. For us, we're only interested in the English league and always have been - it could have 100 leagues for all we care, but what it does offer is a bewildering choice, and makes the game a truly global commercial entity enabling footy fans all around the world to join in the fun. In addition, if you're really that insane, you can scour each and every one of these leagues for unheralded talent - and pick up some serious bargains in the process, we'd wager. But we're talking about people who never play any other game, spending literally hundreds of hours creating their perfect team. It's that type of game. We've been there. It's a deranged state of mind one step away from actual madness.

Play it the way you want to play it

'Championship Manager 4' Screenshot mar033b

One of the areas that most people tend to overlook about ChampMan is all this detail, all these stats, all the layers of coaching, transfer wheeler dealing, reserve, youth teams, the works, is that it's only there if you want it. One of our favourite things about CM2 was that it seemed to offer the perfect amount of features for our taste. In our humble opinion, most of these new features are superfluous for the likes of us, but the genius is that you can just filter them out. Not interested in your youth squad? Fine. Just leave it to your staff to take care of. Haven't a clue what your strongest eleven is? Let your assistant pick the team for you. It's just so slick and intuitive, some of the tasks that took an age to perform in previous versions can be performed with consummate ease, allowing those who just want to rip through a few matches the chance to just 'get on with it'.

Given that this is a BETA demo, it's not perfect. For example, we had a real headache trying to work out something as basic as switching our formation from the default 4-4-2. Although you can drag players to whatever position you fancy, and create your own crazy 8-1-1 formation, we fancied just flicking through a few of the preset formations. Scanning for a formation tab proved utterly fruitless, and frustrating - it wasn't until we were informed that around 20 formations are selectable via the 'Load Tactics' option that we realised that this wasn't some custom tactical option. Sometimes it's the simple things that catch you out, but after 10 years of playing this game in various incarnations it did seem odd to be stumped by such a fundamental thing. Apart from this example of our rank stupidity, we found the whole experience to be super slick, and it should perform admirably on even fairly low-specced PCs - which so many PC developers overlook.

Bang, there goes the weekend

'Championship Manager 4' Screenshot mar035b

It's just as well this isn't likely to appear on the shelves until March 28th, as the depth is staggering and we're going to need weeks to uncover its many hidden charms. Expect us to emerge blinking into the daylight sometime around the end of March with a full review - barring injury or suspension, of course.

Advertisement

Want to comment on this article? Log in, or register!

Comments: 1-33 of 33 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
Mr Sleep
06/03/03 @ 12:17
#1
0
You buried this comment
Comment below viewing threshold
Show
So they have finally got more back to basics? Good. I thought that the pinnicle of Championship manager was certainly the CM2 and 97/98 game, it was just serious enough to be entertaining but not too laboured to make it uninteresting. I liked the simple way it worked, CM3 was just too laboured and bugged lets hope this turns it around and from the sound of your preview it certainly looks good.
Errol
06/03/03 @ 12:18
#2
0
You buried this comment
Comment below viewing threshold
Show
YAY !
FWB
06/03/03 @ 12:20
#3
0
You buried this comment
Comment below viewing threshold
Show
Seconds Errol: YAY!

So, can you play online?
Errol
06/03/03 @ 12:23
#4
0
You buried this comment
Comment below viewing threshold
Show
The thing that annoys me though, is that the release comes right at THE END of the season ! ffs.
Nemesis
06/03/03 @ 12:30
#5
0
You buried this comment
Comment below viewing threshold
Show
The thing that annoys me though, is that the release comes right at THE END of the season ! ffs.

Gives you something to do after the end of the season natch.
otto [mod]
06/03/03 @ 12:31
#6
0
You buried this comment
Comment below viewing threshold
Show
Heh, so the author of the article doesn't write the alt-texts?
Thamuhacha
06/03/03 @ 12:53
#7
0
You buried this comment
Comment below viewing threshold
Show
"Heh, so the author of the article doesn't write the alt-texts?"

It seems not ... someone funnier does
Errol
06/03/03 @ 12:55
#8
0
You buried this comment
Comment below viewing threshold
Show
How do you know that it was not the author pretending to be someone else funnier ?
otto [mod]
06/03/03 @ 12:56
#9
0
You buried this comment
Comment below viewing threshold
Show
Cos I can't see Kristan intentionally pointing out the shittitude of Norwich... :)
krudster [mod]
06/03/03 @ 12:57
#10
0
You buried this comment
Comment below viewing threshold
Show
the mystery of the alt texts...as it happens I had to shoot off for a bit and Mugs did the honours this time.
Errol
06/03/03 @ 13:04
#11
0
You buried this comment
Comment below viewing threshold
Show
Naughty Mugs, eh ?

Shoot off ... ... ?
Yeevle
06/03/03 @ 13:04
#12
0
You buried this comment
Comment below viewing threshold
Show
I think the 2-d match engine will make it more enjoyable for me at least, I always thought it was insane that you weren't able to watch the match!
I think it will give us a better understanding of strengths and weaknesses than just a few lines of text. Looks like this will be the first CM game I actually buy instead of just borrowing someone else's.
boabg
06/03/03 @ 13:38
#13
0
You buried this comment
Comment below viewing threshold
Show
does anyone know if injured players will start injured this time? i remember Lentini being out for 30 weeks at the start of ac milan's season in the old italian version on the ST and i remember (being a celtic fan) in the 99 version Larsson having 13 weeks off thru his damn broken leg!!
DodgyG
06/03/03 @ 14:33
#14
0
You buried this comment
Comment below viewing threshold
Show
If a player is injured at the start of the season then it's been represented in the game...
DodgyG
06/03/03 @ 14:49
#15
0
You buried this comment
Comment below viewing threshold
Show
No editor with this release. Should be a 3rd party one out soon after though...
Mugwum [staff]
06/03/03 @ 14:53
#16
0
You buried this comment
Comment below viewing threshold
Show
Kristan wrote:

"the mystery of the alt texts...as it happens I had to shoot off for a bit and Mugs did the honours this time"

So are Norwich in the Premiership?
sam_spade
06/03/03 @ 15:15
#17
0
You buried this comment
Comment below viewing threshold
Show
It'll take about 15 seconds for someone to whip up an editor for the game.

I imagine it will be like Carmageddon and the mysteriously appearing blood patches on the day of release.
Edited 1 times, most recently on 06/03/03 @ 15:15
lucky_jim
06/03/03 @ 15:17
#18
0
You buried this comment
Comment below viewing threshold
Show
Does anyone know what the tech specs are? I've tried finding out on the Sports Interactive site, but it's down at the moment.

My home PC only gets used for CM3, MS Office and internet access now, so I've not upgraded it in ages (PIII 733Mhz, 128Mb RAM, Voodoo 5500 64Mb PCI graphics, Windows ME, plenty of space on a very fast hard disk). Will I be able to run it ok, or should I wait for the Xbox version?
DodgyG
06/03/03 @ 15:31
#19
0
You buried this comment
Comment below viewing threshold
Show
Min spec is PIII 600 with 96mb RAM...
DodgyG
06/03/03 @ 15:55
#20
0
You buried this comment
Comment below viewing threshold
Show
There's a rumour that CM4 went gold yesterday. 21st it is for release then...

\o/
krudster [mod]
06/03/03 @ 16:29
#21
0
You buried this comment
Comment below viewing threshold
Show
No, mugs. You know very well Norwich are not in the Premiership. The way those idiots are playing at the minute, we're more likely to just sneak relegation than the play offs...
binky
06/03/03 @ 17:12
#22
0
You buried this comment
Comment below viewing threshold
Show
here's a good one... anyone else noticed the tiny bugg ... the small point of the other teams in the league not getting any points when they play their games unless they play you!!!!!!!????

Is this just on the mac demo, or does the pc demo suffer this as well?
DodgyG
06/03/03 @ 17:21
#23
0
You buried this comment
Comment below viewing threshold
Show
No idea, I've been playing a build from last week. and it's deffo not in there...
binky
06/03/03 @ 17:51
#24
0
You buried this comment
Comment below viewing threshold
Show
im playing the one from the cover disc
Orange
06/03/03 @ 18:35
#25
0
You buried this comment
Comment below viewing threshold
Show
From my (limited) experience I would say that I completely disagree with any assertion that the 2d engine strips away any of the magic of the game.

I love it! I find watching my players' movement and positioning to be so engrossing. In fact I find it much more involving than the old text commentary as I tend not to skip through less important matches and the flick over the ratings afterwards like I used to. Now I watch practically all the good and bad moments from my team. It's much more organic and makes the players seem a lot more "real".

Every time I sign a new player it gives me something else to look out for on the 2d screen, so I can't see myself giving up on using it.
krudster [mod]
06/03/03 @ 18:54
#26
0
You buried this comment
Comment below viewing threshold
Show
change is bad, we all know that. The 2d engine will just take time to get used to that's all.
Errol
06/03/03 @ 19:15
#27
0
You buried this comment
Comment below viewing threshold
Show
As ever, wise comments from the Eurogamer sage.

_________________________
eurogamer admiration society
Monkey
06/03/03 @ 22:26
#28
0
You buried this comment
Comment below viewing threshold
Show
Judging by the screenshots, come on the Gers! :)
FWB
06/03/03 @ 22:41
#29
0
You buried this comment
Comment below viewing threshold
Show
I love it! I find watching my players' movement and positioning to be so engrossing. Now I watch practically all the good and bad moments from my team. It's much more organic and makes the players seem a lot more "real".

Exactly. I come to love those little dots running around. Can't wait to be able to watch entire matches in 2D; watching the build ups, wondering if that ball sent down the line can be crossed in and then finished. The match engine was an obvious move to make and its current implementation is great.

DodgyG
06/03/03 @ 23:48
#30
0
You buried this comment
Comment below viewing threshold
Show
Watching the whole 90 mins is pretty time comsuming, also damn frustrating when your CF crosses it all the way back to your keeper... :/
Skeeve
07/03/03 @ 11:22
#31
0
You buried this comment
Comment below viewing threshold
Show
"here's a good one... anyone else noticed the tiny bugg ... the small point of the other teams in the league not getting any points when they play their games unless they play you"

There are lots of bugs in this demo, earning its label of beta demo, presumably its a month or so old because of the timescale for it going on the cm mag's coverdisk.
Daryoon
08/03/03 @ 03:04
#32
0
You buried this comment
Comment below viewing threshold
Show
Well, I hope it's easier to edit than CM3 was. CM2's editor was quick and easy and setting stats so they were randomly generated usually led to them being fairly realistic - in CM3 it was the complete opposite and after something like 14 hours of editing to make a whole new 3rd Division (something which took 1/4 of the time for CM2) I found out the teams were now worse than Craggy Island's Over 80s squad.
Errol
16/03/03 @ 12:05
#33
0
You buried this comment
Comment below viewing threshold
Show
Politi og røvere: Du virker som et utmerket tilfelle av nerd, spør du meg. NERD!

ummm ... You want to order a pizza ?

Comments: 1-33 of 33 in total

Want to comment on this article? Log in, or register!

Get Games.  Download Great PC Games!

X View gallery