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Canis Canem Edit First Impressions

PlayStation 2 First Impressions by Tom Bramwell

28 September, 2006

Page 2 of 2. <- Page 1

Proficiency in combat, for example, grows from various sources: wrestling in gym class teaches you new fighting moves; pursuing a prep called Davis, who pelts you with eggs for sucking up to the headmaster, reveals more about how to use projectiles; going off with Gary to torment the homeless man who lives behind a knackered old school bus reveals a method of unlocking advanced moves, by hunting down radio parts lurking around the school (think hidden packages) and handing them over when you've got a moment to spare him.

You gain more tools, like a skateboard for getting around faster, a camera, and a slingshot, and the ways by which they're introduced is often a more compelling part of the world than the plink-instruction-plink-instruction-plink-mission approach of GTA. Gain the slingshot and the next thing Gary wants to do is smash windows, before he sends you up a tree next to the football field - another useful skill to know about - to shoot at practising players.

The learning's fun, then, which is an achievement - goodness knows how much we all hate games that throw you into a classroom when you first fire them up - but there's fun to be had elsewhere too. There are 75 rubber bands (no wait, now think hidden packages) to uncover, humiliation moves to experiment with (used when an enemy's on their last legs - you can even do that "why are you hitting yourself?" thing), and a huge variety of extra-curricular activities. A basketball court offers a "penalty shots" mini-game - bet some money, and then try to use five available footballs to hit a student dancing along the goal line, winning or losing based on how much of his health bar you can break down. (Actually, I spent a good 15 minutes on this alone, and lost all my money - pay attention Jack Thompson, Rockstar's teaching us the folly of gambling.) A girl might ask you to escort her safely back to her dorm after lights-out. And, as we all know, "Once a girl likes you, she will always accept your gifts and want to kiss you." Other students will ask you to run errands for them if you introduce yourself, which nets you some extra pocket-change; useful for buying drinks from vending machines to top up your health.

'Canis Canem Edit' Screenshot learn

You can learn all sorts of useful things in school. If only we'd known.

Because of the way the day's structured, with periods of great peril separated from freedom by the shrill blast of the school bell, it rips between styles with aplomb. On Halloween night, dressed as a skeleton (Gary appears to have found an SS officer's uniform), you egg other students and set off fireworks, and ultimately have to stealth your way to the teacher's lounge, where you set a bag of crap on fire and pull the alarm bell. Even the stealth's quite entertaining - somewhere between Metal Gear Solid's run-and-hide and the Beano.

Narrative's where the game bears closest resemblance to its sister-series, with colourful, fairly stereotypical characters (the big fat nerd whose flies don't do up properly, with a weak bladder, and thick-rim glasses, and buck teeth, and so on) and that urgency of dialogue that always felt a bit contrived, but the jokes are often good, and the portrait it paints of Jimmy himself makes for a bit more empathy than the brutal selfish/haplessness of the usual protagonist. When he helps up the misguided bully he's just floored in the final scene of chapter one, and tells him there are plenty of people worth picking on at Bullworth and he's going after the wrong people, it's hard not to like him. A bit. Although he's still a bit of a runt and a skinhead. At least you can change his haircut in town.

Part of the town - the map itself has plenty of areas you won't be able to access until later chapters - opens up with the conclusion of chapter one, and although we weren't allowed to spend much time there (not least because it was about 7pm by then, and Rockstar wanted to go home), we did get a feel for how the game might blossom. The school cook sends you on an errand to pick things up, which gives you a chance to try out a bicycle and head to the butcher's, hairdresser's and clothes store - of which there'll be several. You can also ride the bus for a quick way to get home - bound to be handy when the hours are dragging on after curfew. Meanwhile a prep gym in town gives you a grounding in boxing - punching from first-person, dodging with X and swinging with square - after which you earn a boxing outfit and a Beach Clubhouse, the latter pointing to a bit of empire-building.

'Canis Canem Edit' Screenshot acad

Piposaru Academia it ain't.

But naturally you won't leave the school completely behind, and one of the first second-chapter missions has you helping a drunken old English teacher to clear out his stashes, smashing up a trophy cabinet and delivering the evidence to a sympathetic colleague out by the old school bus. There was no sense attempting another mission with the bell about to toll, I thought, as I trudged back toward the dorm room - but there was some fun to be had tripping up prefects by tossing marbles, found behind the bus, into their gormless paths on the way home. "I wonder if the army processed my application yeeaaarghhhh."

Considering the amount of controversy that Canis Canem Edit has courted without even peeping out of development, it's always been quite interesting to note that the game's original announcement, way back in May of last year, was met with virtually zero fanfare. Beyond GTA, Rockstar's other action games have rarely done more than flirt with the sort of critical success and notoriety that its breadmaker has - and were it not for the cottage industry of morally-indignant talking heads its frivolous relationship with violence has helped to cultivate, this one probably wouldn't have caught our attention either. So we probably owe the Thompsons of the world a debt of gratitude - because, actually, Canis Canem Edit looks a bit good. It's a Rockstar game in all the good ways, and on this evidence, it's going to have been worth the hassle. As my own school motto used to go, "Ad astra per aspera".

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Comments: 1-40 of 40 in total

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indotoonster
29/09/06 @ 07:34
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"You also meet Eunice, a chubby girl..."

Hot coffee with full-fat milk beckons.
TheDifficult3rdAlbum
29/09/06 @ 07:39
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Is this PS2 exclusive? Would there be an XBox version on the cards?
Qbert2k
29/09/06 @ 07:40
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Xbox version was canned.
Les
29/09/06 @ 08:01
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"Extensive hands-on with what looks like Rockstar's best game since GTA"

Wow, it's better than Table tennis? So another 10/10 game... ;-)
Dire
29/09/06 @ 08:03
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Best game since GTA.. when was GTA first released? mid 90's I think.

Been a long time coming!
pauleyc
29/09/06 @ 08:08
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Oh boy, you-know-who will be furious that you dared to write a positive preview...
towser
29/09/06 @ 08:11
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Looks bull-y-shit
el_pollo_diablo
29/09/06 @ 08:13
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Skool Daze was always ripe for an update.

The only shame appears to be that you cant rename your fellow students and the teachers.
JonFE
29/09/06 @ 08:14
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Sounds nice. Any chance for a PC version to come later?
Stickman
29/09/06 @ 08:34
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JT's going to kick your ass!
smelly
29/09/06 @ 08:34
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>Looks bull-y-shit

What are you basing that on?

The preview says it's great.. No-one else has played it.. So are you basing it purely on the video/screenshots?
sgeddes
29/09/06 @ 08:35
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Sounds like they've got the game mechanics right, then, and it'll be a rewarding experience to play. Plus it has a fairly original context.
Honestly though - do you REALLY want to play the sort of tw*t that you're glad not to have seen again since leaving school? Is it a good thing to play a character that looks and acts like that and being regularly rewarded by doing so??
Give me an overtly-mustachiod Italian-Japanese plumber any day over this, or even chainsawing wave upon wave of mutants in half for that matter...
penhalion
29/09/06 @ 08:36
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As my own school motto used to go, "Ad astra per aspera".

To the stars what? You sure you got that right....I know my latin is a bit rusty but...well anyways.

I'm not touching this as I'm going off the whole grand theft franchise. Ultimately they are all the same when you re-visit them. Setting this in a school makes for a more contained and therefore more feature rich environment so maybe I'll persuade a friend to get it first.
Edited 1 times, most recently on 29/09/06 @ 09:37
towser
29/09/06 @ 08:46
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"What are you basing that on?

The preview says it's great.. No-one else has played it.. So are you basing it purely on the video/screenshots? "

LOL. Calm down mate. It was a gag. pure and simple.
mingster
29/09/06 @ 08:50
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prepare to feel the wrath of Jack Thompson.

i bet they didn't, in his own words "allow gamer lapdogs like you to play well into the game to see the "missions" that show the greater violence?"

you have been subliminaly exposed to a violence simulator by rockstar you will go on a rampage and kill people very soon.
Perry
29/09/06 @ 08:51
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Can not wait. PS2 has been gathering dust recently - so this will get it fired up again!!
trav
29/09/06 @ 08:51
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Does that mean that monkey is going to start to post comments on Eurogamer yelling about how the game, he has never played, is the work of the devil and needs to be sent to the depths of hell?
asphaltcowboy
29/09/06 @ 08:57
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"Quit hittin' yourself!"
"Quit hittin' yourself!"


This game looks awesome, looks much better than GTA!
The article reads like a review almost! Can't wait for my PS2!
asphaltcowboy
29/09/06 @ 08:59
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The thing I love most is the fact that it seems to be nowhere near as controversial as all the ignorant, I-wanna-be-in-the-limelight people suggested/wanted :)
JLP88
29/09/06 @ 09:03
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Internet translation says: "Ad astra per aspera" means "To star very violent,"
but then it also says "Canis Canem Edit" means "Dog canem the publishing of a book," so...

I think this looks interesting, I wasn't too keen on GTA to be honest, too clunky, but I quite like the look of this.
3william56
29/09/06 @ 09:04
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Bully for them...
Mr_Brown
29/09/06 @ 09:26
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I'm more interested than I was. Will see how the reviews go really. Lets hope you can't beat a bit of Bully!
Carrybagma
29/09/06 @ 09:31
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"It was 7pm and Rockstar wanted to go home"????!

HA! HA! HA!

Anyway. Sounds fun.
Really does sound like Skool Daze 2 (which is good).
Are there shields to fire your catapult at?
Mr_Whacker
29/09/06 @ 10:10
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You're all in detention until I find out who ate the school goldfish.

Sounds like a well put together game, I was worried it might be a bit flimsy once the obivous gagas are done but that doesn't sound the case at all. Using lessons to boost your character is clever. A+
ilmaestro
29/09/06 @ 10:12
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Repeated about eleventy-one times on the first page of a google for 'Ad astra per aspera':

"Ad astra per aspera means 'to the stars through difficulties' and is the state motto of Kansas"

some people need to sharpen their google skills/common sense.
Mr_Whacker
29/09/06 @ 10:24
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Hey EG - can you write on blackboards? Mr Creak's face when he saw 'teacher dun a guff' was priceless!
varsas
29/09/06 @ 10:48
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Looks good to me and seems to be the opposite to GTA in tone.
pollster
29/09/06 @ 10:53
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Can the teachers dole out "six of the best"
Hughes.
29/09/06 @ 11:49
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From not giving a toss about this, I'm now quite interested.
brainbird
29/09/06 @ 12:01
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Per aspera ad astra. With ambition to the stars.
Quod erat demonstrandum.
Beati sunt pauperes animi.
mkreku
29/09/06 @ 12:26
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Why does the main character look like Rooney?
smoison
29/09/06 @ 14:04
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This looks like its made for school kids.


They should have made you the bully, would have been much more interesting.

Too bad.
twelveways
29/09/06 @ 16:36
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PC version?
Balfa
29/09/06 @ 18:13
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How does an article like this get out without some sort of comparison to skooldaze? o_O
bystander
29/09/06 @ 23:02
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"As my own school motto used to go, "Ad astra per aspera"."

That was the same as my school's motto. For the school their interpretation of it was "To reach the stars through hardships" /wonders if it is the same school
8bitMofo
30/09/06 @ 03:29
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"Audere est Facere"

since we're all doing it
smelly
30/09/06 @ 11:03
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geesus u lot went to posh schools!

our motto was "if it's not nailed down, steal it"
L0cky
30/09/06 @ 17:12
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Mine was 'Thanks for attending'
Tomo
01/10/06 @ 11:08
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About time I actually read a preview. This really does sound excellent. I was wondering how the actual gameplay would work out but it sounds really good fun. Moving out into town is a great move too as being confined to school might have been very restricted.

Nice write up.
dcangel
15/10/06 @ 13:45
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Wow. This actually sounds like it could be a really great game. Kudos to Rockstar.

Comments: 1-40 of 40 in total

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