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Call Of Duty: United Offensive First Impressions

PC First Impressions by Kristan Reed

8 September, 2004

Call Of Duty, to this day, stands as one of the finest examples of cinematic gameplay, taking the saturated World War II shooter to new heights of visceral intensity. As much as that sounds like marketing fluff, it's true. Few if any games captured that relentlessly hectic sense of being right in the middle of an all or nothing battle. Frantic, frenetic, and at times fantastic. But as universally lauded as Call Of Duty was at the time, it seems as if your dutiful reviewer was one of the only commentators that didn't get carried away with the marvellous cinematics. 22 missions or not, the whole thing was over in less than eight hours, and some missions clocked in at 10 minutes. Broken down, it was essentially a jazzed up Allied Assault, never straying from the popular formula that had served the ex-2015 team so well.

We couldn't blame Infinity Ward for giving the people what they wanted (and to be fair it's exactly what most people wanted, as reflected in its commercial performance too). Creatively it was arguably IW's idea in the first place to do a World War II Half-Life, but from the point of view of the hard-nosed hack that's played the bloody lot over the years, it just didn't deliver a lot more than a highly polished re-run. There are only a finite number of times you can get excited about overtly linear shooters that demand you place explosives on tanks and run away, while endlessly replaceable squad members fall like nine pins around you.

World War too

'Call Of Duty: United Offensive' Screenshot 1

A year on, though, and much of what was wrong this technically outstanding game has been fixed, enhanced, supplemented and generally knocked into shape by expansion pack developer Gray Matter to provide a more rounded, yet way more intense experience that promises to generate a far greater degree of lasting excitement. Given four out of the game's 13 levels to wrestle with, we came away quietly confident that it's got the potential to become regarded as this year's essential expansion pack, and, until Half-Life 2 belatedly stumbles into view, one of this Autumn's top PC picks.

There's little to say by way of introduction. Once again you play three separate campaigns, first as the US, then the Brits, and the Russians, before rounding off the whole game with one final onslaught. The only major difference this time is that instead of playing seven missions per 'campaign', it's four, but this time the missions appear to be far more challenging, much more dangerous, and definitely in keeping with the very best bits of the original.

In terms of 'what's new', United Offensive doesn't bother with too much in the way of pointless frippery, instead bolting on a bunch of really useful additions that genuinely help improve the game. Chief among these is the new limited Sprint command (ALT button), which enables you to leg it for very short bursts - making those tricky jaunts between hot enemy lead even more frantic. On the very first level we were allowed to play (Battle of the Bulge, Foy, Belgium - the third in the US set of missions) you kick off on the outskirts of snowbound forest having to sprint like a lunatic between hay bails, and so much as a mistimed run will have you raked with gunfire, and there are many other occasions when a well-timed run gets you out of all sorts of trouble - although wisely the game automatically disables your ability to fire your weapon as a result.

Cook off, Nazis!

'Call Of Duty: United Offensive' Screenshot 2

Elsewhere, you can now 'Cook Off'. You heard. Yes, grenade lovers, you can now time the explosion of your projectiles with utter precision by holding down fire to pull the pin and the right mouse button (aim down sight button by default) - hardly a revolutionary addition, but handy nevertheless when you want to send some explosive death straight into the faces of Nazi aggressors.

Most of the other changes are purely cosmetic. At first you might not see many immediately obvious changes as you dodge bullets and exploding mortars, but they become apparent the more the campaign develops. The much documented particle effects have, without doubt, been improved by an order of magnitude, and accordingly the team has gone to town to conjure an eye blasting selection of fantastically brilliant effects that give explosions incredible depth and realism. In a game as action packed as this you can rely on there being a constant supply of those. As you hare around the levels it's hard to find the opportunity to just soak it all up; one intricately crafted interior or a beautiful view may just completely flash past you as you focus on staying alive. But should you ever get the chance to have a quiet moment of contemplation, it's evident that then team has worked tremendously hard to provide a rich environment to base this mayhem on.

Gameplay wise, it's fair to say that United Offensive sticks to the basic, successful linear formula but builds on the very best bits, ramps up the enemy count dramatically, and generally enhances the feeling of being caught in a seat of the pants life-or-death scenario. The final US mission, The Battle Of The Bulge, is simply classic Call Of Duty, in that you spend ages trying to storm a building, then once you're in it you come under the most intense and prolonged onslaught imaginable. It's just chaotic stuff, with heavy artillery back up arriving one after the other to shell the hell out of you. With your health on a knife edge, every move is tentative, and the tangible feeling of danger works far better in this context than the all-too-easy romps that characterised most of the original.

Pip pip and chocks away

'Call Of Duty: United Offensive' Screenshot 3

Moving onto the third of our preview levels is the first of the UK campaign, set in the belly of a RAF Flying Fortress flying over the skies of North-western Europe in September 1941, you fill the boots of a rookie soldier tasked with being a mere assistant to the gunners manning their positions on all sides of the plane. But, as you'd perhaps expect, the German onslaught soon puts paid to those plans, and as each gunner gets taken out by enemy fire, you're thrust into the limelight and forced to become a gunner hero almost all by yourself. It's thrilling on-rails stuff, once again displaying the graphical flourishes implemented, notably the clouds, which are unquestionably the best ever seen, and add enormous depth to the scene and a palpable sense of realism. It sounds ludicrous, but simply watching them waft by is breathtaking, and a perfect implementation of the technology. After a few attempts and the usual dose of quick saving we scraped through, but not before being caught in a pretty dramatic conclusion - which we won't spoil for you.

The climax of our preview session centred on the Battle Of Kursk, set near Botovo in Belarus in July 1943. This USSR mission is set in amongst rain-drenched trenches being stormed by dozens of Germans. Kicking off in an on-rails narrative section on the back of a truck with a bunch of fellow comrades, you're eventually thrust into the front line armed with what amounts to a pop gun (a bolt action single shot Mosin Nagent Rifle), a Luger and a stick grenade. Stuck in the muddy trench, seeing the 9th army hordes off is no mean feat; defending the left and right flanks from a sea of aggressors. Fortunately there's PPSh machinegun lying around (otherwise you'd be pretty much done for) and survival eventually results in the mission breaking out onto the battleground itself, tasking your young soldier with a daring tank-busting sub-mission, placing explosive charges on the front of a handful of enemy Elephant tanks. Of course, with no front-mounted machine guns, it's a relatively easy task to run right up to the tanks and plant your explosives - something the Germans realised soon after this defeat.

A final onslaught in the nearby village brought our sneak preview to an end, but suffice to say that United Offensive felt far more of a war effort than the overly forgiving original; if you're one of the people that admired Call Of Duty but wished it wasn't such a procession, then we'd highly recommend giving this more than worthy expansion pack a look when it arrives later this month. Check out our full review nearer the time.

Call Of Duty: United Offensive is released on September 24th on PC.

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Comments: 1-21 of 21 in total

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UncleLou
08/09/04 @ 13:20
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Sounds excellent. With CoD being my favourite game of 2004 along with PoP, this is a no-brainer.

Good preview, Kristan.

edit: make that 2003...
Edited 1 times, most recently on 08/09/04 @ 14:24
pyramidbuilder
08/09/04 @ 13:29
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/joins WOPR in prayer
WoodenSpoon
08/09/04 @ 13:31
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Are clouds the new lens flare/realistic grass/water?
[maven]
08/09/04 @ 13:48
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You mean the new bloom lighting? ;)
krudster [mod]
08/09/04 @ 14:02
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Heh, more so dear fellow.
Dirtbox
08/09/04 @ 14:06
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PC games own console games.
gamingdave
08/09/04 @ 14:41
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PC games own console games.

Totaly depends what games you like playing, where you like to play them, and wether or not you can be arsed with the hassle of a computer instead of a plug and play console. PCs hate me, its a fact, and im a web developer with a computational science degree whos owned compters as long as i can remember, it really is frustrating. Might build a shuttle one day though as some of these games really do look fantastic, but I prefer sitting on the coach with a pad than at a desk with a keyboard and mouse.
Edited 1 times, most recently on 08/09/04 @ 15:41
UncleLou
08/09/04 @ 14:47
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but I prefer sitting on the coach with a pad than at a desk with a keyboard and mouse

Well, to each hiw own! ;-)
Whizzo
08/09/04 @ 15:27
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Well, to each hiw own! ;-)

Now that's comedy...

CoD was a damn fine game and more of it is something to be happy about, is there any new MP modes in it? The original's MP got boring pretty quickly I found.
CyRUS-
08/09/04 @ 15:31
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I'd like to buy an xbox since they're cheap now but i couldnt handle the graphics having had a beefy pc for too long...
pc games 0wn consoles and would even more so if all games came out on pc but a surprising amount do.
For me as long as I have doom 3 + hl2 + stalker looking as sweet as possible, and every version of pes then i'm happy whatever else comes my way.
Only nice thing about xbox is the live support.

Edit: exception is if you are living with flatmates who like gaming then of course a console is the way to go :)
I'm amazed the guy with a cs degree complains about using a pc. I find it no hassle to get them working, and a hell of a lot quicker to play than using a ps2!
Edited 1 times, most recently on 08/09/04 @ 16:34
UncleLou
08/09/04 @ 15:49
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Now that's comedy...

/shoots self
gamingdave
08/09/04 @ 15:59
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I'm amazed the guy with a cs degree complains about using a pc

Seriously, they hate me, BSOD all the time. Im freelance, I go to a new office, and a perfectly good machine thats never had probelms suddenly stops. I wouldnt believe it if it didnt happen to me, but they really do hate me. The xbox doesnt like me that much, must be because its kinda a PC. The PS2 and cube are fine (couple of crashes each in their lives) and the GBAs never hung on me.

Im not anti PC gaming at all. But I like gaming on the sofa (can spell that ;)) and often game with friends, so have never invested the time or money in a gaming PC, but some of these new games do tempt me a lot for the shuttle. Ill always need a console for the arcade style and multiplayer games though.
Nemesis
08/09/04 @ 16:06
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/joins in collective prayer

It'll come along, don't worry chaps!
commander dixon
08/09/04 @ 16:46
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good preview, very happy about this one
after the pop2 review, i expected the worse...
i really enjoyed the first one (except the russian tank missions, utterly crap)
btw, is it a standalone or an expansion pack ?
timo180
08/09/04 @ 17:00
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Well that's it, i was just waiting for EG to say something about United Offensive, and since what they said was good, i'll be getting her.

/pre-orders
Edited 1 times, most recently on 08/09/04 @ 18:01
CyRUS-
08/09/04 @ 18:12
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[Quote]Seriously, they hate me, BSOD all the time. Im freelance, I go to a new office, and a perfectly good machine thats never had probelms suddenly stops. I wouldnt believe it if it didnt happen to me, but they really do hate me. The xbox doesnt like me that much, must be because its kinda a PC. The PS2 and cube are fine (couple of crashes each in their lives) and the GBAs never hung on me. [/Quote]

Maybe you are one of those people who emit anti-x86 electrostatic signals?

Maybe I'm impatient but I just can't put up with ps2 loading times. PES3 on PS2 literally takes 5 minutes to get in-game but on pc (including the obligatory intro screen waits) takes less than 30 secs.

Edit: How do you use 'quote' here? And why did my msg get cut off early when i wrote 'less than 30 secs' using the symbol for less than? (test:

2nd edit: See it didnt work and why are the eurogamer clocks so messed up? I posted my edit @ 6pm and it comes up as 6:15 :)
Edited 2 times, most recently on 08/09/04 @ 19:14
smelliot
08/09/04 @ 18:59
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I want a double pack so I can get the original and the expansion.
BravoGolf
09/09/04 @ 15:03
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Ohh, i'm getting this. CoD was super.
BravoGolf
09/09/04 @ 15:03
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Yeah, you heard me. Super.
Edited 1 times, most recently on 09/09/04 @ 16:04
Taximan
09/09/04 @ 15:14
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Not to seem offensive or to take the discussion off on too much of a tangent, but I'm wondering when someone will do a singleplayer FPS type game from the perspective of an Axis soldier. It's been done for simulator games and Strategy games, so why not for FPS's?

It's not like it can't be done responsibly (Nations such as Germany, Japan and Finland have made war films that don't resort to painting the other side as evil mindless cannon-fodder. Films such as Cross of Glory(even though it's an American film), or Das Boot don't make the main characters unsympathetic yet they still manage to criticize fascism.)

CoD includes a Soviet campaign (not exactly the most moral of regimes either), thus a campaign with the player as an Axis regular shouldn't be too hard to do properly, should it? Is the subject still, half a century later, too touchy and raw?
CyRUS-
09/09/04 @ 16:53
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I know what you mean taximan. A lot of the time it seems ok in multiplayer but not single player missions (for obvious reasons that you need to have an enemy in mp) such as in vietcong, so no reason why not.
However I doubt it'll be made by a german dev :)
Many would say having war games based on real wars in itself is wrong and undermines the reality of war but clearly there is no reason why this should be deemed any worse.. what is worse is games like america's army or adverts for joining the american army depicting it like a computer game. (for instance the clip in that *dreadful* film fahrenheit 9/11 - dreadful due to the awful script / method of 'debate' but thats another discussion)

Comments: 1-21 of 21 in total

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