FFVII remake "unrealistic to happen"
It would take too long, says Kitase.
Yoshinori Kitase has built us up and now he is letting us down, explaining that remaking Final Fantasy VII to today's standards would simply take too long.
"If it were possible that we had all the right facilities and the right environment to be able to make and prepare a Final Fantasy VII remake within a year, we'd very much like a go at it," Kitase told Tech Digest.
"But even Final Fantasy XIII has taken over three and a half years to create. If we were to recreate Final Fantasy VII with the same level of graphical detail as you see in Final Fantasy XIII, we'd imagine that that would take as much as three or four times longer than the three-and-a-half-years it has taken to put this Final Fantasy together! So it's looking pretty unrealistic to happen!"
Last week Kitase told a different reporter that he would be "really interested" to see a remake of Final Fantasy VII on today's technology, which offered the internet a big shiny straw onto which it inevitably latched.
Final Fantasy XIII, Kitase's latest project, will be released on PS3 and Xbox 360 here in Europe on 9th March.
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Comments (46) Latest comment 2 years ago
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They would sell 3 million copy's in japan alone, but obviosly they don't want the money. Just feeding the fan base with hope to squash it again so they buy other side stuff.
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plus they would use the current 'emo, mobile phone' version of Cloud
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FFVII is a classic so I can't understand why anyone would want to replace it with a version with better graphics and voice acting that would probably end up not doing the original justice anyway.
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Please, just skip this - at most, tell us when production starts or stops on an important title.
Up next, Ken Levine has a dream about a Bioshock 3 character, and Fumito Ueda said to his friend that it would be nice to make a game for PS4 in the future maybe.
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Just think about all the arcade mini-games that you can play at the Golden Saucer, that represents a huge amount of work by itself as there's no-way Square would dare to do them as scrappily (few textures, loads of gouraud shaded polys) today.
They couldn't even get cut easily as most of them are used elsewhere as part of the story (so they'd need to look the same as the main game).
Compare FFVII to FFVIII, all that stuff is gone, replaced by the triple triad card-game.
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I thought the triple triad game kicked ass.
The FFVII minigames were crap, wouldn't miss em.
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@menage: Triple Triad/Tetra Master, which do you prefer? I was disappointed when I found that TM didn't feature rules per-region, or migrating rules. I thought that was a brilliant thing in VIII for TT.
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Yes, so it would seem.
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It'll probably be their last resort if their company is somehow ever in financial difficulty.
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Stop hoping for a sequel to a game that will only disappoint you (it won't be terrible, for all it's many flaws FFVII is still alot of fun) and play something from the Shin Megami Tensei series which is far better than final fantasy.
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Opinion stated as fact alert.
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I'd say this is pretty damned important. Forget the FFVII remake specifically; the news here is that one of the biggest game companies in the world can no longer afford to make something on the scale of a game they made 13 years ago, even when that something is a remake of their most popular title (presumably requiring less work than an entirely new game) and pretty much a guaranteed success. Which is kinda sad. In a couple more generations time, will we be seeing games that take place entirely on one single, fantastic-looking screen?
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If you are actually telling the truth about this, does that mean you are saying your world design, artwork, characters and plots take little to no time at all to develop (as FFVII already has all these), but making things look pretty takes 14 years? I hope you're lying for your sake!
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Although, once again, you'd probably want the cutscenes done in Advent Children standard CG too. Its certainly that barrier of rendering the world in 3D that keeps them from doing this.
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[link url=http://www.joystiq.com/2010/01/31/ffxii i-development-started-on-ps2-delayed-launch-by-a-year-and?ic id=sphere_blogsmith_inpage_joystiq
]http://ww w.joystiq.com/2010/01/31/ffxiii...[/link]
There's nothing to suggest that once the FF team are more used to programming on the PS3 they could not remake the game in a much shorter space of time. Also, given that most analysts seem to predict that the next gen consoles will take a similar approach to the Wii ( i.e. being upgraded versions of the current gen consoles) to cut down on production and game development costs, there's nothing to stop them remaking the game on the PS4 or Xbox3. Let's also not forget that |Kitase seems to give a different reply to the question of a FFVII remake depending on what day of the week it is.
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is it just me or is he actually acknowledging their games from 14 years ago were '3 or 4 times' the game FFXIII is?
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Square are unbelievable. Get your bloody act together.
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I (and I suspect quite a lot of others) would buy a PS3 just to play it...
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Totally agree with you. It would definitely take a lot of time, money, & about 400-500 people for them to pull this off, & it would be a risky move. The only company I see of who could give them the necessary money without taking the risk of being bankrupt is Microsoft, but I can't see them do it. Remember that they nearly went bankrupt off of "Final Fantasy: The Spirits Within" debacle after spending most of that money on graphics. As a matter of fact, they would've been bankrupt had Sony not given them whatever money they needed.
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I loved FFVII dearly and have enjoyed pretty much all the Final Fantasy's, but they've progressively got worse and worse. FFX was awful comparatively.
Have I changed? Or has Final Fantasy simple become more and more emo?
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