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Far Cry 2 Hands On

Xbox 360 PC PlayStation 3 Hands On by Quintin Smith

8 October, 2008

Page 1 of 2. Page 2 ->

"The enemy team has something I want," booms the thick, African accent. "Bring it to me." And with that the match begins. My whole team sprints out of our headquarters and into the courtyard, and I clamber into the driver's seat of the huge, factory-fresh Jeep waiting for us. I take a glance at my map of the town as the engine turns over, and... and watch as everyone else on my side jogs off down a dusty street towards the enemy HQ, oblivious to the dirty great cars parked outside our base. Some things never change.

Having had the chance to fool around with Far Cry 2's multiplayer for a few hours, a couple of things are immediately obvious. First of all, it's about as solid an online FPS as you could hope for. It's slow enough to require a nice mix of cunning and reflexes, the weapons are fairly tactile and there's a good balance between guns, knives, grenades, vehicles and fire that'll have you using all five depending on the situation. The other impression I got is that it really is kind of conservative.

For those unawares, here's a rundown of the options available to you: up to 16 players can go head to head playing either Deathmatch, Team Deathmatch, Capture the Diamond or Uprising. Capture the Diamond is capture the flag with, well, diamonds, and Uprising is sort of like if a Battlefield game got VIP mode pregnant on a holiday in Africa. One player on each team is designated captain, a position that comes with a little beret and a stern expression, and only they can capture the points scattered around the map. Once one team holds all the points the other team stops respawning, allowing you to kill their captain permanently and win the match if he can't nick a point back first.

'Far Cry 2' Screenshot 1

Best thing about FC2: Ammo caches become deadly roman candles if you blow them up.

It's a nice idea, and it coughs up some interesting options. Do you protect your captain or go hunting for theirs? What about defending points you've taken? And since each team can obviously only ever try and capture one point at a time (only one captain, see), you get this sub-game of trying to figure out where the enemy captain will try for next. If you can figure that out and take him out in a suicide attack, that'll set the whole enemy team back a minute or two. Even more if someone's gone round and blown up all the vehicles at their base, or better yet left them one car and stuck an IED underneath it.

But beyond Uprising mode the main thing that's going to catch a jaded multiplayer gamer's eye are some of the same features that make Far Cry 2 an interesting offline shooter. Specifically, the need to hit a button after you take damage to pull out a bullet, smother a fire or fix a finger that's somehow ended up pointing backwards, and also the chance to help up downed allies, Gears of War style.

'Far Cry 2' Screenshot 2

Second best thing about FC2: Unflinchingly dispatching, like, four dudes and then screaming at your own hand.

It did seem a lot less forgiving than Gears though, since everyone was always calmly executing downed opponents who weren't instantly killed by a rocket or high-calibre bullet anyway. And then finally you've got the ability to set things on fire, which is both less and more useful than you might think. It can be really tricky actually finding something you can burn, for instance, and even then a lot of stuff can take a while to actually catch fire, but despite all that the ability to wall off entire chunks of the map shouldn't be underestimated.

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Digital~Orgasm
08/10/08 @ 06:51
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really looking forward to this, if it is anything like the first game I will love it.
khaz
08/10/08 @ 06:59
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This game has been pushing all the right buttons for me. Should be fun.
neilka
08/10/08 @ 07:16
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"A little fruity", says someone called "Quintin".
Buztafen
08/10/08 @ 08:08
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Whats going on with the guys pinky in the second pic, looks all bent and 'wrong'!......like a spakkers....not that theres anything wrong with spakkers.....spakkers are ok.....its retards and downsey's that scare me.....
N@
08/10/08 @ 08:13
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This was the PC version being played I assume.
PearOfAnguish
08/10/08 @ 08:18
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"if it is anything like the first game I will love it."

It is nothing like the first game, but that shouldn't matter, because it's going to succeed on its own merits.
skillian
08/10/08 @ 08:21
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The tag at the top says this was the 360 version, as is usually the case with multi-format games. Doesn't mean the screenshots are though.

And yes, the finger appears bent. I'd imagine a few seconds after that screenshot you'll see the player wrench his finger back into teh right place.
Triggerhappytel
08/10/08 @ 08:32
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@ Buztafen

As skillian says, I'm guessing this is an injury the player has sustained and they'll snap it back to 'heal' it. There's supposed to be loads of injury animations, although I think the only ones I've really seen in videos are removing bullets with a knife.
dr_faulk
08/10/08 @ 08:52
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Sounds promising... But it'll be hard to get CoD4 out of my drive slot.
octo
08/10/08 @ 09:24
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The key to the success of this game online, as with LBP, will be the creation tools that ship with the game. If enough people get their hands on it, from everything I have seen, the only limit will be your imagination. However I would temper that and say that the other crucial part will be how ubisoft integrate their online options. If it's anything like the clancy games, it could become very tricky to keep a party together or promote newly made community maps.
Yossarian
08/10/08 @ 09:53
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Online is just added gravy in this case. I am all about the singleplayer.
Ninja_Tino
08/10/08 @ 09:54
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I forgot about the Far Cry Instincts map maker until reading this. I had a lot of fun with tha map maker and played some great maps. Far Cry 2, LBP, Banjo - this season's so custom!
BlackKraken
08/10/08 @ 10:32
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As long as there's a distinct lack of mutant-gorilla things with rocket launchers for arms that can take a shit storm of bullets before falling over in a pathetic animation, and muscle-bound midgets with claws that can jump 20 feet straight at you...

Then I might enjoy this game.

FrankCannon
08/10/08 @ 11:39
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wish there was co-op though
bonker
08/10/08 @ 11:48
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Yeah I generally hate FPS but this sounds interesting and I'd probably buy it to play with my FPS-luvin mate if it had co-op ...
Yossarian
08/10/08 @ 13:07
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BlackKraken, it is entirely real-world. No mutants to speak of.
Svecke
08/10/08 @ 17:16
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@BlackKraken

A fun thing to do in the original FarCry was to go into the scripts and rewrite the rocket-mutants. So when they fired their rockets it went backwards into them. Combined with giving them no health to speak of, everytime you encountered those freaks they went: "Growl! BOOOM! *ragdoll*"

Good times.
Kyledanutmeg
08/10/08 @ 18:14
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This game looks amazing cant wait :)
Digital~Orgasm
08/10/08 @ 18:28
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PearlofAnguish


"if it is anything like the first game I will love it."

It is nothing like the first game, but that shouldn't matter, because it's going to succeed on its own merits.

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So it's not a first person shooter, with boats, jeeps, enemies to kill, an engaging storyline, sniping and a massive open terrain to explore?

Oh well i must be thinking of a different game then.
PearOfAnguish
09/10/08 @ 08:06
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"So it's not a first person shooter, with boats, jeeps, enemies to kill, an engaging storyline, sniping and a massive open terrain to explore?

Oh well i must be thinking of a different game then."

Enemies to kill? Sniping? Didn't know that was exclusive to Far Cry. I'd hardly call Far Cry 1's story 'engaging' either. It did the job, that was about it.

Ok, it is [i]similar[/i] to Far Cry, it has the large, open terrain, except the entire map is available rather than small portions of it as in FC1. It's Far Cry in name only, the devs have stated it's very different to FC1, and it's likely that it was only called Far Cry 2 because Ubi wanted to capitalise on the popularity of Far Cry (and Crysis, to a lesser extent).

But it matters not. It's going to be great. Better than Far Cry.


Oh, and it's Pear, not Pearl.
Edited 2 times, most recently on 09/10/08 @ 09:08

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