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Far Cry 2 to have 16-player online News

PlayStation 3 PC Xbox 360 News by Robert Purchese

29 May, 2008

Far Cry 2 will have a 16-player online mode with persistent rewards and experience levels like Call of Duty 4.

Game designer Patrick Redding spilled the beans to Eurogamer at the UbiDays event in Paris, explaining you'll be able to pick a class to fit your playing style.

He wouldn't offer any further details, but did confirm there will be no online co-op despite the ability to use an NPC “buddy” to revive you and fight with you.

He also revealed the open-world shooter is ever-so-nearly feature complete, and will soon be entering its beta testing phase.

Far Cry 2 is due out this Christmas period on PC, PS3 and Xbox 360.

Look out for our hands-on impressions very soon.

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Comments: 1-23 of 23 in total

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cabbadgecase
29/05/08 @ 14:27
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nice. I like the class system idea but I hope it doesn't try to be too much like CoD in other ways.
I hope the play area is big and death isn't quite so instant if you get shot.
syphaa
29/05/08 @ 14:29
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Sounds tottyriffic!

Could it be the surprise multiplayer experience of the year?
You can't really go to wrong with class systems for getting people all worked up about their rank and dedicating lots of time for their ego to be on show! The Dev's are learning! :]
BadBoyBonner
29/05/08 @ 14:49
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I hope....death isn't quite so instant if you get shot

Sounds like you must be playing Hardcore - select a normal Multiplayer game instead.

Failing that use the Juggernaut perk AND extreme conditioning perk - you might not hit anyone but at least you should be able to run about a bit longer before being killed! lol
Edited 1 times, most recently on 29/05/08 @ 15:50
Alithian
29/05/08 @ 14:53
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It is with this that I have gained the information I require to defeat my enemies.
rob76
29/05/08 @ 15:01
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It's inevitable that COD4 becomes the benchmark in terms of online gaming for future FPS games. just like Counter Strike was nearly a decade ago *sighs* Getting older!!
monkie_king
29/05/08 @ 15:01
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Sonic boom + martyrdom = Revenge from beyond the grave.
Darren
29/05/08 @ 15:01
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After the despicably awful Far Cry Instincts Predator on the 360, I've vowed not to go anywhere near the sequel until I have undeniable and absolute proof that it is actually good. I will not get burnt twice, I just won't!!!
cabbadgecase
29/05/08 @ 15:07
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@BadBoyBonner

yeah, i'm not bad at it, usually play TDM/MDM. I tend to avoid the health perks for deep impact and bandolier, I always seem to run out of ammo.

back on topic: starting to get quite excited about this, and I reckon I'll be about ready for another FPS by the time this arrives too.

zuljin
29/05/08 @ 15:16
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@monkie_king
I quite like COD4, I like the whole perks system even though on paper it doesn't work (better people get better advantages). Martyrdom is however absolutely horrendous. It is utterly cheap and nasty.

And yes I use it myself.
AHiFi
29/05/08 @ 15:45
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Darren - ...okay. Instincts (and all that Predator stuff) was a spin-off of the original Far Cry and it's in a completely different setting. Good enough?
ps3owner
29/05/08 @ 15:50
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I reckon they should introduce an Explosive belt perk. just in case one runs out of ammo and is surrounded by at least 2 ppl, just pull the trigger... well, button or something and off you go to respawn heaven ;)

Fab4
29/05/08 @ 16:02
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I cant wait...just like CoD4...small maps and shitty matchmaking...woohoo!
Ryuken
29/05/08 @ 16:49
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Underwhelming max players number, I think we've seen more than enough small-scale online shooters now.
Chufty
29/05/08 @ 17:08
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Original farcry was fun multiplayer in a completely non-serious kind of way.

16 players sounds like a very 'console' thing to do though.
Ryze
29/05/08 @ 18:44
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No way to tell if this will be shite.
AaronTurner
29/05/08 @ 19:46
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What about if you play it?
Negotiator
29/05/08 @ 19:58
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This could be very special, going by the new vids it looks superb.
drumbaby
29/05/08 @ 21:45
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16? Huh, RFOM2 will have 60.
Chufty
29/05/08 @ 22:10
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Battlefield 1942 had 64-player servers 6 years ago. Planetside had thousands in 2003.
Xerx3s
29/05/08 @ 22:47
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I'd much rather have full coop.
Mudo
30/05/08 @ 00:00
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I always walk into a Martyr's dropped grenade. Always.

16 players is enough if the maps are well designed and of optimal size.
badabing
30/05/08 @ 09:35
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@Mudo

Its got a map editor so I suppose u can optimise it yourself!
Nikanoru
30/05/08 @ 15:55
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16? Huh, RFOM2 will have 60.

Yeah, but one problem, it's RFOM.

Comments: 1-23 of 23 in total

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