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Comments (45) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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-wolfman
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Engine is fine, but to me oblivion had no "atmosphere"
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The numbers are a big part of Fallout combat!
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Bethusda have an excellent track record with RPGs, I just hope that they can manage the humour...
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/still wants.
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but what's the guy who lost his leg doing on it's head?!
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Does every FO3 thread have to turn into some tit for tat Oblivion was awesome/shit yawnfest?
On the subject of FO3 itself, I am rather liking what I see. No doubt some will pick on minutae, but did anyone really expect it to look like FO1/2?
If its an absorbing and fun to adventure then I for one will be happy. Whether it "stays true to the original" is faaaar less important to me. This is an old school FO fan talking here, so don't think I take my comments lightly. When I play this I absoluteoly want to feel like I am playing a Fallout game. But I won't cut off my nose to spite my own face and ruin my own potential fun by declaring its "just not Fallout" should it in some way stray from the mould formed by the original games.
Two lessons we can probably learn here.
1. Change is good.
2. Some purists fear change and will never be bloody happy with anything, so they should probably just avoid this game altogether and stick to running FO1 under DOS emulation.
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There are letters between A and Z you know, and shades between white and black too, you should try looking at the world in a less binary/digital fashion.
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Fallout was always about far more than the combat, in fact a great part of its beauty was that it was one of the few games that could genuinely be played from start to finish by an intelligent or sneaky character who was a bit shit at killing things.
If they dropped the "multiple problem solution" flavour of the original FA games in favour of more linear gun heavy gameplay, I for one would be gutted, regardless of what time structure the combat ended up taking place in.
I think the cold truth is also that a game with the budget and modern audience of FO3 can't be turn based, because if it is it won't sell. I know that sticks in the throat of some gamers (including me at times), but its the reality of the situation. Surely its better to have a new FO game that is fun in many ways than a "true successor" sequel that doesn't get funded (made) at all?
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I don't think a modern turn-based Fallout game would sell that much worse than a FPS. With turn-based combat it would have a more traditional RPG approach, I believe the RPG genre with turn-based combat remains very popular, especially on consoles.
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I've got the impression that the normal combat is real time with the your damage figured by your acuracy, agility and skill stats, kinda like Deus Ex. But if you engage the VATS mode the game pauses you can aim and specific body parts. So I suppose in theory you could play entirely in VATS mode making it a turn based shooter.
The hardcore fans will hate no matter what, even if the made it exactly like Fallout 1&2 they'd just complain that there is nothing new and that Bethusda should have made it all new like a first person real time RPG or something.
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Not really. If it has nothing to do with Fallout except cosemtically, why call it Fallout? I am not saying this will be the case, but it could be. If it's not Fallout anyway, I'd prefer they invented a new IP.
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Not really. If it has nothing to do with Fallout except cosemtically, why call it Fallout? I am not saying this will be the case, but it could be. If it's not Fallout anyway, I'd prefer they invented a new IP."
I agree. I feel stupid for saying it, but i'd be soooo much more excited about this if it wasn't called Fallout 3. As it is, i'm expecting to be disappointed.
No doubt there will be a mod which changes the name on the title screen within minutes! ;)
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Still doesn't look as exciting as a Fallout 3 with a JA2-like turnbased system and with Troika at the helm would have been.
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As soon as we hear the combat is not turn based, the "not a worthy successor" alarms go off and we assume it will also fiddle with our pet cat and wee on our rare orchid, but it could just be that overall it will be "a little bit different but mostly the same", which is probably a good thing for a sequel to be imo.
Lets just hold fire until some reviews roll in. We can be sure that EG staff will probably fight over who gets to review it, and that whoever poisons enough colleagues' cups of office tea in the end will be a hardcore fan and give it a proper seeing to if that is what it deserves.
P.s. I was totally in the "waste of a franchise" camp when it came to the recent Shadowrun game, but then I played it and realised it was a great game, and the rest didn't really matter any more.
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another excuse for me to rid myself of £40 i imagine :)
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