Fallout 3 Operation: Anchorage
Bethesda's Jeff Gardiner talks us through the DLC.
By now you've probably all conquered the all-conquering Fallout 3, Eurogamer readers' number one game of 2008 and one of our favourite RPGs set in a post-apocalyptic American city where Qui-Gon Jinn's your dad. But that's no reason to stop playing it - or at least Bethesda Softworks hopes so, because the developer is busy crafting three discrete bundles of downloadable content for Xbox Live and PC users as part of a Microsoft exclusivity arrangement.
The first of these, Operation: Anchorage, is due for release this month, with two others (The Pitt and Broken Steel) to follow in February and March respectively. Anchorage pops players in a "military simulation" within the world of Fallout 3 that replicates the Battle of Anchorage scenario from the game's back-story, with players heading a stealthy squad across a wintry Alaskan environment seeking to oust Chinese Communist invaders. It's got new toys, gamerpoints and all sorts, and is set to cost 800 Microsoft Points (GBP 6.80 / EUR 9.60).
Although the official release date has yet to be set, Bethesda's clearly in the final stages, so when we were offered the chance to speak to Jeff Gardiner, lead producer on the DLC, to dig out some more details, we jumped as high as our irradiated legs would allow. Here's the result, along with three new screenshots of Operation: Anchorage.
Eurogamer: Jeff! Can you describe what we're seeing in our sexy new screenshots?
Jeff Gardiner: All three of these shots are taken inside the 'simulation.' One is a shot of the approach to a Chinese base. Another is a shot of a player, donning a winterised version of combat armor looking out over a lake. The third, and most sexy shot, is a "Chinese Stealth Suit". If worn, it will greatly increase the stealth rating of a PC while crouching. It makes for a quite interesting fight when equipped by enemies as well...
Eurogamer: Operation: Anchorage takes place in a simulation. Was that because you wanted to tell the story of Anchorage, or because it gave you the chance to experiment?
Jeff Gardiner: A bit of both, but mostly we were always intrigued by the Battle of Anchorage. It's a very compelling bit of Fallout lore, and we figured we could really do it justice.
Eurogamer: Given the military sim setting, would you say the balance in Anchorage swings more towards gameplay than storytelling? Or have you tried to remain consistent with the way the two are interwoven in the main game?
Jeff Gardiner: There definitely is a story here - the Brotherhood Outcasts are trying to acquire advanced military technology, and the only way to open the vault containing these relics is by completing a tactical simulation only the player can enter. The bulk of the gameplay in this DLC is gunplay and stealth, along with some 'team building exercises.'

The approach to the Chinese base, says Gardiner.
Eurogamer: Having stripped out resources for Anchorage, how do you tackle the potential for players to feel weak again having become so empowered in the latter stages of the main game?
Jeff Gardiner: Since Operation: Anchorage can be entered at anytime, we've made sure that the player will feel challenge no matter what their level is in the main game. And, since it's a simulation, we've taken liberty to add some traditional game elements to it since it's justified in this context - health and ammo replenishing stations, for instance.
Eurogamer: Can you tell us anything more about the way the Strike Teams under the player's command work, or elaborate on any of the "exotic gadgets" mentioned last week?
Jeff Gardiner: The player will be able to choose, from a limited resource pool, what type of team members will accompany him or her on several missions within the simulations. These choices include different troop types like snipers or heavy weapons troops. They'll also be able to make tactical decisions on how to deploy these troops in certain situations. The Chinese Stealth Suit was what I was hinting at last week - it works similar to stealth boy every time you crouch!
Eurogamer: Did you have a sense of what you'd do with the DLC during development of Fallout 3? Or did you sit down at the end and go, "Right, what the hell are we doing?"
Jeff Gardiner: "What the hell are we doing?" is much closer to the mark. We opened up to ideas from the whole development team, and Operation: Anchorage is just one of several that rose to the top.
Eurogamer: Consumer reaction to premium DLC varies enormously, as you know. What sort of lessons learned with Oblivion were you able to apply here?
Jeff Gardiner: Well, we're not making more Horse Armour! In seriousness, we found that games want to enhance their existing experience without feeling ripped off. We're hoping to strike that balance with our new DLC.
Eurogamer: The 800 Microsoft Points price point is often challenged by gamers - look at the Gears 2 Combustible Map Pack, for instance - and you have some experience with pricing issues. How's the reaction been so far? Are you still comfortable with it?
Jeff Gardiner: We're offering several hours of unique gameplay - along with a bevy of armor and weaponry the player can use throughout the entire main game of Fallout 3. Reaction has been very positive.
Eurogamer: With G.E.C.K. (good name, by the way!) now out and about, will PC gamers be able to take advantage of the Op Anchorage and other DLC assets when they come out?
Jeff Gardiner: Yes, you can use content in the DLC to create new plugins and mods, but anyone who wants to use those plugins/mods will have to have bought the DLC and have it installed.
Eurogamer: You've said you'll raise the level cap with Broken Steel, the third pack. When Pete Hines spoke to us just after the launch, he said there were "no plans" to do that and you felt level 20 left you "plenty tough enough". What's changed? Also, how far will you be raising it?
Jeff Gardiner: Pete was talking about the level cap in the game as it was released. Level 20 is plenty tough. But we felt there's no harm in letting the player enjoy the game as long as they'd like, and so along with removing the game's "ending" with Broken Steel, we figure raising the level cap would allow them to do that. We plan on raising it to level 30 - but it will be a long, hard climb to get there!
Eurogamer: Will there be any differences between the DLC packs on Xbox 360 and PC?
Jeff Gardiner: No, the content is identical.

The "Chinese Stealth Suit". Sam Fisher would be proud.
Eurogamer: Is the exclusive relationship with Microsoft timed? Will we see these bundles on PlayStation 3 eventually? And if not, will there be any other content for PS3?
Jeff Gardiner: We are doing this DLC exclusively for Xbox 360 and GFW.
Eurogamer: Can you give us any details on the new Achievements? Will it be another 250 gamerpoints' worth? (Is that still the DLC limit for extra gamerpoints?) Will it be split across the three packs?
Jeff Gardiner: We plan on including around 50 gamerpoints per pack.
Eurogamer: You released a patch before Christmas to deal with certain issues in the PS3 version, with PC and 360 updates to follow. What's left to fix, in your eyes, and how soon can we expect further news?
Jeff Gardiner: We are in the final stages of getting updates completed and released. We just want to be sure that they're available across all platforms and languages, as much as possible, and so there are a lot of them to get finalised and released. Won't be long now though.

That's a winter version of the combat armour. And a lake. We could probably have captioned these without Gardiner's help now we think about it.
Eurogamer: Finally, can you tell us anything else about The Pitt and Broken Steel?
Jeff Gardiner: The Pitt is a more 'Traditional' Fallout 3 quest - it's full of morally grey choices, shady NPCs, and features another city ravaged by time, neglect, nuclear waste and moral degradation.
Broken Steel not only extends the game to level 30, it alters the core ending. It allows the player to continue exploring the ashen Wasteland and see the fruits that are born, or that die, from their decisions. It will reprise several main characters, and conclude some of the story threads left dangling.
Eurogamer: And finally finally - our readers have named Fallout 3 their game of the year. Congrats! Anything you'd like to say to our excellent and intelligent readers to mark the occasion?
Jeff Gardiner: It's an honour and privilege to be able to work on a game such as Fallout 3. And it's an even greater honour to be admired by gamers who really know their stuff as being the best game of the year, so thank you.
Fallout 3 Operation: Anchorage - the first of three DLC instalments - is due out this month.
You may also like...
-
Dead Island: Ryder White Review
-
Hirai: Sony could be facing "serious trouble"
-
THQ reveals plans for 1.4m unsold uDraw tablets
-
BioWare suggests keeping Mass Effect 3 saves
-
Lumines Vita Preview: History Repeating
-
Dirt Showdown Preview: The Ghost of Destruction Derby
-
Skyrim PC Creation Kit release date announced
-
Mass Effect 3 Preview: The Good Shepard?
-
Cannon Fodder 3 is… well…
-
Aliens: Colonial Marines trailer shows gameplay glimpses
-
Redundancies confirmed at EA Canada
-
Final Fantasy 13-2 Review
-
App of the Day: Bag It!
-
The Witcher 2 Xbox 360 enhancements trailer
-
Eurogamer.net Podcast #98: Resident Evil and the Circle Pad Pro
-
US lawmaker proposes 1% tax on violent video games
-
Sony on Vita sales: "we do not think we have any problems"
-
SoulCalibur 5 Review
-
Official Uncharted: Golden Abyss Vita case announced
-
Namco Bandai enters SoulCalibur 5 DLC debate
-
Atari "dream team" reforms to make games for "the new arcade", iOS
-
The Last of Us: first in-game screenshots, new gameplay details
-
Valve teases secret Team Fortress 2 project
-
Mass Effect 3 Facebook app rewards Xbox 360 players
-
DoDonPachi: Blissful Death iOS release date announced









Comments (97) 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
If you have an exclusive deal with MS or Not, just bloody say it.... its rediculous to leave PS3 users in the dark.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
So glad I stopped short of completing the primary quest, can't wait for the DLC.
@makeamazing
Didn't he answer the question?
Jeff Gardiner: We are doing this DLC exclusively for Xbox 360 and GFW.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Did you actually read the interview?
Comment below viewing threshold Show
Still makes me angry that they are ignoring the PS3 users who have gone out and purchased the product, who would also want the DLC. To me this is the crappy side of gaming, why make it for the PS3 if they intend to shaft those users.
Dont get me wrong i also have it on the PC, so will be able to get the content, but i hate this two tier "gamer" situation.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
With no PS3 DLC then it would present an option to trade-in that version for the 360 or PC version (new or used) to get the DLC.
Hopefully that's not the case and some other kind of DLC appears post-Microsoft-exclusive...
Comment below viewing threshold Show
You got into the wrong tier probably.
Comment below viewing threshold Show
Hey I dont even have a problem with MS making their own exclusives and making DLC for it, what I cannot stand is a game being released on multiplatform and them (the game makers) exluding a group of users who have supported the company and purchased it, and then they stomp all over them. Not only do i think its poor of them (even though its difficult to turn down a wad of money - I agree), but to me this seems alittle monopolising/anti competative.
Comment below viewing threshold Show
Comment below viewing threshold Show
Or Bethesda makes more money on their 360 software and decides that supporting that platform is better business sense?
We have no idea what the deal is. Probably the fact that the Live platform is easier to do this stuff is probably the main reason.
Comment below viewing threshold Show
Doesnt mean I dont love this game any more
Comment below viewing threshold Show
Comment below viewing threshold Show
2 months would sound about right yes.
Comment below viewing threshold Show
It's not like they only finished work on the main game a few weeks before it was released... They no doubt finished it a good while before the game finally went gold, so I'm sure they've had plenty of time to work on the DLC.
Comment below viewing threshold Show
I'm not trying to show off, as I suspect most people (at least those as enamoured with the game as I am) have done these things too. I'm just curious as to how I'm going to level up beyond twenty when the cap is removed in the final content download, especially as he said it will be increasingly difficult to level up the closer you get to thirty. Am I going to have to wait until the cap is removed before playing around with Operation: Anchorage and The Pitt, are there going to be a heck of a lot of extra missions in Broken Steel to help gain experience faster, or is my journey to thirty going to consisting of creature genocide? I really hope that it's the second one, because I want to play the DLC as soon as it comes out, but I don't want to have to go on a pointless rampage just to level up. And I sure don't want to have to start a new main character, as collecting all those bobbleheads took me frickin' ages.
Oh, and if the Brotherhood Outcasts are involved in O:A, is it going to hurt my chances of getting into the simulation if, in my game, Protector Casdin has mysteriously died during one of my lengthy absences from Fort Independence? As with that chap in Megaton who has a tendency to fall off platforms to his own doom, I returned to Independence quite late in my game to find that the Protector failed to protect himself and was lying in a heap on the floor. Which was handy, as I managed to reclaim all of the equipment I'd sold him in perfect condition and it meant I had no reason not to turn against the Outcasts and pillage their base. Not quite so handy when you find out that you might need them to play the DLC though...
Still, it's not that important. I'm sure I'll be wandering around Alaska pretty much the moment I get home on release day, not even thinking about it.
Edited for possible spoilers.
Comment below viewing threshold Show
I probably wouldnt have bothered if you'd have just said you are a little dissapointed but Im sick of every PS3 fan claiming monopoly/buyout/moneyhats just because they cant bring themselves to accept the 360 is a bloody good console and MS have actually done alot of cool things in the console market. Its that kind of ignorrance that makes Sony so easy to hate when there's so many double standards and bullshit tactics from them and their fanbase of loonies.
Comment below viewing threshold Show
Comment below viewing threshold Show
I need to install GFW and buy Microsoft points on the PC to get the DLC?
I love Fallout 3 to bits, but there's no way I'll be doing any of that.
Comment below viewing threshold Show
Comment below viewing threshold Show
DLC is something MS pioneered on consoles right back on the first Xbox and they arent stealing it
Errm didnt say MS stole the idea. Just saying MS is throwing lots of money about.
theres just more incentive to go with Xbox Live; because it's simply better and MS know what they are doing.
where did I even say anything about live... errm no. Pure Fanboy land. I said I dont think its fair on people who have purchased one version NOT to get DLC.. is that not a fair comment, regardless of your loyalties?
I probably wouldnt have bothered if you'd have just said you are a little dissapointed but Im sick of every PS3 fan claiming monopoly/buyout/moneyhats just because they cant bring themselves to accept the 360 is a bloody good console and MS have actually done alot of cool things in the console market.
Yet again, where did I diss the Xbox as a machine? Or say it wasnt cool? Sorry but perhaps once youve put down your rose tinted glasses you will probably understand I am saying I am not happy about them NOT supporting DLC for the PS3, didnt diss the machine at all.
So once you grow up alittle and try not to make this a PS3 Vs Xbox perhaps you might have alittle more repsect in this forum and less likely be called a fanboy.
Comment below viewing threshold Show
Comment below viewing threshold Show
Errr.. that is installed anyway.
Comment below viewing threshold Show
When you press 'continue game' it loads up the most recent save file - as I don't believe Fallout 3 autosaves any time after your character's demise (if it does, shout at me until my ears bleed by all means) then when Broken Steel comes out I imagine that you'll just load up a save right before your character dies, and then be presented with the new choices.
I'd recommend you dig out a save file from before the 'point of no return' to play Operation: Anchorage and The Pitt though, if you have one. That's what myself and others did to continue playing the game after they were finished.
If you don't have one, it might be that you have to start over...
Edited for possible spoilers.
Comment below viewing threshold Show
Comment below viewing threshold Show
Yeah. Had the new ending been in the first DLC it would have made more sense, but leaving it until last makes no sense to me either. Unless you have been told about the point of no return beforehand it's very easy to see how people end up being left with the prospect of having to start a new game to continue playing - I've always thought it's one of the worst decisions they made with Fallout 3.
I don't want to spoil the game for you, so all I'll say is this - save your game before you go inside. You'll probably know when you're on the last mission, so just remember to save your game before you activate that door...
Edited for possible spoilers.
Comment below viewing threshold Show
No anyone who reads your posts will see YOU are the muppet; pretending not to be a bitter fanboy when you obviously are.. Ive just read another anti MS post in another thread and I bet I wont have to look far to find more, yet here in this thread you state how "oooh Im not some MS hater this is just wrong"; this sort of behaviour is the deffinition of a douche. Lets have a look at your poor attempt to paint yourself as an innocent victim from a nasty fanboy.
Where the hell did I say you said anything about live?
Idiot! Its a relevant point since this is DLC, what kind of arguement is that "I never mentioned live so you cant bring it up" My god thats weak.
Yet again, where did I diss the Xbox as a machine?
I never said you did but why did you ignore the first two lines of that quote because that is what you did("its teh monopolollies!! anti competitive moneymen did it"
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
*deep breath*
I decided to go with the PS3 version of Fallout 3, the apparently lower framerate hasn't bothered me at all and the detailed graphics are nice (although mostly it was because the system fan noise annoys me when I'm inevitably playing it quietly after my gf has gone to bed), but I'm very disappointed about the DLC not coming out on it. It was a surprise for me to love it so much, not having played previous Fallout games or wanting to sacrifice my life to Oblivion, so hearing that I won't get the DLC is bed news indeed. I don't want to play through it again on the 360, and I'm not going to buy it twice anyway, so I guess they lose out on what would have been an instant DLC sale to me.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
+1... That is really annoying. glaeken + Farzlepot, please edit your comments with /spoiler tags before you ruin the end of the game for others too!!!
Thankfully I stopped reading pretty sharpish, but I do know one pretty damn pivotal thing that happens at the end now, thanks for that.
Comment below viewing threshold Show
Didnt think I had to explain the word monopoly, unfair advantage or anti competative to anyone. Its pretty well known about MS and its practices.
Seriously though anyone who uses the term Douche on a Euro website really is in the wrong place or the wrong age... now move along
Comment below viewing threshold Show
Yeah, just like Bioshock.
But on the other hand, the curt reiteration of the party line on DLC, without specifically saying that it will never be available on PS3 or PC outside of GFW, implies to me that if you're a PS3 player, I wouldn't give up hope.
Comment below viewing threshold Show
TBH Sony did plenty of that with PS2. Exclusivity is not monopoly, Bethesda have a choice but they probably decided that their time/effort is better spend on 360.
Comment below viewing threshold Show
Comment below viewing threshold Show
Also your closing comment highlights the desperation you have to save face. "You used a none Euro word its american" Really YOU need to grow up... douche is a good word to substitute for bullshitter.
Im done with you anyway, what I said in my first post stands(you've failed to dig yourself out of it) it happens all too often here.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Was it known before the game was released that LIVE would have exclusive DLC content for this game?
If it did then those owning both consoles who are interested in addons/DLC but still opted for the PS3 version cant really complain too much but naturally if you realise you made the wrong decision since you are interested now then you will be a bit dissapointed.
Those with PS3 only while they might feel a bit dissapointed knew before they'd even played the game which on its own was worth the purchase from the impressions Ive got from reviews... so again you werent ripped off by the devs, you got plenty of value for money and DLC is going to cost extra anyway for those that want it.
Comment below viewing threshold Show
Bethesda are a third party developer and it's entirely up to them what, when and where they make DLC available. Sure, Microsoft may be able to influence them by offering payment for exclusive DLC but there's nothing inherently wrong with that. Presumably any payment made will have been used to help fund the development. Equally, I assume Sony either couldn't or wouldn't negotiate a deal for PS3 DLC.
Is it also 'unfair' that PS3 gamers can't have Gears of War and Halo or that 360 gamers can't have LBP and MGS4? Just because the exclusive DLC is linked to a non-exclusive product doesn't change the principle. Especially when it was announced beforehand that the DLC was exclusive.
Comment below viewing threshold Show
I don't think I'm near the end. In the main quest, I have to go to Vault 112 (which I stumbled across accidently a while ago and almost skipped some other quests, but luckily I read about it beforehand and got the hell out of there before I found daddy).
So when do I know when the dreaded point of no return is? Apparently you have a choice to convince some guy to die instead of you, so with that in mind, can't I just continue from there?
Comment below viewing threshold Show
Indeed. If you wanted a DLC packed version of F3, you should have gotten the 360/PC version. Case closed.
Comment below viewing threshold Show
ps3 owners who want to play the dlc should just go out and buy a 360. that's not being meen or anything, but that's the whole idea of this exclusive DLC anyway.
Comment below viewing threshold Show
Comment below viewing threshold Show
Its fair because it was known before you even bought it and yet here you are calling monopolies and unfair treatment to PS3 fanboys.
edit: Right that really is all I have to say, I KNEW he would try and spin it around into him being attacked by a fanboy for no reason.
Comment below viewing threshold Show
Also for the others saying why is it not being made as DLC for the PS3 at the same I would suspect as it has been mentioned that the PS3 is not the easiest console to develope and test DLC on. This would either be the PC or 360 so I wouldn't say it was favouritism as such but rather that they want to make sure it is working as well as possible for the PS3.
Comment below viewing threshold Show
I hope this helps....
Comment below viewing threshold Show
Then again if that's all you own, you probably don't want to.
...
Ehr. There was a point in there somewhere.
Comment below viewing threshold Show
Yeah, they announced it at E3. Every next-gen console's getting some exclusive DLC, for the 360 it's AAA stuff like F3 or GTAIV, for PS3 it's dissapointing cack like Mirror's Edge or shoddy year-old 360 ports like BioShock. I liked it more when PS3 owners dismissed DLC as "horse armour" before they realised what they were missing.
I'm thinking it's a combination of moneyhat and PS3 owners like to pirate downloaded stuff - what do they call it, account sharing or something? It's causing a serious problem in terms of realised revenue for downloaded stuff that's for sure.
Comment below viewing threshold Show
What?????
Comment below viewing threshold Show
Comment below viewing threshold Show
Not if the aforementioned washing machine has an issue with DLC on the PS3 it doesn't!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Each company is trying to get an edge over the other, why would buying exclusive content for your hardware be unfair is silly. MS is taking a risk and paying upfront for content that may or may not be good. Its a risk for MS that they recoup the cost of the DLC either by extra sells of the original game or through the DLC content.
DLC content is no different then a company paying for a exclusive game on their system. Yes, another console also have the game but so what, if the people that purchased the game on the other console want the exclusive content on another system, then they will get that system, which is the purpose of the exclusive content in the first place.
MS doesn't have a lot of internal development for games like Sony, so instead MS is willing to pay for extra exclusive content or pay for IP and finance a game from a top developer. This is probably why MS is getting rid of ensemble. It's best to pay for IP and a game then actually own the developer as we all know, IP is king.
Comment below viewing threshold Show
+1
As ever, very well put and solid reasoning.
Comment below viewing threshold Show
What?????"
You haven't seen this a hell of a lot? PS3 owners swapping their PSN account info so they can download each other's stuff for free?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
"@ glaeken and Farklepot: Could you please not post spoilers? Thanks a bunch for giving away that. I'm actually really pissed off with you both now."
Very sorry dude, I was desperately trying not to post any spoilers because I know how irritating they can be, but I guess my ranting must have got the better of me. My Brotherhood Outcast stuff I didn't think would spoil the game too much as you can find them while exploring, and they don't really relate to the main campaign at all. But again, sorry if I said anything that might have spoiled it for you.
@Razorus
"Can someone please clarify for me (without spoilers if you can) when this "point of no return" occurs? Someone said save before you go inside. Inside what?
I don't think I'm near the end. In the main quest, I have to go to Vault 112 (which I stumbled across accidently a while ago and almost skipped some other quests, but luckily I read about it beforehand and got the hell out of there before I found daddy).
So when do I know when the dreaded point of no return is? Apparently you have a choice to convince some guy to die instead of you, so with that in mind, can't I just continue from there?"
It's difficult to tell you when that 'point of no return' is without posting significant spoilers. Unless somebody has told bits of the story beforehand you might not even realise where it is until you've gone past it. So I'll use spoiler tags and leave it up to you as to whether you risk reading them or not, lest I get another person shouting at me (DISCLAIMER: DO NOT READ THE FOLLOWING TWO SPOILERS, LEST YE HAVE A REASON TO SHOUT AT ME! ESPECIALLY THE FIRST ONE!):
There will be an epic battle of 'enormous' proportions. That 'enormous' doesn't necessarily relate to the size of the battle *hint hint*. You will then be told to clear a building. Save before you enter this building and you should be fine. After that, you will enter a room where the doors will lock behind you, and you will have passed the dreaded point of no return. If you have saved before that point, you will be able to re-load your save after finishing the game and continue exploring. If not, you'll have to dig out an older save and hope for the best.
But somebody else gave the best less-spoiler(y?) warning, which I'm still going to put into spoiler tags for safety reasons: during the course of the game you will be required to go to the Citadel for a second time. Save your game then, or at least immediately afterwards.
@andromeda
"how the hell do any of you find the time to finish these games? esp if you live with your other half!?"
Christmas holidays. I was nowhere near finishing everything in the game until I suddenly found myself with 7.5 hours of spare time per day with nothing better to do.
Comment below viewing threshold Show
Comment below viewing threshold Show
I don't work there, so I couldn't give an official answer, but I'm guessing that if you need Microsoft points to buy them, you need a GfW account to buy them. They didn't mention any kind of separate DVD expansion so Microsoft points are probably the only way to buy the things.
Comment below viewing threshold Show
Comment below viewing threshold Show
Seeing as Microsoft have paid for the privilege of getting exclusive DLC, I doubt that will be the case. And as you could get Oblivion DLC through Bethesda's website for the PC version I'm not sure what you're getting at with that either...
Comment below viewing threshold Show
Shivering Isles for the PS3. Couldn't buy it separately, couldn't download it, only available as a GOTY - buy the entire game again and hope to get some trade in off the old one.
Comment below viewing threshold Show
Comment below viewing threshold Show
I have to admit that I feel pretty upset that I wont get to level my player beyond 20 but totally understand why it's occurred. You can't blame people for being upset about it though. Especially since the consensus is that Fallout 3 is one of this generation's defining games.
Comment below viewing threshold Show
Exclusive games are not as common as it was then in the last gen, but interesting that more multi platform games have DLC only available for certain titles as if publishers want it both ways, they want to gain as much £ from as many gamers BUT also get the extra £ from the exclusive deals to tie the DLC to a certain console.
Real question is how much influence will the fact bears on the mind of people buying either console? Minimial to get the eggs on the face of MS as wasting their wad of cash or not that great but still harmful to Sony's assertations that the PS3 is the only real choice for gamers?
Market and the mass consumers will tell us the answer eventually, whatever we say here are just what we like to think as a little peals of wisdom!
Comment below viewing threshold Show
Comment below viewing threshold Show
Could explain the fanboy smell his posts reek of!
Comment below viewing threshold Show
Limescale?
Comment below viewing threshold Show
I'm not sure if it's a deal with Microsoft, or if they just don't like the release process, but they have been fairly upfront about this since release; and they did at least put out a trophy and performance patch. That'll be the lot on PS3 I'm afraid.
Comment below viewing threshold Show
I disagree the clue is in 'exclusive download', same as the Oblivion expansion.
Comment below viewing threshold Show
Lame!!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Consdering Fallout 3 has a better frame rate on the 360 than the PS3 version, I can only assume this is the remnant of the "more power" meme that PS3 owners were suckered into. Again.
Comment below viewing threshold Show
Comment below viewing threshold Show
For PS3 owners I think its a shame they cant get there hands on the extra content. The game requires a huge investment in gamer time to complete and by that time your completly addicted to the fallout 3 universe. Hopefully Bethedesa may see the light and and devlop DLC for our PS3 cousins. In the past not all exclusivity deals last...
Comment below viewing threshold Show
With all respect to tech i did not mean that. I think this is all about the xbox getting exclusive content, the problem is these deals are done with certain games a few years into a consoles life when people have made there choice, but thats why microsoft does this sort of thing, sony did it for years with full games, this is why microsft went aggressive with pricing the cheaper it is the bigger market you have as i am sure you know the marketing "tech" runs just as deep if not deeper and soon everyone will be able to afford an xbox and this is another reason why.
Comment below viewing threshold Show
Comment below viewing threshold Show
Point One. Sony has in-house game developement studios. MS doesn't, anymore.
Point Two. I would guess that Sony has thrown alot more money around than MS, although not into DLCs. Their money went into getting movie studios to gather around Blu-Ray. Sony had too much to lose had the movie studios gone HD DVD (PS3 might have gotten buried).
Point Two b. MS/X360 has lost (almost) nothing on HD DVD not becoming mainstream.
Point Three. MS is mainly a software company. They know their stuff. An undeniable fact. This is why developement for games is easier for X360 than for PS3 (and ports are easier). Sony on the other hand is mainly a hardware company. PS3 does in fact have the upper hand on tech specs but even so, what matters most is how easily available you make it for game developers to squeese the most juice out of the machine. This is where PS3 falls flat on its back (note that the same problem was around in PS2).
Comment below viewing threshold Show