Fall of Liberty gets new name
Fresh take on WWII genre.
The new name for Spark Unlimited's alternate-reality shooter is Turning Point: Fall of Liberty, Codemasters has revealed. The game's scheduled for a Q4 launch on PS3, Xbox 360 and PC this year.
The game's based in 1952 around an alternate reality where Europe failed to stand up to the Nazi invasion, leaving the Germans free to mount a huge assault on American soil. The wartime technology we're used to has evolved, and you'll face the imposing rule of this foreign power not as a soldier, but as a civilian, joining the resistance to fight for freedom.
We're back in first-person shooter territory, and being promised many traditional elements of the genre from the folk that brought us Call of Duty: Finest Hour. But Codemasters was also keen to point out to Eurogamer this afternoon that this wasn't just another typical World War II outing, and that this time we could expect something fresh and new.
"With Call of Duty and Medal of Honor there's been some beautiful-looking games that play really, really nicely. But they're kind of at a point now where you've seen countless ruined French villages, you've done the Omaha Beach landings, you've done Pearl Harbour," a spokesperson for Codemasters told us.
"Fall of Liberty is creating new settings for this stuff, so while you're fighting in New York you've got the statue of liberty as a backdrop, you've got the Chrysler building, the Empire State building; we're expanding on the kind of World War II gameplay people love, but we're taking it to places people haven't seen before. We're taking this setting of New York that people know so well, and using it to create arresting and exciting wartime imagery. It's this freshness that we think is really going to appeal, along with gameplay elements we'll reveal in due course."
Fight your way over to the Turning Point: Fall of Liberty website for more information.
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Comments (16) Latest comment 5 years ago
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Interesting game though
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So why make it a World War II game, then?
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Not interested either way.
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But whatever.
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3rd rate Publisher. Fuck off and die, please, thanks.
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Yet some publishers still think they're in virgin territory? Wich is fine, just don't pretend you invented it.
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]http://ww w.codemasters.co.uk/games/?game...[/link]
"In 1931, Winston Churchill was hit by a taxi in New York. In the real world, he survived, and went on to rally the British people to fight the Nazi threat. But what if he hadn’t?
It’s from this premise that Fall Of Liberty takes it’s theme - without Churchill’s leadership, Europe and the United Kingdom have fallen to Hitler’s forces. By 1951, using crushing technical superiority, the United States is invaded and defeated by the Third Reich."
oh dear. I hope it comes with free NRA membership because you never, the world might depend on it one day: Fall of Liberty: Hurrah for the Right to Bare Arms (polar bear ones for me please).
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What was that PS2/PC game where the Soviet Union apparently won WWII by using a hydrogen bomb, and then the Ruskies invaded the States? That was quite good fun. A little daft to suggest a few freedom fighters could overthrown the world's biggest power though. Hang on, Freedom Fighters was the name of the game. It's working title also featured Liberty in the title. Fall of Liberty sounds even less original than it would like to think it is. Hmm, I see now someone's mentioned the game already.
I'm hugely biased, but if controlling the nazis is a bit distasteful, I'd rather the alternative WWII reality involved the Nazis invading Blighty. Then instead of controlling some square jawed downtown Manhattan office worker and ridding the Big Apple of the Nazi menace, I'd be Pike from Dad's Army, armed with little more than a stick and my wits and hiding in a pillbox as a mighty Panzer armoured division makes its way towards my village. How will I survive, and will my commanding officer spill my name to the enemy if we're captured? Bound to be thrilling stuff for sure.
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But perish the idea of playing as a soldier of the soviet union since they are communists and in the USA that is a sin.
Playing on the losing side its kind of a issue, the idea the entire german army was composed of die hard nazi is ludicrous but still they keep pushing for that idea.
The biggest issue I have with this "war sims" is how the human factor is cleaned out, the enemy soldiers are never human or even hinted at being human ... honestly keeping the human factor in would help in remember people why war should be the last option instead of the "black/white" idea that the enemy is some kind of monster and killing then its the right answer.
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And a bloody fine game it is too!
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