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Fairytale Fights Review

PlayStation 3 PC Xbox 360 Review by Dan Pearson

22 October, 2009

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Once upon a time, in a studio not too far away, a developer had an idea. "Why," said the developer, "don't we take the rich, well-established, hugely varied and copyright-free world of popular fairytales and retell them for a new generation? We could even use these traditional characters in a subversive way, making them all edgy and post-modern and stuff."

"I'm not so sure," replied another hypothetical member of staff. "Sounds like hard work. Fairytales are old and moralistic. Nobody cares what pigs do with their houses these days. If we want to attract the kids why don't we just knock out something with loads of blood in it?"

"Why," said a third little imaginary developer, "don't we do both?"

Meanwhile, in a completely unrelated place and time with totally different people, someone thought up Fairytale Fights.

Initially I was cautiously optimistic about Playlogic's blood-soaked beat-'em-up. It's built on a quirky premise, has stylish, well-defined art direction, and for the first few levels even boasts gameplay that stumbles forward proudly, pregnant with potential. A good start. Some of the issues from last month's preview code have even been fixed. Controls are no longer as slippery, death is less tooth-grittingly regular.

'Fairytale Fights' Screenshot 1

After a while, especially on a big screen, the incredibly bright colour scheme will really start to hurt.

Two hours later my optimism had sublimed into a gassy rage.

The thing about beat-'em-ups, or at least the scrolling variety, is that they can be fairly unvaried. Walk, punch, kick, boss. Repeat until world/universe/girl saved. Because they don't usually have the move catalogue available in one-on-one fighters, side-scrollers need to get their variety kicks in different ways. Interesting enemies, environments and bosses play a huge part, as do story and a well-judged difficulty curve. Fairytale Fights doesn't really try for any of these. Instead it relies on a huge list of weaponry and buckets of well-rendered and physically interesting gore.

"Weapons?" you might say. "We like weapons." Well, yes, weapons sometimes add spice. They can add variety, forcing players to concoct new tactics and playstyles. Specific weapon types can be made more effective against certain enemies, their effects can be interesting, amusing or even useful.

'Fairytale Fights' Screenshot 2

Luckily, these half screen zooms pop up to obscure the action when you enter 'glory mode'. Especially helpful in co-op.

On the whole, Fairytale Fights' are not. Despite the massive list of available weapons, everything boils down to ranged or melee, and the only discernible difference is that some are more powerful than others and one or two will freeze enemies or deal damage over time. For a game which is so arsenally fixated, the lack of variety in the actual execution of executions is a terrible blight.

But the real letdown is the control system. Instead of using buttons to attack, Fairytale Fights maps all the offensive moves to the right analogue stick. Tapping the stick snaps out an attack. Tapping it out again moves into a combo, which can be extended a few times. Holding it in a direction charges up a more powerful blow. And that's it.

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Comments: 1-37 of 37 in total

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woodnotes
22/10/09 @ 23:03
#1
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Despite the review, for some bizarre reason I still want to play this. Must be the (so rare these days) colourful art style. One of my rental list me thinks.
George Roper
22/10/09 @ 23:08
#2
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Shame. One of the few games where the adverts kinda grabbed me. Oh well, Borderlands soon! :)
JahB
22/10/09 @ 23:09
#3
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i was undecided between this and borderlands, so i guess borderlands it is this week
metalangel
22/10/09 @ 23:51
#4
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But that pic of the Two (three?) Bears is so funny, how can the game suck?

Damn. Here's to Joe Danger being good.
dr_faulk
23/10/09 @ 00:33
#5
-7
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boooo!
Slipstream
23/10/09 @ 02:19
#6
+2
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Can't say that I didn't see this coming...
I said in a previous comment that the concept was good, but it really does need to be handled with care. I mean once they decided on the rain of blood they already killed the expected demographic, which is fine because this was clearly their intention, but for them to keep this messy visual style and dated gameplay, and then attempt to sell it up market just wont work...

Ahh well, to each his own.
twinberettas
23/10/09 @ 03:40
#7
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I only knew this game existed because of Ron Jeremy being in the ad for it (Along with two other pornstars who I've never heard of and don't give a fuck about. But Ron Jeremy alone is enough to get me excited).

Of course, I assumed the game would be shit.

But Ron Jeremy! He was in Orgazmo!!! I remember watching that documentary about him, whatever is was called, it made him seem like such an awesome bloke. Apparently all he wants is a 'serious' acting career, but Orgazmo, and the stuff he's done with Troma, is brilliant, and I'm sure he's proud of his clothed screen legacy just as much as his unclothed legacy. Who knows, maybe even more so, judging by what I can recall of that documentary.
lucky_jim
23/10/09 @ 06:06
#8
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My disappointment at this turning out to be rubbish is only matched by my disappointment that the reviewer didn't continue with the promising fairytale theme from the start of the review.
muscleblade
23/10/09 @ 07:38
#9
-10
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Worlds first review eh?

Unless you have an exclusive deal i think you broke an embargo. Release date is next Friday and not today.
muscleblade
23/10/09 @ 07:50
#10
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Im glad this wasnt very good.
Borderlands, Brutal Legend, MW2, Tekken 6, AC2 and L4D2 is more than enough good games for one quarter imo.

Next quarter looks to be just as good too with Bayonetta, Dark Void, Darksiders, Army of two 2, Biorshoick 2, Super Street Fighter 4, Lost Planet 2 and more.
mkreku
23/10/09 @ 08:00
#11
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After six hours you've only met 8-9 enemies? Well, I played Bioshock and after completing the game I had only met 5 enemies. In the entire game. 10/10.
mouse [staff]
23/10/09 @ 08:33
#12
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Nah, it's definitely out today muscleblade.
kinky_mong
23/10/09 @ 09:23
#13
+2
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"They're just the equivalent of having your radio stuck on Heart FM in a really long traffic jam"

If that happened to me I would actually slit my throat.
JahB
23/10/09 @ 09:23
#14
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@muscleblade

it's not the world's first review, that went to a dutch website (should you speak dutch i can get you a link). interestingly enough, that review was an 8/10
Red_Bool
23/10/09 @ 09:49
#15
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@jahB that score is probably because it is made in Holland. Link please :-)
darkmorgado
23/10/09 @ 09:51
#16
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I have to ask this: are these guys related in any way to Rayman Raving Rabbids?

The art style is so similar. Big mouths, little beady eyes...

Can someone clear this up?
mouse [staff]
23/10/09 @ 10:05
#17
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No relation.
darkmorgado
23/10/09 @ 10:08
#18
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Cheers mouse!
Dr_Phibes666
23/10/09 @ 10:31
#19
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"This beaver boss borrows heavily from Gears 2's lake monster."
Dont remember this, might be my old age but i though it was lake monster in Resistance 2?
mouse [staff]
23/10/09 @ 10:41
#20
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He's talking about the lake monster in Gears 2 where you go inside its gob and throw grenades into its throat.
JahB
23/10/09 @ 10:48
#21
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@RedBool

yes, i'm pretty sure that's a large part of the 8/10. but hey, we don't have all that many game devs here, so we have to give em some praise :)

Review is here:
http://www.insidegamer.nl/playstation3/f...
davisorle
23/10/09 @ 11:23
#22
-5
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Even I didn't expect it to be as bad as stated in the article. Oh well. Right or not I wasn't going to buy it. Not my "coppa tea" as my Brit friend would say :P She is coming over in a while. I'll tell her to buy this game lol
Mirqy
23/10/09 @ 12:13
#23
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Good review and all, but what is a 'gassy rage'? It sounds like a very bad thing.
no_way!
23/10/09 @ 12:39
#24
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Sub par or not, I can see this being a future cult classic.
weejok
23/10/09 @ 14:54
#25
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Really wanted this to be like a bigger version of Castle Crashers, which is what I thought of straight away when I read previews months ago. Shame it hasn't turned out to be very good. I also don't like games that use the stick instead of buttons, there's no need for it in certain types of game.
Waldo
23/10/09 @ 15:04
#26
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After six hours you've only met 8-9 enemies? Well, I played Bioshock and after completing the game I had only met 5 enemies. In the entire game. 10/10.

Let the summoning of Kieron Gillan commence!
metalangel
23/10/09 @ 17:18
#27
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Oh good. I can tell him that Bioshock was just System Shock 2 all over again, with many of the same twists, art deco graphics, and generally just not as good. I'll also say that Invisible War CANNOT be taken as its own game on its own merits, as it constantly and mercilessly references the original Deus Ex at every opportunity.
smelly
23/10/09 @ 19:14
#28
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Oh look another shit ps3/360/pc (delete as appropriate for your fanboyism) game!
WinterSnowblind
23/10/09 @ 21:10
#29
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This review basically confirmed everything that I was worried about.. little replayability, lack of unlockables, short length, etc.
I might still try it out when it drops in price, but I'm disappointed. What does it have to offer over Castle Crashers?

@smelly
I assume you're making a jab at those who complain about the Wii. The difference is that although this game may be bad, how many good games were released along side it this month? I can name at least five, where as I'd struggle to name five good Wii games released in the entire of 2009.
smelly
23/10/09 @ 21:37
#30
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Hi WinterSnowTroll.. your mommy is calling - past your bed time sweetheart.
WinterSnowblind
23/10/09 @ 21:58
#31
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I'm not "trolling". That title is better suited to people who rate games they've never played 5/10.

I appreciate a lot of what the Wii has done, it's made games much more of a socially acceptable hobby and a lot more widespread. Super Mario Galaxy is one of my favourite games of all time, I still regularly play Mario Kart and Brawl and I'm eagerly looking forward to Boy & His Blob. But that doesn't make what I said any less true.

Now. Justify your previous comment as anything but trolling.
smelly
24/10/09 @ 00:45
#32
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My justification - was that it was a joke aimed at the sad bastards who go into threads of machines not their own and go "hahaha look a crap review for a machine which isnt mine"

.. thus the reason i said "delete as applicable".. The only shame is that this isnt on the wii as well, then i couldve listed all the machines... and be done with it.

I didnt say anything for or against the wii.. its you who did that... Thus putting yerself into the camp i'm taking the piss out of.

Well done.
Lord_Gremlin
24/10/09 @ 11:40
#33
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Wow, I was going to order it today, now I'd better wait and see more reviews...
Nikanoru
25/10/09 @ 13:38
#34
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After six hours you've only met 8-9 enemies? Well, I played Bioshock and after completing the game I had only met 5 enemies. In the entire game. 10/10.

I'm glad at least someone agrees on that one.
smelly
26/10/09 @ 00:17
#35
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@Nikanoru : + 100000.

Bioshock was the biggest most overated pile of poop i've ever played. My biggest complaint (other than lack of monsters) : People diss certain companies for dumbing down games and making them too easy.. Bioshock has no penalty whatsoever for doing badly! Go in guns ablazing/die/respawn/repeat. Awful awful game..
kakizoo
26/10/09 @ 09:59
#36
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I don't agree with the score given to the game. I reviewed the game for a dutch site and gave it a better score. I am a woman and review the game differently and look more at the good things in a game. I do see the negative things in the game but there are a lot of good things to. Have you ever played Little Big Planet? LBP was a very good game but the controls are terribly in the game. After a while you keep playing the game and get the hang of it and it becomes more fun. For beginning gamers Fairytale Fights is certainly a nice game and a lot of fun to play with in the multiplayer mode. But you have to give it a chance.
Korben
07/12/09 @ 09:44
#37
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I bought this for my girlfriend and she loves it. You get killed a lot (by failing off the edge and stuff) but she loves it. She asked me to join and I did. Its a fun game, it might be on the lower side in terms of production value but the girl is happy and man, none of the 8/10 or 9/10 games did that, so I'm happy I bought this.

Also i'm loving the no split screen!

Comments: 1-37 of 37 in total

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