Factor 5 doing a new Wii game
Lair developer back in Nintendo land.
Factor 5 has said it will mark its return to developing for Nintendo hardware with a fancy new Wii game.
President Julian Eggebrecht spilled the beans to IGN, revealing development was already underway.
Factor 5 made a name for itself with the Star Wars: Rogue Squadron series that started on N64 back in 1998. No help from Wikipedia, promise.
Eventually it broke onto the GameCube in 2002 with Rogue Leader, and we jumped up and down and sang and danced and awarded it a meaty 9/10. Third game, Rebel Strike, not so much.
Recently Factor 5 also disappointed us with the good looking but monstrously shallow and repetitive PS3 outing Lair, the one where you ride around on dragons and kill things.
Details on its Wii plans are non-existent so far, although we know it will not re-use old technology and probably maybe theoretically squeeze lots of performance juice from the hardware.
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Comments (28) Latest comment 4 years ago
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Hope the game is great too.
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factor Five...the bunny boiler girlfriend ou just can't get rid of!
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Could be the reason why Airplane was cut from the Wii Sport release (much to my chagrin).
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I've always thought a game where you fly paper planes around indoors would be neat--think along the lines of an airborne interior Katamari Damacy level. You could have to ride thermals from heaters, avoid ceiling fans and the like. Think there was something like that on the Mac in the 80s.
Incidentally, EG gave Rogue Leader 9/10? Somewhat generous I reckon--could have been great but it was rushed and the balance was all off. Fine looking game, though, so early in the GC's life.
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Had to admit I looked this up as I could not remember it's name off the top of my head (well actually I had Thallion but knew it wasn't that) Thornado was the unreleased Gamecube game. It was a platform game - I only remember it as I downloaded the tune released for it that they made available.
Thornado links
[link url=http://www.computerandvideogames.com/article.php?id=16 2702
]http://ww w.computerandvideogames.com/art...[/link]
"Well, back in 1999 when "Project Dolphin" was announced, Factor 5 released a sound demo running REAL TIME on GameCube hardware. This music was suposedly from the game Thornado, which I hope they will announce a continuance of, at E3."
Link for the sound maestro Chris Huelsbeck's Thornado tune.
http://n6 4media.ign.com/media/news/audio...
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I'm sure they'll pull lots of polygons out of the Wii, but their last truly good game was, what, seven years ago now?! Not exactly holding my breath here.
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Factor 5, currently developing Lair for the PS3, deemed the Wii a "GameCube 1.5" in reference to its relatively similar technical specifications, also describing the console's audio ability as "relatively mediocre".
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Indeed... I guess after Liar (I know) they need some money fast and a Wii project can probably be whipped up pretty quickly based on their GC code.
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When danger reared its ugly head, he bravely turned his tail and fled!
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People wouldn't have minded if F5 didn't make such a big point of how amazing the POWA of the Cell/Bluray/Memory Stick/Whatever was going to make their games and how last gen the Wii was. I guess they came back to Nintendo with tail between their legs?
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That's precisely why the 360 wasn't exciting to me, because it didn't have the jump there, even though it had everything else."
Is what he actually said.
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I don't call out F5's need to earn some money and "come back tail between legs" to Nintendo, but I will knock them for their credibility in terms of making very public statements about the quality of games being specific to one platform because it suits their current project. This applies to far too many "experts" in this field.
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According to the IGN thing, it's definitely not Pilotwings, anyway.
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I'm being sarcastic btw.
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And it was called Thornado because the first demo version of Turrican was called Hurrican.
My 2c: The only good Turricans developed by F5 are Turrican I and II for the Amiga. However those were only ports of the C64 versions that were developed by Manfred Trenz and no original work by F5. All original Turricans done by F5 (SNES...) are pretty crap. Another example is Katakis, Manfred Trenz's C64 version is a master piece. F5 went off and did something original with it for the Amiga and guess what... So don't bother unless they get Manfred Trenz on board.
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As long as it has fun games?
Personally i see the 360 as 1.5, as there will innevetably be the 2.0 in a short period of time... announced by christmas no doubt - with motion sensing controls...
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Turrican 3D circa 1999 - worked on by original creator Manfred Trenz
http://ww w.mt-fanpage.de/en/programms/tu...
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/confused