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Face-Off: Batman: Arkham Asylum Face-off

PC Xbox 360 PlayStation 3 Face-off by Richard Leadbetter

17 September, 2009

Page 1 of 4. Page 2 ->

Some might say we're late to the party with the face-off coverage of Batman: Arkham Asylum, but we've got two very good reasons to explain the delay. First up, our demo showdown did a fairly effective job of discerning the key talking points with the console versions. Secondly, developer Rocksteady has put a great deal of effort into the PC build and we wanted to cover that in-depth too. Since Eidos wouldn't supply PC or indeed PS3 code, we ended up buying them, which meant waiting for the official release like everyone else.

In many respects Arkham Asylum is a perfect convergence of technology, art and design. While some developers have managed to break free of its stylistic shackles Rocksteady has instead embraced the core look of the Unreal Engine 3 technology, with a hardcore-pleasing rendering of Batman and his world that looks fantastic. On a similar theme, the gothic renderings of Arkham Asylum often have echoes of some of the architecture seen in Epic's own games featuring UE3 technology.

Combine this with a game design that truly reflects the character of the Dark Knight, the key voice actors from the animated series plus a great story from Paul Dini, and it's pretty easy to see why Batman: Arkham Asylum is one of the best games of the year.

In terms of the usual face-off shenanigans, it's no secret that the Microsoft platform has clear advantages in terms of performance and image quality - but the variation between the two games is nowhere near as pronounced as some other Unreal Engine 3 projects. You can see for yourself in the 720p and 1080p comparison galleries we've put together. The 720p area offers up like-for-like shots from all three versions of the game, while 1080p pitches the upscaled 360 image against the PC's native 1080p mode at nigh-on max settings.

Here's the obligatory Xbox vs. PS3 Face-Off video, and be sure to check out the HD version available via the EGTV clickthrough, which has more clips, more pixels and is generally a much more comprehensive way to check out the differences between the two console games.

First up is that perennial old favourite: anti-aliasing. In common with most UE3 games the Xbox 360 version does have smoothed edges, significantly reducing the "jaggy" factor. However, the 2x multi-sampling (MSAA) effect is not quite so obvious as it is on other games. It seems to be the case that the AA is selectively deployed. The best theory to explain this is that additional processing is undertaken after the AA is applied, and the effects of that are not edge-smoothed.

Regardless, the PS3 version still manages to hold its own. In a dark game like Arkham Asylum, the edge artifacts are naturally diminished - certainly in the demo, the overall image quality of both games was pretty much like-for-like.

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Comments: 1-50 of 126 in total | next 50 »

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JohnnyWashnGo
17/09/09 @ 14:42
#2
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I play it on the PS3 and enjoy it immensely. I have no regrets.
JahB
17/09/09 @ 14:46
#3
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I play it on the PS3 and enjoy it immensely. I have no regrets.

that's because what makes a game great isn't resultion, frame rate or AA. this game would be awesome even if it was on a last gen console
Collymilad
17/09/09 @ 14:48
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"I play it on the PS3 and enjoy it immensely. I have no regrets.

that's because what makes a game great isn't resultion, frame rate or AA. this game would be awesome even if it was on a last gen console"

At least not until the PS3 pulls ahead in the visual department. Eh? Eh?? Yeah...
SeesThroughAll
17/09/09 @ 14:52
#7
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@ timpig: You're missing the point.
sneetch
17/09/09 @ 14:55
#8
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@timpig

Some of us have all three platforms and like these (mind you, I normally just skip to the conclusion, generally just PC is best and the console choice is six of one, half a dozen of the other).

However, you can just not read the article, you know: you have the power.
gourry
17/09/09 @ 14:55
#9
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This article was at least interesting to read the improvements in the PC version. Looking at the video and having played the 360 version, you can really SEE the difference with the extra physics stuff. Nice bonus if you can afford the kit.
Nithron
17/09/09 @ 14:59
#12
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I like these comparisons. Not because I actually give a shit, beyond my initial purchasing decision, which console is the more powerful.The PC always wins anyway, and i'm a PC gamer. But because some people do, and it's funny when fanboys get proven wrong.

Granted it's almost always PS3 fanboys that get proven wrong, but I hate all fanboys equally.
TSYNDMonkfish
17/09/09 @ 14:59
#13
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Its great to hear that Rocksteady seem to of got the most out of every platform they released on.

They didnt have to go mental on the PC version - the game would of sold loads regardless - but its great that they did. I wish more companies would follow that example.

Good work.

timpig
17/09/09 @ 15:01
#14
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@sneetch

Also have all three platforms, and my buying choice is made over how important the online side is - personally much prefer XBL to PSN. SHOCK HORROR: most people don't though. Most people only buy one console/platform. This is where the whole fanboy thing starts, shortly followed by the yawning.

Yeas, I don't have to read it. In fact, as I stated, I didn't :P Concern is more that it's a waste of EG staff time, when they could be writing about something more interesting. But hey, just IMHO.
faëlnor
17/09/09 @ 15:01
#15
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NVidia NVidia Nvidia, blah blah blah. How about the performance on ATI cards ?
Bagpuss
17/09/09 @ 15:02
#16
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I havent read the article, but do i need to, to know that my £400 Pc will be better than the consoles....?

Phenom II Quad Core 955 and Radeon 4850........

No brainer really.




the_dudefather
17/09/09 @ 15:02
#17
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It's good that one of the best games of the year is just as playable on all 3 formats, usually I go for the 360 version, but the joker won me over to the PS3 side for this one, and I was no worse off in the end really (except for the incredibly useful and worthwhile achievement points)
BOBBYLUPO
17/09/09 @ 15:03
#18
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The Joker levels are great (and free!) Sure, the fact he beats up rooms full of guards is a bit far-fetched, but the game's about a man who dresses as a giant bat....think about it.

Plus the Joker's non-fighting levels offer a different (ground based) dynamic with different gadgets, so I think it'd be worthy investment if they charged for it.





hammerhead666
17/09/09 @ 15:07
#19
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Runs superb on my ati 4870 card @ 1920x1080 60fps with vsync on.

Hardly a dropped frame anywhere so far.

Definitely the best version, followed by the 360 one.
TopKatt
17/09/09 @ 15:11
#21
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So the console versions are pretty much identical and the PC version blows em both away? Funny thing is I have a PC that would run this fine but I'm still gonna go for the PS3 version. I spend most of my day hunched over a PC, my back won't stand doing it for hours in the evening as well.
the_dudefather
17/09/09 @ 15:13
#22
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@hello_fi

Yeah it would be awesome if you could plug in a 360 controller and use that

but alas, that type of innovation is only possible in our wildest dreams

as for hooking up a pc to a big tv and playing it on that, don't get me started on how impluasable that is
menage
17/09/09 @ 15:14
#23
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Already finished it on PS3, greta time, and technically still superb. It may be the lesser version but I didn't really care.
TopKatt
17/09/09 @ 15:19
#24
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No need for sarcasm dudefather! I know full well I could unplug my pc from the office upstairs, carry it downstairs, plug it into the PC connector on my TV and then unplug it and carry it back upstairs when I'm done, but excuse me if I'd rather not. It's a big PC and that would definitely do my back in!
kj66246
17/09/09 @ 15:20
#25
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"And while the differences are technical realities, the impact this all has on the gameplay is thankfully minimal. Where it counts, each version is just as much fun to play as the other"

Thats great to hear thanks for that.
Hold on there is more...

"It's content versus performance. In terms of personal preference, I'd take the performance over a nice, but not essential bit of bonus DLC"

But you just said there is almost no noticable difference in performace, just the odd tear and frame... :-)

damm you... :-)
Bravestinsane
17/09/09 @ 15:21
#26
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Xbox broke the other day so i got a new elite, but fuck that im getting this on PC, Downloaded the demo on Steam and it was amazing, gonna test it out later to see if i can get physics working on my ATI card but thats doubtful for the obvious reasons but still its dual GPU so hopefully it will work.

Will pick this up from Game tomorrow for £25 cheaper than steam haah
gourry
17/09/09 @ 15:22
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@the_dudefather

You can plug a 360 pad into a PC (wired) and it will pick it up no problems and map the buttons automatically to the 360 version so you don't even need to configure it.
Edited 1 times, most recently on 17/09/09 @ 16:22
ps3owner
17/09/09 @ 15:23
#28
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I have to agree. the game play is quite important yet I also have to say that watching the PC vid brought tears to my eyes... I haven't played proper PC games for quite a while (years) and I just realised that I am missing a whole lot of eye candy.

shame really.
ChthonicEcho
17/09/09 @ 15:25
#29
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@the_dudefather

Trolls don't even try hard nowadays.
Subquest
17/09/09 @ 15:25
#30
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@topkatt - folks into the whole living room thing have a PC which stays there, in the living room, permanently connected to the big telly for gaming, web browsing, watching downloads etc. Visions of people carrying big beige boxes up and down the stairs are, frankly, ridiculous, as I'm sure you are aware.
Azazel
17/09/09 @ 15:36
#31
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Regrets? I've had a few.
mcmonkeyplc
17/09/09 @ 15:38
#32
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PC wins! Wasn't expecting that. Good show. Let's not do this again.
skillian
17/09/09 @ 15:44
#33
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Best effort for a PC version of a multiplatform game in...months?...years?

Best superhero game ever?

Free DLC?

And this only the second game ever from a small independent British developer. I'm so happy for their success I could practically burst :)
GamesConnoisseur
17/09/09 @ 15:46
#34
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I m one of the idiotic people who occasionally bought more than one version of the same game, I got X360 version first then weakened and got PS3 version (second hand at local blockbuster) for the Joker map and hey just boost up my trophies as well!

First thing that hit me was the opening movie, the tearings and stutters was visible in the first pan down from the rains in PS3 whereas there was none in X360. But ignore the rare fps drops, the games plays the same and I got few more trophies on PS3 only cos I knew what to do etc.

No major difference really but it is there, I noticed few occasions where I wished was playing X360 the same way as people who played PC would prefer to go back if trying for X360/PS3.

PC will always win and I know if I got it on PC would be the best but at work all day... same story as other just wanted to kick back on the special gamer friendly armchair and massive HDTV in front of me!

PC can be set up that way sure, but its not what i want from my PC so set it up different way. Different strokes for Different folks!
Rodafowa
17/09/09 @ 15:47
#35
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I've got a 4850 card and a decent dual-core CPU and the game's butter-smooth at 1680x1080 with the graphics settings maxed out (but no PhysX, obviously). Game cost half as much as the console versions, as an extra bonus.
Artemus
17/09/09 @ 15:49
#36
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How will I ever live without ambient occlusion and normal maps!?
skillian
17/09/09 @ 15:52
#37
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@TopKatt, subquest, GamesConnoisseur

I know it depends on the layout of your house/flat, but I just drilled a hole in my bedroom floor and ran an HDMI cable (and a USB hub) through the floor to my HDTV downstairs.

I play pad-friendly games in the living room, M+K games upstairs. Also means I only have to maintain one computer, so can push decent graphics in both situations without spending twice the cash, plus it means there is zero fan noise.

Seriously, getting all my games, music, internet and video on the big screen downstairs as well as in the bedroom/study was the best thing I ever did. And it only cost me about £20 for the cables.
Edited 3 times, most recently on 17/09/09 @ 16:56
ChaK
17/09/09 @ 15:52
#38
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super thanks devs for your work on PC, I'll receive the game by saturday, but demo conquered me.
Darren
17/09/09 @ 15:55
#39
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I'm hoping my PC copy has arrived this morning but it's nice to see a developer putting a bit of extra effort into a multiformat game on the system after a string of disappointments on the PC including Bionic Commando and FUEL, and not delayed the game months to do so!

One thing the article doesn't mention is that you can edit the UserEngine.ini file to limit the framerate to 30 fps (like the console versions), which allows for the use of the High PhysX setting without the erratic performance dips in the framerate you'd get when the game drops suddenly from 62 fps to 35 fps, say. I tried it on the demo and it works well making the game feel much smoother on my single GTX 280 but I still have all the PhysX effects.
Edited 1 times, most recently on 17/09/09 @ 16:57
BBIAJ
17/09/09 @ 15:58
#40
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@timpig:

This is done by Rich, of Digital Foundry, technically not EG staff, more of a collaboration ;o)
hiddenranbir
17/09/09 @ 15:59
#41
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Woo PC!

That's what I use, everyone. Look I'm using it now! On the PC!
Edited 1 times, most recently on 17/09/09 @ 16:59
byron_hinson
17/09/09 @ 16:04
#43
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Pretty much agree with whats said here - apart from one thing, I own the PS3 version and haven't seen any tearing at all, i might just be blind though
Subquest
17/09/09 @ 16:04
#44
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@skillian

Nice. very nice. I think there's something like a 5 metre limit on USB, but good idea if it suits your house setup. Doesn't with mine unfortunately, so I just stream everything from one PC to another.
TopKatt
17/09/09 @ 16:05
#45
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@subquest

I was talking about my own personal situation where my pc is upstairs, thus explaining my own personal choice to get the console version of the game. Not ridiculous, just fact.
Hotcooler
17/09/09 @ 16:12
#46
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@Darren You can do much more with config files, tweak Ambient occlusion for example and increase shadow resolution xD Better quality AO and 2048px shadow resolution FTW xD
N@
17/09/09 @ 16:12
#47
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Still don't see the point of including the PC version tbh. If you must include the PC version use comparable hardware to the consoles (E6600/1GB DDR2/1950Pro or 7800GTX). The PC version is always going the cream the console version with a few well documented exceptions.
morriss
17/09/09 @ 16:15
#48
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Yet again TEH C3LL POWA disappoints.

Maybe the next gen will be better.
ps3owner
17/09/09 @ 16:16
#49
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@skillian
really nice... I'd do the same. I have to buy a house/flat first though. anyone got any money?!
Subquest
17/09/09 @ 16:20
#50
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@topkatt, what's odd is that you have a gaming-capable PC set up in an office, but don't like playing games in that environment - which is understandable if most of your day is spent at a desk, but why waste your cash on said PC?

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