Fable 2: "revelation" at GDC
Lionhead releases first art.
Lionhead has said today that Peter Molyneux's Fable 2 keynote at GDC in San Francisco will provide a "surprise and a revelation" for those following the sequel's development.
"It's supposed to be like a surprise and a revelation at GDC itself," a spokesperson for the company told Eurogamer this afternoon.
The exact time and date of Molyneux's "Innovations in Fable 2" speech is still TBD, but it will take place at the Conference which runs from 5-9th March, 2007.
Lionhead today also released the first artwork for the game, the only peak we've had at what's going on besides a short teaser trailer.
The title itself is a sequel to the 2004 free-roaming RPG, Fable, in which your actions genuinely affect your character and your surroundings.
Naturally Molyneux has something outrageous and ground-breaking planned, and we're enigmatically promised that his GDC keynote address won't be another drip-feeding session. Perhaps we'll even see some assets.
Aside from saying there's going to be a revelation, though, Lionhead's staying fully tight-lipped on what you're going to see. "I think it would be rather a shame to be talking about the game at GDC and not release anything," the spokesperson added.
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Comments (65) Latest comment 5 years ago
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hey, you never know, maybe they will actually put in some of those features he said would be in Fable 1.
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Otherwise your son will grow up, resentful that you withheld the full potential powers of your semen from his genetic makeup.
The epic story begins......
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You do know that some of those things have been out for months and all are old, don't you? ¬_¬
I don't really care for the hype, fable was a pretty good and light-hearted game with a nice art style. I liked it and if Fable 2 just offers more of the same, that's enough for me.
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i'm sure you'll have lots more peaks in the future, rob, for now i'll take a "peek"
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Fable was a massive non delivery of promises.
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tbf, he has the titles to back his bs, what have you done to back yours?
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bcolter: I loved Fable... I thought it was a great game. I was not exposed to all the Hype from Lionhead/Molyneux, so I didn't hear all the BS. I judged the game from the overall gameplay and story, and for me it was a 9 out of 10.
That said, I'm looking forward to Fable 2.
Cheers
Two very sensible and accurate comments and may I please second both of them. All very level headed for this place.
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"in which your actions superficially affect your character and your surroundings"
FIXED
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Why do you insist on wheeling out the same "you haven't made games so you can't talk" nonsense every single time someone criticises a high profile dev?
Opinions don't need to be qualified ffs. They can be unconstructive and uninformed, and likely be picked to pieces as a result, but that has NOTHING to do with the right of the speaker to voice them.
If someone has an opinion you disagree with, inform them objectively as to why that is the case. You are no more qualified to tell anyone to shutup as they are to speak, right?
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]http://www.loinhead.net/fable-2-gallery/
[/link]
Besides, Molyneux at GDC has been known for weeks. January 9th, again at Loinhead: http://www.loinhead.net/2007/01/09/molyn...
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Err, thats 6 concept art pieces not 5, and they are the same ones as the EG pieces, nutter.
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But so far, all the Fable 2 "hype" has been Peter not talking about it; which ironically has made it more interesting and mysterious than Fable 1. Other game companies take note: STOP TALKING ABOUT YOUR GAMES THREE YEARS BEFORE YOU SHIP!!
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WARNING: SMOKING GENUINELY AFFECTS YOUR CHARACTER AND YOUR SURROUNDINGS
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He always seems to be held up in the press as some kind of gaming God who is on a level with some of the true forefathers of gaming. I just can't see it myself. Maybe it's just because he's a Brit and as a consequence is pushed forward as the best we have to offer?
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The art for Fable 2 looks extremely promising. As it would.
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Fable 2 is actually an MMPORPG
Fable 2 will allow you to choose your gender
Fable 2 will be called Myth, leading to frission with Bungie.
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Opinions don't need to be qualified ffs. They can be unconstructive and uninformed, and likely be picked to pieces as a result, but that has NOTHING to do with the right of the speaker to voice them.
If someone has an opinion you disagree with, inform them objectively as to why that is the case. You are no more qualified to tell anyone to shutup as they are to speak, right?
I think that it is unfair and unwarranted to criticise someone as one of the most overrated developer ever. He DOES have some of the alltime classics and most innovating games on his name. If you want to attack him, comment on the fact that he can't keep his mouth shut.
Opinions only go so far before crossing the line into just bashing and slander.
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"I think that it is unfair and unwarranted to criticise someone as one of the most overrated developer ever. He DOES have some of the alltime classics and most innovating games on his name. If you want to attack him, comment on the fact that he can't keep his mouth shut. "
Now if you had said something like that in the first place, I wouldn't have jumped on you. Someone voiced opinion, you have now respond with opinion. Much better than "you shouldn't be allowed to speak" type come backs, surely you agree?
I'm sure PM can take critisism from any direction, even if a little slim in the detail department. My point is that discussion is good, qualification based censorship is bad. TBH jonsaan's initial comment wasn't very constructive (he did include a prompt to discuss, its hardly an opening), but his second response was a little more detailed. Now you have added some extra sentences, we are exactly where we should be, bouncing opinion back and forth.
I don't mean to lecture. I just really get a twitching vein in my head whenever I read a post telling someone "you haven't done any better so you can't have an opinion", because that is plainly rubbish.
Sooooo, PM and his games. He loves saying stuff, some of which is sound and some of which is guff. I don't much care about "broken promises" and I'm sure we are all thick skinned enough to get over that particular flavour of heart break. I'm much more concerned that the end result is fun to play.
I really quite enjoyed Fable. I don't for a second buy the idea that it was the open ended evolving world experience people STILL insist on calling it. It was really nothing that original in my book. A standard RPG, some annoying aspects but also come clever little additions that made certain activities less of a chore than is tradionally the case in RPG games. If the second one turns out to be pretty much more of the same, I shall remain un-converted but happy.
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What do I win?
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Like fighting on slopes/stairs, rather than flat open/closed areas? I recall seeing a vid of that from LH last year...
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Actually it's been more like, "I've got something HUGE to tell you, so huge it will blow your brains off with it's magic.......but I can't tell you. But it's HUGE".
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However the more I read on the forums and the way more devoted fans began examining details of interviews and screenshots leading up to it's release, it became apparent that the game was being stripped of it's more intriguing features.
The trouble is Molyneux promises the moon on a stick and it eventually gets whittled down to some chewing gum on twig.
(I am enjoying The Movies demo though ...)
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I agree in his early day he came up with some interesting and novel stuff but his track record is so littered with over hyped not very playable and frankly average stuff that i think history wont judge him all that well.
Want me to back that up? Try the pre delivery waffle he spouted about B&W, B&W 2, Fable, The movies.
If the guy shut up he would have a list of reasonable decent games to his credit, some great ones other were near total duds, as it is he just comes across as a loud mouth self obbsessed knob.
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He's held in high regard, because (apart from you), many people do think he has created some 'classic' games. I grew up with many of his finest, earlier games that were very innovative and frankly brilliant at times - Populus and Syndicate, stick out for me.
The flipside of what you said about PM is true for myself and the Mario and Zelda games - they do nothing for me, never have done, but it doesn't mean I view Miyamoto is an 'average' games dev not deserving of recognition.
Unfortunately, in recent years he has had a habit of publicly stating project ambitions that turn out to (in many cases) far exceed the execution. But even his recent work like The Movies you can hardly call average.
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Sorry but using Populous (1989) and Syndicate (1993) to say he is a truly great game dev seems a bit lame. I mean your saying and i agree that he hasn't written a truly interesting game in 14 years?
Ok David Braben hasn't written a classic game since 'Elite' the difference is he doesn't get interviewed that often (this months games (tm) expected) and never says they are going to change gaming for every, be revolutionary, have so many unique and cool features i wish i could talk about, this ones really gonna blow you away.............................................................
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Quick miscount. ^^
Yes, they are; they're identical. The point is that these are all really old and have been available for ages, like in that gallery.
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I don't really understand what you are getting at, your misinterpreting my comments and trying to read between lines that aren't there. Populous and Syndicate are the two games that stand out for me in my memory, that's all. I didn't use the words, 'truly great dev' either.
His games, often contain innovative ideas, that are executed shoddily. Unfortunately, as I commented, and we all know, in recent times the final product falls short of the pre-release hyperbole and gamer expectation.
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We agree on the 'executed shoddily' bit and that his early works were very interesting, it just his later stuff has got pretty sad really. I mean like someone already said fable was just a short rpg, with nice design. The good evil thing has already been done to death yet he makes it out to be a huge innovation. The hand gesturing in B&W just didn't work cos it was too inaccurate. Why one earth MS bought his studio god alone knows, to spend that much money one would hope for a good recent track record. But then look at Rare
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Add some chocolate too and it'll be better than a kinder egg!
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The first co-op RPG.
What do I win?
There might be more truth to this thought than meets the eye. Remember how the trailer specifically showed 4 characters with unique characteristics? Why step away from the formula? ...unless you have a pretty good reason. Coop would seem a pretty good reason imo.
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eerrr, he has made even better games afterwards. Dungeon keeper? Theme Park? Theme Hospital? etc.
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/whimpers away
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it really, really ticks me off when a game gives you a 'blank slate' character, where 'YOU get to make the decisions that will shape their destiny!!' and I can't bloody well play a girl. that's why I never gave the original a second glance, and unless this revelation is 'you can choose your gender', that's why the sequel won't get a look in either.
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With a strong emphasis on 'history'...
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I like Black & white, I liked the Movies. I liked Fable. So to me personally i like the games he's come out with.
As for critcally: (gamerankings)
Populous: The Beginning 79.8%
Black & White 89.5%
Black & White 2 76.2%
Fable 84.9%
The Movies 84.5%
Add to that a hand in theme park, dungeon keeper, syndicate, the original populous (which makes him the father of the god game no?). He's doing ok, he also comes across as very creative, even if things dont make into the game, as with fable 1 due to technological and time constraints. I'd rather have a game developer thinking that way, then a drone who worked for EA pumping out new sports titles every 6months.
I'd agree he's not the be all and end all of everything games, but surely deserves some praise for the obvious passion and enthusiasm he has for our hobby and is probably a lot more creatively minded than 80% of developers out there.
I think alot of ppl are still pissed about fable.
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Ah, I see. Point taken.
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Agreed. He does waffle on, but has a good record. Even his modern day games usually hit a certain level of quality. That is hardly a regular achievement with a lot of devs.
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Good point. I read a short study a while back about avatar gender. Its a generalisation of course, but it was based on research and questioning rather than random supposition.
It essentially said that male gamers have no issue with controlling female or male avatars, but female gamers are more often than not turned off a game if the only gender choice they have available to them is male. It can be a real barrier for some games and something that I'm sure (given that the vast majority of devs are blokes) doesn't even get considered.
I wonder if that option is the revelation. I'm supposing not though. Come on PM, its probably not too late (actually, it almost certainly is).