EyeToy team questions format rivals
Reckons You're in the Movies won't work.
Sony's EyeToy team has told GamesIndustry.biz that Microsoft and Nintendo will run into problems with their entirely distinct and not at all rippy-offy camera games.
"I think that [with You're In the Movies] they're probably going to have some technical difficulties to wrestle with," said Sandy Spangler, designer for EyeToy.
"They're using some technical elements that are not reliable, at least not according to our experience. They're using background subtraction to put you in the movie, and it's not very robust, that's why we haven't done it in any of our games. If the white shifts in the room or something, it can stop working."
"Good luck to them," she added.
You're in the Movies launches on Xbox 360 this Friday, but Spangler has been shocked by the lack of Xbox Live Vision camera support for the console across the board.
"It's surprising - the camera came out a while ago and they came out with the one download game, Totem Ball, and then that was it," she said.
The EyeToy team were much more receptive to Nintendo, however, offering the company praise for attracting a wider casual audience to videogames.
"I think it's just great, it's just making that many more people out there who maybe would never have thought about buying a videogame system or playing videogames - suddenly they're interested," said Spangler.
But the applause was short-lived, as Spangler and team believe - perhaps unsurprisingly - that EyeToy controls are superior to the Wiimote.
"It's more intuitive, it's very clear, as opposed to trying to figure out how to... use the Wii remote in ways that maybe naturally don't make sense. You wave it a lot to do activities where you wouldn't be waving in real life.
"Whereas what we always try and do with our games is make a direct correlation between the motion that you're doing and the action on screen, the effect you're having on the game."
Point your limbs at GamesIndustry.biz for the full interview with the EyeToy team, in which they talk about the future of the camera and the PS3's PlayStation Eye.
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Comments (25) Latest comment 3 years ago
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"Good luck to them," he fucking lied.
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You're in the movies isn't doing well:
http://ww w.metacritic.com/games/platform...
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i couldn't get my face on RS:Vegas1 for some reason. couldn't see the option anywhere. :S
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eyetoy has quite a few games to be honest... they're all on the PSN Store (including a free application for making your own videos with effects and stuff).
And the Eye of Judgement is pretty cool... Eye Pet next year... doesn't LBP make use of it quite a bit too and singstar... you can even use it as a microphone for in game chat etc. (a bit like the Wii microphone thing)
I'd say Sony have that all in order... the MS version is very 'Me too'... same goes for Avatars and Lips.
On that note, Microsoft's efforts in this casual arena are a bit like those old Top of the Pops albums; not bad, slighly naff... good enough for some... but not the real deal.
360's strengths definitely lie elsewhere and I bet MS drop support for all that like a stone once Christmas is out of the way.
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"I've not used it for anything else."
So on the basis of your own personal use, you are defining the limits of potential for an entire control system?
"The most unimaginative use of any camera has to be the face mapper in R6V"
Fixed.
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Oh Lordy - another person who thinks Sony or Nintendo invented everything. Check out the history of avatars and karaoke games and I think you'll find they predate anything Sony or Nintendo has used them for.
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Sony? To be honest, quite a lot of people seem to think Nintendo invented the wheel or something, but Sony?
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So they can't do Eye Toy games eh? So why did they do four of them already?
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Eh?
I think you might have miss understood me. I don't think Nintendo and Sony invented everything... I just think that if Nintendo had never put Mii's into the Wii experience I'd bet money on MS would not have Avatars, and if Sony hadn't had success with Singstar then MS would not have done Lips... and just to balance things out... I don't think Sony would have Trophies without MS doing Accheiments.
This IMO qualifies calling 'Lips' a me too version of Singstar, I mean it's a direct rippof... presentation 'n everything. Same goes for Avatars... I mean c'mon the Avatars even run onto the screen and you get all that Nintendo type jingle when you save your Avatar.
:-D
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But you can say "if x never did y then z never would have happened" regarding just about any situation. I'm sure Singstar was a ripoff from somewhere else, along with Mii's, etc., etc., etc. I'm not saying MS is authentic in any way, but neither are Sony or Nintendo.
I get your point, though.
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Playing Wii Sports for the first time did feel remarkably like playing EyeToy Play 4 years earlier...
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But you can say "if x never did y then z never would have happened" regarding just about any situation.
yeah, I appreciate that... and I did feel a bit uncomfortable about putting that argument forward but at the same time needed a way to get across that these apps look a teeny bit too similar to be just inspired by the predecessor.
I get your point, though.
cheers.
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