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EyePet Hands On

PlayStation 3 Hands On by Ellie Gibson

18 June, 2009

Page 1 of 2. Page 2 ->

Are you a cat person or a dog person? In the future that question will have a different meaning. When we've eaten all the fish in the sea, when all the cows have foot and mouth, when all the pigs have died of swine flu, we'll turn on Rover and Patch. "Cat or dog?" will be the new "Leg or breast?", and instead of turkey on Christmas day we'll have a German shepherd stuffed with kittens.

But we will always want pets. For it is human nature to forge bonds of mutual respect, affection and companionship with animals, at least the ones too fluffy to eat. In the future, when the phrase "doggy bag" will have a whole new meaning, EyePet could be a big hit.

It's being billed as "the virtual, magical pet in your living room", but a more accurate tagline would be "EyeToy meets Nintendogs". For the cost of a full-price PS3 title you'll get a copy of the game, a PlayStation Eye camera and a "magic card" - a bit of black cardboard small enough to fit inside the box. The EyePet disc and card will also be available separately for those who already own a camera.

On booting up the game you're presented with your pet. They all look basically the same - like what would happen if a monkey had a baby and wasn't sure whether the father was a cat or a mouse. (Now that would be a great episode of Jeremy Kyle.)

Skin tone and eye colour are randomly selected and you can't change them, nor can you alter the basic physical attributes of your pet such as tail length, ear size etc. However, there is a simplistic set of customisation tools you can use to make him or her look unique. (For the purposes of this preview we'll assume it's a "him" for the sake of brevity and simplicity, and because we hate women.)

'EyePet' Screenshot 1

Bless it, all cute and expectant. And let's face it a tiny bit weird.

Customisation mainly involves mucking about with your pet's fur. You can shave his whole body or just part of it, right down to individual hairs. Or you can make his fur longer, giving him a mohican for example. You can choose from a wide range of colours, from basic monkeycatmouse brown to vibrant pinks and purples. There are different patterns to choose from such as spots and stripes. It's a bit like the Play-Doh Mop Top Hair Shop except it doesn't smell of childhood.

There are also around 250 items of clothing with which to dress your pet up. You can put him in hoodies, playsuits, baseball caps and so on. Extra options will be available as downloadable content via an in-game store. There will be some free items such as seasonal costumes, but others will be paid for. Branded clothes could be on offer too as Sony is currently looking for licensing partners. So that's how they can afford to give the camera away for free. But what sort of price tags will be slapped on the clothes?

"The very desirable ones will be paid for, but as with the game, we want it to be affordable for families," says the chap from Sony who is conducting our demo [brilliant journalism right there - Ed]. "We're not talking about charging people large amounts for a small costume. It will be good value for money, that's something we identified very early on."

Once you're happy with your pet's look you can start properly interacting. Adjust the camera so your arm is visible on the screen and you can stroke, tickle and play with him. The pet is aware of your presence within the space - he'll jump if you slide your hand underneath him, for example, or start arching his back and purring when he's stroked. Keep stroking and the pet will roll over so you can tickle his tummy, then eventually go to sleep. To wake him up you clap your hands. It all works believably and consistently, and it's all undeniably cute.

'EyePet' Screenshot 2

Quick! Someone should tell Nintendo its photography studio's been broken into!

Showing the magic card to the camera brings up a selection of toys to play with. Pick the trampoline and one will appear over the black card, and the pet will start jumping on it. Move the card and the trampoline will follow, and so will your pet. Move too quickly, however, and he'll fall on his hairy backside with a squeak.

Other toys include bowling equipment, tennis rackets, cards for playing Snap and a singing set you can use to teach your pet to copy melodies. Today, though, we only have time to see the bubble machine. It's shaped like a plastic monkey. Virtually pressing a button on the top causes it to spit out big transparent bubbles, which you can then wave around the screen. You can't pop them but the pet can, and he can also jump inside giant bubbles and float around.

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Comments: 1-50 of 116 in total | next 50 »

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stevetuck
18/06/09 @ 07:25
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Im gonna call my pet Milo
designerheadache
18/06/09 @ 07:31
#3
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MY girlfriend has gone mental over this and DEMANDED we buy it. It certainly seems to appeal to animal lovers that for sure!
Moonprince
18/06/09 @ 07:41
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'He holds the paper up to the camera and three exclamation marks appear on-screen to signify the pet recognises the drawing.'

Sounds like the natal tech. In fact, much of it does.

(someone had to get this ball rolling and of course, now it is, I won't be returning to this thread ;)
Dave52
18/06/09 @ 07:41
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Probably not aimed at the hardcore eurogamer reader types, but I can see this being a huge hit with kids under 10.
woodnotes
18/06/09 @ 07:41
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It's on the wrong console.
_LarZen_
18/06/09 @ 07:44
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Im 30 years old and im getting this, people saying it's pathetic can f*** themself.
mingster
18/06/09 @ 07:45
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My Niece is probably going to love this...
shame she hasn't got a PS3 only a DS.
disc
18/06/09 @ 07:50
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I wonder why Sony overlooked this at the press conference, showing this charming thing off would surely have made more people notice it?
Dave52
18/06/09 @ 07:54
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@woodnote: "It's on the wrong console"

Why's that...? Surely this kinda thing is perfect for the Eye Toy...? The 360 can't do it yet and the Wii doesn't have a camera.
guernican
18/06/09 @ 07:58
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It's a Mogwai.
Doctor_What
18/06/09 @ 08:00
#12
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"While they had the game at home it replaced the bedtime story before the kids went to sleep."

Yep, that's the way to persuade the Daily Mail that this is a good idea. Duh.

Still, it looks like a nice app, and does a lot of what Natal seems to be proposing. It'll be interesting to see the response in the market.
YourMessageHere
18/06/09 @ 08:00
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It all sounds very clever, but I think this could have fairly bad ramifications for real pet ownership, to be honest. Kids brought up with this might very well start to believe that pets exist solely to entertain their owners and have no independent agency of their own, an attitude that at best will very quickly sour anyone's enjoyment of a real pet, and at worse could lead to abuse. If a child expects a dog to consistently interact with them without regard to consequences of their behaviour or the dog's own wishes, I can forsee unpleasantness.

This case is a bit different from the usual "games influencing realworld behaviour" argument, as 1) this is explicitly designed for young kids and makes a point of taking a real and familiar image of reality and augmenting it, rather than presenting it as fantasy, and 2) unlike most game-simulated activities such as violence or racing or professional sports, pet ownership is commonplace and easy.

I'm currently staying in Japan, and the attitude here towards pets is exactly what I am describing - few people see them as anything other than accessories, and as such most dogs are tiny, lifeless bundles in frilly pink outfits, and most cats are hostile, cowed beasts abused by owners who think cats need to be washed and brushed. It is this attitude to animals that is behind this game, and as such I am roundly against it.
Tonka
18/06/09 @ 08:04
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I would have loved this as a kid. I was a sucker for all those corny virtual reality things. Weird Science, TRON etc and I was also a sucker for Ai and robots.

/did that make me sound like a sad and lonely geek?
_LarZen_
18/06/09 @ 08:11
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@Tonka

Not at all :)
Dave52
18/06/09 @ 08:12
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@ Negotiator: "and this looks dated as hell compared to Pete's Milo"

Er... except this is real, is working now, and doesn't have to ship with a member of the development team to sit behind a curtain frantically tweaking everytime you want to do something that varies from the pre-defined script... lol.
disc
18/06/09 @ 08:13
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YourMessageHere: I've noticed that as well, pets that are treated as accessories and dressed up in clothes and carried around in hand bags. And then when it comes to taking care of them it's a nuisance.

That was a surprising comment to read here but you have to agree that the fact that they are going with a fictional creature and not a real one and that they are including aspects of care into the simulation can help with such concerns.


Still, it would be a terrible shame if kids would start to expect that kind of behaviour of their real pets. Even though I think some people already seem to think that.
prettyboytim
18/06/09 @ 08:29
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Nothing will replace bedtime stories.
Mentalist(air)
18/06/09 @ 08:30
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"While they had the game at home it replaced the bedtime story before the kids went to sleep." - Sony Guy.

but

"In the end, there is no programme or policy that can substitute for a mother or father who will [...] put away the video games, and read to their child" - Persident Obama.

Better watch out Sony Guy, he'll swat you down like a fly...

Edit: Beaten to the point not once but twice! Three times, really, if you count Obama.
Edited 1 times, most recently on 18/06/09 @ 09:38
kangarootoo
18/06/09 @ 08:31
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@Negotiator

"and this looks dated as hell compared to Pete's Milo"

Well that is the great thing about strictly guided demos of unfinished products. They can look as advanced as you want them to look, because barely anything has to actually work.
squarejawhero
18/06/09 @ 08:35
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WHY IS THERE A PICTURE OF PEE WEE HERMAN PLAYING WITH KIDS?

AAAAAGH!

KILLITWITHFIRE!
kangarootoo
18/06/09 @ 08:36
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@YourMessageHere

I think the risks you describe could easily be avoided by the presence of that old staple "good parenting". It would really take very little parental involvement to make sure a kid playing this still had a proper and balanced view of the world and how to treat real animals. And even in the absence of that, it would probably only be kids with other independant mental health problems that would end up with a distorted view as a result of playing this game.

"I'm currently staying in Japan, and the attitude here towards pets is exactly what I am describing"

But things have been that way for a very long time, far longer than any form of artificial animal has existed. This feels like another incarnation of the "gangsta rap creates ganstas" theory.
kangarootoo
18/06/09 @ 08:37
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"KILLITWITHFIRE!"

Heeheehee, that made me chuckle.
Negotiator
18/06/09 @ 08:38
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Er... except this is real, is working now, and doesn't have to ship with a member of the development team to sit behind a curtain frantically tweaking everytime you want to do something that varies from the pre-defined script... lol.

Dave52 where in gods name did you get this info from, apart from pulling it out of your ass. Milo was working at E3, just ask anyone who used it and even at that early stage was far more advanced than this Nintendogs rip off.
Syrok [mod]
18/06/09 @ 08:42
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I for one love the looks of this and I don't care what you think of me because of that. It's cute, probably a bit shallow, but I will buy it nonetheless. :)
Rodchenko
18/06/09 @ 08:44
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What a load of crap, this is a carbon copy of Nintendogs, and this looks dated as hell compared to Pete's Milo, a full AI controlled child that reacts to your emotions, from your tone of voice to facial expressions. I've seen the future, the future is Milo.

I sure hope you get a decent cut for your repeated attempts in viral marketing.
Pastici
18/06/09 @ 08:45
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It's a bit creepy innit?
greenthumb
18/06/09 @ 08:47
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@Negotiator
you might want to read some of those e3 milo reports again... its been stated in a few that there was a person behind a curtain controlling it. And by all accounts it could only answer the predefined questions in the predefined order, anything else stumped it and was left nodding or shaking its head.
the_dudefather
18/06/09 @ 08:47
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I ONLY HAVE ONE SPACE IN MY HEART FOR A DIGITAL PHANTOM AND HIS NAME IS MILO

LONG LIVE MILO, MAY HIS REIGN LAST FOREVER
Mentalist(air)
18/06/09 @ 08:48
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There's not a great deal of depth here and there's no challenge; EyePet isn't a game in the traditional sense, more of a 21st century Tamagotchi.

The major difference between this and Milo and Kate, is that Molyneux's project is intended to be a game, with a storyline. Eyepet is a more advanced Nintendogs with the augmented-relatity tech from Eye of Judgment.

I am skeptical about Eyepet's potential for success, though, mostly due to the market penetration of PS3 with their target audience. This had nowhere near the prominence of the Natal demos, or even Sony's own glow-phallus demo at E3, and Eye of Judgement didn't eactly take over the world like Pokemon cards.

Thinking about it, they might have been able to build more of a platform for success for this if they'd made a PS2 version as well, or even instead. The success of Nintendogs would indiate that the target market won't care if the pet is made up of less that 100 polygons.
woodnotes
18/06/09 @ 08:54
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Nintendogs was a game though. You had to train your puppy, take him to dog shows and move him up classes.
Edited 1 times, most recently on 18/06/09 @ 09:54
18/06/09 @ 08:55
#33
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More to the point, why does Ellie keep asking about nobs? Does she think we are all 14 or something?
UncleLou
18/06/09 @ 08:55
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If only the creature didn't look so tacky, like a cheap Hong Kong toy for fun fairs. Should have let Team Ico, or the LBP guys, design it.
mingster
18/06/09 @ 08:56
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Hmm choose between a creepy virtual child and a cute virtual mogwai...
The little cute pet is gonna romp this all the way to the bank.
The only thing stopping this being a massive cash cow,
is the demographic for PS3 owners isn't really youngsters especially not young girls.
(who would love this).
If this was out on the wii or DSi then it would sell gazzilions.
Earl_G
18/06/09 @ 08:59
#36
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wow, laziest article style for a long time... is the hayfever getting to Ms Gibson?
ShiroBen
18/06/09 @ 09:08
#37
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"While they had the game at home it replaced the bedtime story before the kids went to sleep."

Mr Sony, you have just made me sad.
menschenfracht
18/06/09 @ 09:12
#38
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@ Negotiator:
oh, bow down before the Great Peter.

TEH POWER OF THE MILO.

P.S. Nice negotiating skills, by the way. Are you popular?
kangarootoo
18/06/09 @ 09:13
#39
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@Negotiator

Dude, whilst what was demonstrated might have "worked", what was demsontrated was simply not a finished product.

Is that what Milo is going to be? 5 mins spent following a script asking some kind about his homework, putting on goggles and then disturbing some water? Wow, where do I sign up?


You are clearly either in the employ of MS, or just a bit nuts. Either way, here is a question. If your absolute lack of objectivity is clearly and utterly visible to everyone, what exactly do you achieve? If your mission is to convince everyone that Milo is awesome, you are doing more harm than good.
Mentalist(air)
18/06/09 @ 09:15
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Mr Sony, you have just made me sad.

”I’m so sad. Reading bedtime stories is a father’s job. I don’t want to be replaced by a teddy bear.”

You've made Duncan Bannatyne sad, too.
captainrentboy
18/06/09 @ 09:15
#41
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Mingster that's exactly what I thought. Whether the tech behind it is impressive or not, this thing's going to flop like a mother fucker! :/
From what I see at work every bloody day, just like the majority of 360 owners, PS3 owners all want to know when the latest Call Of Duty game is out, or ask even more simple things like ''Can you tell me where all of your gory and violent games are?''
Never have I been asked, ''I'm looking for a game where I get to molest and bathe a cute and furry creature on screen, can you point me in the right direction?''
Beano
18/06/09 @ 09:17
#42
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@kangarootoo : Well said, sir!
Mentalist(air)
18/06/09 @ 09:24
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PS3 owners all want to know when the latest Call Of Duty game is out

Indeed, and what's crazy is that Sony have a ready-made audience of millions of younger and casual gamers with PS2s and the original eyetoy. The people keeping Sony Europe in profit by buying Singstar and Buzz expansions.
yupyup
18/06/09 @ 09:28
#44
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@DaemonB: considering your profile picture is a pair of bouncing tits, you can hardly blame her.
jonsaan
18/06/09 @ 09:29
#45
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So NATAL then? ;) Just without the tiny person frantically working away behind the scenes.
zuljin
18/06/09 @ 09:30
#46
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"What a load of crap, this is a carbon copy of Nintendogs, and this looks dated as hell compared to Pete's Milo, a full AI controlled child that reacts to your emotions, from your tone of voice to facial expressions. I've seen the future, the future is Milo."

I've seen the future and it will be. I've seen the future and it works. And if there's life after, we will see.

God I'm old.
JeroenZM
18/06/09 @ 09:31
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That picture on the frontpage burns into your soul
Jos
18/06/09 @ 09:31
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To those saying the PS/3 userbase won't go for this - isn't that the point.

Or rather to develop for PS/3 a range of propositions that will attract a wider userbase. Like kids going nuts for a virtual pet.

Vidzone is a similar thing.

Widening appeal.

It's like wot businesses do to make more money.
designerheadache
18/06/09 @ 09:33
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@captainrentboy

the problem with that stament is you are *i bet* talking about blokes, what about their partners?

Most of my friends (who own a ps3) partners love to break out singstar or puzzle games like echochrome etc, this appeals to them.

My GF is case in point. As mentioned in the post above, when she looked over my shoulder and saw me watching a tech demo of the Eye Pet she went nuts, and its the question i get asked ALOT "when is that EYE PET thing out?"

The question has already driven me nuts, the game no doubt will too, its not my taste at all, but it has its market and its targeting it well.
dadrester
18/06/09 @ 09:39
#50
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i'm quite interested in this. have been into the idea of AR for ages now and have even gone so far as to investigate it a little bit. plus my currently 11 month old daughter would no doubt love it. she plays nobi nobi , flower and locoroco... now if only i could get her up to my standard on SFIV

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